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Blackvial's page
926 posts. No reviews. No lists. 4 wishlists.
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also how is being lustful being chaotic?
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hell the special snowflake argument goes out the window when it comes to PC because if they weren't special snowflakes then they would have gotten regular jobs instead of being adventures
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We will have order in this Kingdom even if I have to kill all of you to get it.
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Thomas Seitz wrote: All I know is Trollocs make excellent smells when you balefire them. ;) I don't remember any Trollocs?
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New animated short out Hanzo vs Genji
Dragons
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Kryzbyn wrote: Gateway blades were neat too... I was always partial to Balefire
for those enemies you just want to stop existing
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so which one will have the power to destroy a world with a swipe of her weapon?
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Drahliana Moonrunner wrote: DominusMegadeus wrote: Until we get a picture of Nakorshor'mond in a source book, I don't believe a single act she did. Hey Iomedae! You know those acts of yours? I say, screenshots or they didn't happen! i agree
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i don't think Rorschach had the renown social talents
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Dave Justus wrote: You don't have to be rich, but I think the idea is your social identity is 'somebody' not a nobody.
Someone who no one would know anyway doesn't have nearly as much need or reason to hide. Your social identity gives you benefits of being a 'player' in the very society you are fighting against.
Your peasant farmer for example would probably just abandon his relatively useless role as a serf when he decided to rebel and become a fighter, brawler or something rather than become a vigilante.
You can of course manage to pick social talents that don't make you a 'somebody' if you really wish, so it is impossible to build what you describe, but it is kind of working against the theme of the class.
Rorschach was a nobody in his social identity and it worked fairly well
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you can easily play a poor vigilante, the renown based talents don't necessarily mean you have to be rich
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Saldiven wrote: Orfamay Quest wrote: Long baseball analogy Even if someone wanted to argue that all the players were still close enough to be "obvious," what about the ball?
In the Pathfinderverse, nobody has any idea where the ball is, including most of the players. hell most of the time i can't even tell where the ball is watching it on tv
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or the Mister Fantastic Way and send you to another planet
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Freehold DM wrote: Set wrote: Hama wrote: As for the alien protagonist. Most people cannot relate to non-humans. It is true. And unfortunate. 'Cause farm-boys who grow up to have psychic super-powers and laser swords are super-relatable. :/
I mean, except for the psychic powers and laser sword, that's totally my backstory!
everyone wanted to be either Han Solo or Luke Skywalker when I grew up. Chewbacca and Yoda were roles assigned to less popular kids. I always wanted to be Darth Vader
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Hellknight #685,340 wrote: I always wear my numbername tag. get back to your patrol number 685,340
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i always love to read what goes through Wayne's head when he creates the artwork for the iconic characters
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Alexander Augunas wrote: More importantly, this is the first-ever not-a-core-race Iconic character!
That, to me, was more groundbreaking then anything else.
I'm with Captain yesterday on this, you forgot about the Tiefling rogue Iconic who is from Andoran who's parents where spies
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just finished it yesterday, I love it
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Ursion Nymmis, Scar Hellknight wrote: I passed Hellknight Jheraal on the road to Citadel Rivad some days past, but I've not heard the details of her most recent doings. Few are as tight-lipped as the Hellknights of the Rack.
** spoiler omitted **
ah
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Ursion Nymmis, Scar Hellknight wrote: There are... disturbing rumors... of spectral activity in that area, though. sad to say those rumors are true read Hellknight
Kalindlara wrote: The avatars there are pretty amusing. How do Hellknights tell each other apart? it's really hard sometimes when there are so few of these
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There is a small hellknight order based in Taldor(Order of the Scar) and there was a hellknight order that was based on the border between nidal and molthune(Order of the Crux, but no one really talks about them anymore)
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Blackvial wrote: Kalindlara wrote: And that is why the protagonists of Hell's Vengeance are, in defiance of all evidence... the real heroes. :O their the heroes cheliax needs wow english isn't my strong suit this morning
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Kalindlara wrote: And that is why the protagonists of Hell's Vengeance are, in defiance of all evidence... the real heroes. :O their the heroes cheliax needs

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Graeme Lewis wrote: UnArcaneElection wrote: That probably depends a LOT upon which Czar you have to deal with. Actually, it also depends a lot upon which Soviet leader you have to deal with. Given the tendency to overturn previous proclamations with the message that the new way is the way it has always been (Order of the Rack, anyone? -- have to question their true committment to Lawfulness), and the tendency to engage in rampant corruption even to the serious detriiment of the system, I'd say that the average was Neutral Evil, with only a subset of Czars and Soviet leaders being somewhat reliable at doing what you say above. Watch your back if you get into a deal like that above with the Czar or the Premier . . . .
The Order of the Rack is basically Orwell's Ministry of Truth. There is the version of what happened that is Sanctioned and Legal™, and then there is the chaotic, rebellious, perhaps even heretical slog that is what people consider to be "Actual History". They're just making sure that history books and published literature conform to "Historical Accuracy" and "Proper Thinking", which they have a very real and rigid set of guidelines for. reminds me of the Texas Board of Education
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Ethereal Gears wrote: Socket bayonets are pretty neat. only if your dm will allow you to take them since they are rather advanced and the stats for them can only be found in Rasputin Must Die
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Graeme Lewis wrote: Do you want to hunt kidnappers? Do you want to find missing people and rescue those who were victims of a slave trade hungry for fresh product? Then you might like The Order of the Torrent! Applications can be filed in Kintargo. i thought they where kicked out of Kintargo?
