FairyGM's Way of the Wicked

Game Master Therenger

Are you evil? Yes you are. From a humble prison cell you will rise thru the ranks of evil to conquer the whole island of Talingarde. Thru murder and mayhem you will throw off the shackles of Mitra and raise Asmodeus in its place.


901 to 920 of 920 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>

Frosthamar Map

Not happening tonight.


1 person marked this as a favorite.

Happy Turkey Day! Carb comas all around!


1 person marked this as a favorite.
Frosthamar Map

And here is where I leave you in GMWT's care.

As the legendary Dale Evans wrote, Happy trails to you, until we meet again.

Grand Lodge

Male Human inquisitor 2 | AC 18 T 12 FF 16 | Saves +6 +2 +6 | CMD 18 | HP 24/24 | Perception +8 | Init +7 | Judgement 0/1 | Judgement surge 0/1 | Copycat 6/6 | conditions: none

Thanks a lot GMT!


LE Female Changeling (Ash Hag) Cleric (Theologian) 3 | HP: 18/18 | AC: 19 (13 Tch, 14 Ff) | CMB: 1, CMD: 14 | F:+2, R:+4, W:+8 | Init: +3 | Perc: +8, SM: +11 | Speed 30 ft | Active conditions: none

Thanks for your hard work. Please keep checking in, and rejoin if and when you like!


1 person marked this as a favorite.

I am on the road right now. Will be home tomorrow evening. Expect my first GM post in Gameplay Sunday evening.

Oh. Almost forgot. Welcome to level 3.


LE Female Changeling (Ash Hag) Cleric (Theologian) 3 | HP: 18/18 | AC: 19 (13 Tch, 14 Ff) | CMB: 1, CMD: 14 | F:+2, R:+4, W:+8 | Init: +3 | Perc: +8, SM: +11 | Speed 30 ft | Active conditions: none

Oh, I'm so glad! Level 3 is big for Rendylyn: Access to a new level of Cleric spells gives her a lot of options.

Quick question for GMWT: Fire Mountain Games published a selection of feats specifically for this adventure path. A lot of them are for undead, but some of them could be useful to us. I'm interested in taking the Unholy Spell Metamagic. Would that be all right?


Loot Male Gnomographer 3 (AC: 18 [T: 13 FF: 16] CMD 15 (+4 vs disarm) | HP: 30/30 (0NL) | F+6*, R+6*, W+3* | Init: +2 |Perc: +7)

What other Feats are on that list?


LE Female Changeling (Ash Hag) Cleric (Theologian) 3 | HP: 18/18 | AC: 19 (13 Tch, 14 Ff) | CMB: 1, CMD: 14 | F:+2, R:+4, W:+8 | Init: +3 | Perc: +8, SM: +11 | Speed 30 ft | Active conditions: none

Here's a link to the list. The only one that might be of interest to you at this level is Devil's Pact.


Sure. That doesn't look too powerful.

That Devil's Pact one is dangerous. If you die....


Human Tyrant Antipaladin 2 | HP 17 / 17 | AC 20 T11 FF19 | CMB +6 CMD 17 | F +8 R +5 W +6 | init +2 | Resource Tracker
Skills:
Bluff +10 Climb +4 Diplomacy +9 Disguise +9 Intimidate +12 Kn: Religion +6 Prof: Barrister +4 Perception +1

Re feats, I could go for things that boost intimidation but outside of the Enforcer feat I don't think there's any way of getting swift/free action intimidate before lvl 7 ish which is a long way off.

I'm wondering if something else could be more useful in the short term, like step up, or maybe combat stamina which has a fun interaction with barroom brawler (can use as a swift action) if I take that at lvl 5. Any thoughts? With elephant in the room it opens up a lot of interesting opportunities.


