DM Carbide's Core Emerald Spire

Game Master John Woodford

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Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

I'll bot her. Merisiel tosses a vial of acid at it.

to hit ranged touch, inspire: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17
acid damage, inspire: 1d6 + 1 ⇒ (5) + 1 = 6


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Corbrae's inspire courage gives +2 to hit and to damage.

Even at long range, Meresiel is still able to hit the automaton.

Round 2:

Initiative order
Iladora
Mrs. Book
Corbrae
Automaton
Meresiel
Lybram/Li'l Fella
Viridian/Blitz

Iladora, Mrs. Book, and Corbrae can act!

Automaton: AC 17 T 11 FF 16 HP taken: 7

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Corbrae switches weapons while singing, and readies her croosbow as she puts herself in position to aim

Not sure if i can fire my crossbow from where I am, but Merisiel managed it...

Attack, IC: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
dmg, IC: 1d6 + 2 ⇒ (3) + 2 = 5

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

Iladora shoots with her bow, nocking two arrows in rapid succession.

Rapid Shot Arrow 1 + Inspire Courage: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Damage + Inspire Courage: 1d8 + 2 ⇒ (4) + 2 = 6

Rapid Shot Arrow 2 + Inspire Courage: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Damage + Inspire Courage: 1d8 + 2 ⇒ (5) + 2 = 7

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Mrs. Book takes takes no chances and opts for a magic missile.

force damage: 3d4 + 3 ⇒ (1, 1, 2) + 3 = 7


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Mrs. Book, did you stop casting from your wand?

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

I did. I originally posted that, but a sorcerer has so many spells and we tend to take breaks, so I changed my mind and I used the spell. Turned out waste with those rolls!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

You started the summons last round--you could've finished it this round and still cast magic missile.

Round 2 (ongoing):

Initiative order
Iladora-acted
Mrs. Book-acted
Corbrae-acted
Automaton-acted
Meresiel
Lybram/Li'l Fella
Viridian/Blitz

Iladora and Corbrae both miss, and Mrs. Book does a bit more damage to the automaton with her spell. The automaton reloads its crossbow.

Meresiel, Lybram, and Viridian can act!

Automaton: AC 17 T 11 FF 16 HP taken: 14

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian directis the burning sphere towards the automaton

fire : 3d6 ⇒ (2, 6, 3) = 11

”Dance! You unnatural abomination!“

He then casts shillelagh on his staff.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)
DM Carbide wrote:
You started the summons last round--you could've finished it this round and still cast magic missile.

The summons takes a standard action this round, I thought.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

This isn't a cut-and-paste, so I'm not going to promise a lack of typos. From p. 213 of the Core Rulebook:

Pathfinder Core Rulebook wrote:
A spell that takes 1 round to cast is a full-round action. It comes into effect just before the beginning of your turn in the round after you began casting the spell. You then act normally after the spell is completed.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Unfortunately, she spent a move action retrieving the wand. So this actually falls under these rules:
Start/Complete Full-Round Action
The “start full-round action” standard action lets you start undertaking a full-round action, which you can complete in the following round by using another standard action. You can’t use this action to start or complete a full attack, charge, run, or withdraw.

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram moves up into the room pulling out his mace as he goes.
Double moves
"This metal man could throw that lever and things could get physical in here."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Ah, well. Do you expend the charge if you stop casting partway through?

Round 2 (ongoing):

Initiative order
Iladora-acted
Mrs. Book-acted
Corbrae-acted
Automaton-acted
Meresiel
Lybram/Li'l Fella-acted
Viridian/Blitz-acted

This time, the automaton fails to dodge the flaming sphere. Severely scorched but still stirring, it starts to spark.

Meresiel can act!

Dice rolls:
Reflex save: 1d20 ⇒ 8

Automaton: AC 17 T 11 FF 16 HP taken: 25

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

The elf throws an acid flask.

attack: 1d20 + 7 ⇒ (10) + 7 = 17

damage: 1d6 ⇒ 1


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The elf does a little more damage with her acid flask.

Round 3:

Initiative order
Iladora
Mrs. Book
Corbrae
Automaton
Meresiel
Lybram/Li'l Fella
Viridian/Blitz

Iladora, Mrs. Book, and Corbrae are up!

Automaton: AC 17 T 11 FF 16 HP taken: 26

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Mrs. Book wil plant another spread of magic missiles in the thing.

force damage: 3d4 + 3 ⇒ (3, 1, 3) + 3 = 10

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

Iladora sends another volley of arrows.

Arrow 1 + Inspire Courage: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
Damage + Inspire Courage: 1d8 + 2 ⇒ (4) + 2 = 6

Arrow 2 + Inspire Courage: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
Damage + Inspire Courage: 1d8 + 2 ⇒ (6) + 2 = 8


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 3 (ongoing):

Initiative order
Iladora-acted
Mrs. Book-acted
Corbrae-acted
Automaton-acted
Meresiel
Lybram/Li'l Fella
Viridian/Blitz

Iladora hits twice, but doesn't do much damage, and Mrs. Book does rather more to the automaton with her spell.

