Paizo Pricing & Sustainability Update

Wednesday, October 18, 2023

It’s that time of year where company presidents look into the future, comparing what it costs to produce and create game products today versus what it did last year–and how those costs will change in the year to come. No one likes to raise prices, but doing so is a necessity. Paizo is not immune to economic factors like inflation, nor industry-wide fluctuations in cost-of-goods, labor, or shipping and logistics, and we must periodically adjust our prices to reflect rising costs. Let’s break things down.

Combined images of the Pathfinder Rage of Elements and the Starfinder Ports of Call covers with the paizo logo overlayed over the top of both of them

Bounties, Quests, and Scenarios (PDF)

Bounties and Quests are standalone short digital adventures, usually designed to be played for up to 2 hours. We’ll be increasing the price of these from $4.99 to $5.99.

Society scenarios are adventures suitable for a single gaming session of around 4-5 hours. Many are part of an overarching theme for a particular year, so it’s possible to weave an entire campaign out of these scenarios one session at a time. Currently, scenarios are priced at $5.99 for “regular” scenarios and $7.99 for higher-level scenarios, which are generally longer and take longer to develop and edit. Very soon, we will standardize the price for ALL Society scenarios (regardless of level) to $8.99. Special “interactive” scenarios will increase from $14.99 to $19.99.

These price changes will be retroactive for all previously released products as of October 25th. If you have some gaps in your collection going back to the very beginning of Pathfinder Society in 2007, you may wish to backfill your collection before these new prices go into effect.

Other PDF Products

We don’t plan any other PDF price changes beyond what we announced last year.

Price Changes

We will be increasing prices on accessories, softcover, and hardcover books. The amount of this increase varies by product type, but here are some examples.

  • Flip-Mats: $19.99 (+$3)
  • Flip-Mat Multi-Pack: $29.99 (+$5)
  • 96-page Adventure Paths: $29.99 (+$3)
  • Pocket Editions will range in price from $26.99 to $34.99 based on page count.
  • Hardcover prices will vary in price based on page count. That might seem obvious, but it’s a change from us keeping MSRP the same across wide page counts. Here are a couple of baseline examples.
    • 128-page: $44.99
    • 192-page: $59.99
    • 256-page: $69.99
    • 304-page plus map: $79.99
    • Special Edition covers add an additional $20 to the retail price.

You’ll see the above price changes reflected in products that begin releasing in April of 2024, as well as reprints of older products.

Holding the Line on the Core

Contrary to what I’ve outlined above, we’ll keep the price of the hardcover Core books (Player Core, GM Core, Monster Core, and Player Core 2) at $59.99 through at least the first printing. We feel these books are essential first purchases for Pathfinder players and want to hold the line on price increases as long as possible to reduce the barrier of entry for new players.

Paizo and the Environment

For years, Paizo has printed our products using ecologically friendly soy-based ink rather than petroleum or other vegetable-based inks. Soy ink results in richer and more vibrant colors that require less ink on every page. We’ll definitely keep soy inks in Paizo products, but I wanted you to know about it, since it’s not something we’ve made a big deal about or discussed in the past.

What is new is that we’re changing to FSC-certified paper. This means that the paper Paizo uses will come from ecologically sourced forests that prohibit deforestation (replacing the trees they harvest with new growth), require biodiversity and old forests to be protected, protect the rights of Indigenous Peoples, and ensure that Paizo has a sustainable source of paper for many years to come. To learn about the Forest Stewardship Council or delve into the certification process visit their website.

FSC Logo Paper Supporting responsible forestry

Paizo is not switching to recycled paper, which is significantly more expensive and has a vastly different look and feel. FSC paper is a mix of new and recycled paper, and you won’t be able to tell the difference between new products and old ones without looking for the FSC label.

We’re making changes in shipping supplies as well. We’ve switched to using starch peanuts and air pockets in store shipments. We’re also phasing out the use of foam packing corners (for cardboard ones) and have switched all of consumer box packaging from U-Line to Alliance Packaging, who use an average of 50% recycled paper in their boxes. Your products will continue to be shipped as safely and securely as we can make them, only with more thought put into the environmental and social impacts of what we do.

Thanks again for supporting Paizo!

Jim Butler
President

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Liberty's Edge

5 people marked this as a favorite.

And I really believe they waited a long time before raising the prices.

Thankfully, it seems Paizo's audience keeps on climbing. And AoN is still free. So, good news. Really.

