GM Knightmare's Vulture Court [Mummy's Mask]

Game Master TheChelaxian

A telling of the Pathfinder first edition adventure path "Mummy's Mask".

Occult Ritual Rules
Research Rules
Maps and NPC Gallery
Loot Sheet


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I showed up for jury duty once upon a time, only to learn that it had been canceled as I show up - or earlier that day, lol.


@Djehuti, you right I remember now. Hero point for me forgetting that.

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (3)/ HP 13/27 (29) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +2, Will +1 (+3 vs Fear)/ Perception: +4, Init +1/ Rage: 4/6/ HP 0/2

HP: +8

BAB +1

Reflex Save: +1
Will Save +1

New Capacity:

Blood Sanctuary: At 3rd level, due to the power of his blood, a bloodrager can stand confidently amid the effects of spells cast by himself or his allies. He gains a +2 bonus on saving throws against spells that he or an ally casts.

Skills: Acrobatics, Knowledge (Local), Perception, Swim

Background Skills: Appraise, Handle Animal

New Feat:

Vigilant Charger: You can ready an action to charge when an enemy enters a specific space you designate. You must be able to charge the square both when you ready the charge and when the readied action triggers, or you cannot attempt the readied action. When you make a readied charge, you can move only up to your speed.

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless

Do we have a Diplomat? Djedefre only receives 1 skill point per level but if we don't have one he could apply it there and go from a +5 to a +9.


So, I have reached out to Luke's player repeatedly but haven't heard from them. Do we want to keep the five we have or bring in a sixth? If bringing in a sixth, is there anyone from the recruitment the party has a preference for?

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless
GM Nightmare Knight wrote:
So, I have reached out to Luke's player repeatedly but haven't heard from them. Do we want to keep the five we have or bring in a sixth? If bringing in a sixth, is there anyone from the recruitment the party has a preference for?

I'm always in favor of six to at least increase the HP pool.

I'll take a look at the list; there are some good options.
Maybe post an update to the Recruitment thread and see who is still interested?

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless

For example the player who created Mansoor Farazm Yousef Tarabin hasn't posted since last July so I'm guessing they aren't around.

I'd prefer a martial even though PFS1 leans towards magic dominating at the mid levels and beyond. But we have to survive to get to that point.


Anyone else have an opinion? I'll reopen the recruitment thread today so look at whoever replies.

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless
GM Nightmare Knight wrote:
Anyone else have an opinion? I'll reopen the recruitment thread today so look at whoever replies.

I'm glad the one player re-posted interest because their PC drew my eye: Seraphina. I am a bit worried about a 2nd bloodrager; Luke was able to focus on melee combat without magic of rage.

Looking at the character sheet I think it can function fine without magic or bloodrage and has a decent set of skills.

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless
GM Nightmare Knight wrote:
Anyone else have an opinion? I'll reopen the recruitment thread today so look at whoever replies.

Sending a PM about a different issue.


Male LN Human Occultist 3| HP: 21/21 | AC: 16 (11 Tch,15 Fl) | CMB: +6, CMD: 17 | F: +4, R: +2, W: +4 | Init: +3 | Perc: +7, SM: +1 | Speed 20ft | Mental Focus: Necromancy 2/7, Transmutation 3/7| Spells: 1st: 3/4 | Active conditions:
GM Nightmare Knight wrote:
Anyone else have an opinion? I'll reopen the recruitment thread today so look at whoever replies.

More the merrier!

I don't think we are in desperate need of any particular character (we don't have a rogue, but Djedefre can spot the traps, and Djehuti is not too bad disabling them. Knowledges are covered. No dedicated face, but some members of the party are charismatic enough, etc.)
Let's see what people come up with.

I'll try to get the level-up done today.

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (3)/ HP 13/27 (29) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +2, Will +1 (+3 vs Fear)/ Perception: +4, Init +1/ Rage: 4/6/ HP 0/2
Djedefre ibn al Qadir wrote:
GM Nightmare Knight wrote:
Anyone else have an opinion? I'll reopen the recruitment thread today so look at whoever replies.