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other than the order of the godclaw what would be the other orders that a paladin would consider joining?
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SheepishEidolon wrote: Alliances need trust. While LE creatures are more trustworthy than NE or even CE ones, you still risk being double-crossed by them. Rakshasas can't trust raskhasas on the long run, and I guess it doesn't become better with another type of LE outsiders being involved.
So some rakshasas and asuras could work together efficiently, for a common goal - for a limited amount of time. A general alliance between both people doesn't make sense, in my opinion.
you can always trust devils, they will never lie to you and they are big on contracts
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Aelryinth wrote: INfighting among Hellknight Orders is exactly the same as infighting between different states. It's a chaotic act. The fact it's a result of discrepancies in codes doesn't make it any different then peasants rebelling against unjust laws of other kinds. Hellknight Orders thinking the laws, methods, means and whatnot of the other side being 'not right' is no different then peasants thinking the same.
Chaos descends.
paladins of Iomadae and Adabar have their differences, and probably have very lively debates about it, paladins having diplomacy for a reason. Violence would be incredibly rare...they'd find common ground and different duties to perform within their codes. Paladins being like that, you know.
==Aelryinth
where do you get the idea that the Hellknight orders are united in anyway?
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GinoA wrote: David knott 242 wrote: So who is the highest level known paladin Hellknight? I know that the Order of the Godclaw has one of 3rd level. Are there any paladin Hellknights of high enough level to have taken the Test?
There are higher level Hellknights of lawful good alignment who have actual Hellknight levels, but none of the ones I have tracked down so far are paladins. I suspect you are asking about canon, but I play a Paladin 5/Hellknight 2 in PFS. I used a GM-star replay to set him up to ** spoiler omitted ** as his last scenario before sixth level. Took the very expensive boon on that chronicle as well, to finish out the backstory. i thought you had to kill a devil to become a hellknight since the special says so anyways
source: Hellknight
Special: You must slay a devil with HD greater than your own. This victory must be witnessed by a Hell knight.
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Hama wrote: That reminds me that while filming The African Queen, the only actor and member of the crew that didn't get dysentery was Humpfrey Boghart, because he drank exclusively scotch during the entire production run. from what i remember Bogart lived exclusively off of the stuff
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thenovalord wrote: Undead mounts clockwork mounts are better
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Zhangar wrote: 2) Aside from the alleged issue of paladins can't be in an organization that has evil members (which pretty much bars paladins from joining neutral organizations), keep in mind that Golarion deities have alternate paladin codes. I'd expect being a paladin of Shelyn or Sarenrae to be completely incompatible with being a Hellknight. Paladins of Iomedae, Torag, Adadar, and Irori are another matter entirely. last i heard paladins had to follow both codes if said paladin takes one from his deity as well
edited to clear up my statement
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Aelryinth quit digging yourself into a hole, you are not going to sway anyone with your opinions, so unless the devs come out and change the rules completely Paladins can join the Hellknights and not fall
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more than Iomedae did it, there's Nethys, Irori, Cayden Cailean, and Norgorber did so as well
Nethys did using mythic tier (at least) levels of magic
Irori became a god through enlightenment
While Norgorber and Cayden Cailean used the Test of the Starstone just like Iomedae
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and paladins would probably avoid orders with evil reputations/class abilities
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and here i always thought the road to hell was paved with candy

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Tacticslion wrote: It's worth remembering that the reason the Hellknight orders became the force they did is because of the Chelish civil war, in which the population of Cheliax was, from what I can tell, at least cut into a third, and more likely in many areas literally decimated (cut to a tenth) or destroyed. A civil war that was so terrible that even the infernal power of Thrune was preferable to the bloodshed and destruction happening everywhere. Anarchy so profound that only a the lawful neutral orders who'd expressly rejected Aroden's demon-corrupted worship* as part of their forge and founding were able to gather together, form a coherent plan, and execute it, bringing peace and literally saving an entire civilization from being devoured and murdered by itself.
* I'm not making this up, by the way. This was literally a thing in Westcrown when the very first Hellknights arose.
Many Hellknights exist in a tenuous peace with Thrune. They don't serve the Order of the Scourge, but there is a tentative...
you will have to remember that the Hellknights started before the civil war due to the cult of the demon lord of heresy causing the death of the wife and son of the first leader of the hellknights,
source in council of thieves
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only if they are played that way
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Gorbacz wrote: I have this strange feeling that the next time I play my "LG" Paladin of Sune in the Out of Abyss 5e game I'm currently in, Aelryinth is going to break and enter through the window and disembowel me while shouting "10 000 ANGELIC HOSTS AND LG CELESTIALS DIDN'T DIE IN VAIN SO THAT YOU COULD VIOLATE THE CODE WITH YOUR LOOSE, FINGER WRIGGLING INTERPRETATIONS, YOU FILTHY SPAWN OF MODERATELY BENEVOLENT NEUTRALITY!!!"
I mean, the fact that an ocean separates us does little to ease the fear.
you owe me a soda(jk) because i just dropped it, i was laughing so hard
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Kobold Cleaver wrote: 30. An ally gets in the way. Momentarily, you hate them less than your target and divert your strike to the side. 30A. An ally gets in the way. Momentarily, you hate them more than your target and divert your strike to hit them instead
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