Arcanium

Game Master BloodWolven

Fight Map, updating up on the top too!

Quest list

Arcanium Quests - New Beginnings

- Black Spire Boss room

Fight Map!

Elrich manor
level 2 Elricht Manor
level 3 Elricht Manor

Basement/Double Dungeon Elricht Manor

Arcanium Info. Random, Cursed, and Blessed Loot boxes. Green screen info. And so much more!


5,551 to 5,600 of 5,672 << first < prev | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | next > last >>

Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

Zaidel smiles to see the other party members arrive and greets each of them in turn.
"Hi, Matthew! Thanks for coming! Hello, Alia! Wonderful to see you! Greetings, Ramie! Thank you so much!"

The satyr stares in awe of the half-orc shaman. Shatash still looked as muscled as before, but her hips were broader. Her breasts a little larger, and her face looked fuller.

"Shatash. Wow. You look radiant. Motherhood suits you", Zaidel blushed.Diplomacy (Charming): 1d20 + 42 + 2 ⇒ (18) + 42 + 2 = 62 The cleric held his arms open for an embrace.

Shatash likely noticed Zaidel looks definitely more muscular since they last met. Thanks to the Manual of Gainful Exercise +5

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

"Are there anymore non-vampires in the building that you know about?" Jean asks the girls and then waves at the new arrivals.


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

He merrily replies, "We are glad to help out and to escort one of the newbies. Who are these three?"


She can't stay mad at Zaidel and quickly comes forward to embrace him and make out with him.


"We weren't allowed to go down into the basement. We don't know what is down there. There might be a few rats around or something like them."


Vital:
HP: 49/49, AC: 18_ T: 15_ FF: 13_ Perception +8, Sense Motive +1, Initiative: +5_ Fort: +4 _ Ref: +5_ Will: +4, CMB: +2, CMD: 17, Speed: 30

She waves and moves closer, interested in the developments and the newcomers.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

The satyr was surprised to receive such treatment after tales of Shatash's fury met his ears. Zaide returned the favor by kissing his half-orc lover passionately.
"Shatash!" The cleric gasped as he regained his breath. "I didn't visit you first when I got back is because our group is secretly taking care of several vampire nests. And midday is the best time to strike. Also", Zaidel smirked. "I know our reunion wouldn't be short. So..Greater Good, and all that. Besides, if this goes well, I'm here to stay. Also, I didn't want to start a panic is our pans were discussed at the tavern."


There is a different kind of fury in her eyes, one Zaidel knows well. She nods, "Yes that makes sense." Her anger dissipates.


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

"So what is going on? Who are your new friends, Zaidel?" He asks with curiosity.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

"These ladies were prisoners of the vampires inside my manor", Zaidel explains. "I gave them instruction tp go directly to the Mayor's residence less they cause a panic."


"Alice...?" She questions thinking she knows one of the ladies.

The lady in question starts to cry and rushes towards Shatash. Shatash soothes the woman embracing her, "Shhhh! Shhhh! Its okay. We have you now. I wondered where you wandered off to and now it seems you were encouraged. I am not blaming you. Come I will take you home, all of you."


Vital:
HP: 49/49, AC: 18_ T: 15_ FF: 13_ Perception +8, Sense Motive +1, Initiative: +5_ Fort: +4 _ Ref: +5_ Will: +4, CMB: +2, CMD: 17, Speed: 30

She offers, "I will take them back with Shatash."


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

He cracks his knuckles, "I can escort them or help eliminate some vampires!"

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

"Come play with the Vampires Matthew. It sounds like they are downstairs." Jean says as he starts to head in and look for a way down.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

"Shatash. Alia. Thank you. Please look after the ladies."

Zaidel's grin flattened. "Yeah. Of course come, Matt. But you're a mountain! How are you gonna fit?"


Female Sublime Kitsune (Human Form) Court Bard 4 / Summoner 4 Portrait
Vital:
HP: 112|W/Shield AC:35_T:26_FF:28| AC: 31_T:26_ FF:28_ Perception +7| Sense Motive +25(Sing VP), Initiative: +3, Fort: +7_ Ref: +7_ Will: +4(+18 vs Charm/Compulsion), CMB: +6, CMD: 17, Speed: 40
Skills:
Aura of Friendship (60’ Will Save DC 28)|Acro+6|Bluf+25(Sing VP)|Climb+3|Dip+29|EscA+9|Hand An+20|Intim+21|Ling+10|Ride+10|SpellC +13|Stealth+8|UMD+23|
Shatash Shatter-Skull wrote:
"Interesting so how would one make, pizza?" She asks Ramie, Alia and Matthew.

