[Outpost VIII] PFS 1 #8-19 Treacherous Waves by GM 7thGate (Inactive)

Game Master 7thGate

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Treacherous Waves | Ancient's Anguish

Yes, that's fine.

The Exchange

Male Elf Gunsliner 3

I don’t suppose I can use non lethal damage with firearms.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

Gaius draws his short sword as he moves behind the brute and calls upon the power of Hathor to declare a Judgement of Justice upon his foes and swings at the brute with the flat of his blade.

Moving, and drawing his short sword as part of his move, which will provoke from both sahuagin on the balcony. Swift action to use his Judgement for Justice, granting +2 extra to hit, taking the -4 penalty for nonlethal damage.

MW Cold Iron Short sword, Bane, Justice, Bless, Flank, Nonlethal: 1d20 + 11 + 2 + 2 + 1 + 2 - 4 ⇒ (5) + 11 + 2 + 2 + 1 + 2 - 4 = 191d6 + 1 + 2 + 2d6 ⇒ (3) + 1 + 2 + (6, 4) = 16

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

If Gaius hits, does that drop that brute standing there in front of me, GM?


Treacherous Waves | Ancient's Anguish

AOO Bite: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

AOO Bite: 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 1d4 + 7 ⇒ (3) + 7 = 10

Gaius dodges both of the attacks as he maneuvers into position, then knocks the enraged Sahuagin out with the flat of his blade.

No nonlethal damage from firearms, melee weapons only without a special ability or item.

Warehouse Fight, Round 1/2
Perrine (Bless)
Gaius (-5) (Bless)
Sahuagin Scout Balcony
Daenerija (Bless)
Sahuagin Scout Floor
Sahuagin Brute (Unconsious)
Dare (Bless)
Patros (Bless)

The bold are up!

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

Dare: If your PC has a melee weapon he can roll Aid Another to grant another PC a +2 bonus on either AC or an attack. Being stuck with no options is why I had Gaius take Weapon Finesse at L7 so he wasn't standing around with his bow but unable to use it.

The Exchange

Male Elf Gunsliner 3

Dare will point his musket at the scout. ”Surrender or die.” Could I make an intimidation check to get them to surrender as their brute already is dow?

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |
Dare Howitzar wrote:
Dare will point his musket at the scout. ”Surrender or die.” Could I make an intimidation check to get them to surrender as their brute already is dow?

It's up the GM but I would think that's an effective use of Intimidate. At the very least you could leave it shaken so it's not as effective in combat.


Treacherous Waves | Ancient's Anguish

they're not going to retreat, but you can make an intimidate check to demoralize one.


Intimidation 1d20 + 2 ⇒ (8) + 2 = 10

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Guys please bot me for a few days. My town got hit with a tornado Friday night. I’m fine but the internet and cable are basically nonexistent. I’ll be back as soon as I can. Thanks!

Liberty's Edge

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Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |
Perrine Ravella wrote:
Guys please bot me for a few days. My town got hit with a tornado Friday night. I’m fine but the internet and cable are basically nonexistent. I’ll be back as soon as I can. Thanks!

Sorry to hear that but at least you're okay. We'll do our best for you. Botting Perrine:

Perrine steps in front of Daenerija to protect her from the sahuagin and attempts to strike it with the flat of the blade.

Starknife Nonlethal: 1d20 + 9 - 4 ⇒ (17) + 9 - 4 = 221d4 + 2 ⇒ (2) + 2 = 4

Grand Lodge

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male human slayer 3, HP 33/33, AC 20, T 12, FF 18, F +5, R +5, W +3, Init. +4, Perc. +7

oof...that sucks...at least you're safe...


Treacherous Waves | Ancient's Anguish

Perrine misses, while the Sahuagin tears into her. The Sahuagin don't seem to be very intimidated by Dare.