Shadow Lodge

1 person marked this as a favorite.
Elfteiroh wrote:
TOZ wrote:
The realities of the market are not 'raise prices or don't raise prices', they are 'raise prices or stop publishing'.
Yep. I was coming here to say exactly this. :3

Pretty sure I stole it from you over in Discord, so that tracks.


1 person marked this as a favorite.

Thank you Mark for your reply. I had a long reply in turn adressing the points you made but honestly, it's not worth my effort. Good luck with the company.

Horizon Hunters

3 people marked this as a favorite.

While I'm not enthusiastic about paying more, I definitely understand the increases and I love the transparent communication!

I'm delighted with the products I've been getting, so I'll keep acquiring even if it's not as much of a steal.


1 person marked this as a favorite.
Ed Reppert wrote:
Michael Hebert 10 wrote:
The old pdf increase is just greed. The remainder of the price increases is expected but would have been better at 50% of increase. Costs are up for businesses but putting so much onto the consumer is extreme.
As for your first sentence, prove it. As for your last, see my previous post regarding economics.

As I've posted before, a price increase from $3.99 to $8.99 is a 125% increase. All production costs for these scenarios has already been paid, years ago. The only ongoing cost is the cost to maintain the files on the server and the web description pages. Under Paizo's current business practices, customers have access to digital purchases on the Paizo servers until the practices change, so these are (small) ongoing costs.

I suspect, the price increase on older 1e PDF scenarios is also PR related. Paizo want to steer customers to the new products, which do cost more to make. Having inexpensive first edition produces available for significantly less than current products is an incentive to purchase them and not move to the newest edition. The downside to this price increase on old products is that some customers will see this as being greedy. I suspect Paizo has picked a price point that will maintain the current cash flow of 1e PDF products even with a reduced number of sales while pushing customers to 2e.

I also suspect that 1e purchases are making up a smaller and smaller amount of their sales. Overall, from what I see locally, Paizo's significantly smaller present at conventions (GenCon & Origins in particular) and the traffic I perceive on various websites, it looks like Paizo's sales are down all around. A GM needing to pay almost twice as much to get into the print remastered (2.5) edition, wont help. ($109.98 to $179.97)

Grand Lodge

3 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
Swiftbrook wrote:
As I've posted before, a price increase from $3.99 to $8.99 is a 125% increase. All production costs for these scenarios has already been paid, years ago. The only ongoing cost is the cost to maintain the files on the server and the web description pages. Under Paizo's current business practices, customers have access to digital purchases on the Paizo servers until the practices change, so these are (small) ongoing costs.

Server space isn't free. The choice may well be increase prices, or wipe old 1e content from the servers to save space.


1 person marked this as a favorite.
Arutema wrote:
Swiftbrook wrote:
As I've posted before, a price increase from $3.99 to $8.99 is a 125% increase. All production costs for these scenarios has already been paid, years ago. The only ongoing cost is the cost to maintain the files on the server and the web description pages. Under Paizo's current business practices, customers have access to digital purchases on the Paizo servers until the practices change, so these are (small) ongoing costs.
Server space isn't free. The choice may well be increase prices, or wipe old 1e content from the servers to save space.

If you wipe it off the servers to save space, then Paizo is changing it's practice/policy and customers will not be able to download previous purchased PDFs.

Liberty's Edge

3 people marked this as a favorite.
Swiftbrook wrote:
Ed Reppert wrote:
Michael Hebert 10 wrote:
The old pdf increase is just greed. The remainder of the price increases is expected but would have been better at 50% of increase. Costs are up for businesses but putting so much onto the consumer is extreme.
As for your first sentence, prove it. As for your last, see my previous post regarding economics.

As I've posted before, a price increase from $3.99 to $8.99 is a 125% increase. All production costs for these scenarios has already been paid, years ago. The only ongoing cost is the cost to maintain the files on the server and the web description pages. Under Paizo's current business practices, customers have access to digital purchases on the Paizo servers until the practices change, so these are (small) ongoing costs.

I suspect, the price increase on older 1e PDF scenarios is also PR related. Paizo want to steer customers to the new products, which do cost more to make. Having inexpensive first edition produces available for significantly less than current products is an incentive to purchase them and not move to the newest edition. The downside to this price increase on old products is that some customers will see this as being greedy. I suspect Paizo has picked a price point that will maintain the current cash flow of 1e PDF products even with a reduced number of sales while pushing customers to 2e.

