[ACO] PF2e - Q23: Lacking Respect (P1)
(Inactive)
Game Master
UncleFroggy
Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)

◆◇↺ | Spell Templates | Provisions | GM Screen |
Hello! Welcome to my table. Before we start, please do the following:
Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.
Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.
As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.
This applies to Scenarios only
You may select a consumable item from the Pathfinder Provisions list. These used to be the school items you get prior to starting an adventure. Quests and bounties do not receive provisions.
Credits:
Macros/Slides/Spell Templates: Frozen Frost
Champion 1 / HP 21/21, Perc +4, AC 19, Fort +6 Ref +4 Will +6 / Active conditions: Darkvision, Aura 15ft
1 glyph
Please no friendly fire for Namre.
◈◇↺ | Male human cleric (flexible) 1 | HP 17 | Perception +7 | AC 15 (16 with shield raised); Fort +4, Ref +5, Will +9
Hi there!
No glyphs.
No friendly fire.
Let's have some fun!
HP 28/28 | AC 19/21 \ F +7 R +7 W +7 | Perc +5 | Stealth +7 | speed 25| Hero 1/1 | focus 1/1
Friendly fire is ok, but don’t push it :-)
I’ll have whatever the healing potion du jour is.
Female Sylph Witch(Baba Yaga) - 3 | F6 R7 W7 | hp:32/32 | HP:0/3 | P:5 | AC17 DC19| SA9 | HH | 124312-2021
Four glyphs. And yes ... friendly fire. Please ask first. Will take the default healing potions.
◆◇↺ | Spell Templates | Provisions | GM Screen |
stand by -- chasing down the last player.
Glinda - no provisions for quests.
Female Sylph Witch(Baba Yaga) - 3 | F6 R7 W7 | hp:32/32 | HP:0/3 | P:5 | AC17 DC19| SA9 | HH | 124312-2021
Oh yeah ... forgot - no prob though, I'll just stock up before hand.
M Human | Investigator 2 | ◆◇↺ | HP 24/24| AC 18 | F +4 R +8 W +7 | Perception +7 | Hero 1/3
Two glyphs. Friendly fire okay.
◆◇↺ | Spell Templates | Provisions | GM Screen |
ok. I'll start this without the last player. I think it's been long enough...
HP 28/28 | AC 19/21 \ F +7 R +7 W +7 | Perc +5 | Stealth +7 | speed 25| Hero 1/1 | focus 1/1
If folks are confident in their ability, I’m good with the trickery route.
HP 28/28 | AC 19/21 \ F +7 R +7 W +7 | Perc +5 | Stealth +7 | speed 25| Hero 1/1 | focus 1/1
Sleeping opponents don’t block movement, do they?
◆◇↺ | Spell Templates | Provisions | GM Screen |
just don't wake them up :)
◈◇↺ | Male human cleric (flexible) 1 | HP 17 | Perception +7 | AC 15 (16 with shield raised); Fort +4, Ref +5, Will +9
Sorry folks, I've been having some issues at home and with my internet connection, I should be able to post later today.
◈◇↺ | Male human cleric (flexible) 1 | HP 17 | Perception +7 | AC 15 (16 with shield raised); Fort +4, Ref +5, Will +9
Sorry for the absence, will get back on posting tomorrow, hopefully with no more issues.
◆◇↺ | Spell Templates | Provisions | GM Screen |
Apologies also. The battery to my UPS died last night -- I really didn't want to hear that thing scream all night...
◆◇↺ | Spell Templates | Provisions | GM Screen |
Diaz, please check in to 06-08 when you get a chance.
◈◇↺ | Male human cleric (flexible) 1 | HP 17 | Perception +7 | AC 15 (16 with shield raised); Fort +4, Ref +5, Will +9
I'm at the hospital, I don't have access to my computer, I will be out for Tuesday if everything goes fine. Sorry for the radio silence.
HP 28/28 | AC 19/21 \ F +7 R +7 W +7 | Perc +5 | Stealth +7 | speed 25| Hero 1/1 | focus 1/1
Champion 1 / HP 21/21, Perc +4, AC 19, Fort +6 Ref +4 Will +6 / Active conditions: Darkvision, Aura 15ft
Oups. I hope everything will go well.
Female Sylph Witch(Baba Yaga) - 3 | F6 R7 W7 | hp:32/32 | HP:0/3 | P:5 | AC17 DC19| SA9 | HH | 124312-2021
[Get well and be back soon.
