Paizo Leadership Team Update

Monday, November 15, 2021

Over the last six weeks, Paizo's Leadership Team has attempted to better listen to and understand the challenges faced by its workforce, customers, and community. We want to take a moment to update you on a few important developments that have emerged from those conversations.

Before we begin, it's important to note that this update does not address requests regarding salaries, adjustments to the current work-from-home environment, or other matters that are now subject to negotiation with the United Paizo Workers union during collective bargaining.

We’re still searching diligently for a candidate to fill the company’s Human Resources Manager position, and plan to begin interviews very shortly. As this is an incredibly important hire, we want to make sure we find the right candidate with experience leading initiatives related to Diversity, Equity, Inclusion, and Belonging (DEIB) and working with a union. We are continuing to gather resumes as the search continues.

We’ve hired a company called Energage to complete an employee engagement survey on behalf of Paizo. This survey is designed to allow employees to provide anonymous, unfiltered, and honest feedback to the company that will help Paizo establish priorities for improvement planning. It will also serve as an important benchmark against which to measure the results of future surveys, allowing us to develop a baseline to measure against. We expect employees to be able to access the engagement survey sometime this week.

Discussion in the past several months has resurfaced two instances in which a Paizo executive mishandled user data when replying to message board posts, resulting in allegations of doxxing. These actions were contrary to Paizo policy, and corrective actions were taken to ensure that this does not happen again.

“This was a huge mistake on my part and I am deeply sorry for any issues that have arisen from these actions. This was not the right way to treat our customers and I apologize,” said Paizo President Jeff Alvarez. “As President, I know I need to hold myself to a higher standard.”

Paizo takes issues related to discrimination and harassment very seriously. We have hired the law firm of Moritt Hock & Hamroff (MH&H) to investigate allegations of discrimination against trans employees and sexual misconduct before reporting back to the Leadership Team. Investigators from the firm will reach out to members of Paizo’s staff and others that made claims on social media. Cooperation with the firm is voluntary, of course, but we remain committed to investigating these matters thoroughly to ensure a safe and respectful workplace.

We chose MH&H upon the recommendation of a consultant with expertise in matters of DEIB. MH&H has a team of attorneys that specialize in these issues, and we’re confident they’ll be able to provide an impartial analysis of the facts that we need to move forward with any corrective actions.

Because the results of these investigations are private personnel matters, Paizo will not be able to make them public. Corrective actions will be taken against any employee (including managers and executives) found to be guilty of these allegations.

It has never been Paizo’s intention to discriminate against any employee when making decisions of who to send to industry trade shows, but we see now that our room-sharing policy was based on outdated interpretations of gender, was not friendly to transgender employees, and could contribute to a perception of transphobia at the company. Paizo’s Leadership Team acknowledges the pain this caused, and we understand that we need to be better at recognizing issues where such decisions could have unintended results. We also recognize that such actions do not align with Paizo's core values, the values of its staff members, or the sentiments of diversity and inclusion expressed in Paizo products, and as such, have disappointed, angered, and confused members of our community. We believe these mistakes are not representative of who we are, or what we want the company to represent. We need to do better... and we will.

“As the person in charge of trade shows, I want to apologize to anyone that felt marginalized as a result of the convention decision-making process,” said Jeff Alvarez. “It was not our intent to discriminate against anyone, and I’m sorry.”

As previously communicated, Paizo has adopted a one-employee-per-room travel policy moving forward. Regardless of gender identity, couples will be allowed to share rooms during travel as long as both parties request it.

Paizo remains committed to maintaining a diverse, safe, and fun workplace where our employees are treated fairly and look forward to creating awesome Pathfinder and Starfinder products for many years to come. We hope that this update helps communicate that we, the Leadership Team, are doing our best to listen to and address the concerns of our community members. We believe in creating a better Paizo, and believe that transparency, communication, and accountability will be instrumental as we move forward. Thank you for your continued support of our company and our products.

