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Sorry, missed that I was up.
Mia activates her kinetic aura, bringing up giant swirls of water. Will pass on the free Elemental Blast to save the MAP.
Mia pushes the nearest pirate with a fist of water.
Elemental Blast, Melee, 2-action: 1d20 + 11 ⇒ (12) + 11 = 23
Bludgeoning, Melee, 2-action: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10 plus push 5'
If that hits, Mia will push him 5' east, off the dock.

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All 3 goblins move forward as one action, one was next to an eagle if it has aoo.
All 3 goblins fire 2 shots at the closest target. hit: 1d20 + 8 ⇒ (14) + 8 = 22 dmg: 1d6 ⇒ 4 hit: 1d20 + 3 ⇒ (20) + 3 = 23 but miss dmg: 1d6 ⇒ 2 X2 +deadly: 1d8 ⇒ 3 vs Atlach
hit: 1d20 + 8 ⇒ (12) + 8 = 20 dmg: 1d6 ⇒ 5 hit: 1d20 + 3 ⇒ (8) + 3 = 11 vs Atlache
And the other one is closest to a pink fairy hit: 1d20 + 8 ⇒ (9) + 8 = 17 dmg: 1d6 ⇒ 1
hit: 1d20 + 3 ⇒ (19) + 3 = 22 dmg: 1d6 ⇒ 1
Sindrilla and Old Grim are up
Atlach and High in the Mountains for round 2

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Sindrailla runs up, nay, charges towards the two nearest foes with bow.
She then attempts to thwack the one farthest from the group twice...
Sudden charge
Strike
long sword+1: 1d20 + 12 ⇒ (6) + 12 = 18
S damage: 1d8 + 4 ⇒ (1) + 4 = 5
long sword+1: 1d20 + 12 - 5 ⇒ (16) + 12 - 5 = 23
S damage: 1d8 + 4 ⇒ (3) + 4 = 7

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"Well, let's see what these pirates are up to!" Glim meanders up to one of the pirates, looks for a weak spot, and tries to whack him with the flat of his blade.
Stride, Exploit Vulnerability, Strike (Nonlethal)
Esoteric Lore: 1d20 + 11 ⇒ (20) + 11 = 31
starknife (nonlethal): 1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13 for slashing: 1d4 + 2 ⇒ (3) + 2 = 5 + Weakness 3
deadly: 1d6 ⇒ 5

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High in the Mountains Hunts Prey on the foe to the south.
High then directs Harold to harass that foe
Harold flies to that foe and supports
High in the Mountains does a Hunted Shot
Strikes: 1d20 + 10 - 2 ⇒ (6) + 10 - 2 = 141d20 + 10 - 2 - 3 ⇒ (8) + 10 - 2 - 3 = 13 Which probably don't hit <<sad face>>

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The Garund man unleashes the next volley of darts towards the far away goblin.
Needle darts: 1d20 + 10 ⇒ (1) + 10 = 11
Damage, cold iron: 4d4 ⇒ (3, 3, 2, 3) = 11
If crit, 2 persistent bleed
Then he casts Shield.

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Mia swirls water around herself and brings an ocean's balm to heal herself.
Healing: 2d8 ⇒ (4, 2) = 6
Then, she strikes out with a jet of water.
Elemental Blast, 2-action: 1d20 + 11 ⇒ (8) + 11 = 19
Bludgeoning, 2-action, ranged: 1d8 + 4 ⇒ (8) + 4 = 12 plus push 5' east (off the pier)

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Alanossë will fire thrice at the nearest foe (◆◆◆)…
To hit: Base+DEX, Magic, Frightened
Damage: Base, PBS, STR
Magic Shortbow: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22
Magic/Piercing Damage: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Magic Shortbow: 1d20 + 11 + 1 - 5 ⇒ (14) + 11 + 1 - 5 = 21
Magic/Piercing Damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Magic Shortbow: 1d20 + 11 + 1 - 10 ⇒ (20) + 11 + 1 - 10 = 22
Magic/Piercing Damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8
Deadly: 1d10 ⇒ 5