Darksol the Painbringer wrote:
But you have to be honest in 1st ed the cleric was virtually a non factor. With the potions and wands floating around there was no use for them. Thisis still playtest, can be fixed. But I have only been playing PF for about 3 years and I was dumbstruck when people asked me why I wanted to "waste" my time playing a cleric. I fully understood, I rarely did any healing using my spells just tapping people with wands until I got to mid level.
I kinda like it. Limits general magic item use . No more having players with Backpack full of every item under the sun.It also has the side effect of making the cleric a must have for most parties as you will not be able to be sitting around guzzling multiple potions of CLW or slapping each other with wands of CLW until you are at full health.
Okay was looking at a feat for my Occultist(BattleHost) He took an armor as his Panoply bond. So the armor per the description is immune to the broken condition.If I add the feat Fortified armor training ,that allows me to negate a crit for giving my armor the broken condition,then by the way I read he is basically immune to crits as long as the armor is on him.
Too many Kineticist. They do too much damage and do it way too often.
My favorite to my surprise is my Paladin,ie John Wayne in Plate.
The Paladin or the BArbarian?
James McTeague wrote:
James I have started and It is not as hard as it seemed at first. it just took practice
Muser I will give you that.I think one of the things that makes PFS in general get longer to run combat wise as the characters advance is the fact that the GM almost never knows what he is facing game to game, esp when you are dealing with conventions. Would it be feasible for the players of the big cons to submit their characters before the event so the GMs can make sure they are legal and know what they are facing? In the world of internet should not be too hard. I don't know how Pazio does it at cons but I think to make things faster game wise players should have to have their characters approved at HQ a slot or so before their game removing that from the GM.
All I know it was very informative. Lots of reveals. especially with regard to Aspis agents and dealing with them. The Seeker Arc sounds fun. I think though the thinking that high level combat lasts hours is a fallacy. Players by that time know their characters inside out, the reason they last long is the GM does not know how those characters work.
James McTeague wrote:
That is exactly what I was asking for , just one a more wider basis.
Bob Jonquet wrote:
I would have gotten another hotel room. I didn't ask Pazio for cash. I asked for a boon or something else in that vein. you know a little show of appreciation for me dropping everything at last minute and helping them out.
James Martin wrote:
Indeed, I could have phrased it better! Chalk it up to a Monday.
I volunteered to be a level 1 HQ as I was new to PFS and wanted to help and learn last year. I been in the hobby from 1982. Have done similar stuff at other cons before,ie working booths handing out tickets and other stuff.Was told not needed was like okay. Then 2 weeks before Gen Con I was contacted and told "Hey,we had people bail on us would you do the level 1 but we can't give you the hotel room." I was like um can you compensate me any other way and was told no. So I was like sorry but can not help you guys out.
shard seance I get the one part and you get the one ability but then there is this thrown in
A medium can invite his allies to participate in his
so that means no matter what level the Medium is if they channel a Champion the others only get a +2 to damage rolls?