
Marios |
Errr... thanks, sounds interesting, but probably is for older children...
RPG.Net says that players are playing 9-12 years old children and I guess my 8 years old kids may have trouble playing older children than them. Not to mention that the review classifies the game as 'Fantasy, Horror'!
Thanks anyway!

Matthew Downie |

You could come up with a non-violent mystery plot for just about anything...
Star Trek Adventures?

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You could come up with a non-violent mystery plot for just about anything...
Star Trek Adventures?
Matthew's right, if thematic content is your only real worry just about any tabletop could get the job done.
Assuming this is their first experience with tabletop, I'd suggest picking a system you're comfortable with and just looking for a scenario you like. I know Legendary games has done a module or 2 meant for new players and little kids in the Pathfinder system and I believe 2 Kings Games is working on a module for that age range too that's either got a kickstarter or will soon.
With Legendary look for their lvl. 0 adventures I believe.

CrystalSeas |

Here's a list of beginner modules that I keep
Beginner Modules and Scenarios
Scroll towards the bottom to see the kids stuff. Trail Of The Apprentice modules are especially useful

thejeff |
Matthew Downie wrote:You could come up with a non-violent mystery plot for just about anything...
Star Trek Adventures?
Matthew's right, if thematic content is your only real worry just about any tabletop could get the job done.
Assuming this is their first experience with tabletop, I'd suggest picking a system you're comfortable with and just looking for a scenario you like. I know Legendary games has done a module or 2 meant for new players and little kids in the Pathfinder system and I believe 2 Kings Games is working on a module for that age range too that's either got a kickstarter or will soon.
With Legendary look for their lvl. 0 adventures I believe.
OTOH, systems do matter and I'd hesitate to start kids on something as complex and combat focused as Pathfinder, at least if you want to de-emphasize combat.
I'd aim for something much more on the rules-light end of the spectrum. I'd probably use Call of Cthulhu, stripped of the actual mythos stuff. We've done plenty of investigation/mystery stuff in it, easy enough to have the source of the problem not be some Eldritch Horror. It's skill based and dead simple.
I'll also throw this out there: Chuubo's Marvelous Wish-Granting Engine
I haven't played it, so I can't say much about it, but it was recommended in an earlier "low/no combat game" thread and it looked very cool.

DrGames |

Hello people!
Can someone suggest for me some RPG for young (age 8) children? Violence should be minimal to non-existent and mystery-themed would be appreciated.
Marios
Here are bunch of games Staats RPG Lib Extract.
Some specific recommendations are: "Meddling Kids" (based on Scooby Doo type mysteries), "Mouse Guard" (based on the graphic novels of the same name), and Toon (it is cartoon based).
In service,

Marios |
May I add Monte Cook's No thank you Evil to the above excellent suggestions? Sounds really interesting!
Thanks a lot people!

Tim Emrick |

Try Fate of the Flying Temple for Fate Core. It's aimed at 8+ kids.
I'll second this one. I played in a short campaign a year or so ago, and enjoyed it a great deal. It uses Fate Accelerated Edition (which is simpler than Fate Core) and includes all the necessary rules. The basic premise is that the PCs are young students from a martial arts temple that has mysteriously disappeared. While trying to figure out what happened, they have to carry on the temple's mission to answer requests for help. The students have been trained to fight, but one of the temple's primary teachings is that violence is always the last resort.
I'll also suggest Faery's Tale, published by Green Ronin. It's a very rules-light system that was specifically designed for younger kids than most RPGs. The PCs are faeries who go on adventures in an enchanted wood. (I haven't played it myself, as my kids got introduced to D&D and Pathfinder before I got around to running it for them. But it seems like a wonderful first game for kids who didn't grow up with gamer parents.)

@stroVal |

I'll second 'Hero Kids' and 'Faery's Tale'
also 'Little Wizards', 'Witchgirls Adventures', 'Adventures of Kaphornia' (various -all you need in one book- modules), 'Mermaid Adventures Revised' and finally 'The Magical Land of Yeld' although the core rules arent out and theres only 'The Magical Land of Yeld; Mermaid Hunters'
(which is kind of like a qsr. But still its beautiful, original and at the very least you can mine it for ideas and sub-systems)
:D Happy Gaming with your kids!