Demon Hunter

Namre's page

7 posts. Organized Play character for J.G.


Classes/Levels

Champion 1 / HP 21/21, Perc +4, AC 19, Fort +6 Ref +4 Will +6 / Active conditions: Darkvision, Aura 15ft

Strength 4
Dexterity 1
Constitution 1
Intelligence 1
Wisdom 1
Charisma 1

About Namre

PFS #212081-2026
Experience 4
Faction Vigilant Seal
Wealth ? GP, 4 VS
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Namre
Champion 1
M Medium humanoid (Fleshwarp)
Senses Perc +4

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Defense
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AC 19
HP 21
Fort +6, Ref +4, Will +6

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Offense
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Speed 20 ft.
Melee Morningstar +7 (1d8+4)
Ranged Sling +4 (1d6+2)
Space 5 ft.; Reach 5 ft.
Special Attacks -
Spell Attack Roll -
Spell DC -
Spells
. . Cantrips—

Focus spells
. . — Lay on hands

Focus points : 1

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Statistics
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Str 4, Dex 1, Con 1, Int 1, Wis 1, Cha 1
Class DC 17
Background Noble (Heraldry)
Ancestry Feats Mutated Fleshwarper, Deepvision
Skill Feats Courtly grace
General feat Shield block
Class Feats Justice cause, Defensive advance
Languages Common, Aklo
Skills Acrobatics +1, Arcana +1, Athletics +7, Crafting +4, Deception +1, Diplomacy +4, Intimidation +1, Heraldry Lore +4, Pathfinder Lore +4, Medicine +1, Nature +4, Occultism +1, Performance +1, Religion +4, Society +4, Stealth +1, Survival +1, Thievery +1
Worn items Splint mail, Backpack
Readied items Morningstar, Sling, Steel shield
Other items Flint & Steel, Waterskin, Trail rations (1 week), Bedroll, Waterskin, 10 bullets, Repair kit
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Bot Me!:

Botting instructions:
Non-combat case: He follows.
Combat case: He tries to hit foes.