Rules Questions



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Mystics, Connections and Class Skills.

Do Dark Matter and Dermal Plating stack? (AKA, what is natural DR?)

Haan race boon

Charging and Nimble Moves

How many actions per round does the Captain get?

Cargo (tons) to Bulk

Specific Professions and Ability Scores Modifiers

DC formula used throughout Core rulebook clarification

Mysticism

Personal Upgrades

Mechanic Exocortex and Weapon Focus

Starship Combat - I'm confused

Divine Boon and Connection Inlking

Question on Starfinder Resolve and Multiclassing

Weapon Specialization at level 3 - granted by class?

Barricade feat

Reading the Mystic Connections what does it mean when spells are "Replaced"?

Lasers and Force Fields / Shields

Solarian attunement and Stellar Revelations

Starfinder touch spells and holding the charge

Does weapon specialization apply to a crit's arc damage rolls?

Drift Encounters

Hey 4 arms!

Starfinder Improved critical.

Mechanics of the mechanic

Weapon Ranges

What is my transport's maneuverability?

Feint and Attacks of Opportunity

Low STR, and Heavy Armor Prof.

Solarian Miniature Star is transparent?

Alignment and Philosophies.

Exocortex and Custom Rig Slots

Speed movement stacking?

Why ever invest in power core housing?

Turrets and Critical hits

How exocortex interacts with starship gunner checks.

Is the solarian writeup for solar manifestations missing something in regards to darkness?

Starfinder monster stats don't add up

"Holding" a Feat Pick for later?

PC aliens in First Contact have a net +3 in statistcs. PCs in the core rulebook have a net +2. Are First Contact races going to be changed to fall in line with Core Rulebook options?

dabblers and spellgems

Multiple Attacks for operative?

Mechanic Drone Filling a Role in Starship Combat

Does a missile's second check require an action?

Fabricate Arms and ammo

Solar weapons and fusions

Building Starships: Where do the computer bonuses come from?

Do you need 13 Str to wear heavy armor and / or wield heavy weapons if you class grants you proficiency?

Drones, constructs, and Fort

Spaceships: Array Weapons on Explorer Class

Really simple newbie question

The Hit curve and Starfinder

Are players just worse at skills than NPC's and monsters in Starfinder?

Solarion's Onslaught - Am I missing something?

Solar Acceleration Zenith Revelation

Multi-weapon fighting penalties

Large Weapons Chart?

Multi-weapon fighting penalties

Step Up and Strike Wording

So Armours... no spell fail?

Powered Armor and Weapon Slots

Weapon Modification

Mystic Question

Shooting into combat

Action economy and prepared actions in a specific scenario

Dual wielding. Is it useless?

Rules Question: Stamina Points?

Jolting Surge 4d6 dmg at level 1?

Point Buy

Professions: what are they good for?

Clarification on turrets

Can you take a feat more than once?

Crew action: Captain's Orders

Crafting items cost same as buying items?

Icon Theme: Theme Benefit correction

Two Questions: Full Concealment and Stamina

Starship combat

Connection Inkling / Technomantic Dabbler and Spell Gems

Small Size Humanoid rules aren't in the book.

Grapple changes

Spell Attacks

Explosive blast

Grenades: How do they even work?

Size Bonuses and Penalties

Quest: Into the Unknown

Batteries not included?

Vesk and Armor Storm

SFS questions for the devs re: Hirelings.

Theme Knowledge

What tier fighters come with a carrier?

Reading Enemy Stat Blocks

1 Crew ships

Thoughts on Replacing Classes

How do Natural attacks work now?

Maximum range of throwing?

Sunbolt Stellar Revelation

How do Heavy Weapons with the Explode property work?

One Handed Weapon - and?

Can Lashuntas always take Mystic Strike?

Gunnery Check and Piloting modifiers

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