Authors Of The Drift Crisis

Tuesday, June 28, 2022

The Drift has broken. Faster-than-light travel is unreliable. The galaxy is in chaos, and opportunists lurk in every star system. Starfinder needs heroes, and with the recent release of Starfinder Drift Crisis, your characters can be part of the action! But this book wouldn’t have happened without heroes of a different kind: the authors who joined our team to tackle a totally new kind of book, all the while with fire in their eyes, passion in their hearts, and in their brains 101 new ways for your PCs to rediscover that in space, nobody can hear you scream. Meet some of the great minds who helped bring you the Drift Crisis!

John Compton
Starfinder Senior Developer

A group of beings of different ancestries gather around a table with a map of the universe in the middle

Illustration by Miguel Regodón Harkness


Dennis Muldoon

Hi Starfinders! My name is Dennis Muldoon. In addition to being a freelance author, I'm also an avid Starfinder player, GM, and organized play Venture-Captain in the San Francisco Bay Area. I was very excited to contribute to this book, writing the Blazing Speeds adventure seed, as well as the ChiwaTech faction and volocoth devils. For more Drift Crisis-related content from me, check out the new Starfinder Society interactive special, SFS #4-99 A Time of Crisis.


Sen.H.H.S.

Hi all, Sen.H.H.S. here! You may have seen my name around some Pathfinder products such as Bestiary 3 and Secrets of Magic. I was also in Starfinder's Galactic Magic, and am delighted to be back to join the chaos that is Drift Crisis, where I wrote about the Drift before everything went sideways. You can follow me on Twitter @SenHHS to keep track of what I'm up to, though I think the disruption to the Drift has disrupted my tweets somewhat. So! You can look forward to more of my work in the upcoming [static] and [white noise] which is going to be released in [more static] hello is this thing on [all static and endless white noise]


Mikhail Rekun

Приветствую, уважаемые читатели! My name is Mikhail Sergeyevich Rekun, and I wrote the Pahtran Independence section as well as the Hymothoa.

In my day job, I’m a history teacher and historian, and as part of that I’ve spent a lot of years teaching decolonization and the end of the European imperial system to students. So when I wrote up the Pahtran bid for independence, the examples of decolonization were very much on my mind—especially the multi-cornered disaster that was the Congo Crisis, but to a lesser extent also Algeria and Vietnam. Decolonization is a big, messy, complicated subject—too big to treat seriously in either this post or the 2-page Pahtran Independence section, but I do hope that I’ve managed to capture at least a little of that messiness in a gameable format.

If you enjoyed reading about the Pahtran political crisis, I’m also the creative director of the Luminant Age project, a Weird Swashbuckler setting currently working on fulfilling our second Kickstarter. If you like the idea of your PC becoming a senator while fighting thousand-year-old glasswrought engines, please follow us on Twitter at https://twitter.com/LuminantA or check out our published products at https://luminant-age.itch.io!


Alison Cybe

I’m Alison Cybe, and I created the themes for Drift Crisis! It was a blast; themes are super fun elements which can do a lot to enhance your character. I know that when a player is starting out, they choose their theme based on which stat benefit they gain, but they also come with extra abilities as you level up. I like to surprise players with those; make each one quite unique to that theme! Each time I make one, I try to combine a selection of upgrades which are both fun and create a character unlike anything else!

Drift Crisis is a lore event. There’s a school of thinking in game development which teaches that heavy lore is something to be avoided; that it gatekeeps casual players from the game. I don’t believe that. Players love lore. A good, deep sense of history to the cosmos, with a large number of groups pursuing their own goals and agendas, it all creates the sense of a living and breathing world. Drift Crisis contains so much for players, outside of the options; it provides a means to look at the cosmos anew.


James Rodehaver

Hey everyone, I’m Jim, James, Evil Jimjam—it all means me. I had the honor of contributing to The Drift Crisis with the Trifold Legionnaire adventure seed. I was inspired to explore a conflict where the antagonist was so focused on a goal that they became a force of destruction. I wanted to highlight the theme that the impact of someone’s decisions, even without malicious intent, can put them on the wrong side of conflict. I also added Sovereign Trinity to the NPC rolodex. The story of some power-hungry figure with a messiah complex attempting to elevate themselves to godhood is a classic and the Drift Crisis felt like the perfect opportunity for someone to try that with Triune.

In addition to contributing to the Drift Crisis book, I am going to appear in the Drift Crisis actual play stream on Paizo’s official twitch channel. More details are coming soon, but I’m excited to play alongside some amazing pro streamers and one of Paizo’s own is going to be in the GM seat!


