My group stated Shards of Sin a few sessions back, and it's a pretty large group - 7 players (swashbuckler, witch, oracle, rogue, fighter, bloodrager, and paladin). I decided to not scale things up, other then some minor tweaks but they have been having amazing bad luck. For example, when they encountered the lone sorcerer in the warehouse, the three front liners (swashbuckler, fighter and bloodrager) all dropped due to color spray. The paladin wasn't there and the sorcerer ended up capturing them all. All in all they have been struggling
But the current problem is that they gotten to the fight with Natalya and after slogging thru the muck, fighting the goblins, they ended up in pretty good shape so I figured that the fight would go their way but that didn't happened. Suffice to say they left the building with their tails between their legs. It was either that or a TPK. But now I'm in a bit of quandary.
What I was thinking is to have the tower girl lieutenant who is outside, take this opportunity to attack the weakened Natalya and seize the shard. But the question is where do I go from there do I
1) Have her return to the tower girls and try a takeover
2) Have her decide like Natalya that she needs to hold up somewhere
3) Something else?
Any thoughts or suggestions appreciated.