I'm glad the one player re-posted interest because their PC drew my eye: Seraphina. I am a bit worried about a 2nd bloodrager; Luke was able to focus on melee combat without magic of rage.

Looking at the character sheet I think it can function fine without magic or bloodrage and has a decent set of skills.

Heh; Amal is not as special as he thinks x)

I'm fine with bringing someone new over!

Very sad that Luke has left, though...

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless
Amal El-Irfan wrote:


Heh; Amal is not as special as he thinks x)

I'm fine with bringing someone new over!

Very sad that Luke has left, though...

It is. When this last absence turned out longer than the previous ones I checked the player's profile and noticed he didn't have any other PCs nor was he GMing a table.

He's a great GM too which makes this even worse. :(


M Elf LOOT LIST Wizard (Exploiter/Pact) 3 [HP: 14/14 |AC:13|T:12|FF:11| CMB:+1 | CMD:13 | Fort:+2 | Ref:+3 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]
Djedefre ibn al Qadir wrote:
GM Nightmare Knight wrote:
Anyone else have an opinion? I'll reopen the recruitment thread today so look at whoever replies.

I'm glad the one player re-posted interest because their PC drew my eye: Seraphina. I am a bit worried about a 2nd bloodrager; Luke was able to focus on melee combat without magic of rage.

Looking at the character sheet I think it can function fine without magic or bloodrage and has a decent set of skills.

Seraphina can tank and face, seems like a good fit. I haven't looked at any of the other prospective characters yet.

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless
Djehuti of El-Shelad wrote:
Djedefre ibn al Qadir wrote:
GM Nightmare Knight wrote:
Anyone else have an opinion? I'll reopen the recruitment thread today so look at whoever replies.

I'm glad the one player re-posted interest because their PC drew my eye: Seraphina. I am a bit worried about a 2nd bloodrager; Luke was able to focus on melee combat without magic of rage.

Looking at the character sheet I think it can function fine without magic or bloodrage and has a decent set of skills.

Seraphina can tank and face, seems like a good fit. I haven't looked at any of the other prospective characters yet.

It also depends if Amal and Senemheb want to be the 'tanks' from here forward. If so then we could look to add one of the rogues. With the Finesse Training of the Urogues they make good '2nd line' melee combatants.

I conferred with the GM and Djedefre is going to do a stat swap that I initially considered when making the PC. The original plan was 8 Str and 12 Int but I didn't read Senemheb's character sheet well enough; he's a far superior 2nd liner to Djedefre.

This will allow Djedefre to not be a total liability in the skills department which will hopefully help the party as a whole in the future.

I've got tons of things going on right now but I'll get Djedefre leveled to 3, stats swapped, and skill points added.

Another group FYI: Djedefre's 3rd level feat will be Bless Equipment but not the 'official' version. The GM and I discussed it and felt it was underpowered for what it offered. So it will be a friendlier version that will allow Djedefre to use Channels to assist the party in other ways besides healing. So good news!

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless

Level 3

HP: 7
Reflex Save: + 1
+1 BAB

Feat: Bless Equipment (Modified for this Campaign)

Class Feature Changes
Channel: Improves to 2d6
Spells: Two 2nd level spells

Skills: (List was overhauled with stat changes)
1 in Perception
1 in Sense Motive
1 in Knowledge (Planes)

Background Skills
1 in Knowledge (Engineering)
1 in Knowledge (History)


Male LN Human Occultist 3| HP: 21/21 | AC: 16 (11 Tch,15 Fl) | CMB: +6, CMD: 17 | F: +4, R: +2, W: +4 | Init: +3 | Perc: +7, SM: +1 | Speed 20ft | Mental Focus: Necromancy 2/7, Transmutation 3/7| Spells: 1st: 3/4 | Active conditions:

Senemheb's lvl 3:
Nothing very exciting...
HP +5, Reflex +1, BAB +1
Feat: Spell focus (Necromancy)
New focus power: Soulbound Puppet
+1 mental focus
+1 first level spell per day

New rank in most of my skills


M Elf LOOT LIST Wizard (Exploiter/Pact) 3 [HP: 14/14 |AC:13|T:12|FF:11| CMB:+1 | CMD:13 | Fort:+2 | Ref:+3 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

Oh well now there's an undead scourge paladin of Ra. That's another choice for someone who can face and tank. It would also give Djedefre a buddy Ra worshipper.