◈◇↺ | Male human cleric (flexible) 1 | HP 17 | Perception +7 | AC 15 (16 with shield raised); Fort +4, Ref +5, Will +9
Thanks folks. I'm doing better, but my posting will be way slower.
HP 28/28 | AC 19/21 \ F +7 R +7 W +7 | Perc +5 | Stealth +7 | speed 25| Hero 1/1 | focus 1/1
Knowing that the Big Bad Wolf is to the north, do we want to go that way first, or work our way around from the east?
◆◇↺ | Spell Templates | Provisions | GM Screen |
You're about to fight the Big Bad Wolf. If you'd like your downtimes included with your chronicles, go ahead and roll them please.
NG Female Half-Elf | Herbalist | Ranger Lvl 2 | Hero Points: 1/3 | Focus Points: 1 | ◆◇↺ | HP 32/32 | AC 19 | F/R/W: 8/9/6 | Perc +8 Low-light | 25 feet | Class DC 18 | Acrobatics/Stealth/Thievery: +7, Athletics/Medicine/Nature/Survival: +6, Lore (PFS, Herbalism): +4, Religion(U): +2 | Exploration Activity: Scout |
Don't mind me. Rolling downtime for the GM.
PFS Lore, DC 15: 1d20 + 5 ⇒ (17) + 5 = 22
success for 8sp.
Female Sylph Witch(Baba Yaga) - 3 | F6 R7 W7 | hp:32/32 | HP:0/3 | P:5 | AC17 DC19| SA9 | HH | 124312-2021
irrisen lore: 1d20 + 11 ⇒ (16) + 11 = 27
No idea what that gets me.
HP 28/28 | AC 19/21 \ F +7 R +7 W +7 | Perc +5 | Stealth +7 | speed 25| Hero 1/1 | focus 1/1
Absalom Lore: 1d20 + 4 ⇒ (13) + 4 = 17
As a civilian, he’s a local guide for his home city.
Glinda Lovegood wrote: [dice=irrisen lore]d20+11
No idea what that gets me.
Earn income
Without a boon of some sort you can attempt a task of your level -2 so a level one task in Glinda's case. Downtime is 8 days so multiply the result of your roll by 8 to get your money so 2 silver or .2 gold times 8 days equals 16 silver or 1.6 gold.
Champion 1 / HP 21/21, Perc +4, AC 19, Fort +6 Ref +4 Will +6 / Active conditions: Darkvision, Aura 15ft
Heraldry lore: 1d20 + 4 ⇒ (6) + 4 = 10
Champion 1 / HP 21/21, Perc +4, AC 19, Fort +6 Ref +4 Will +6 / Active conditions: Darkvision, Aura 15ft
Thank you for the game!
They got a réal trial. That was what Namre asked for.
HP 28/28 | AC 19/21 \ F +7 R +7 W +7 | Perc +5 | Stealth +7 | speed 25| Hero 1/1 | focus 1/1
Thanks for running!
Good game everyone!
◆◇↺ | Spell Templates | Provisions | GM Screen |
Halgur wrote: Glinda Lovegood wrote: [dice=irrisen lore]d20+11
No idea what that gets me.
Earn income
Without a boon of some sort you can attempt a task of your level -2 so a level one task in Glinda's case. Downtime is 8 days so multiply the result of your roll by 8 to get your money so 2 silver or .2 gold times 8 days equals 16 silver or 1.6 gold.
actually in this case, divide it by 2 (or just multiply the result by 4) since Series 2 Quests are worth half of a regular scenario.
◆◇↺ | Spell Templates | Provisions | GM Screen |
As a quest, IDK if I like this one. It's a bit long for a quest with the exploration bit. Q15 (In the Footsteps of Horror) also has an exploration factor but that one's basically in a straight line...
Female Sylph Witch(Baba Yaga) - 3 | F6 R7 W7 | hp:32/32 | HP:0/3 | P:5 | AC17 DC19| SA9 | HH | 124312-2021
Plus most quests only have one combat - this one had at least three.
Champion 1 / HP 21/21, Perc +4, AC 19, Fort +6 Ref +4 Will +6 / Active conditions: Darkvision, Aura 15ft
Yes these three fights can be tricky depending on the party composition.
Recent threads in Play-by-Post Discussion
|