I also suspect that 1e purchases are making up a smaller and smaller amount of their sales. Overall, from what I see locally, Paizo's significantly smaller present at conventions (GenCon & Origins in particular) and the traffic I perceive on various websites, it looks like Paizo's sales are down all around. A GM needing to pay almost twice as much to get into the print remastered (2.5) edition, wont help. ($109.98 to $179.97)

The switch from PF1 to PF2 was decided by people some years ago. TBH I have not heard of newcomers starting with PF1. So I do not think this was a reason for the price change.

Not to mention all PFS products are concerned, both PF1 and PF2.

Finally, we had a Paizo staff saying recently that they are selling more than they ever did.

On a somewhat related point, Netflix is gaining huge numbers of new customers after increasing their prices. So, higher prices do not necessarily result in lower sales.

Silver Crusade

6 people marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Swiftbrook wrote:
Arutema wrote:
Swiftbrook wrote:
As I've posted before, a price increase from $3.99 to $8.99 is a 125% increase. All production costs for these scenarios has already been paid, years ago. The only ongoing cost is the cost to maintain the files on the server and the web description pages. Under Paizo's current business practices, customers have access to digital purchases on the Paizo servers until the practices change, so these are (small) ongoing costs.
Server space isn't free. The choice may well be increase prices, or wipe old 1e content from the servers to save space.
If you wipe it off the servers to save space, then Paizo is changing it's practice/policy and customers will not be able to download previous purchased PDFs.

Which is why they're going this route instead. Server space isn't free, and they have to maintain that space to allow people to still be able to access things they purchased 10+ years ago.


1 person marked this as a favorite.
Swiftbrook wrote:
If you wipe it off the servers to save space, then Paizo is changing it's practice/policy and customers will not be able to download previous purchased PDFs.

So they issue codes to download the same PDFs from Drivethru, as many Kickstarters do with digital content. Problem solved.

Lantern Lodge

6 people marked this as a favorite.
Swiftbrook wrote:
Overall, from what I see locally, Paizo's significantly smaller present at conventions (GenCon & Origins in particular) and the traffic I perceive on various websites, it looks like Paizo's sales are down all around.

Extreme speculation based on an insignificant sampling size.


I am curious to see how this pairs with the upcoming changes to subscriber benefits that Aaron has teased are in the works. With the higher price points, sourcing via online stores will become a lot more attractive (financially), particular when you factor in shipping costs. I stopped my subscriptions sometime back as it was more cost effective to buy the books separately and get the PDFs in conjunction with Demiplane.

I would love to see a combined offering that could merge print and digital (PDF/Demiplane/Foundry), but I’m not sure that is viable yet, given all the moving pieces.

Grand Lodge

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

As disappointing as it is to see a price increase, I figured this was coming when there was talk of a new website and unionizing efforts. I am glad, at least, that the money will be going more toward the workers via the union.

On the bright side, this was just the push I needed to go ahead and fill out my collection of society scenarios.

Silver Crusade

MadScientistWorking wrote:
zanbato13 wrote:
Aaron Shanks wrote:
Also, if you know a school, library, club, or nonprofit that does not restrict its membership and needs Pathfinder or Starfinder products to get started, please email community@paizo.com with a request!

Do we need to be a librarian to put in a request for our local libraries?

I'm in Massachusetts and go to a few libraries. I even volunteered to teach teens how to play trpgs, until 2019 for obvious reasons, when public places were dangerous.
Where are you located as I know that some of my local libraries in Massachusetts (Boston) carry those books and they might be able to help if they did it already?

Canton and Stoughton, volunteered at Canton


5 people marked this as a favorite.
Starfinder Superscriber

If you're mad about PF1 PDF's having a price hike, there are a lot of discounted used softcovers floating around, including in Paizo's warehouse.

Grand Archive

5 people marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
NerdOver9000 wrote:

As disappointing as it is to see a price increase, I figured this was coming when there was talk of a new website and unionizing efforts. I am glad, at least, that the money will be going more toward the workers via the union.

On the bright side, this was just the push I needed to go ahead and fill out my collection of society scenarios.

From what I heard from people talking with printers and stuff, the price of printing books and gettiing them shipped to you have increased by about 40ish percents recently... In an industry with such small profit margins, it's not nothing.


3 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I don't mind about the price increaes its the shipping costs to Australia thats killing me. I really wish Paizo would investigate other distribution options. Reaper and other small companies have mamaged it so not sure why Paizo can't.

Grand Archive

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Cyder wrote:
I don't mind about the price increaes its the shipping costs to Australia thats killing me. I really wish Paizo would investigate other distribution options. Reaper and other small companies have mamaged it so not sure why Paizo can't.