Paizo Leadership Team
David, Erik, Jeff, Jim, Lisa, and Mike

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Silver Crusade

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Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

The forum wasn't closed for the night, just this single thread where hate speech was running rampant. Unfortunately, Paizo operates entirely on Pacific time, as they are all based in Washington. The hourly employees can't moderate the forums past their shift, so that means from about 5PM to about 10AM Pacific there are no moderators available to clean the mess. Sometimes that means that volatile threads will be preemptively locked to prevent them from getting worse.


5 people marked this as a favorite.
Rysky wrote:

You may be on the other side of the world but Heather and Raychel and Logan are on west coast USA time, locking threads that got a substantial amount of flags until they could get back in the next work day to clear them out was the norm, everything running rampant after the firing of Sara Marie and Diego quitting was the exception.

Funny how that worked out.

And as an action taken where necessary to stop things getting worse, it's fine.

But a couple of people have been saying they should routinely lock sections of the forums when CS staff aren't available, and that's just going to lead to some of us not being able to make a meaningful contribution.

Silver Crusade

12 people marked this as a favorite.

And the people demanding the forums being locked when the Mods aren’t working are not people I agree with. It’s specific threads with a high number of posts and flags that get locked if it’s the end of the day.


1 person marked this as a favorite.

Thank you for this, Paizo. I look forward to your continued progress and transparency.

I understand you can't share every change for legal and HR-related reasons, but I appreciate you sharing what you can.

Grand Lodge

1 person marked this as a favorite.

Ohhh the hypocrisy...


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TwilightKnight wrote:
Ohhh the hypocrisy...

Huh?


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Has there been any word of a statement in reply from the union?


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keftiu, nothing direct other than they were not consulted.


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A member has said that they're intentionally trying not to issue responses to every single leadership statement, because they don't want to speak for their members too freely and risk saying something some of the membership don't fully agree with.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

It is my sincere hope that the Paizo staff come out on top of this mess and continue to admirably perform their chosen role of providing amazing roleplaying games for us all to enjoy.


22 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Starfinder Adventure Path Subscriber

Let me phrase my feelings in a (perhaps) more positive way.

The forum mod team has done more in the last 36 hours to rebuild my trust than this statement can or will ever do. It is a step rather than a whole solution or a fixed breech of trust, but it is a good one.

Paizo's staff step up. Paizo's writers step up. Paizo's union steps up. It is abundantly clear who believes in the messages that have been written into the core of Pathfinder and Starfinder. It's not just talking the talk (especially the legalese talk we see here), it is walking the walk.

It is time for Paizo's executives to follow their lead.

Mods, thank you for giving me some hope.


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Pathfinder Adventure, Adventure Path, Starfinder Adventure Path Subscriber

Addendum: I've been struggling with whether or not to post material on Infinite. This update came within a hairsbreadth of deciding never to use the platform despite how excited I was for it. Infinite allows me to create the products I want in a way that the Dungeon Master's Guild does not. It has incredible potential and I was 99% willing to walk away from it.

What took me down to 1% was this update. As I said initially, all of my goodwill was gone. What brought me back was the strong, staff-driven response against transphobia in the last couple of days. The desire and drive to fix things and confront problems rather than disappear from sight.

I'm now open to it again because the company is not just the executives. Paizo's portions of the sales (hopefully) help everyone within. If I decide to make use of the community content program, know that is because of, and in support of, everyone plugging away on the front lines. I strongly encourage the executives to start taking notes.

That should be all from me for the time being.

Grand Lodge

5 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

I agree wholeheartedly with that statement above.

I was terribly distraught by seeing this milquetoast response from the leadership team. But the existence of the new union, the ceaseless efforts of the general staff, and the recent updates to the guidelines demonstrating that the *staff* of Paizo truly does walk the walk of Paizo's stated values. I'm immensely proud to support that Paizo.