"Hmmm... I've never made one from scratch, but maybe we can look it up and give it a try sometime." She adds cheerfully.

Ramie just smiles and waves as they reunite with Jean and Zaidel, raising an amused eyebrow at the reunion with Shatash. One in every port... She thinks to herself.

"I've... er... never fought a vampire, so Floof and I will follow you fella's lead. Actually, I guess I should ask... they couldn't turn the Floof right? I can use different summons if that's a danger."


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

Zaidel scratches his furry chin. "That sounds very reasonable. I imagine psychopomps and celestials are good candidates."

The satyr quietly cast message to Alia as she walks away.

Alia:
"Please be very cautious. We don't know if these women are stil under some type of geas or mind control."


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

He states jokingly, "How is the dragon going to fit, he is larger than me. I am only large, he is huge!"

To Ramie he offers, "Floof is your Elidiron. So they could dominate him... her, turn the floof into a vampire not an option. Now us Sublime gestalt creatures turning us will be difficult."


Vital:
HP: 49/49, AC: 18_ T: 15_ FF: 13_ Perception +8, Sense Motive +1, Initiative: +5_ Fort: +4 _ Ref: +5_ Will: +4, CMB: +2, CMD: 17, Speed: 30

Zaidel:
"Gotcha, thanks for the heads up. I got my club handy if needed."


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

A bit concerned he offers, "I will take you hunting later after we deal with the vampires. Stay in the daylight and be prepared to fight."

He takes point and heads down the stairs.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day
Matthew_Locke wrote:
He states jokingly, "How is the dragon going to fit, he is larger than me. I am only large, he is huge!"

The satyr face began to sink, but then perked back up. "He..! He can change to his half-dragon form, right?! Jean can become a half-dragon and not ruin the foundations or load-bearing walls!"


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

He laughs and states, "Just fireballs and lightning bolts!!!"

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Jean frowns and says, "My butt isn't that big yet, but I can shrink down if I need to. When we find the way down we will see what space we have to work with."

I am only Large size currently. But if I need to get smaller, let me know.


Matthew and Jean have to duck their heads, going down the stairs. At the bottom you find spike traps one way or another. Reflex DC 18 or 4d6 damage. Save for half.

You find yourselves down in a hallway unless someone can disable the traps. Your hosts come out with claws out. Each of the vampires have minions around them.


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

Reflex save: 1d20 + 10 ⇒ (9) + 10 = 19

2d6 ⇒ (2, 3) = 5


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

Reflex: 1d20 + 17 ⇒ (12) + 17 = 292d6: 2d6 ⇒ (2, 4) = 6

"Cayden says, GET THE FU<K OUT MY HOUSE!!!" The cleric holds his holy symbol aloft and channels energy.

Channel Energy: 4d6 ⇒ (1, 2, 2, 4) = 9 (Will 32 DC for 1/2 damage)


Will saves: 4d20 ⇒ (3, 13, 1, 11) = 28

The wave of energy hits everything within 30 feet but only affects the undead.

The coffin guards move in and smile at getting through unattacked. Once Matthew is done body parts are on the ground with six corpses. The other six figures wait beyond their fellows.

7d20 ⇒ (17, 9, 2, 17, 1, 20, 6) = 72

Also two will saves for Matthew and one for Jean. Will DC 26 or be dominated.

From the darkness vs. Matthew.
scorching ray: 1d20 + 10 ⇒ (9) + 10 = 19
4d6 ⇒ (3, 1, 3, 4) = 11

scorching ray: 1d20 + 10 ⇒ (17) + 10 = 27
4d6 ⇒ (3, 1, 5, 1) = 10


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

He waits for them to come to him taking the attack of opportunity on the third one. Likely cleaving finishes the others and repeat. On his turn he cleaves.