Loot Male Gnomographer 3 (AC: 18 [T: 13 FF: 16] CMD 15 (+4 vs disarm) | HP: 30/30 (0NL) | F+6*, R+6*, W+3* | Init: +2 |Perc: +7)
Rayse wrote:
Re feats, I could go for things that boost intimidation but outside of the Enforcer feat I don't think there's any way of getting swift/free action intimidate before lvl 7 ish which is a long way off.

Dazzling Display?


Human Tyrant Antipaladin 2 | HP 17 / 17 | AC 20 T11 FF19 | CMB +6 CMD 17 | F +8 R +5 W +6 | init +2 | Resource Tracker
Skills:
Bluff +10 Climb +4 Diplomacy +9 Disguise +9 Intimidate +12 Kn: Religion +6 Prof: Barrister +4 Perception +1

Needs weapon focus alas.


In your next posts, and in the future if you change appearance, please describe yourself.... like Posh did.

Treesa has changed herself to look like a 17 year old, common working girl. She has ordered Rufus to stay with Rayse.


Loot Male Gnomographer 3 (AC: 18 [T: 13 FF: 16] CMD 15 (+4 vs disarm) | HP: 30/30 (0NL) | F+6*, R+6*, W+3* | Init: +2 |Perc: +7)

Posh is totally hamming it up!

Grand Lodge

Male Human inquisitor 2 | AC 18 T 12 FF 16 | Saves +6 +2 +6 | CMD 18 | HP 24/24 | Perception +8 | Init +7 | Judgement 0/1 | Judgement surge 0/1 | Copycat 6/6 | conditions: none

Team, I am considering dipping Rogue at level 3.

That would bring me trapfinding, 2d6 sneak attack (with appropriate feat), but I get slower inquisitor progression, and ACP really steps on Disable Device.

Thoughts?


Loot Male Gnomographer 3 (AC: 18 [T: 13 FF: 16] CMD 15 (+4 vs disarm) | HP: 30/30 (0NL) | F+6*, R+6*, W+3* | Init: +2 |Perc: +7)

It's a great Feat for anyone just dipping. If I was doing an Arcane Trickster, that Feat would be part of my route there.

The ACP hurts Disable Device, sure, but it's better than no one having it, and there are magical methods to improve such rolls. For example, right now, at 3rd level, I can give you a +2 Competence Bonus on it, and there are 0 level spells (that I don't have) to give you another +1.


LE Female Changeling (Ash Hag) Cleric (Theologian) 3 | HP: 18/18 | AC: 19 (13 Tch, 14 Ff) | CMB: 1, CMD: 14 | F:+2, R:+4, W:+8 | Init: +3 | Perc: +8, SM: +11 | Speed 30 ft | Active conditions: none

Vormog's invested in his judgements, so it would hurt to lose out on Inquisitor progression. If your main goal in taking a level in Rogue is to get Disable Device in-class, why not take Extra Traits as his level 3 feat instead, and choose Criminal or Vagabond Child as one of those extra traits? The other trait could increase his initiative, or fortitude save, or whatever--there's lots of great traits.

Alternatively, you could take Variant Multiclass: Rogue and get Trapfinding instead of a feat at this level.


LE Female Changeling (Ash Hag) Cleric (Theologian) 3 | HP: 18/18 | AC: 19 (13 Tch, 14 Ff) | CMB: 1, CMD: 14 | F:+2, R:+4, W:+8 | Init: +3 | Perc: +8, SM: +11 | Speed 30 ft | Active conditions: none

How do people feel about opening recruitment for another player or two? I feel this is a natural place in the story for it, and we could use the support.

As I see it, we could either have the new person(s) be an Asmodean we discover in Aldencross, or retcon them into a forsaken role: Someone who escaped the prison and has been with us this whole time.


I'll allow either.... But Variant Multiclass hurts a feat starved class. Does VMC Rogue get you anything else that is worth the feats?

LOL! Someone so sneaky that they escaped on the way to prison and ran north to not get caught again?

901 to 920 of 920 << first < prev | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / FairyGM's Mythic Way of the Wicked Discussion All Messageboards

Want to post a reply? Sign in.