"Bandersnatch" McTwilliger |
Brother this is not going well! But the good news is I did take out the evil next to me!
"Bandersnatch" McTwilliger |
check, I wasn't sure if we were all up in a strange order since she just did something terrible to narissa.
Tirion Took |
Tirion will snap off another round from his hiding place on the stairs:
primary attack with +1 Revolver: 1d20 + 15 + 1 - 4 ⇒ (7) + 15 + 1 - 4 = 19
in the unlikely event AC 19 hits, then 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7 points of damage...
If she somehow failed to spot him after last turn's pathetic sniper check of 25 (her Perception bonus is probably higher than 25!), then she's denied her DX bonus, the AC hit is 2 higher, and add 4d6 ⇒ (2, 3, 6, 2) = 13 sneak attack damage!
don't forget her BLEED damage!
Narissa Sandstone |
Feels like it, or did? Damn, and I got a good roll for a change on a save.
Draingore the Wretched |
move and drink:
School transmutation; Level alchemist 1
Casting Time 1 standard action
Components V, S
Range personal
Target you
Duration 1 round/level
Upon drinking an extract created with this formula, you make a significant change to your magical reserve that modifies the nature of all bombs you create and throw during this extract's duration. This effect on your magical reserve has no effect on any discoveries that you use to modify your bombs, but you can only have one admixture effect (formula with the word “bomb admixture” in its title) active at a time. If you drink another bomb admixture, the effects of the former bomb admixture end and the new one becomes active.
When you throw bombs, they can only hit a direct target; they do not splash. However, the bomb deals its base damage plus double your Intelligence modifier instead of just its base damage plus your Intelligence modifier.
drbuzzard |
Redhead goes after Tirion shoots her again.
she looks at Narissa and says "Kill the shrimp that is shooting me" (who didn't remember to re-hide this round, he he). You get another will save.
She then steps back 5' from Urga and disappears (people can try spellcraft if they have it unless of course you are confused, unconscious, or dominated).
Narissa Sandstone |
Will Save: 1d20 + 8 ⇒ (20) + 8 = 28
Narissa moves the rifle toward Tirion. "Yesh Mishtresh..."
Bluff to Lie: 1d20 + 8 ⇒ (6) + 8 = 14 Unlikely
Then she whips the weapon around at the red-head, and unloads the massive thing into her twice.
Attack 1: 1d20 + 12 ⇒ (6) + 12 = 18
Attack 2: 1d20 + 7 ⇒ (9) + 7 = 16
damage 1: 2d8 + 5 ⇒ (1, 7) + 5 = 13
damage 2: 2d8 + 5 ⇒ (7, 8) + 5 = 20
Reload with steel rounds
"...my ass, you ogre rutting whore!"
EDIT : Missed the part about her vanishing, unless she teleported, she pretty much has to be in that same 5ft square, as she can't move and 5ft adjust, Narissa's BAB is high enough to know that.
Spellcraft: 1d20 + 6 ⇒ (19) + 6 = 25
Perception: 1d20 + 20 ⇒ (3) + 20 = 23
If she can figure out which square she's in, she'll fire at that square, if she's not sure, she'll fire at the square she was in when she vanished.
Miss %, 1-50 good: 1d100 ⇒ 27
Miss %, 1-50 good: 1d100 ⇒ 85
"Rip the damn pillows open, fill the room with feathers. We've got both the door's blocked!"
Tirion Took |
Tirion has one rank in spellcraft!
Tirion's Spellcraft check: 1d20 + 5 ⇒ (6) + 5 = 11
and it shows!
"it's possible she cast a spell -- and perhaps it is one that made her disappear..."
