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This program is fantastic! Thanks so much for all the hard work on this, we have a lot of venues in our area that will certainly appreciate it.
If anyone has time to put together a poster/flyer template, please share with the rest of us! Venues in our area should have something hung up to show off their support for the benefit to be available, but I'm interested to hear if anyone else has other ideas for promotion.

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When it calls for gaining both benefits, I read that as one standard and one enhanced. I don't know what else both would be describing.
I don't think that is true. Both relates to the Harder to Kill boon and a player choice of Cheaper Healing boon, Recover from Wounds boon, or Bonus Wealth boon. The standard or enhanced benefit comes into when you look at how much the table has spent. Spent $10 to 49.99, Standard. Spent $50+, Enhanced.
I don't read it that a player can get both a normal and enhanced benefit. And reading the boons, it just does not make sense to get both.

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If anyone has time to put together a poster/flyer template, please share with the rest of us! Venues in our area should have something hung up to show off their support for the benefit to be available, but I'm interested to hear if anyone else has other ideas for promotion.
We run about five tables every Friday night at our FLGS. It's important to us to have this program run smoothly and unambiguously. Our retailer was onboard immediately. With the help of our other leaders I've put together a handout that can be dispersed to each table. We have wet-erase pens on hand so I'll be laminating this tonight. It is designed to be double-sided so that folks can track monies on one side and review rules/benefits on the other.
Retail Incentive Program Handout
*I've updated this file so that it has a border instead of a silver background.

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Thanks for that Jeremy, I'm going to get started on laminating some of those for myself.
I don't read it that a player can get both a normal and enhanced benefit. And reading the boons, it just does not make sense to get both.
I can see where the confusion comes from, but I also agree that you only get one use of the benefit at whatever level the contributions rate.

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At any time during an event, players may redeem receipts from their purchases worth $10 or more to gain a single-use benefit that applies to all of the PCs at the table. If the total combined receipts provided by one or more players are $50 or more, all players receive an enhanced benefit. No matter how many receipts the players have, the table can never use the same benefit more than once during a game session; they can, however, gain both benefits during a session.
...
Each player may also choose to use one of the following during the game:
So... how I had interpreted it was:
$10 receipt = Hard to Kill + choice of one the benefits below, for the whole table.Three $10 receipts = Hard to Kill + All of the benefits below (since the table cannot "choose" the same benefit a second time.)
$50 receipt = Enhanced Hard to Kill + choice of one of the benefits, enhanced.
Three $20 receipts = Enhanced Hard to Kill + Enhanced version of all benefits.
I'm a bit less sure now, and can see that it could easily be:
$10 in receipts = Hard to Kill + the whole table can now choose one of the other benefits (individual choice).
$49 in receipts = Same as above.
$50 in receipts = Same as "$50 receipt" above.
Key difference would be to clearly state that whether a *PC* can get multiple benefits.
For the record, I think/thought "can... gain both benefits during a session" is holdover language from when there were only two benefits to choose from (in addition to Hard to Kill).
So some extra clarity would be nice.

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BigNorseWolf wrote:The saying is "government work", not "sate work".Here's an answer for 90% of them.
"Close enough for state work. Close enough for state work is close enough for a game..."
Maybe where you're from. I've heard it both ways in Alabama. Maybe Cooter Brown would know...

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Two questions, can you buy third party stuff, probably not, and does it require a physical receipt? I do love the idea, btw.
Short answer: Yes. My understanding is this program is to help local/small business owners stay in business.
I *just* brought this to the attention to my FLGS and players. After carefully reading the post, it seems that as long as they are spending money at the store, then it qualifies. Of course, I presume Paizo product is preferable, but not required.
I have developed a good working relationship with the store owner/operator. I usually get to the store first, so I can generally tell if players are purchasing and I've a general idea of what items cost.
Examples: minis start out at $3 and go up to roughly $15-20. Character folios are roughly $10.
Two of my players bought folios for the reroll, that got the table the first boon/bonus. It helped as my dice were hot, VERY HOT.