AoO
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (9) + 17 = 26
damage: 2d4 + 18 + 1d6 ⇒ (2, 4) + 18 + (4) = 28

AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 38 (4d10+12)

Cleaving finishes Next AoOs
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (9) + 17 = 26
damage: 2d4 + 18 + 1d6 ⇒ (1, 2) + 18 + (2) = 23
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (9) + 17 = 26
damage: 2d4 + 18 + 1d6 ⇒ (3, 4) + 18 + (3) = 28
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (6) + 17 = 23
damage: 2d4 + 18 + 1d6 ⇒ (3, 4) + 18 + (2) = 27

Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (15) + 17 = 32
damage: 2d4 + 18 + 1d6 ⇒ (1, 1) + 18 + (2) = 22

Confirm crit
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (20) + 17 = 37
damage: 2d4 + 18 ⇒ (1, 4) + 18 = 23

Cleaving finish on crit:
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (10) + 17 = 27
damage: 2d4 + 18 + 1d6 ⇒ (3, 1) + 18 + (1) = 23

------
Cleave
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (2) + 17 = 19
damage: 2d4 + 18 + 1d6 ⇒ (3, 3) + 18 + (3) = 27
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (4) + 17 = 21
damage: 2d4 + 18 + 1d6 ⇒ (4, 4) + 18 + (2) = 28
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (10) + 17 = 27
damage: 2d4 + 18 + 1d6 ⇒ (3, 3) + 18 + (1) = 25
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (4) + 17 = 21
damage: 2d4 + 18 + 1d6 ⇒ (4, 3) + 18 + (6) = 31
Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (5) + 17 = 22
damage: 2d4 + 18 + 1d6 ⇒ (4, 4) + 18 + (4) = 30

---
Will DC 26: 1d20 + 17 ⇒ (16) + 17 = 33

Will DC 26: 1d20 + 17 ⇒ (15) + 17 = 32

10 fire damage and 1d8+7...


Round 2!

Zaidel and Jean can act first... Also Ramie if she followed.

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Reflex DC 18: 1d20 + 13 ⇒ (14) + 13 = 27 Spikes: 4d6 ⇒ (6, 2, 2, 3) = 13

Jean dodges the worst of the spikes and the small pricks heal over almost immediately.

Round 1
Jean casts a spell as soon as he sees the holy light shine forth.

Cast Shield for fun.

Round 2

Jean pounces the nearest guardian!

Use my once per day pounce ability to get stuck into the thick of it!

Bite Attack-PA: 1d20 + 19 - 2 ⇒ (1) + 19 - 2 = 18

Bite Damage +PA: 2d6 + 13 + 4 ⇒ (5, 1) + 13 + 4 = 23

Claw Attack-PA: 1d20 + 19 - 2 ⇒ (18) + 19 - 2 = 35

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (1) + 9 + 4 = 14

Claw Attack-PA: 1d20 + 19 - 2 ⇒ (9) + 19 - 2 = 26

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (8) + 9 + 4 = 21

Wing Attack-PA: 1d20 + 17 - 2 ⇒ (11) + 17 - 2 = 26

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (5) + 4 + 4 = 13

Wing Attack-PA: 1d20 + 17 - 2 ⇒ (12) + 17 - 2 = 27

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (4) + 4 + 4 = 12

Tail Attack-PA: 1d20 + 17 - 2 ⇒ (10) + 17 - 2 = 25

Tail Damage +PA: 1d8 + 13 + 4 ⇒ (1) + 13 + 4 = 18


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

Round 2

The cleric draws Carouser's Retort, then casts prayer over the party and vampires.


Round 2

Jean charges down the left hallway.

The two of the vampires focus on Matthew as the dragon goes down the left hallway. One will saves for Jean. Jean Will DC 26 or be dominated to attack Matthew. Matthew two Will DC 26 or be dominated to attack the cleric.

From the darkness vs. Matthew.
scorching ray: 1d20 + 10 ⇒ (6) + 10 = 16
fire damage: 4d6 ⇒ (2, 2, 2, 1) = 7

scorching ray: 1d20 + 10 ⇒ (9) + 10 = 19
fire damage: 4d6 ⇒ (2, 1, 3, 2) = 8

The other guards defend. Two attack Jean then he slaughters them. 2d20 ⇒ (5, 7) = 12

The others wait for you to come to them. The fire rays come from the North (Forward).


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

Round 2

Will saves DC 26, +18, so 8 or higher: 2d20 ⇒ (8, 18) = 26

He swings down upon Zaidel...

Overhand chop.
Adamantine +2 keen falchion, PA: 1d20 + 18 ⇒ (7) + 18 = 25
damage: 2d4 + 26 ⇒ (2, 1) + 26 = 29

He charges towards the North (forward) out of the range of Zaidels spell 70 feet into one of the guards.