On his next turn, he'll dash across to the other side of the entrance and try to hide:
Tirion's Stealth check: 1d20 + 20 + 5 ⇒ (9) + 20 + 5 = 34
and, peering out from his new hiding place, he'll look for tell-tales of an invisible person moving among the pillows:
Tirion's Perception check: 1d20 + 14 ⇒ (13) + 14 = 27
"Bandersnatch" McTwilliger |
Any blood drops from the bleed effect
1d100 ⇒ 16
Bander moves into the corner and says
stay away!. He goes full defense
Robert "Bo" Hardin |
Stabilize: 1d20 ⇒ 10 stabilizes at -1
Narissa Sandstone |
Nothing on the spellcraft or perception?
"Bandersnatch" McTwilliger |
Spellcraft was an 11 and he said a few posts up there was no sign of the gal
:)
Tirion Took |
Tirion comes out of hiding, eyeing his brother warily, and checks the paladin's body. He's looking where he has seen the paladin store the wand o' CLW -- if he finds the wand, he'll attempt to use it on Bo:
Tirion's UMD check: 1d20 + 15 ⇒ (6) + 15 = 21
SUCCESS!
CLW on BO: 1d8 + 1 ⇒ (3) + 1 = 4
if she didn't teleport too far away, maybe the bleeding will help us pick up her trail -- she'll bleed until she gets to healing. Maybe she'll bleed out before she gets to healing!
Narissa Sandstone |
Spellcraft was an 11 and he said a few posts up there was no sign of the gal
:)
Narissa's spellcraft was 25, and her perception 24
"Bandersnatch" McTwilliger |
I did above dm I got act normal and I ran to the corner of the room am I up again?
"Bandersnatch" McTwilliger |
moved myself to the far corner.
Everyone get out! Close the door!
"Bandersnatch" McTwilliger |
1d100 ⇒ 96
so I will attack someone, but I guess we see if they move out of the room. like they should.
Urga the Ogre |
Urga takes a five foot step forward and attacks where he thinks the creature is. He continues raging but will not power attack.
Miss Check (below 50 misses): 1d100 ⇒ 10
Attack: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
Damage: 2d6 + 8 + 2 ⇒ (6, 1) + 8 + 2 = 17
Miss Check (below 50 misses): 1d100 ⇒ 13
Attack: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
Damage: 2d6 + 8 + 2 ⇒ (2, 2) + 8 + 2 = 14
"Bandersnatch" McTwilliger |
really Urga, right next to me?!?!?! OK
Bander's vision clouds and suddenly he sees a monster next to him
Demon! 3 heads, 7 legs EVIL!!!!
Snicker: 1d20 + 14 ⇒ (3) + 14 = 17 for 1d4 + 1 ⇒ (1) + 1 = 2 and
Snack: 1d20 + 14 ⇒ (16) + 14 = 30 for 1d4 + 1 ⇒ (3) + 1 = 4
Snicker: 1d20 + 9 ⇒ (15) + 9 = 24 for 1d4 + 1 ⇒ (4) + 1 = 5 and
Snack: 1d20 + 9 ⇒ (9) + 9 = 18 for 1d4 + 1 ⇒ (1) + 1 = 2
He attacks Urga
Tirion Took |
good thinking, Urgha: without Sneak Attack, your DR soaks off most of the damage -- so who better to tolerate the crazed hobbit's confusion!
Tirion doesn't quite know what's going on, but he doesn't want Urgha to demolish his brother in retaliation. In order to communicate through the barbarian's rage, he tries a simple Bluff:
"I hear her upstairs, attacking the rangers! Urgha! Ignore my brother's antics -- you are needed upstairs! Come on, follow me!"
Tirion's Bluff check: 1d20 + 11 ⇒ (18) + 11 = 29
Then Tirion will race upstairs (maybe that'll give a bonus on the Bluff check?), and attempt to hide at the top of the stairs:
Tirion's Stealth check: 1d20 + 20 + 5 ⇒ (9) + 20 + 5 = 34
he'll be listening for action up there as he goes up, and while he's hiding he'll peer out to see if anything is going on up there:
Tirion's Perception check: 1d20 + 14 ⇒ (6) + 14 = 20
Robert "Bo" Hardin |
Waking up Bo gets to his feet and exits the room and swift heals..
