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Beek Gwenders of Croodle |
![Elf](http://cdn.paizo.com/image/avatar/33_Mournborn_final2.jpg)
Sutter wrote:What's more, very soon we'll be launching the ability to subscribe to the line, with subscribers receiving a free PDF of each book they buy.Now we just have to wait....
Opps sorry, I skipped that line (too much enthusiasm).
Anyway I wonder how will you handle continuity in novels.
In FR I remember playing the module "Pool of Radiance" set in Myth Drannor in 1374 DR, realizing with horror that that year Myth Drannor was put to flames by thousands of demonspawn elves (as narrated in novels I read only when the adventure was halfway).
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James Sutter Contributor |
![James Sutter](http://cdn.paizo.com/image/avatar/private/JamesSutter-Grippli.jpg)
Anyway I wonder how will you handle continuity in novels.
In FR I remember playing the module "Pool of Radiance" set in Myth Drannor in 1374 DR, realizing with horror that that year Myth Drannor was put to flames by thousands of demonspawn elves (as narrated in novels I read only when the adventure was halfway).
The answer is "very carefully." Making sure the novels don't break the gaming supplements and vice versa is a large part of my job. Fortunately, we have the added advantage that the person in charge of managing novel continuity - me - is also deeply involved in developing the gaming supplements, so we don't have the fundamental disconnect that some IPs do between content creation and "tie-in fiction." At Paizo, it's all one big happy family. :)
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Brinebeast |
![Swamp Barracuda](http://cdn.paizo.com/image/avatar/B5_Swamp_Barracuda_highres.jpg)
On a similar note to the above question. Something I noticed about Wizards in regards to their gaming products and their novels is that there was always a bit of a disconnect. Interesting magic items, monsters, spells, or locations would show up in the novels but then never get translated in to gaming products. Because of this I always got the impression that those in charge of gaming products kind of ignored the novels. Will there at least be some effort to take the intersting gaming bits from the novels and translate them into game mechanics?
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James Sutter Contributor |
![James Sutter](http://cdn.paizo.com/image/avatar/private/JamesSutter-Grippli.jpg)
On a similar note to the above question. Something I noticed about Wizards in regards to their gaming products and their novels is that there was always a bit of a disconnect. Interesting magic items, monsters, spells, or locations would show up in the novels but then never get translated in to gaming products. Because of this I always got the impression that those in charge of gaming products kind of ignored the novels. Will there at least be some effort to take the intersting gaming bits from the novels and translate them into game mechanics?
Most assuredly, and in both directions. The game will inform the novels, and the novels inform the game. While I don't believe that every new magic item introduced by a novel needs to be statted up immediately (and definitely don't think that the novels should restrict themselves solely to previously published items, spells, etc.) the important thing about these books is that they feel like Golarion. And if something feels like an interesting gaming bit that's perfect for Golarion... well, why wouldn't we incorporate it?
This has actually been happening with Pathfinder Fiction since day one. When Jason and I kicked off the Pathfinder's Journal as a fiction vehicle in Pathfinders #2 & #3 (the two entries were written simultaneously), I had no idea what a bloatmage was - it was just a neat name. Over the course of writing the story, I got a much better idea of what they did, and now two-plus years later we've had bloatmages show up in adventure paths and are about to introduce the new Bloatmage prestige class with City of Strangers.
I suspect the same thing will happen with many of the novels... something will catch our eye, or the readers will let us know about something they'd really like to play with rather than just read about, and we'll weave it into the rules. And as it turns out, while I can't spill any beans just yet, I have a strong feeling you'll have access to some novel-related crunch right out of the gate... say right around Gen Con....
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Urizen |
![Drow](http://cdn.paizo.com/image/avatar/A2-Vonnarc-col.jpg)
June 19th. I'd have to go down to Cincy if I want anything. Major suckatude.
EDIT: here you go
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![Mark Moreland Drowning Devil Avatar](http://cdn.paizo.com/image/avatar/private/Private-MarkDrowningDevil.jpg)
June 19th. I'd have to go down to Cincy if I want anything. Major suckatude.
EDIT: here you go
Ooooh, up until a few days ago it was still listing Paizo's offering as "Bonus Bestiary," a clear holdover from last year. I'm excited about a new adventure!
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Urizen |
![Drow](http://cdn.paizo.com/image/avatar/A2-Vonnarc-col.jpg)
Urizen wrote:Ooooh, up until a few days ago it was still listing Paizo's offering as "Bonus Bestiary," a clear holdover from last year. I'm excited about a new adventure!June 19th. I'd have to go down to Cincy if I want anything. Major suckatude.
EDIT: here you go
Must've happened over night, because at the time I posted the link, it still had the Bonus Bestiary.
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Brian E. Harris |
![Hill Giant Slave](http://cdn.paizo.com/image/avatar/B6_final03-2.jpg)
Ah, sweet, a module: Master of the Fallen Fortress.
So what's this "bronze, silver, gold" stuff? Paizo is gold, so I have to assume that's the highest rating of whatever. Support? Participation? Quality?
There's platinum levels, too.
In the past years, it represents number of copies of the item provided.
Platinum = most, bronze = least.
Last year, I want to say that gold was 20 or 30 copies...
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![Blue Dragon](http://cdn.paizo.com/image/avatar/Blue-Dragon.jpg)
June 19th. I'd have to go down to Cincy if I want anything. Major suckatude.
EDIT: here you go
Anyone know how much the vendor packets are? I've thought about approaching the Guardtower, something like going halfsies in return for the good loot ;-)
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![Goblin Pirate](http://cdn.paizo.com/image/avatar/PZO9419-Pirate_90.jpeg)
Urizen wrote:Anyone know how much the vendor packets are? I've thought about approaching the Guardtower, something like going halfsies in return for the good loot ;-)June 19th. I'd have to go down to Cincy if I want anything. Major suckatude.
EDIT: here you go
the retail packets have varies year to year... year 1 they were $30... year 2 they were $150.... last year they were back under $60 I beleive, not sure what they'll be this year