From what I heard, it's actually easier for small companies. Paizo is a bit too big for the capacity of most "helper" companies. (Completely made-up number follower to explain my point) So, imagine there's an Australian company that can help distribute directly from Australia. They have a 100 book warehouse (made up number, I KNOW that's way too small.) They are already helping other companies and are using about 50 "book slots". Paizo would need to ship, let's say, 500 books to Australia... That helper company just doesn't have the capacities to help. That's basically what I heard is happening.


3 people marked this as a favorite.

I'm late to the party, and while I do not find the prices increases to be unreasonable in almost all cases, $9 is completely non-tenable for a PFS scenario. There is nothing "sustainable" about it; if anything, it is exactly the opposite; you're going to accidentally kill the line.

To be clear, this is not just someone being cheap; this is someone who minored in economics in college telling you that this move was a bad idea, and exactly why. Namely, price elasticity of demand.

Not only do scenarios compare very poorly value-wise at $9 to all of your other adventure offerings, but somewhat counter-intuitively, raising prices can often drive down volume, decreasing revenue -- and ultimately, profit. This is especially true in the case of highly discretionary purchases, such as an RPG adventure. Furthermore, a PDF has a very low marginal cost of production, meaning any revenue you realize from the an increase in sales volume associated with a lower price is almost pure profit.

There were already issues with the financial viability of PFS scenarios which were not corrected by previous price increases, as evidenced by the reduced scenario production schedule. Why double-down on a strategy that has already clearly failed?

Of course, all of this also completely ignores the promotional value of PFS, which as a former VL I know to be significant...if admittedly difficult to quantify.

Sorry to vent, but this is exactly the wrong way to right the financial ship with respect to PFS scenarios. I hope you course correct before you draw all the wrong conclusions and end up killing the scenario line altogether.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

2 people marked this as a favorite.

PFS scenarios might not have printing, warehouse and logistic costs, but they still have costs for the writers, art, cartographers, editors, layout, etc, and those have all gone up over time.

Now, as a digital product I would expect a lower price percentage increase than physical products, but not zero.


2 people marked this as a favorite.
bugleyman wrote:
Furthermore, a PDF has a very low marginal cost of production,

True.

But the cost of producing that first copy is astounding. I'm not at all surprised that Paizo spreads out the total cost over all the copies they expect to sell.

"marginal cost of production" is a pretty useless metric to use for digital pricing.

Liberty's Edge

bugleyman wrote:

I'm late to the party, and while I do not find the prices increases to be unreasonable in almost all cases, $9 is completely non-tenable for a PFS scenario. There is nothing "sustainable" about it; if anything, it is exactly the opposite; you're going to accidentally kill the line.

To be clear, this is not just someone being cheap; this is someone who minored in economics in college telling you that this move was a bad idea, and exactly why. Namely, price elasticity of demand.

Not only do scenarios compare very poorly value-wise at $9 to all of your other adventure offerings, but somewhat counter-intuitively, raising prices can often drive down volume, decreasing revenue -- and ultimately, profit. This is especially true in the case of highly discretionary purchases, such as an RPG adventure. Furthermore, a PDF has a very low marginal cost of production, meaning any revenue you realize from the an increase in sales volume associated with a lower price is almost pure profit.

There were already issues with the financial viability of PFS scenarios which were not corrected by previous price increases, as evidenced by the reduced scenario production schedule. Why double-down on a strategy that has already clearly failed?

Of course, all of this also completely ignores the promotional value of PFS, which as a former VL I know to be significant...if admittedly difficult to quantify.

Sorry to vent, but this is exactly the wrong way to right the financial ship with respect to PFS scenarios. I hope you course correct before you draw all the wrong conclusions and end up killing the scenario line altogether.

Paizo has extremely strong marketing know-how as part of its DNA. I completely trust that they know what they're doing.


4 people marked this as a favorite.
Dancing Wind wrote:
"marginal cost of production" is a pretty useless metric to use for digital pricing.

It is actually particularly relevant, and this is why: nearly all of the costs are fixed, which means that each marginal sale is almost all profit, which in turn means the way to maximize profit is to sell the largest number of units possible (i.e. increase quantity supplied). For a very elastic good like a RPG adventure, the way to do that is to move rightward along the demand curve by lowering price (and therefore spreading the high fixed costs over the largest quantity possible).