3d6 ⇒ (4, 4, 6) = 14
Once out he uses his cure lt wand and another swift heal..
1d8 + 1 + 3d6 ⇒ (1) + 1 + (5, 6, 5) = 18 Back to 35 hps..
If the others move back upstairs he moves with them, but only 20' so he can use his wand with each movement.
Narissa Sandstone |
Retconning move, as Narissa said she would only fire if her spellcraft made sense for it to fire.
Narissa calls out, rather than firing. "She teleported!" Narissa looks at the door behind her, and then opens it up and brings the gun up ready to fire at anything in it.
Waiting on GM, I'm a round behind everyone else
Narissa Sandstone |
Narissa moves down the hallway between the cells, checking each one for either survivors or the redhead.
Now caught up with everyone
Robert "Bo" Hardin |
Ok at 3hps then..
Confusion: 1d100 ⇒ 9 The getting up and moving/first swift heal goes off..
Hp's 17/73
"Bandersnatch" McTwilliger |
someone just bash his head nonlethally
Narissa Sandstone |
Seeing no one in the cells, Narissa will move back out and start up the steps.
If Bo looks like he's going to attack her, she'll stop in front of him and crack him in the jaw with the butt of her rifle.
Attack, if needed: 1d20 + 12 - 4 ⇒ (16) + 12 - 4 = 24
Non-Lethal Damage, if needed: 2d8 + 5 ⇒ (5, 5) + 5 = 15
"Bandersnatch" McTwilliger |
1d100 ⇒ 2
Bander comes to his senses again, he immediately drops his blades, and then quick draws all his daggers and other weapons and drops them, he moves to another corner and falls prone.
Something is not right
"Bandersnatch" McTwilliger |
1d100 ⇒ 20
Act normally again
Urga come pin me down!
Bander move to the middle of the room, away from all his weapons and lays down on the ground.
allows Urga to grapple him, and will not resist a pin
1d100 ⇒ 39 next round he babbles so Urga can complete the pin
Robert "Bo" Hardin |
Considering he went down before he acted and last round he rolled act normally i playing it that he doesn't have a clue yet..
1d100 ⇒ 79 Attack nearest..
He cant beat Tirion stealth check so by the map its bander he attacks..
Bo turns his gun on Bander.. "Die blasphemous dog!"
Attack 1: 1d20 + 11 ⇒ (7) + 11 = 18 not sure what ur ac is vs steel..
Attack 2: 1d20 + 6 ⇒ (14) + 6 = 20
Dam 1: 1d8 + 11 ⇒ (5) + 11 = 16
Dam 2: 1d8 + 11 ⇒ (4) + 11 = 15
"Bandersnatch" McTwilliger |
AC would be 18 touch +4 for being prone
pops two images.
Then narissa would have clubbed bo in the head and down he goes. so I guess that is the end
"Bandersnatch" McTwilliger |
Then the next round is when I would be pinned and my AC changes
Robert "Bo" Hardin |
She hits him but he's still up at 2hp..
"Bandersnatch" McTwilliger |
Babble time
Lettuce, red, penguin, fuzzy, sharp, popcorn, chillens, Frank and Delilah.
"Bandersnatch" McTwilliger |
ok trying to break my grapple
1d20 + 12 ⇒ (10) + 12 = 22 Escape Artist.
Fails to escape Urga. I assume he will still pin me next round
Tirion Took |
Tirion hears the blasts from Bo's gun at the bottom of the stairs -- but he is more concerned with the whereabouts of their latest foe: does it look like she used Dimension Door to poof upstairs and come in behind us? (Something Tirion would love to do if he had D-Door...);
he'll sneak down the hall and hide in the doorway of B-21;
Tirion's Stealth check: 1d20 + 20 + 5 ⇒ (13) + 20 + 5 = 38
and listen/look to detect her presence upstairs;
Tirion's Perception check: 1d20 + 14 ⇒ (11) + 14 = 25