Adamantine +2 keen falchion, PA: 1d20 + 18 ⇒ (17) + 18 = 35
damage: 2d4 + 21 ⇒ (3, 3) + 21 = 27

crit, PA: 1d20 + 18 ⇒ (3) + 18 = 21
damage: 2d4 + 21 ⇒ (4, 4) + 21 = 29

Cleaving finish!
Adamantine +2 keen falchion, PA: 1d20 + 18 ⇒ (15) + 18 = 33
damage: 2d4 + 21 ⇒ (2, 4) + 21 = 27


Round 3

Init: Jean, Ziadel, vampires, minions, Matthew.

One will save for Zaidel and Matthew. Will DC 26 or be dominated to attack Zaidel. Zaidel to attack Jean.

From the darkness vs. Matthew.
scorching ray: 1d20 + 10 ⇒ (5) + 10 = 15
fire damage: 4d6 ⇒ (5, 3, 2, 3) = 13

scorching ray: 1d20 + 10 ⇒ (8) + 10 = 18
fire damage: 4d6 ⇒ (2, 6, 5, 2) = 15

The other guards defend. Two attack Zaidel and one attacks Matthew. 2d20 ⇒ (12, 3) = 15
1d20 ⇒ 11

The vampire before Jean will attack if not killed. AC 27, hp 102, DR 10/Silver.

slam : 1d20 + 13 ⇒ (20) + 13 = 33
fire damage: 1d4 + 4 ⇒ (1) + 4 = 5 Energy drain/two negative levels if fail will Save DC 26.

DM notes:

AC 23, touch 17, flat-footed 18 (+2 deflection, +4 Dex, +1 dodge, +6 natural)
hp 102 (8d6+72); fast healing 5
Fort +13, Ref +11, Will +12
Defensive Abilities channel resistance +4; DR 10/magic and silver; Immune undead traits; Resist cold 10, electricity 10
Weaknesses vampire weaknesses
Offense
Speed 30 ft.
Melee slam +13 (1d4+4 plus energy drain)
Special Attacks blood drain, children of the night, create spawn, dominate (DC 22), energy drain (2 levels, DC 22)
Spell-Like Abilities (CL 8th, +7 touch)
11/day—grave touch
Sorcerer Spells Known (CL 8th, +8 ranged touch)
4th (5/day)—greater invisibility
3rd (5/day)—dispel magic, fireball (DC 21), vampiric touch


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

Round 3

Zaidel strikes at one of the vampires with the magical rapier.

Carouser's Retort: 1d20 + 21 ⇒ (13) + 21 = 34
Dmg.: 1d6 + 14 ⇒ (1) + 14 = 15

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Round 3

Dominate Will Save: 1d20 + 12 ⇒ (19) + 12 = 31 Success!

Drain Will Save: 1d20 + 12 ⇒ (4) + 12 = 16 Booo!

Jean shrivels some from the strike and then heals the cut but still looks shriveled as he tears into the vampire! He also calls upon his inner powers to further ward himself from attack.

Spend an Arcanist point as a Swift Action to get Shield of Faith to boost my AC a bit. AC 33 currently.

Bite Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (15) + 19 - 2 - 2 = 30

Bite Damage +PA: 2d6 + 13 + 4 ⇒ (1, 4) + 13 + 4 = 22

Claw Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (19) + 19 - 2 - 2 = 34

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (8) + 9 + 4 = 21

Claw Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (1) + 19 - 2 - 2 = 16

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (7) + 9 + 4 = 20

Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (9) + 17 - 2 - 2 = 22

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (4) + 4 + 4 = 12

Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (6) + 17 - 2 - 2 = 19

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (3) + 4 + 4 = 11

Tail Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (9) + 17 - 2 - 2 = 22

Tail Damage +PA: 1d8 + 13 + 4 ⇒ (2) + 13 + 4 = 19

After DR, I do 33 Damage to the Vampire.


Round 3

The vampire looks hurt from the bite and claw attacks. Then it strikes back.

Confirm crit
slam : 1d20 + 13 ⇒ (5) + 13 = 18
fire damage: 1d4 + 4 ⇒ (2) + 4 = 6

AoO
slam : 1d20 + 13 ⇒ (11) + 13 = 24
fire damage: 1d4 + 4 ⇒ (4) + 4 = 8

Round 4-10

slam : 6d20 ⇒ (7, 3, 15, 10, 5, 1) = 41
fire damage: 1d4 + 4 ⇒ (3) + 4 = 7

All miss Jean...