Claw: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Claw: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Bite: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Crit Confirm?: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

Warehouse Fight, Round 2
Perrine (-25) (Bless)
Gaius (-5) (Bless)
Sahuagin Scout Balcony
Daenerija (Bless)
Sahuagin Scout Floor
Sahuagin Brute (Unconsious)
Dare (Bless)
Patros (Bless)

Daenerija is up!

The Exchange

Female Vishkanya Sorcerer 3 (Draconic) hp 17/17 | AC 13/t12/ff13 | Init +2; Spd 30 ft, CMD 13 | Fort +2, Ref +3, Will +2, +3 vs. poison, res. fire 5 | Spells 1st lvl 6/6 day |

Daenerija drops the blowgun, steps forward and slashes twice the Sahuagin.

claw, bless: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
claw, bless: 1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19
slashing: 1d4 ⇒ 3


Treacherous Waves | Ancient's Anguish

Daenerija slashes the Sahuagin, giving it a shallow cut.

The other Sahuagin steps onto the balcony and tears into Gaius.

Claw: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Claw: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Bite: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

Warehouse Fight, Round 2/3
Perrine (-25) (Bless)
Gaius (-18) (Bless)
Daenerija (Bless)
Sahuagin Scout Balcony (-3)
Sahuagin Scout Floor
Sahuagin Brute (Unconsious)
Dare (Bless)
Patros (Bless)

Everyone is up!

I'm going to delay the first Sahuagin one initiative slot to help things flow smoother with less back and forth.

Liberty's Edge

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Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

Botting Perrine:

Perrine moves back a bit, retrieves a wand, and uses it to heal herself.

5' step back, move to retrieve an item, standard to activate.

CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

MW Cold Iron Short sword, Bane, Justice, Bless, Nonlethal: 1d20 + 11 + 2 + 2 + 1 - 4 ⇒ (10) + 11 + 2 + 2 + 1 - 4 = 221d6 + 1 + 2 + 2d6 ⇒ (4) + 1 + 2 + (1, 5) = 13

Gaius strikes at the sahuagin in front of him with the pommel of his shortsword.

Grand Lodge

male human slayer 3, HP 33/33, AC 20, T 12, FF 18, F +5, R +5, W +3, Init. +4, Perc. +7

Patros moves to block in the other sahuagin. He tries to smack him in the mouth with his pommel.

attack, bless NL: 1d20 + 9 + 1 - 4 ⇒ (12) + 9 + 1 - 4 = 181d8 + 4 ⇒ (4) + 4 = 8

Pick on me, mutt!


Dare will move to to give flanking with Patros and then full defense.

The Exchange

Female Vishkanya Sorcerer 3 (Draconic) hp 17/17 | AC 13/t12/ff13 | Init +2; Spd 30 ft, CMD 13 | Fort +2, Ref +3, Will +2, +3 vs. poison, res. fire 5 | Spells 1st lvl 6/6 day |

Daenerija strikes the Sahuagin again.

claw: 1d20 + 1 + 1 ⇒ (1) + 1 + 1 = 3
claw: 1d20 + 1 + 1 ⇒ (16) + 1 + 1 = 18
slashing: 1d4 ⇒ 4


Treacherous Waves | Ancient's Anguish

Dare, if you want to climb up on the boxes to move between them for flanking you can, but they will both get AOOs without an acrobatics check as you move between them. Also, do you have a melee weapon to threaten for flanking purposes?

You can go ahead and post for both turns regardless.

Perrine steps back and heals herself. Gaius and Patros both smash their respective Sahuagin, while Daenerija slices one again with her claw. That Sahuagin attacks her back, clawing and biting her.

Claw: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Claw: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Bite: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

While the Sahuagin fighting Gaius claws and bites at him.

Claw: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Claw: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Bite: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Daenerija takes a nasty claw and bite, while Gaius is cut again by one of the claws.