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This worked out incredibly well for my last table.
I had just read and reread the blog. Once I had satisfied myself that I knew what I was doing, I spoke with my FLGS and the owner/operator is all for it.
Two of my players promptly bought character folios, one for each player, thereby reaching the first tier. Also purchased were multiple minis; not enough spent to reach second tier.
The bad news is that my dice were very hot that night. The +5 to Con was saved one of the PCs from death. First level PC, experienced player, so no big thing but still.....
It is likely that one or both of my new players will be spending more next week.
I count snacks, soda, non-Paizo product towards the goal of $20/$50 as any money spent at the store benefits the small business owner. Whatever I can do to keep him in business and allowing us to game at his store I will gladly do.

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I would also like to see GMs included.
For a change last Saturday, I was a player. We had $50 in receipts and the party was happy to have some benefits.
I do have a question. It relates to this boon:
Bonus Wealth: If you do not use the subsidized healing benefit above, you can instead choose to roll twice and take the higher result when rolling a Day Job check. For the enhanced benefit, you also increase the gold you earn from the day Job result by 50% (maximum 300 gp total).
A player would like to know if this can be used for other things such as downtime for faction missions. (If it helps, the player has a Sovreign Court character and has had a string of bad luck in recruiting people. I am sure that some other players might wonder if this benefit applies to downtime or could be modified to downtime endeavors.)

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I would also like to see GMs included.
For a change last Saturday, I was a player. We had $50 in receipts and the party was happy to have some benefits.
I do have a question. It relates to this boon:
Quote:A player would like to know if this can be used for other things such as downtime for faction missions. (If it helps, the player has a Sovreign Court character and has had a string of bad luck in recruiting people. I am sure that some other players might wonder if this benefit applies to downtime or could be modified to downtime endeavors.)
Bonus Wealth: If you do not use the subsidized healing benefit above, you can instead choose to roll twice and take the higher result when rolling a Day Job check. For the enhanced benefit, you also increase the gold you earn from the day Job result by 50% (maximum 300 gp total).
As I read it: no, it wouldn't. You gave up your downtime to do something else, so anything specifically meant for one particular downtime activity (day job) doesn't apply.
I understand the desire for a break in a string of bad luck, but this doesn't seem to be it.

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I agree but by RAW it says "players". I don't consider myself a player when I am GMing.
I just wanted to raise the question so when the final program gets included in the guide it will include GMs.
I'm fine with considering the GM a "special player" - he's certainly participating in the game.
Apart from that, players can of course try to double-whammy bribe the GM with locally bought treats. "Before we open that ominous-looking door, let's buy the GM a coffee for good health..." :P

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Gary Bush wrote:I agree but by RAW it says "players". I don't consider myself a player when I am GMing.
I just wanted to raise the question so when the final program gets included in the guide it will include GMs.
I'm fine with considering the GM a "special player" - he's certainly participating in the game.
Apart from that, players can of course try to double-whammy bribe the GM with locally bought treats. "Before we open that ominous-looking door, let's buy the GM a coffee for good health..." :P
Bribing me with coffee is very effective.

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A GM is a player you just take on a different role. It's not like it's the GM vs the players you are more like the story teller and the inspiration.
Consider it like being the banker at monopoly, someone has to do it so the game can be played and occasionally you have to be the bad guy and repo the other players property.

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Lau Bannenberg wrote:Bribing me with coffee is very effective.Gary Bush wrote:I agree but by RAW it says "players". I don't consider myself a player when I am GMing.
I just wanted to raise the question so when the final program gets included in the guide it will include GMs.
I'm fine with considering the GM a "special player" - he's certainly participating in the game.
Apart from that, players can of course try to double-whammy bribe the GM with locally bought treats. "Before we open that ominous-looking door, let's buy the GM a coffee for good health..." :P
As a woman, chocolate works wonders.

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Tineke Bolleman wrote:As a woman, chocolate works wonders.Lau Bannenberg wrote:Bribing me with coffee is very effective.Gary Bush wrote:I agree but by RAW it says "players". I don't consider myself a player when I am GMing.
I just wanted to raise the question so when the final program gets included in the guide it will include GMs.
I'm fine with considering the GM a "special player" - he's certainly participating in the game.
Apart from that, players can of course try to double-whammy bribe the GM with locally bought treats. "Before we open that ominous-looking door, let's buy the GM a coffee for good health..." :P
Works wonders on male GMs too.

