Harter Lebeda
|
Paladin 2:
+7 HP
BAB +2
Fort save went from +3 to +7
Ref save went from +0 to +3
Will save went from +2 to +6
(gotta love Divine Grace)
New ability: Lay on Hands 1d6 4/day
Skills:
Diplomacy +8->+9
Intimidate +7->+8
Ride +0->+1
Sense Motive +4->+5
Background skills:
Handle Animal +7->+8
Knowledge (nobility) +4->+5
| Stanislaw Medvyed |
Level Up
Warpriest 2
+6 HP
BAB +1
Fort +1
Will +1
FCB: +1/6 Warpriest Bonus Feat
Skill Points (2 + 1 Int + 1 Human = 4)
Diplomacy +1
Knowledge (religion) +1
Ride +1
Sense Motive +1
Background Skills
Handle Animal +1
Knowledge (engineering) +1
Class Features: Fervor 1d6 4/day
Spellcasting
+1 0-level slot
+1 1st-level slot
| Meredith Dawnfire |
Meredith, you can't feint for free, it is a standard action, unless you have the Improved Feint feat, then it is a move action.
I have Deft Maneuvers from Elephant in the Room, which gives feint as a move action, as well as +2 on disarm/trip and no attacks of opportunity. I thought we were using it, but if we're not using Elephant in the Room, I'll look to see what else I can get. I would also drop Feint Partner in that case, as well, if allowed.
Level Up
Cavalier 2
+8 HP
BAB +1
Fort +1
FCB: +1/4 Cavalier banner bonus
Skill Points (4 + 1 Int + 1 Human = 6)
+1 Bluff
+1 Diplomacy
+1 Handle Animal
+1 Ride
+1 Sense Motive
+1 Swim
Background Skills
+1 Craft (Armor)
+1 Profession (Soldier)
Class Features: Order Ability
By My Honor (Ex): At 2nd level, the cavalier must slect one alignment. As long as he maintains the selected alignment, he receives a +2 moreal bonus to one saving throw of his choice.
- (Alignment NG - +2 morale bonus to Will saves)
Animal Companion (Rain)
Class Level 2
+8 HP
BAB +1
Will +1
Skill Points (1)
+1 Swim
Feat
Powerful Maneuvers
| Sven Langebukk |
Inquisitor 2
HP: +5 (class) +3 (Con) +1 (FCB) = +9
BaB: +1
Saves: +1 Fort, +1 Will
Skills: +7 (+9 with background skills)
Spells: Learned magic weapon, +1 lvl 1 spell slot
Cunning initiative, detect alignment, track
Initiative is now +4
| Piret Kersna |
I'm not sure things where are at with covering Rogue stuff. I put a couple of skill ranks into Disable Device. I was mistaken when I said I could grab trapfinding as a talent at 2nd level. 1st talent actually comes at 3rd level and Piret's archetypes trade away the 3rd level talent.
I don't mind dipping a level of Rogue to get trapfinding though. I could do it now at 2nd level, or wait until 3rd depending on whether magical traps will be a problem sooner or later. I've posted 2nd level as Investigator below, but I won't update Piret's profile just yet in case it's better to do the Rogue dip now.
Thoughts or opinions anyone?
Investigator 2
HP +8
BAB +1
Will, Reflex +1
Class Ability: Studied Terrain
Skills +9: +1 Survival, Stealth, Sense Motive, Perception, Spellcraft, K Nature, K Planes, +2 Disable Device.
Background +2: +1 K Geography, K History
New Formula: Expeditious Retreat
| Meredith Dawnfire |
I think Aelbourne was supposed to be our trapfinder. But he hasn't posted since before the split, so I think we were kind of left hanging on that. I honestly don't know when magical traps could become a thing, so I don't really have any input on when a dip should be done, sorry.
| Piret Kersna |
I will find a dedicated Rogue soon. The traps don't really start for a bit.
Alright, I'll stick to Investigator.
| Sven Langebukk |
We have a +1 cloak! Who is in the most need of better saving throws? A quick look on my end makes me think that it would be optimal for Meredith to wear it. Her +1 Ref and +2 Will could use some support.
| Stanislaw Medvyed |
I concur. Cavalier only has Fort as a strong saving throw progression, so she needs as much of a boost as she can get.
She's also a prime target for Protection from Chaos, once we start seeing hostile fey.
| Elenaril Oakspar |
Makes sense to me
| Sven Langebukk |
Sure, I'll put a section in my profile to keep track of the party's loot.
As a group, there is a loot decision to be made. Do we care about keeping track of who gets what item? I know in some groups, when it comes to dividing gold, half of the value of the item gets deducted. For example, a +1 cloak would take 500 gold out of that person's share.
Personally? I prefer not to do that. I'd much rather people just make use of what items we find, rather than being worried about not being able to buy what they want. I think it makes the group stronger as a whole. But it's a choice that should be made together.
| Stanislaw Medvyed |
I'm fine with people just using what we find without tracking shares. I also typically vote for having a "party fund" available that we can use for group consumables where needed, such as useful shared wands.
| Elenaril Oakspar |
I agree with people getting what they need first and foremost. I'm also in favor of a party pot for potions etc.
| Stanislaw Medvyed |
FYI, beginning Friday I will be traveling to see family for the holidays. I should have time to get a post or two in, but my posting rate will likely slow down over the next week - week and a half.
| Elenaril Oakspar |
Ready whenever things start moving again.