However, I am still incredibly disappointed with the executive response. But the strong stance and response of the workers keeps me hopeful that things will improve. I will watch carefully, but I hope the union allows the staff to begin to make meaningful change within the company, ideally with, but likely despite, it's executive team.


4 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

The Customer Service actions the past few days have increased the sales of Paizo, at least from this corner.

Hopefully it can be a 'bottom-up' sort of institutional change moving forward, remembering what is important about Paizo.

Horizon Hunters

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Wei Ji the Learner wrote:


The Customer Service actions the past few days have increased the sales of Paizo, at least from this corner.

Hopefully it can be a 'bottom-up' sort of institutional change moving forward, remembering what is important about Paizo.

It’s hard for me to believe that customer service was ever the problem in all this nonsense. But I don’t work there so I really don’t know. I just know that I have always found the CS team to be exceptional at what they do, so their recent efforts to solve problems don’t surprise me in the least.


Pathfinder Starfinder Roleplaying Game Subscriber

I wasn't saying Customer Service was the problem.

Was trying to point out that doing something beyond 'making a wordy statement' and promises of 'things that will be done in the future'' is one way of approaching a problem that got my attention.

Silver Crusade

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Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

The CS team was absolutely not the problem, but the lack of knowledge about their tools was, and that was on management not on the team.


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CS is not the problem, the issues are with those with higher pay grades.

Horizon Hunters

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Wei Ji the Learner wrote:


I wasn't saying Customer Service was the problem.

Was trying to point out that doing something beyond 'making a wordy statement' and promises of 'things that will be done in the future'' is one way of approaching a problem that got my attention.

I know you didn’t. I was pointing out the CS is generally the exceptional component of Paizo.


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Pathfinder Accessories, PF Special Edition Subscriber
Mark Stratton wrote:
Wei Ji the Learner wrote:


I wasn't saying Customer Service was the problem.

Was trying to point out that doing something beyond 'making a wordy statement' and promises of 'things that will be done in the future'' is one way of approaching a problem that got my attention.

I know you didn’t. I was pointing out the CS is generally the exceptional component of Paizo.

for me the CS is generally an exceptional component of Paizo. CS is cool but I think we can agree we are here because the because the writers/editors/artists etc.

CS just has some occasional issues mostly out side their control.

most problems in business occurs when corners are cut and the company tries to be "lean"

a few RPG companies are trying to do the right thing and you can see it in the published books. There is no such thing as prefect and Paizo is FAR from perfect, it is however moving in that direction.

only time will tell

PS glad to see Paizo has adopted a one-employee-per-room travel policy moving forward.


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The one-employee-per-room travel policy honestly feels worse than just letting employees room with whoever they want, or rooming them on a case-by-case-basis, but there'll never be a great option there. I hope it's something the employees get plenty of input on.

Paizo Employee Software Architect

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I just removed a post for being snide and abusive towards moderators, as well as Paizo staff and community members in general.

Horizon Hunters

CrimsonKnight wrote:
PS glad to see Paizo has adopted a one-employee-per-room travel policy moving forward.

I just can’t fathom why Paizo can’t just say: “Anyone who wants a room to themselves can have one; if anyone wants a roommate of their choosing, then those two people can room together.”

I just don’t get why that is so difficult.


Mark Stratton wrote:
CrimsonKnight wrote:
PS glad to see Paizo has adopted a one-employee-per-room travel policy moving forward.

I just can’t fathom why Paizo can’t just say: “Anyone who wants a room to themselves can have one; if anyone wants a roommate of their choosing, then those two people can room together.”

I just don’t get why that is so difficult.

I believe that's basically where they are.

The initial post announcing that said "As such, we have enacted a one-employee-per-room policy that will be our standard moving forward. Employees can request to share a room if they so choose."

This one says "couples", but I'm not sure if that's meant to be "only people in a formal relationship" or just a misleading way of saying "two people".


