Old School Essentials Campaign

Game Master Asmodeus

An old school essentials experiment into a bygone era of DnD.


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"We should search this room. Perhaps by catching him unaware, and with his hurried escape, The Rahib left some clue behind. We should keep watch for that panther, too." suggested Egspen.


Always. Be. Pushing.

The birdman agreed, and the heroes carefully studied the rooms contents, discovering notes of one of Whitestave's ciphers - something involving wine bottles and their coded labels.

A further search revealed studies on a mystical artifact - an ornate medallion of silver with a dark jewelled center.

The searches also discovered a second secret door built into the far fireplace - though where it led remained a mystery.

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