Dretha, The Dark Mother

Glаshа The Watcher's page

31 posts. Organized Play character for ‘Eκάτη.


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Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Thank you all for the game!
And special thanks of course to @GM Brenael! .)

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Once in a safer position for her, the orc exhales and then shoots Alystair with precision.

◆ Point-Blank Shot ◆ Shoot ◆ Reload
Hand Crossbow (PBS): 1d20 + 10 ⇒ (16) + 10 = 261d6 + 2 ⇒ (6) + 2 = 8 vs Alystair

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

I'm sorry, it's been a busy weekend.

Fort: 1d20 + 7 ⇒ (3) + 7 = 10 Hero Point!
Fort: 1d20 + 7 ⇒ (11) + 7 = 18

◆ Stride ◆ Shootist's Draw ◆ Reload

Hand Crossbow: 1d20 + 9 ⇒ (17) + 9 = 261d6 ⇒ 1

After receiving a blow, Glasha growls and steps back, shooting at the undead on the move.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Athletics: 1d20 + 6 ⇒ (20) + 6 = 26
On the count of three. One... two... THREE. Glаshа kicks down the door when everyone is gathered nearby.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

It's mysterious. Will you sketch it too? I'll keep an eye on your backs.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision
Orion Oneiros wrote:
@Glasha, Orion just brought you to full health

Thank you very much! I am embarrassed that I missed it.

Glasha will stand guard while her comrades record the mural.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Cirri, I... would appreciate... such healing. There is a strange feeling that polite communication and the words "I would appreciate" instead of, for example, "do it quickly while you're alive" are difficult for Glasha. Not in the sense that she's against it, she's just not used to this kind of communication.

Ocean's Balm, please .)

Seeing the disgusting scene, the orc suddenly freezes, but not from amazement. She had seen worse in Darkland. No, she looks for danger with her eyes... and finds it. It's a trap. Glasha points with her hand, urging everyone to freeze too. It will suck out our life force...

Open the spoiler please!

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

It started quickly... Well...

Glasha, who has absolutely not lost her composure, grabs a small one-handed crossbow with incredible speed and shoots directly into the face of one of the shadowy figures.

Hand Crossbow: 1d20 + 10 ⇒ (17) + 10 = 271d6 ⇒ 1

Shootist's Draw ◆ [once per round]: You Interact to draw a hand crossbow and Strike with it, or you Strike with a loaded hand crossbow you're already holding and then Interact to stow it.

Seeing that it was only a scratch, she curses, reloads and fires again.

Hand Crossbow: 1d20 + 10 - 5 ⇒ (14) + 10 - 5 = 191d6 ⇒ 4

◆ Shootist's Draw ◆ Reload ◆ Attack
VS GREEN

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Hey! I'll post in 12 hours.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

I am so not familiar with the remaster yet that I did not immediately realize that this is the new name of the Shadow Plane. I thought it was some new part of this plane .)

Onward.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Glasha remains unperturbed, although in fact the sunlight still hurts her eyes and she is waiting for nightfall.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

I have one glyph too.
I’ll give it to Shimmer

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

I think there can be a great many options. We need to go there and check in person. Glasha is not very impressed by the talk about the undead. There are worse things in Darkland.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

I'm here and ready to play. Everything is filled in.

No problems with friendly fire (as long as it doesn't kill me).

I would prefer a fast pace. I'm leaving on December 28th for two weeks and will be out of touch until January 14th.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

I'll raise the level on the weekend and fill out everything needed at the same time .)

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

A tall, wiry and certainly agile orc woman, equally wild and elegant (there is something elvish in her manner and gait, which is unexpected for an orc) slowly enters the room. Greetings. She only says one word, but those of you who speak different languages and know the culture of Golarion understand by her accent that she is from Darklands. Name's Glasha.

Verdant Wheel

Haven't played this before. Ranged fighter 2 (needs a level-up).

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

That would be fun.

Interestingly, in the second edition, it is no longer possible to make followers of Asmodeus in the PFS, but it is still possible to make followers of Zon-Kuthon. For me, they are equally evil, albeit with a different bias. What is the essence of such a decision? )

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

What a drama. Glasha shrugs her shoulders. But we will get our reward, since we stopped the 'monster'? She looks at the body of the defeated priestess with a smile, saying the last word.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Verdant Wheel is correct )

Thanks to GM and all the players! It was fun.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

◆ Stride ◆ Shoot ◆ Reload
Hand Crossbow: 1d20 + 9 ⇒ (14) + 9 = 231d6 ⇒ 1

Yes, sometimes you catch the wrong ones. I've had it a couple of times. Glasha does not waste time talking and sympathizing with the scarecrow, or rather the person who pretended to be it. She silently walks forward and shoots again - this time at the priestess.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

◆ Stride ◆ Strike ◆ Reload

Glasha walks a few steps and shoots from her hand crossbow.

Hand Crossbow: 1d20 + 9 ⇒ (1) + 9 = 101d6 ⇒ 1

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Follow tracks.

Survival +4

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Glasha shrugs her shoulders. Could that add the priest herself to the list of suspects?

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Perception: 1d20 + 6 ⇒ (7) + 6 = 13

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Thank you. Glasha, who had been silent all the conversation before (and watched her companions as carefully as the veterinarian), nods and goes to inspect the place where the scarecrow stood. Footprints and so on - everything can be useful.

Survival: 1d20 + 4 ⇒ (6) + 4 = 10

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

> And Loompecker, Glasha, and Naple, feel free to distribute your Hero Points.

2 Gnurk

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

We'll go to the priest last. First, we will gather information in other places to show our competence at the meeting. Glasha already communicates well with the language of the surface, but the use of a less imperative mood in speech is still not familiar to her.

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

I've been tracking down runaway slaves in the past, and sometimes those slaves were monsters. It seems that Glasha quite calmly uses the word "slaves", not seeing anything wrong with it (yet?). So I don't mind taking up the search and elimination of this monster, too. I could use the money. Is there anything useful I should know?

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

A tall, wiry and certainly agile orc woman, equally wild and elegant (there is something elvish in her manner and gait, which is unexpected for an orc) slowly approaches. She nods to gnoll and greets Gnurk, after which she informs with a strong accent of a Darklands resident that her name is Glasha. With her hand on her rapier, she reads the ad, glancing sideways at the man who has just left. Legal Lore +4

Verdant Wheel

f N deep orc Drow Shootist 2 | hp 32/32 | AC 19 (+1) | F +7 R +10 W +5 | Perc +7 | Darkvision

Hi! This is ‘Eκάτη, I changed the character class from Gunslinger to Fighter (and gave her a name!). All necessary changes on RPG Chronicles have been made.

1) Character Name - Glasha The Watcher
2) Ancestry and Class - Orc Fighter 1
3) Perception Bonus +6
4) Any additional Initiative bonus, or other passive modifiers to how things work (Dubious Knowledge?) - No
5) Preferred Exploration Activity - Raise a Shield
6) GM Glyphs or other bonuses? 1 Glyph
7) Anything I forgot to ask? -