John Curtin

Hi Paizo, I’m John Curtin! You may know me from such internettings as Starfinder Facts on Twitter or Bearly Factual Productions on Patreon. While I’m normally full of the absurd and wacky on social media, in Drift Crisis I tackled the very serious topics of Near Space’s troubles in the Crisis, and maybe the most solemn subject of all: loot. While you’re enjoying the Treasure Tables in the back, be careful near the artifacts; some of them can get pretty nasty. Fun fact: The Leng Luminary was inspired by a lantern from my wedding to my partner! Hope you enjoy Drift Crisis as much as I plan to, and can't wait to talk more about what I have coming up in Interstellar Species!


two travelers in space suits float outside of their ship that's crashed on an astroid floating near a bright rift in space

Illustration by Laslo Ludrovan


Kendra Leigh Speedling

Hi, everyone! I'm Kendra Leigh Speedling, and I did the Cracks in the Cosmos adventure seeds/spells, the riftstalker (which got some extremely cool Princess-Mononoke-vibes art), Shaizera of Radiant, and everyone's favorite unethical highly acclaimed media mogul, Zo! I think the Drift Crisis provides a good opportunity for some cool, unusual adventures, and I had a lot of fun being a part of it (and throwing in First World shenanigans). If you end up playing Cracks in the Cosmos as a full campaign, I'd love to hear how it goes! You can find me (sporadically) on Twitter @KendraLS, and if you'd like to check out other things I've written, my credits are on my website at klspeedling.com.


Jessica Catalan

Hi, I’m Jessica Catalan! I’m the current Starfinder Society Developer and a freelance author who primarily writes for Pathfinder and Starfinder. I contributed a lot to Starfinder Drift Crisis, including the 'Drift in Crisis’ article, The Vast, factions (Eyeswide Agency, Hellknights, Tetrad), class options (mystic, technomancer, vanguard), stat blocks (gravity, vorclash, Drift Architects), and the Alluvion Fractures adventure seed. The Drift Crisis is an exciting event to be a part of and I look forward to seeing the adventures and content our community creates as a part of it!


Rigby Bendele

I contributed the Moored faction, the Chaos on Absalom Station adventure seed, the drift saboteur, and Aleksana Guryari's NPC write-up for this book. When writing the Moored, I spent a lot of time looking at the way we make meaning during a crisis. I pulled on time that I spent in activist communities when thinking about the Moored. When big moments of crisis happened, these groups would often get overwhelmed by well-meaning people finally motivated to join their local orgs. However, this also meant that orgs suddenly had to go supporting 20 people to hundreds. These moments of crisis seemed like they would be a good thing, but weathering the sudden change in resources truly taxed them.

If you want to hear more from me, you can find me on Twitter @rigbeesknees or check out my work in Galactic Magic and the upcoming Pathfinder Dark Archive releases.


John Godek III

Hi everyone! I’m an avid Starfinder player, 5 Nova GM, podcaster, and recent kidney transplant recipient. I teach entrepreneurship and marking as a professor for my day job. Prior to academia, I founded tech startups, and served on icebreakers and law enforcement cutters in the US Coast Guard. I was a federal law enforcement officer, and one of only 200 people in the world qualified to pilot polar class icebreakers. I visited both the Arctic, and Antarctica, transited the Northwest Passage, and circumnavigated North America. For Drift Crisis, my experience in federal law enforcement and as a sailor inspired my sections on the Stewards and Free Captains factions, as well as the starship infiltrating Azlanti Stellar Scout. My current work in academia aided me in drafting the Stabilization Protocol adventure seed where you track down Drift experts from across the galaxy.

I have three podcasts on the Know Direction Network: Intrepid Heroes – a Starfinder actual play with GM Ron Lundeen and Eleanor Ferron among the players, Presenting – interviews with game creators, and Digital Divination – a show with Starfinder Development Manager Jason Keeley. Recently I started a Youtube channel for the Presenting and Digital Divination podcasts: http://gamingdivination.com.


Andrew White

Hello! I'm Andrew White, Paizo's front-end engineering lead and a freelance author who has written for a whole mess of Pathfinder and Starfinder projects going back to the Advanced Player's Guide. Lately, I’ve also been working closely with the folks at Foundry VTT to convert Paizo’s adventure content for virtual tabletops. My contributions to Drift Crisis were a bunch of new class options for precogs, solarians, and witchwarpers, my favorite of which is the ability to deliberately enrage eldritch beings from beyond space and time in the hopes that they’ll eat your enemies before they eat you. Have fun with that one!

If you’d like to see more of my work, I also recently released the Danger Dossier on Starfinder Infinite, which addresses Starfinder’s only major flaw by adding froghemoths to it; I’m a contributing author to a bunch of exciting announced and unannounced upcoming Paizo projects, including one of the Drift Crisis Case Files, and I can occasionally be found retweeting stuff written by better writers at @plaguecontrol.


Kate Baker

Hi, I’m Kate Baker, frequent contributor to Starfinder and Pathfinder products, and I was delighted to get to work on Drift Crisis. This book is such a fun shakeup of the setting, and I know everyone who plays the game will find some great ideas for implementing this storyline. I particularly enjoyed getting to write the Swarm adventure seed.

