#6-10 The Wounded Wisp, June 2025

Game Master roll4initiative

SLIDES & STUFF


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Grand Lodge

male half orc fighter 1, HP 16, AC/T/FF 19/12/17. F/R/W +4/+3/+1 Perc +1, Darkvision, Init +4

can't get in there...I'll wait til Sombra backs out...if that's what you're doing that is...if that is what he's doing, i'll roll an attack to save time.

attack, rage: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 191d8 + 5 ⇒ (1) + 5 = 6

Horizon Hunters

Skills:
Acrobatics 2 Climb 7 Handle Animal 3 Prcptn 1 Survival 5 Swim 7
NG Human fighter 1; HP 13/13 AC 17 TAC 12 FF 15 CMD 16 FOR +4 REF +2 WIL +2 INIT +4 PER +1 | ongoing effects:

Somewhere in his head Josheb thought ‘this thing has a nasty grip.’ But, in the throws of the raging song all that was shared with the waking world was, ”Raaagggghhhh!” as he brings his sword down with crushing force.

atk: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25

dmg, FF: 2d6 + 6 + 3 ⇒ (4, 5) + 6 + 3 = 18

crit confirm: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12

dmg, FF: 2d6 + 6 + 3 ⇒ (4, 5) + 6 + 3 = 18

Grand Lodge

Male Wayang N Arcanist 2 | HP 16 / 16 | AC 14 / 14 T / 11 FF | CMD 12 | Fort + 2, Ref + 3, Will + 2 | Init + 5 | Perception + 3 (60' Darkvision) | Speed 20 ft. | Conditions: None |Effects: Mage Armor| Arcane Reservoir: 4/5 | Spells: 1st Level (3/4) | AC = 18

Sorry I forgot to move Sombra back 5'; there's no way he wants to be adjacent to melee!

@GM: If the green scorpion is still around:

Sombra flicks his wrist which drops a wand into his hand which he then uses against the scorpion!

Swift action with his spring-loaded wrist sheath to drop a Wand of MM into his hand. Standard to activate!

Magic Missile Wand: 1d4 ⇒ 1


Wounded Wisp

Bartok moves in and brings his blade down on the scorpion, killing it!

Nice strike, Josheb, but, Bartok beat ya to the killing blow. Save your wand charge, Sombra. Combat over!

Janira runs into the wine cellar and peeks through the door.
"You all okay? Does anyone need some healing? Oooh, Josheb, are you alright?"

If you don't have any healing wands of your own, janira can patch you up with a CLW.

As Janira steps into the room, she's awestruck by what she sees.
"Wowww. This must be a secret Pathfinder office or something. Let's have a look around..."

With the creatures defeated, you can properly examine the files on the desk. The papers chronicle the personal exploits of Selmius Foster, a famous Pathfinder whose name you recognize from their training as Pathfinder agents. Most of Foster’s more infamous adventures appear here in varying amounts of detail, but it is evident there is another investigation he had been pursuing before he died: the lost records of a Society agent named Eylysia.

Player handouts revealed on slides 5 & 6. I have also copied the text into the Campaign Info tab.

"It looks like Drandle Dreng sent you on a bigger mission than you expected." Janira says with a smile.
"Good luck, Pathfinders."

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