I'll get DJ leveled up today. I'm trying to do the Iron Man thing with him where whenever he gets the chance he builds/buys/learns something to overcome a problem he had in the last mission. This one was the need for AoE damage/something to fight swarms.


Male LN Human Occultist 3| HP: 21/21 | AC: 16 (11 Tch,15 Fl) | CMB: +6, CMD: 17 | F: +4, R: +2, W: +4 | Init: +3 | Perc: +7, SM: +1 | Speed 20ft | Mental Focus: Necromancy 2/7, Transmutation 3/7| Spells: 1st: 3/4 | Active conditions:

Well... as a dabbling necromancer, an undead scourge paladin might not be my first choice for a new companion :)
Moral discrepancies aside, paladins work well in undead- and disease-infested old tombs.


M Elf LOOT LIST Wizard (Exploiter/Pact) 3 [HP: 14/14 |AC:13|T:12|FF:11| CMB:+1 | CMD:13 | Fort:+2 | Ref:+3 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]
Senemheb wrote:

Well... as a dabbling necromancer, an undead scourge paladin might not be my first choice for a new companion :)

Moral discrepancies aside, paladins work well in undead- and disease-infested old tombs.

Oh yeah, forgot about your uncle. Probably not an anti-undead zealot then.

Level up:
HP +4
Fort/Ref +1
A. Skills +1: DD (3 ranks, total +12), Spellcraft (3, +11), Kn: Arcana/Dungeoneering/Nature/Religion/Planes (3, +11)
B. Skills +1: Linguistics (Aquan), Kn:Engineering (1, +10)
2 2nd lvl spells/day
+2 spells known: Glitterdust, Invisibility
Feat: Craft Wondrous Item

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless

I do like the paladin but right now I'd lean towards either Seraphina or one of the unchained rogues if we think we need that more than another frontliner. Although, again, with Finesse Training a Urogue can deal decent damage.


Closing recruitment tomorrow, any votes for or against submissions?

Also, funny seeing most of the party hit by that. Imagining the camera pan around to see humanoid clouds of dust behind him.

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless
GM Nightmare Knight wrote:

Closing recruitment tomorrow, any votes for or against submissions?

Also, funny seeing most of the party hit by that. Imagining the camera pan around to see humanoid clouds of dust behind him.

I'll take a closer look at the new(er) submissions. I think I'm still leaning towards Seraphina. But one of the trap specialists would be quite useful as well.


M Elf LOOT LIST Wizard (Exploiter/Pact) 3 [HP: 14/14 |AC:13|T:12|FF:11| CMB:+1 | CMD:13 | Fort:+2 | Ref:+3 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

I'm good with Seraphina too but I haven't looked at the recruitment thread for a few days.


That's 2 for Seraphina. I also like Akina's concept and can vouch for Ananet's player - the latter is in another game of mine.

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless
GM Nightmare Knight wrote:
That's 2 for Seraphina. I also like Akina's concept and can vouch for Ananet's player - the latter is in another game of mine.

I concur on both of those points.

I've never seen a Possessed Hand build before and I find it both disturbing and funny. :)
The Urogue chassis is solid and is a really good hitter in addition to being a trap disabler.

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (3)/ HP 13/27 (29) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +2, Will +1 (+3 vs Fear)/ Perception: +4, Init +1/ Rage: 4/6/ HP 0/2

Poor Amal!! Not even the ghost of Luke lingered behind? x)

I'm fairly busy this week-end, but I'll try to have a look at the applications when I can!