Warehouse Fight, Round 3/4
Perrine (-18) (Bless)
Gaius (-23) (Bless)
Daenerija (-11) (Bless)
Sahuagin Scout Balcony (-7, 8 Nonlethal)
Sahuagin Scout Floor (13 Nonlethal)
Sahuagin Brute (Unconsious)
Dare (Bless)
Patros (Bless)

Everyone is up!

Grand Lodge

male human slayer 3, HP 33/33, AC 20, T 12, FF 18, F +5, R +5, W +3, Init. +4, Perc. +7

Patros studies his foe for a moment and smacks his again, hoping to knock him out.

attack, bless, studied target, NL: 1d20 + 9 + 1 + 1 - 4 ⇒ (19) + 9 + 1 + 1 - 4 = 261d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
crit?: 1d20 + 9 + 1 + 1 - 4 ⇒ (8) + 9 + 1 + 1 - 4 = 151d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine moves behind Gaius and taps him with her healing wand.

CLW 1d8 + 1 ⇒ (6) + 1 = 7

The Exchange

Male Elf Gunsliner 3

Dare pulls a dagger and will move for flanking acrobatics. 1d20 + 6 ⇒ (8) + 6 = 14


Second acrobatics 1d20 + 6 ⇒ (1) + 6 = 7

Liberty's Edge

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Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

@GM: I moved Perrine behind Gaius so she could use the wand to heal him.

MW Cold Iron Short sword, Bane, Justice, Bless, Nonlethal: 1d20 + 11 + 2 + 2 + 1 - 4 ⇒ (16) + 11 + 2 + 2 + 1 - 4 = 281d6 + 1 + 2 + 2d6 ⇒ (1) + 1 + 2 + (3, 6) = 13

Gaius gives the sahuagin that clawed him a nice backswing with the flat of his short sword.


Treacherous Waves | Ancient's Anguish

AOO Dare, Claw: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
AOO Dare, Claw: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Patros and Gaius both land solid blows as Dare dodges the attacks to get into a flanking position.

Warehouse Fight, Round 4
Perrine (-18) (Bless)
Gaius (-16) (Bless)
Daenerija (-11) (Bless)
Sahuagin Scout Balcony (-7, 20 Nonlethal)
Sahuagin Scout Floor (26 Nonlethal)
Sahuagin Brute (Unconsious)
Dare (Bless)
Patros (Bless)

Daenerija is up!

The Exchange

Female Vishkanya Sorcerer 3 (Draconic) hp 17/17 | AC 13/t12/ff13 | Init +2; Spd 30 ft, CMD 13 | Fort +2, Ref +3, Will +2, +3 vs. poison, res. fire 5 | Spells 1st lvl 6/6 day |

Again Daenerija tears into sahuagin's flesh with her claws.

claw, bless: 1d20 + 1 + 1 ⇒ (16) + 1 + 1 = 18
slashing: 1d4 ⇒ 1
claw, bless: 1d20 + 1 + 1 ⇒ (13) + 1 + 1 = 15
slashing: 1d4 ⇒ 4


Treacherous Waves | Ancient's Anguish

Daenerija cuts the Sahuagin with two more shallow cuts.

Claw: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Claw: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Bite: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

It claws back, downing Daenerija and slicing Patros with its other claw.

Claw: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Claw: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Bite: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

The other Sahuagin tears into Gaius, slicing and biting him.

Warehouse Fight, Round 4/5
Perrine (-18) (Bless)
Gaius (-37) (Bless)
Daenerija (-19) (Unconsious, Bless)
Sahuagin Scout Balcony (-12, 20 Nonlethal)
Sahuagin Scout Floor (26 Nonlethal)
Sahuagin Brute (Unconsious)
Dare (Bless)
Patros (-5) (Bless)

Everyone is up!

Daenerija, roll to stabilize.