Botting Corbrae in the player's absence:

The bard continues her inspiring chant and shoots at the automaton again.

Light crossbow shot, including inspiration: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9

Unfortunately, she misses badly.

The automaton does better with its attack, hitting Mrs. Book for 8 HP.

Lybram, Meresiel, and Viridian are up!

Dice rolls:
Heavy crossbow shot to Mrs. Book: 1d20 ⇒ 20
Confirmation: 1d20 ⇒ 3
Crossbow damage: 1d10 ⇒ 8

Automaton: AC 17 T 11 FF 16 HP taken: 40

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram delays to see if Viridian's framing ball manages to finish off the automatron.
If not he will throw an acid flask at the thing.
flask of acid vs metal man's touch: 1d20 + 4 ⇒ (9) + 4 = 13
dmg acid: 1d6 ⇒ 4

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Merisiel tmoves a little closer and tosses a dagger at it..

to hit ranged touch, inspire, point blank: 1d20 + 7 + 1 + 1 ⇒ (15) + 7 + 1 + 1 = 24
piercing damage, inspire, point blank: 1d4 + 2 + 1 + 1 ⇒ (2) + 2 + 1 + 1 = 6


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Mrs. Book, Merisiel's player is back.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Yikes. Sorry about that.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian continues to move the flaming ball to the creature

”abomination of nature, Dance! “

fire : 3d6 ⇒ (2, 6, 1) = 9

He and Blitz ready to attack if the creature escapes the bars.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Reflex save: 1d20 ⇒ 8

The automaton once again fails to dodge and falls to the floor, a burned and shattered wreck.

Out of combat!

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

"Great job!"

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

"I think I prefer fighting these guys with a wall between us. Could I get some healing? I have a wand but I've only got a 50/50 chance at making it work."

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram taps Mrs Book with his wand of clw.
"This ahould help."
clw charge #1: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian rolled the ball away to burn out in a corner away from everyone

” Finally!“

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Corbrae stops singing

Nice work everyone. And that spell is really useful Viridian. I hope you feel better after avengng yourself.

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

"Yeah I hope you feel better!"

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

Iladora searches the room for anything of value.

Perception: 1d20 + 9 ⇒ (12) + 9 = 21

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Mrs. Book examines the room for signs of wall shifting.

perception: 1d20 + 5 ⇒ (11) + 5 = 16


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

There are a lot of weapons on the other side of the bars. Mrs. Book sees nothing obvious that would retract the bars, except for the black lever next to the broken automaton...on the other side of the bars.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

"Well, unless one of you got a way to trigger that lever, I figure we will need to go back and try other doors and levers."

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

” I could try to transform into a snake towards the lever and then back.. I am not sure any animal I would summon could understand the lever.“

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

"I can probably cut through those bars. Eventually." Iladora stows her bow and pulls out her two-handed sword. "This is the strongest metal there is."

Yay adamantine weapon!

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

"I like cutting it in case it somehow tries to trap us."

Grand Lodge

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CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

”I like that better as well as I would not be able to transform back for another day if trapped . “

Hopefully not some plot blocking vibranium bars.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

It takes a long time, but it's possible to cut through the bars. Nothing disturbs the party while this is going on.

None of the weapons on the other side are magical or masterwork.

I'm not able to edit the map from my phone.

The double doors in the north wall and the door in the south wall both open onto featureless curved bronze walls.

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 44/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

"Let's check these double doors first." If only to save the effort of cutting the other bars until later, she mentally adds. Iladora stands in front of the double-doors to the north, a bit winded from the effort of having to chop through solid bronze. Her expensive sword is not a very effective axe, and her hands are still a bit numb from the constant impact of metal-on-metal.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian nods to the swordswoman

”Let me take a look.!You earned a rest.“

perception : 1d20 + 18 ⇒ (3) + 18 = 21 he scans the doors and tries to open if nothing evident.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Mrs. Book hovers in the background, keeping an eye out for trouble as the others dealt with the bars and doors. Once Vir starts opening the door, her attention returns to it with laser focus.

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

Merisiel has her rapier and a dagger out.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The double doors are not trapped, and as noted above open onto a featureless bronze curved wall.

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

"Do you think we should try the lever now? Lybram says but makes no move to pull it. He remains quiet and prepares to help as the double doors are opened, his shield and weapons ready.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

”We are running low on other options. The lever seems to be our best choice now.“

Viridian will return from checking the door and will pull the lever unless someone else wants to try it.

” Blitz be ready! Something could emerge or we may need to enter quickly.“

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

Mrs. Book hovers by Fir as he reaches for the lever.

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith, sound burst|channels remain ing 5/5 Human Cleric of Erastil 5

"I was thinking this black lever would just retract the bars we just cut through. I am starting to think the levers are some big puzzle. This could take a while." Lybram sighs with a little disappointment. "I don't like puzzles especially dangerous ones with a mechanical minotaur." Lybram remembers the wizard they found and his story of encountering a metal beast. "We could be prey in a maze."

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 34/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2, spider climb (30 minutes)

"Or hunters. I like to think of us as the hunters."

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