You can follow me at @KateBakerGM on Twitter to find out more about what I’m up to!


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Tags: Authors Community Drift Crisis Paizo Paizo Staff Starfinder Starfinder Roleplaying Game

So it's all their fault! At least we now know who to blame ;-)

Seriously though, thanks to each of you for all your hard work providing us exciting lore and fun new mechanics.

Wayfinders

It's hard to hide how much I like the Drift Crisis and all the great writing all of you put into it, I even changed my forum name from Ashbourne to Driftbourne. Starfinder was already a great setting but this book really tied it all together for me and brought it to life. There's also a lot of creative inspiration in this book showing just how wild and crazy the drift can be. You all turned the drift, from the way we travel in Starfinder into a source of endless possibilities...

Silver Crusade

I really like you showcasing your talented authors like that ^^


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber

I did read the Pahtran Revolution sub-plot with great interest, though I'm concerned about running it if the developers have any intentions to give it a "canon" solution.

I'd hate to create a carefully brokered agreement where say, the High Despot of Vesk-6 always has to be a Pahtra but Vesk-6 stays in the Veskarium only for a splat to come out next year (Drift Solution? Drift Fixing?) that says "....and then the Council appointed a Skittermander as emperor of the Veskarium and he said that Vesk-6 is unconditionally independent"


1 person marked this as a favorite.
Leon Aquilla wrote:

I did read the Pahtran Revolution sub-plot with great interest, though I'm concerned about running it if the developers have any intentions to give it a "canon" solution.

I'd hate to create a carefully brokered agreement where say, the High Despot of Vesk-6 always has to be a Pahtra but Vesk-6 stays in the Veskarium only for a splat to come out next year (Drift Solution? Drift Fixing?) that says "....and then the Council appointed a Skittermander as emperor of the Veskarium and he said that Vesk-6 is unconditionally independent"

How is that different from *any* campaign one runs? When you choose to run a campaign involving large scale events, this intrinsically means you run the risk of diverging from canon, since players are the ones who get to make the most important decisions. This just means that your own personal campaign is just that, personal. Which it always was.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Yeah that's the Risk of running any published module/adventure really, no matter what if they canonize something down the line yours will always be different. That's a good thing, it adds flavor to your own version of the universe.

Acquisitives

1 person marked this as a favorite.
Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Cori Marie wrote:
Yeah that's the Risk of running any published module/adventure really, no matter what if they canonize something down the line yours will always be different. That's a good thing, it adds flavor to your own version of the universe.

Yup. Your little table can't possibly keep up with EVERYTHING that happens. And you get to decide if it even does have continuity from game to game (I've decided that the series of Starfinder games I've played in does, but by no means is that a requirement...)


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber
Quote:
Yup. Your little table can't possibly keep up with EVERYTHING that happens.

My "little table" has knocked out more SF content this year than you will in five.

There's a difference between "we had lobster with a nice chardonnay while the AP said the party had a rare done steak at the big dinner in act 2" and "our universe is wildly different from the Starfinder universe as written by the authors" and it's patronizing to act otherwise.

The authors are on record as wanting to "do something" about the "Pahtran problem", Jenny Jarzabski said as much in winter of last year. If the message I get from the staff is "We're going to introduce a canon solution to this" then I'd rather wait for them to write it than get ahead of things. You are all acting like I should just go ahead and close the Worldwound six months before Paizo announces Wrath of the Righteous. Pass, thanks.

Use this "get gud/learn2GM" schtick on someone else who just fell off the turnip truck.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Nobody is saying that. But if you want to go off and do something that a current AP doesn't cover, you're always going to run the risk of a future AP doing something different. Even if you stick to the published modules, your games are going to be different.

My PC not

Wrath of the Righteous:
Queen Galfrey is Iomedae's Herald in our Golarion.
That's a huge difference, but doesn't mean that the canon isn't okay.

Acquisitives

1 person marked this as a favorite.
Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Leon Aquilla wrote:
Quote:
Yup. Your little table can't possibly keep up with EVERYTHING that happens.

My "little table" has knocked out more SF content this year than you will in five.

There's a difference between "we had lobster with a nice chardonnay while the AP said the party had a rare done steak at the big dinner in act 2" and "our universe is wildly different from the Starfinder universe as written by the authors" and it's patronizing to act otherwise.

The authors are on record as wanting to "do something" about the "Pahtran problem", Jenny Jarzabski said as much in winter of last year. If the message I get from the staff is "We're going to introduce a canon solution to this" then I'd rather wait for them to write it than get ahead of things. You are all acting like I should just go ahead and close the Worldwound six months before Paizo announces Wrath of the Righteous. Pass, thanks.

Use this "get gud/learn2GM" schtick on someone else who just fell off the turnip truck.

if you want to close the Worldwound at your table then... close the Worldwound at your table. If you don't want to... don't. You don't have to explain yourself to anyone.

It's your game. It's your table.

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