9 people marked this as a favorite.
Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Coming from the perspective of corporate America, working for companies where the one-person-per-room rule has been in place for decades:

If you have a policy of people sharing rooms, especially if there's any sort of power imbalance, you create risk for the company. Someone at some point is going to be paired with someone who they don't feel safe/comfortable with, but don't feel empowered to say no to. Even saying "roommates can share" risks creating a situation where those who share rooms are seen as better "team players" because they're costing the company less money. So now individuals may feel like they need to share rooms with someone, because pretty much everyone else is sharing rooms to be good team players. At some point, someone is going to end up sharing rooms with their boss who bullies them, or with someone who has sharply diverging political/social beliefs, or who snores, or who sets the alarm clock for an hour early and keeps hitting snooze because that's how they wake up; and drama will happen. And then the manager and HR have to deal with the results of that drama. Sometimes for months.

Much better to have the "norm" be individual rooms, to take away any hint of pressure.


3 people marked this as a favorite.
Cintra Bristol wrote:

Coming from the perspective of corporate America, working for companies where the one-person-per-room rule has been in place for decades:

If you have a policy of people sharing rooms, especially if there's any sort of power imbalance, you create risk for the company. Someone at some point is going to be paired with someone who they don't feel safe/comfortable with, but don't feel empowered to say no to. Even saying "roommates can share" risks creating a situation where those who share rooms are seen as better "team players" because they're costing the company less money. So now individuals may feel like they need to share rooms with someone, because pretty much everyone else is sharing rooms to be good team players. At some point, someone is going to end up sharing rooms with their boss who bullies them, or with someone who has sharply diverging political/social beliefs, or who snores, or who sets the alarm clock for an hour early and keeps hitting snooze because that's how they wake up; and drama will happen. And then the manager and HR have to deal with the results of that drama. Sometimes for months.

Much better to have the "norm" be individual rooms, to take away any hint of pressure.

Yeah, that's definitely a problem. There are lots of places in corporate America where agreement isn't really free consent. Where the pressure to just go along is very real, even if not explicit.


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I am still concerned that there is a larger picture being played out here. Do we really believe that forum moderation policies or company policy suddenly changed for the better this week, despite this lackluster response from management? Or, was a problem created by those policies, allowed to fester, and then suddenly "solved" by the people in power to help offset the huge amount of recent bad PR?

I feel bad that I have become this cynical about motives. On the one hand, banning bigots from the forums is a very positive change, but it's really hard for me to give credit to directors for finally meeting the absolute bare minimum expectations of a community.

These tools were there all along and were withheld by someone in the chain of command. What has changed at Paizo to make sure that doesn't happen again?


5 people marked this as a favorite.
GM Lamplighter wrote:

I am still concerned that there is a larger picture being played out here. Do we really believe that forum moderation policies or company policy suddenly changed for the better this week, despite this lackluster response from management? Or, was a problem created by those policies, allowed to fester, and then suddenly "solved" by the people in power to help offset the huge amount of recent bad PR?

I feel bad that I have become this cynical about motives. On the one hand, banning bigots from the forums is a very positive change, but it's really hard for me to give credit to directors for finally meeting the absolute bare minimum expectations of a community.

These tools were there all along and were withheld by someone in the chain of command. What has changed at Paizo to make sure that doesn't happen again?

I'm not willing to go that far towards conspiracy.

I assume there was resistance from the people in power that was finally overcome by pressure from below - and from the continuing issues and complaints here. This doesn't speak well for management of course. I don't think they need credit for it, but it also doesn't have to be some kind of clever plot.

Are they going to do better on their own from now on? Probably not. Can they be pushed into doing better. More likely. The union will help with that - maybe not directly with transphobia, outside of employment issues, but union representation can help with things like moderation duties being pushed off as a side job onto a CS team without proper training.


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Assuming that every CSR was deliberately moderating badly is... yeah, way beyond what I think anyone should be comfortable assuming. There's cautious cynicism, and then there's pure nihilism.