Grand Lodge

male human slayer 3, HP 33/33, AC 20, T 12, FF 18, F +5, R +5, W +3, Init. +4, Perc. +7

Perrine...can you look after her? Gaius...you good over there? Patros tries to organize things as he tries to drop his opponent.

attack, studied target, flank, NL, bless: 1d20 + 9 + 1 + 2 - 4 + 1 ⇒ (17) + 9 + 1 + 2 - 4 + 1 = 261d8 + 4 + 1 ⇒ (7) + 4 + 1 = 121d6 ⇒ 3

The Exchange

Female Vishkanya Sorcerer 3 (Draconic) hp 17/17 | AC 13/t12/ff13 | Init +2; Spd 30 ft, CMD 13 | Fort +2, Ref +3, Will +2, +3 vs. poison, res. fire 5 | Spells 1st lvl 6/6 day |

stabilize: 1d20 + 1 - 2 ⇒ (16) + 1 - 2 = 15

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine taps Dae with her wand, making sure she was alive.

CLW 1d8 + 1 ⇒ (5) + 1 = 6

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

"I've been better."

He's enraged and taking too much damage so no more nonlethal.

Gaius stabs at the sahuagin:

MW Cold Iron Short sword, Bane, Justice, Bless: 1d20 + 11 + 2 + 2 + 1 ⇒ (2) + 11 + 2 + 2 + 1 = 181d6 + 1 + 2 + 2d6 ⇒ (4) + 1 + 2 + (2, 2) = 11


Treacherous Waves | Ancient's Anguish

Patros and Gaius both strike their respective Sahuagin, and they both drop, unconsious but alive.

Combat Over!

Searching the Sahuagin, the Pathfinder's find two potions of Cure Moderate Wounds, one potion of Cure Light Wounds, a Cloak of Resistance +1, a silk rope, a Feather Token (Anchor), and 386 gold.

In addition, there are maps with markings for 8 different locations surrounding Vialesk's Glass Pit neighborhood, as well as hollow bars that can be struck to create a sound under water.

The crates in the warehouse seem to be mostly full of Ironflame Powerder, and there have been signs that a significant number of crates have been moved recently.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

Are the locations on the maps named? And is there any notes/writing on the amps? Spree of CLW wand usage incoming while the others catalog the loot.

CLW Wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7
CLW Wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW Wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7
CLW Wand: 1d8 + 1 ⇒ (7) + 1 = 8
CLW Wand: 1d8 + 1 ⇒ (7) + 1 = 8
CLW Wand: 1d8 + 1 ⇒ (2) + 1 = 3

7 charges.

"These maps having locations marked, along with all of this dangerous material, bodes ill. I think my suspicion about an attack may come to pass. We need to confer with Lileone, Zahra, and maybe some of the others immediately."


Treacherous Waves | Ancient's Anguish

No to both, they are standard detailed maps of Vialesk's Glass Pit Neighborhood with X's placed on specific locations without additional notes.

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

”Perhaps these pipes being struck are what made the strange sound the others heard underwater….”

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine uses her wands on herslef and any others who provide a wand.

CLW 4d8 + 4 ⇒ (1, 5, 5, 7) + 4 = 22

Grand Lodge

male human slayer 3, HP 33/33, AC 20, T 12, FF 18, F +5, R +5, W +3, Init. +4, Perc. +7

clw: 1d8 + 1 ⇒ (8) + 1 = 9

one sharge off my wand..will note it later...

Well, this lot won't be using this stuff.... Patros pockets a potion.

if no one else claims it i'll take the cloak too...and will snag the remaining potions of left unclaimed as well...

Good catch...these tubes are likely a beacon or a call of some sort...are they enchanted?

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

"Let's secure these creatures to make sure they don't raise an alarm. We'll hide them inside some crates too."

Ropes, gags, and make sure they're subdued sufficiently.

@GM: Would a Knowledge (Local) check reveal anything about the specific locations and/or what the Glass Pit Neighborhood is and why it might be significant?

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine will cast detect magic and look around the building for anything that might be a clue.