Male LN Human Occultist 3| HP: 21/21 | AC: 16 (11 Tch,15 Fl) | CMB: +6, CMD: 17 | F: +4, R: +2, W: +4 | Init: +3 | Perc: +7, SM: +1 | Speed 20ft | Mental Focus: Necromancy 2/7, Transmutation 3/7| Spells: 1st: 3/4 | Active conditions:

Akina’s backstory feels the best fit and easy to introduce into the group. And the build should work as well. But I have nothing against Seraphina, either.

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless

How I read the options.

Best pure combat? Seraphina
Seraphina

Best skills? Akina
Akina

Compromise between the two? Ki'dhir
Ki'dhir

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (3)/ HP 13/27 (29) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +2, Will +1 (+3 vs Fear)/ Perception: +4, Init +1/ Rage: 4/6/ HP 0/2

It's very hard to decide!!!!

I would lean either towards Seraphina or Akina

Scarab Sages

Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless
Amal El-Irfan wrote:

It's very hard to decide!!!!

I would lean either towards Seraphina or Akina

It is tough. I'm wondering if Akina might be the better choice because we'd have two 'disablers' and then Djehuti wouldn't have to be the one taking the lead on traps.

Thankfully the Urogue has the Finesse training so they're decent in combat. So while Akina couldn't match Luke's or Seraphina's damage output she has a much broader array of skills.


For purposes of skills and personal interest in the "possessed hand", I'm inviting Akina to join the Court. I'll have an introductory post for her in a bit to get her player posting. Feel free to continue wrapping up in Pentheru's tomb and leaving the premises.


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Female N Human Rogue 3 | HP 24 / 24 | AC 18 / 15 T / 13 FF | CMD 14 | Fort +2 Ref +8 Will +2 Init +7 | Perception + 7 (+8 vs traps) | Speed 30 ft. |Conditions: | Effects:

Thanks for the invite!! I am looking forward to playing with you all!

Edit: Also, dotted and deleted to get update notifications.


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Female Human (Varisian) [True Silvered Throne 2, AC15, T11, FF14 | HP 19/19, F+1 R+1 W+7 | CMB +2, CMD 11 | Init +1, Perc. +6 (+8) | Monstrous Insight 5/day, Read Magic 1/day | Hero Points 2]

Welcome to the team, Akina!

Scarab Sages

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Male LN Aasimar Male Cleric 3 | HP 17 / 17 | AC 17 / 11 T / 16 FF | CMD 12 | Fort + 4 Ref + 1 Will + 8 Init +1 | Perception + 14 (Darkvision 60') | Speed 30 ft. |Conditions: | Channels: 4/8 | Cleric Spells: 1st Level (3/4) 2nd Level (2/2)| Effects: Bless

Yeesh and I forgot to post this earlier but, yes, welcome to the team/family Anika! :)


Male LN Human Occultist 3| HP: 21/21 | AC: 16 (11 Tch,15 Fl) | CMB: +6, CMD: 17 | F: +4, R: +2, W: +4 | Init: +3 | Perc: +7, SM: +1 | Speed 20ft | Mental Focus: Necromancy 2/7, Transmutation 3/7| Spells: 1st: 3/4 | Active conditions:

Welcome to the Vulture Court! :)

Grand Lodge

NB (He/They) Human Bloodrager (Arcane Bloodline) (3)/ HP 13/27 (29) AC 15/ T 14/ FF 11/ Saves: Fort +5, Ref +2, Will +1 (+3 vs Fear)/ Perception: +4, Init +1/ Rage: 4/6/ HP 0/2

Welcome!!! :)


M Elf LOOT LIST Wizard (Exploiter/Pact) 3 [HP: 14/14 |AC:13|T:12|FF:11| CMB:+1 | CMD:13 | Fort:+2 | Ref:+3 | Will:+4 | Init:+2 | Perc:+0 (Darkvision)| Spd 30]

Hello! Watch out for swarms!

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