Employees good. Management less good. I'm not saying it's that simple, but I'm pretty sure it's closer to the heart of things going on right now, and it matches what we've seen and heard from employees and ex-employees of late. :P


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Yeah, sorry KC, I wasn't saying that CS was deliberately doing anything badly! I'm a huge fan of Paizo's CS department since way back. I agree management and policies were preventing the right thing from being done, and it was exacerbated by decimating the CS department recently.

I guess my point is, if management has to be pushed into doing better, but "better" is really just "bare minimum expectations," then a lot more pushing needs to happen.


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Oh, so Sean K Reynolds made a statement. I'll quote some bits that seemed important to me in a moment.


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Kobold Cleaver wrote:
Oh, so Sean K Reynolds made a statement. I'll quote some bits that seemed important to me in a moment.

Bad enough to warn people off from working for Paizo. That's brutal, and not the kind of thing you arrive at lightly.


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(Some of this stuff was already known, but I'm still gonna repost what sticks out to me.)

Sean K Reynolds wrote:
In the spirit of being open about my experiences, I’ve decided to repost what I said to [WIRED] in this blog, along with some additional notes for clarity, because there are specific things I experienced that I think people should know about.
Sean K Reynolds wrote:
We were over capacity for what we realistically could produce with our current staff and 40-hour work weeks–it was easy to do the math and figure out how many pages of books we could do per month or year [192 pages per month for the monthly Adventure Path + monthly Chronicles + bimonthly Module + bimonthly Player companion, which is 2,304 pages per year] [and that estimate doesn’t count three PF Core hardcovers per year at 256 pages each, or fiction novels, or Amazing Stories, or less-text-heavy things like flip-mats, map packs, and item card decks], but the owners (Lisa Stevens and Vic Wertz) insisted on adding in one or more big hardcover books [like the Strategy Guide, Inner Sea Gods, and so on] to the schedule each year, which meant we all had to work extra hours to make sure everything got finished on time. One of the problems I discussed with Erik Mona in 2013 was about having extra (above-capacity) books on the schedule, crunch time, and “homework,” and how they were causing burnout. His response was that in the coming year, Lisa Stevens had agreed to only do one extra book instead of two–as if that was some sort of reasonable compromise for the overworked staff.

Summary: Even knowing the absurd workload the staff had, Lisa and Vic Wertz continued to stack on more work, knowing this would definitely mean staff had to essentially work unpaid overtime.

Sean K Reynolds wrote:

Paizo had an end-of-the-year bonus structure, but it was very vague and there was no accountability. Lisa Stevens had a philosophy of “low salaries, high bonuses, because if the company needs to make cuts, people with high salaries are targets.” Basically, it meant that you couldn’t count on a significant salary increase, but you had the potential of a big end-of-year bonus in lieu of a salary increase. ... There was no way for us (the designers, developers, and editors) to know what sort of bonus we should expect that year. At the end of 2012, when the management repeatedly told us that Paizo was having “its best year ever,” the bonus was nice (I want to say mine was around $3,000). However, at the end of 2013, where we were again told that Paizo was having its “best year ever” [which means 2013 must have been even better than 2012] my bonus was 65% of the previous year–and I wasn’t the only person who experienced that level of dropoff. During my long meeting [the “Festivus” meeting in 2014] with Erik Mona, I brought up problems with the (opaque) bonus structure and how the amounts we received were at odds with the successes we were being told, and his response was, “That sounds like we shouldn’t be telling you how well the company is doing.”

... Upper management [Jeff Alvarez, Lisa Stevens, and Vic Wertz, and Erik Mona as publisher acting as an intermediary between them and the designers/developers/editors] had little regard for what the design team needed to get the books done, and their inaction contributed to our stress and deadline issues.]