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R Sweet wrote:Works wonders on male GMs too.Tineke Bolleman wrote:As a woman, chocolate works wonders.Lau Bannenberg wrote:Bribing me with coffee is very effective.Gary Bush wrote:I agree but by RAW it says "players". I don't consider myself a player when I am GMing.
I just wanted to raise the question so when the final program gets included in the guide it will include GMs.
I'm fine with considering the GM a "special player" - he's certainly participating in the game.
Apart from that, players can of course try to double-whammy bribe the GM with locally bought treats. "Before we open that ominous-looking door, let's buy the GM a coffee for good health..." :P
Can confirm. I have a terrible sweet tooth, chocolate is probably my favourite snack.

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Tineke Bolleman wrote:Can confirm. I have a terrible sweet tooth, chocolate is probably my favourite snack.R Sweet wrote:Works wonders on male GMs too.Tineke Bolleman wrote:As a woman, chocolate works wonders.Lau Bannenberg wrote:Bribing me with coffee is very effective.Gary Bush wrote:I agree but by RAW it says "players". I don't consider myself a player when I am GMing.
I just wanted to raise the question so when the final program gets included in the guide it will include GMs.
I'm fine with considering the GM a "special player" - he's certainly participating in the game.
Apart from that, players can of course try to double-whammy bribe the GM with locally bought treats. "Before we open that ominous-looking door, let's buy the GM a coffee for good health..." :P
Gave Maurice brownies. Worked like a charm.

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Michael Eshleman wrote:does the judge let him Take 10?William Ronald wrote:If it helps, the player has a Sovreign Court character and has had a string of bad luck in recruiting people.Is his take 10 not good enough to meet the DC?
nosig said Take 10! Everyone drink!
[/pfsdrinkinggame]

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nosig wrote:Michael Eshleman wrote:does the judge let him Take 10?William Ronald wrote:If it helps, the player has a Sovreign Court character and has had a string of bad luck in recruiting people.Is his take 10 not good enough to meet the DC?nosig said Take 10! Everyone drink!
[/pfsdrinkinggame]
(eye-roll) sigh.
I was just asking. I've been told that we cannot Take 10 on Faction Journal rolls. So I was asking if his judge was letting him Take 10 on the roll...

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Mitch Mutrux wrote:nosig wrote:Michael Eshleman wrote:does the judge let him Take 10?William Ronald wrote:If it helps, the player has a Sovreign Court character and has had a string of bad luck in recruiting people.Is his take 10 not good enough to meet the DC?nosig said Take 10! Everyone drink!
[/pfsdrinkinggame]
(eye-roll) sigh.
I was just asking. I've been told that we cannot Take 10 on Faction Journal rolls. So I was asking if his judge was letting him Take 10 on the roll...
Why on earth would that be true? I mean, I suppose if you were trying to recruit someone in the middle of combat. (Especially if the person you are recruiting is the person you are fighting. "You fight very well, if we both survive this fight, you should come join me in Absolom. Together we can show the spoiled young cadets they train today what real fighting looks like!")

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nosig wrote:Why on earth would that be true? I mean, I suppose if you were trying to recruit someone in the middle of combat. (Especially if the person you are recruiting is the person you are fighting. "You fight very well, if we both survive this fight, you should come join me in Absolom. Together we can show the spoiled young cadets they train today what real fighting looks like!")Mitch Mutrux wrote:nosig wrote:Michael Eshleman wrote:does the judge let him Take 10?William Ronald wrote:If it helps, the player has a Sovreign Court character and has had a string of bad luck in recruiting people.Is his take 10 not good enough to meet the DC?nosig said Take 10! Everyone drink!
[/pfsdrinkinggame]
(eye-roll) sigh.
I was just asking. I've been told that we cannot Take 10 on Faction Journal rolls. So I was asking if his judge was letting him Take 10 on the roll...
I don't know. I didn't ask. Most likely because there is "danger of failure" or something. Not worth the conflict, I'm going to want to play with these people again, and I have enough of a reputation as it is - the judge ruled "no", so it's time to move on.

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William Ronald wrote:If it helps, the player has a Sovreign Court character and has had a string of bad luck in recruiting people.Is his take 10 not good enough to meet the DC?
Sovereign Court faction card tasks often scale with level, so unless he's a CHA or INT caster with full ranks or has Skill Focus, it's actually quite likely it doesn't.