Treacherous Waves | Ancient's Anguish

The tubes do not detect as magical.

Knowledge: Local or Planes DC 15:
The Glass Pit is Vialesk's massive forge district, full of manufacturing and other industrial activity.

The Sahuagin are tied up and hid in the crates, and the Pathfinders travel out in search of Lileone. She is close by; it seems that perhaps she expected you might head here after finding out about the warehouse, and thought it prudent to stay close in case there was any trouble.

When she looks at the map, she starts to look worried. "That's incredibly suspicious. We need to go and look at these now, I think. They're fairly spread out around the area, but I can help get us through. I'll send word to Zahra while we investigate." She gets a nearby guard to take a message, and then helps lead the group to the Glass Pit and then to the closest X marked on the maps, arriving at 5:45 PM.

On searching the area, the group finds evidence of sabotage, ironflame explosives planted to help blow in a section of the dome!

Each of these locations represents a sabotaged section of the city. There are 8 in total, and finding and fixing the sabotage in each area takes 45 minutes (reduced from 1 hour due to talking to Lileone and getting her help). Each sabotage needs a successful Knowledge:Engineering, Perception or Swim Check; you can all roll independently or aid, and as long as there is one success it will be fixed. You can split the party as well to roll checks in multiple areas per 45 minute period to try and fix multiple points of Sabotage at once.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

Knowledge (Planes): 1d20 + 10 ⇒ (1) + 10 = 11

Ouch not with that roll.

Gaius thanks Lileone, "I suspected it was an attack but I don't know Vialesk well enough to realize what the plans meant."

To the others, "Should we try to split up or work together as a team? We can work more quickly separately but not as well."

What do you all think? Gaius has a +13 Perception but, as just shown with my Knowledge (Planes) roll, that doesn't guarantee success. Obviously we don't know how much time we have before the ironflame explosives explode.

The Exchange

Female Vishkanya Sorcerer 3 (Draconic) hp 17/17 | AC 13/t12/ff13 | Init +2; Spd 30 ft, CMD 13 | Fort +2, Ref +3, Will +2, +3 vs. poison, res. fire 5 | Spells 1st lvl 6/6 day |

Daenerija receives healing and wakes up. Thanking the healers she looks at the maps. "Working well is only way to succeed here. We should stick together."

Knowledge (Planes): 1d20 + 3 ⇒ (6) + 3 = 9

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perception 1d20 + 5 ⇒ (12) + 5 = 17

Perrine tries to help out the group the best she could, looking for the explosives.

The Exchange

Male Elf Gunsliner 3

Dare will also try to look for explosives. 1d20 + 11 ⇒ (1) + 11 = 12 perception

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |

Make sure you clarify if your PC is attempting their own check or assisting Gaius, assuming his bonus is the highest.

Gaius will call upon the divine assistance of Hathor to aid his work.
Casting Guidance before attempting the Perception check:

Perception: 1d20 + 13 ⇒ (6) + 13 = 19

The Exchange

Female Vishkanya Sorcerer 3 (Draconic) hp 17/17 | AC 13/t12/ff13 | Init +2; Spd 30 ft, CMD 13 | Fort +2, Ref +3, Will +2, +3 vs. poison, res. fire 5 | Spells 1st lvl 6/6 day |

The sorcerer tries to help Gaius.

Perception: 1d20 + 5 ⇒ (15) + 5 = 20

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: Bless, Justice (+2), Bane| Judgement: 1/3 | Spells: 1st Level (4/5) , 2nd Level (3/4), 3rd Level (2/2) | Bane: 4/10 |
Gaius Marius wrote:

Make sure you clarify if your PC is attempting their own check or assisting Gaius, assuming his bonus is the highest.

Gaius will call upon the divine assistance of Hathor to aid his work.
Casting Guidance before attempting the Perception check:

[dice=Perception]1d20+13

And then I forget the bonus from Guidance so it was a 20, not a 19.

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