Summary: Salaries were kept low because "people with high salaries become targets" (for, um, Lisa herself, I guess), which also allowed Paizo to keep pay extremely uneven and unpredictable. Erik Mona defended the opaqueness basically by saying, "Well, maybe we should be more opaque if you're going to complain about it."

Sean K Reynolds wrote:
Note also that this second year of “best year ever” was also the year that Paizo was supporting Goblinwolks, a new MMO company that Lisa Stevens and Vic Wertz created to build a Pathfinder MMO, and it was pretty clear that a lot of Paizo’s money was being pushed to keep Goblinworks afloat (seeing as Goblinworks had no income because their game was in development). Which meant less money available to put into the bonus pool for the Paizo employees, and therefore much lower bonuses than the previous (best) year.

Summary: Hey, you know how we keep saying "Paizo's really cash-strapped, you guys"? Goblinworks was basically an unprofitable vanity project that directly negatively impacted Paizo employees' bonuses.

Sean K Reynolds wrote:
I went to Erik Mona’s office to talk to him about these issues (some of which I had met with him about a year before, with nothing changing since then), and the other two members of the design team sat with me in solidarity for two hours while I discussed these complaints with Erik. Erik’s responses were unsupportive at best and dismissive at worst, including “if work didn’t suck, they wouldn’t pay you for it.”

These concerns included "timelines and deadlines abruptly changing to make people retroactively late", by the way.

Sean K Reynolds wrote:

I had hoped to get a more positive reaction out of him. I thought about it for a couple of weeks, and put in my notice [to quit the company] a couple of weeks later. I gave Erik a printout of my notes for the meeting in the hopes that they’d reread them and actually do something to address these problems.

...

After I left the company, another [then-current, now-ex-] employee told me they saw Jeff Alvarez [VP at the time, now Paizo president] reading my [“Festivus”] printout notes out loud to the art team and the customer service team … and he was laughing about what I said in them.

Sean K Reynolds wrote:
Over my nearly six years at Paizo, there were some obvious incidents of harassment there, which I witnessed, overheard, or was told about by someone I trust who who did witness it. Early at my time there, Lisa Stevens made a habit of chewing out the person in charged of Organized Play (his office was next to mine)… and sometimes would record herself doing so and then play it back at him the next day using a Dalek filter on her phone. She also had a weekly Pathfinder game with a friend who is a power gamer, and every morning after that game she’d yell at the lead designer (whose office was on the other side of mine) about how broken the Pathfinder rules were… but she wouldn’t let him make changes to the core rules to address the problems the power gamer exploited. Jeff Alvarez was overheard in the warehouse making derogatory comments to someone in customer service about the creative team.

Lisa Stevens is very clearly part of the problem, and those who want to blame Jeff alone for this probably need to reckon with that. Lisa and Vic probably hired Jeff because he shares management philosophy with them. Remember how Jessica said Lisa was convinced that her employees are lazy bums taking advantage of their benevolent CEO?

Sean K Reynolds wrote:
Working at MCG is great. We’re a small company (only ten full-time employees), and I’ve been good friends with most of them for ten years or more, and the ones I haven’t known as long are fun, talented, creative people that I’d want to hang out with even if we weren’t co-workers. I’m paid well (my salary is higher than anything I’ve had at previous places), and we all work from home. MCG provides good health insurance, a matching 401(k), and plenty of paid time off. Our schedule is strong but manageable, and I’m allotted a reasonable and appropriate amount of time to get my projects done. I like the projects I work on, I have an incredible amount of creative control over my work, we do fun things together (including gaming and watching movies “on the clock”), and I know the people who make the big decisions at MCG really care about the health and wellbeing of everyone on the team. MCG is proof that a small game company can make good, beautiful books, pay your people well, treat them well, and not have crunch time.

No, but, see, Paizo can't afford to pay its employees fairly, because it's... larger and more successful. Huh. Maybe leadership's just really bad at running the company.