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Jared Thaler wrote:I don't know. I didn't ask. Most likely because there is "danger of failure" or something. Not worth the conflict, I'm going to want to play with these people again, and I have enough of a reputation as it is - the judge ruled "no", so it's time to move on.nosig wrote:Why on earth would that be true? I mean, I suppose if you were trying to recruit someone in the middle of combat. (Especially if the person you are recruiting is the person you are fighting. "You fight very well, if we both survive this fight, you should come join me in Absolom. Together we can show the spoiled young cadets they train today what real fighting looks like!")Mitch Mutrux wrote:nosig wrote:Michael Eshleman wrote:does the judge let him Take 10?William Ronald wrote:If it helps, the player has a Sovreign Court character and has had a string of bad luck in recruiting people.Is his take 10 not good enough to meet the DC?nosig said Take 10! Everyone drink!
[/pfsdrinkinggame]
(eye-roll) sigh.
I was just asking. I've been told that we cannot Take 10 on Faction Journal rolls. So I was asking if his judge was letting him Take 10 on the roll...
Take 1 the rule that shall not be named.

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Michael Eshleman wrote:Sovereign Court faction card tasks often scale with level, so unless he's a CHA or INT caster with full ranks or has Skill Focus, it's actually quite likely it doesn't.William Ronald wrote:If it helps, the player has a Sovreign Court character and has had a string of bad luck in recruiting people.Is his take 10 not good enough to meet the DC?
Of course there is no reason why situational and equipment bonuses wouldn't apply...
Masterwork tool "I baked you cookies?"

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Todd Reidenbach wrote:When it calls for gaining both benefits, I read that as one standard and one enhanced. I don't know what else both would be describing.I don't think that is true. Both relates to the Harder to Kill boon and a player choice of Cheaper Healing boon, Recover from Wounds boon, or Bonus Wealth boon. The standard or enhanced benefit comes into when you look at how much the table has spent. Spent $10 to 49.99, Standard. Spent $50+, Enhanced.
I don't read it that a player can get both a normal and enhanced benefit. And reading the boons, it just does not make sense to get both.
They way I read it {both} being the key word here.
If the players spend under $10, they get nothing.
$10-49.99, the get standard boon.
%50+ they get standard AND enhanced.

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Gary Bush wrote:Todd Reidenbach wrote:When it calls for gaining both benefits, I read that as one standard and one enhanced. I don't know what else both would be describing.I don't think that is true. Both relates to the Harder to Kill boon and a player choice of Cheaper Healing boon, Recover from Wounds boon, or Bonus Wealth boon. The standard or enhanced benefit comes into when you look at how much the table has spent. Spent $10 to 49.99, Standard. Spent $50+, Enhanced.
I don't read it that a player can get both a normal and enhanced benefit. And reading the boons, it just does not make sense to get both.
They way I read it {both} being the key word here.
If the players spend under $10, they get nothing.
$10-49.99, the get standard boon.
%50+ they get standard AND enhanced.
I disagree. BOTH does not mean both standard and enhanced. Please read it again and focus on the fact that there are 2 different boons.
Hopefully Tonya will clarify this point soon.

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What does this line mean?
Quote:No matter how many receipts the players have, the table can never use the same benefit more than once during a game session
What I believe this means is that a player cannot receive the benefit of Cheaper Healing or Recover from Wounds in the same session. I believe this because of the sentence: "If you do not use the subsidized healing benefit above" a player can take the benefit of the Bonus Wealth on a Day Job check, which is after the adventure has completed.
The only time that a standard or enhanced benefit comes into play for a specific boon is dependent on how much in receipts are presented.
Also, if the the table starts out with a $15 in receipts, thus a standard benefit, and a player needs to use Recover from Wounds after the first encounter, that same player could not benefit from Cheaper Healing in the same session. Nor could the player benefit from an enhanced benefit of Recover from Wounds if the table had receipts over $50 because more purchases made later in the same session.
The Harder to Kill boon is active the entire adventure at whatever benefit level as defined by the amount of receipts presented.

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Can this be done with online gaming? Say I am playing at a local cafe and purchase product. If I show receipt does it count?
By online do you mean you are sitting at a cafe using their wifi to play PFS? I don't believe that will work unless the cafe is hosting the space to play PFS. Since you say "online" I don't that is the case.