Of course this could be taken to a ridiculous extreme ("Make the price $.01!"), but that is always the case. I would argue that, at $9, a PFS scenario is clearly a poor value compared to Paizo's other adventure products, meaning that if those other products are priced correctly -- and I believe they are -- the PFS scenario is priced above the the point at which it would generate maximum profits.

Liberty's Edge

1 person marked this as a favorite.

Were I Paizo, I would assess the lower volume that usually sells for a PFS scenario and base my price on this so that I can be pretty sure to cover my fixed costs.

Any further sales would then be pure benefit.

Whereas if I bet on selling more and reduce my price accordingly but then fail in reaching my target, I would be losing money.


1 person marked this as a favorite.

I started thinking about subscribing to Paizo adventures, but since I live in central Europe and shipping can be very expensive (last year, when I tried to order Core Rulebook directly from Paizo, it almost doubled the price), I'm afraid to place the order.

Is there anyone who receives internationally shipped Paizo products from subscription? Does the fact it's distributed in bulk lowers the price of shipping?
FAQ only confirms that there is international distribution, but doesn't go any deeper..


1 person marked this as a favorite.
The Raven Black wrote:

Were I Paizo, I would assess the lower volume that usually sells for a PFS scenario and base my price on this so that I can be pretty sure to cover my fixed costs.

Any further sales would then be pure benefit.

Whereas if I bet on selling more and reduce my price accordingly but then fail in reaching my target, I would be losing money.

That is a good summary of their probable thought process. It makes intuitive sense. Unfortunately, it also misses the point.

For a highly elastic good, the volume is almost solely dependent upon the price. Set the price too high and volume -- and therefore revenue -- craters. Counter intuitively, higher prices leads to lower revenue. Worse, if you fail to understand this relationship, you are tempted to increase the price again in an attempt to course correct. Of course doing so only winds up driving down volume further, and so on.

Now take a look at PFS scenarios. As a result of repeated price hikes, they have gone from $4 to $9 at a pace that greatly exceeds inflation (in a period of historically high inflation!). Yet in the midst of such a rapid price escalation, Paizo has still had to cut back the production schedule for PFS scenarios.

To be clear, this is not concern trolling. I genuinely want PFS to succeed. What makes the situation particularly frustrating is that if you know a bit about economics it's really not that hard to spot the pattern here...or to guess what probably comes next. :/


1 person marked this as a favorite.
Fionor wrote:

I started thinking about subscribing to Paizo adventures, but since I live in central Europe and shipping can be very expensive (last year, when I tried to order Core Rulebook directly from Paizo, it almost doubled the price), I'm afraid to place the order.

Is there anyone who receives internationally shipped Paizo products from subscription? Does the fact it's distributed in bulk lowers the price of shipping?
FAQ only confirms that there is international distribution, but doesn't go any deeper..

As far as I know, Europe's subscriptions, like Australia's, are shipped to the individual directly from Paizo. This means we pay the normally high shipping prices that are part of today's reality.

Liberty's Edge

bugleyman wrote:
The Raven Black wrote:

Were I Paizo, I would assess the lower volume that usually sells for a PFS scenario and base my price on this so that I can be pretty sure to cover my fixed costs.

Any further sales would then be pure benefit.

Whereas if I bet on selling more and reduce my price accordingly but then fail in reaching my target, I would be losing money.

That is a good summary of their probable thought process. It makes intuitive sense. Unfortunately, it also misses the point.

For a highly elastic good, the volume is almost solely dependent upon the price. Set the price too high and volume -- and therefore revenue -- craters. Counter intuitively, higher prices leads to lower revenue. Worse, if you fail to understand this relationship, you are tempted to increase the price again in an attempt to course correct. Of course doing so only winds up driving down volume further, and so on.

Now take a look at PFS scenarios. As a result of repeated price hikes, they have gone from $4 to $9 at a pace that greatly exceeds inflation (in a period of historically high inflation!). Yet in the midst of such a rapid price escalation, Paizo has still had to cut back the production schedule for PFS scenarios.

To be clear, this is not concern trolling. I genuinely want PFS to succeed. What makes the situation particularly frustrating is that if you know a bit about economics it's really not that hard to spot the pattern here...or to guess what probably comes next. :/

Maybe they cost much more to produce too. I feel the overall quality of PFS scenarios has grown a lot.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
The Raven Black wrote:
Maybe they cost much more to produce too. I feel the overall quality of PFS scenarios has grown a lot.

The overall quality of scenarios has definitely gone up since the early days of 1st edition PFS. They're also using more original art since those days.

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