Sean K Reynolds (on harassment) wrote:

• A male VP strongly and repeatedly insisting that the young woman working in the mailroom should go to lunch with him.

...
• Well-known male game designers sending unsolicited flirty or sexual direct messages to industry women through Facebook and Twitter.
Sean K Reynolds wrote:
I’m sure you’ve heard things from other current and former Paizo employees about working conditions there, including managers using slurs against gays, discriminatory policies against trans employees, a filthy office that caused health problems for some employees, women hires getting lower starting salaries and inferior titles compared to men, inappropriate behavior from certain managers, and so on. Based on my own experiences and the people accused of these behaviors, I believe that these stories of harassment and problematic behavior are true. (I didn’t see these things personally, as some of them happened after I left the company, and also as a cis male I wasn’t a target of discrimination based on sex or gender, but I have no reason to doubt the negative experiences of these other employees and believe their accounts of these events.)

Sean K Reynolds seems to be vouching for his belief in the honesty of basically everyone who's come forward, particularly Crystal Frasier and Jessica Price.


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Honestly I'm really glad Lisa and Vic have basically retired. I wish they'd make it official and pass control of the company to someone who isn't one of their friends.


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I hadn't known any of the specifics before now, but I always found it pretty telling that when SKR was part of Paizo he was extraordinarily angry and aggressive all the time, then immediately became a nicer person after leaving.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

I'm honestly glad they never replied to my applications.


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Man, it really sounds like the execs are profoundly toxic and incompetent and this company is operating in spite of them and not because of them. Some SERIOUS changes need to be made.

Dark Archive

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TriOmegaZero wrote:
I'm honestly glad they never replied to my applications.

Same.


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Every time I assume Paizo can’t be painted in a worse light, I am proven amazingly wrong.


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Kobold Cleaver wrote:
Oh, so Sean K Reynolds made a statement. I'll quote some bits that seemed important to me in a moment.

Very disappointing. In my eyes, that statement has a lot of credibility.


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Honestly, if there weren't a union, I'd consider this whole system totally irredeemable. As-is, I have very, very little faith that anyone in leadership will engage with the union in good faith, but I'm all for making things difficult for the bosses and helping the union as best we can.


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Pathfinder Starfinder Roleplaying Game Subscriber

I had a brief fantasy of going to work for Customer Service, but chickened out when I ran the numbers for ideal pay. Between relocation costs, living expenses, and being able to eat more than ramen the money couldn't support it.

Given the way the weather has been in the region the past few years plus recent revelations it's painful to admit I'm glad it didn't go past the logistics test.

Grand Lodge

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Pathfinder Lost Omens, Rulebook Subscriber

God that was horrifying to read. My opinion of the leadership team was low before, but now I can only think of them as ghoulish.

If there wasn’t a union this’d be the point where I threw Pathfinder away and left without a second thought.


3 people marked this as a favorite.

Yup. This kind of thing is why unions exist.

Good to hear that Sean's found a better place to work. I haven't checked their stuff out before, though I've heard good things about Numenara. Have to look into them a bit more.


1 person marked this as a favorite.

Just went and bought a UPW sticker and hoodie! ^.^


Pathfinder Adventure, Adventure Path, Starfinder Adventure Path Subscriber
TriOmegaZero wrote:
I'm honestly glad they never replied to my applications.

Sadly, I feel the same way.


1 person marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

I sent UPW a suggestion to make some plush, and I may buy a hoodie because it's fah-reekin' colder than usual here.


7 people marked this as a favorite.

I want a pink hoodie. :(

I mean, I bought a blue. Blue's my color. But I'd buy a pink too. I need more femme warm weather options! ;D

I can neither confirm nor deny that I'd probably still work at Paizo if I had the chance just because it's been my dream job since I was literally 11, but I can also neither confirm nor deny that I would probably flip a table the second Lisa Stevens started playing a Dalek-Voice Screaming Rant at me and immediately get myself fired.

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