Vs. Zaidel
Coffin guard:
slice: 10d20 ⇒ (11, 11, 2, 18, 7, 20, 1, 18, 1, 15) = 104
Vampire:

slam : 5d20 ⇒ (14, 7, 20, 2, 4) = 47 One hits Will save for negative levels.

Vs. Matthew

slam : 26d20 ⇒ (4, 17, 15, 7, 3, 11, 14, 8, 12, 11, 6, 4, 1, 10, 2, 17, 4, 8, 6, 13, 11, 3, 11, 16, 12, 7) = 233
----
The battle against Matthew is similar. As Zaidel gets swarmed.

Round 4


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

Matthew Will saves from the darkness

1d20 + 17 ⇒ (12) + 17 = 29 Will DC 28

1d20 + 17 ⇒ (6) + 17 = 23 Will DC 28

Round 5

Now the real fights begins! He charges back and chops at Zaidel!

1d20 + 17 + 2 ⇒ (4) + 17 + 2 = 23 Will DC 28

Overhand Chop with Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (16) + 17 = 33
damage: 2d4 + 26 + 1d6 ⇒ (1, 4) + 26 + (3) = 34 15-20 possible critical.

Overhand crit confirmPA: 1d20 + 17 ⇒ (14) + 17 = 31
damage: 2d4 + 26 ⇒ (2, 3) + 26 = 31

Sense Motive check against DC 15:
(rather than DC 25) can determine that the subject's behavior is being influenced by an enchantment effect.

Round 6

1d20 + 17 + 2 ⇒ (13) + 17 + 2 = 32 Will DC 28
He stops attacking Zaidel. And asks Jean, "Can either of you put resist evil on me? Otherwise I am going to be dominated again. She is sexy though!"

1d20 + 10 ⇒ (11) + 10 = 21 Reflex DC 27

36 fire damage... healed in 3... 2... 1... ;)


Round 6

CL 8th, +8 ranged touch)

8d8 ⇒ (1, 2, 7, 8, 2, 6, 8, 2) = 36 fireball (DC 27)
For Zaidel and Matthew.

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Round 4
Jean tries to eat the Vampire.

Bite Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (14) + 19 - 2 - 2 = 29

Bite Damage +PA: 2d6 + 13 + 4 ⇒ (4, 2) + 13 + 4 = 23

Claw Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (8) + 19 - 2 - 2 = 23

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (8) + 9 + 4 = 21

Claw Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (7) + 19 - 2 - 2 = 22

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (3) + 9 + 4 = 16

Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (10) + 17 - 2 - 2 = 23

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (2) + 4 + 4 = 10

Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (14) + 17 - 2 - 2 = 27

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (3) + 4 + 4 = 11

Tail Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (19) + 17 - 2 - 2 = 32

Tail Damage +PA: 1d8 + 13 + 4 ⇒ (5) + 13 + 4 = 22

Round 5

Jean continues to attack the undead monstrosity.

Bite Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (4) + 19 - 2 - 2 = 19

Bite Damage +PA: 2d6 + 13 + 4 ⇒ (3, 5) + 13 + 4 = 25

Claw Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (9) + 19 - 2 - 2 = 24

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (8) + 9 + 4 = 21

Claw Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (7) + 19 - 2 - 2 = 22

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (1) + 9 + 4 = 14

Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (8) + 17 - 2 - 2 = 21

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (2) + 4 + 4 = 10

Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (20) + 17 - 2 - 2 = 33

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (5) + 4 + 4 = 13

Critical Confirmation Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (4) + 17 - 2 - 2 = 17

Critical Confirmation Wing Damage +PA: 1d6 + 4 + 4 ⇒ (6) + 4 + 4 = 14

Tail Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (6) + 17 - 2 - 2 = 19

Tail Damage +PA: 1d8 + 13 + 4 ⇒ (3) + 13 + 4 = 20

Round 6

Jean tries to finish it off through the drained energy.

Bite Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (13) + 19 - 2 - 2 = 28

Bite Damage +PA: 2d6 + 13 + 4 ⇒ (3, 2) + 13 + 4 = 22

Claw Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (2) + 19 - 2 - 2 = 17

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (2) + 9 + 4 = 15

Claw Attack-PA-Level Drain: 1d20 + 19 - 2 - 2 ⇒ (5) + 19 - 2 - 2 = 20

Claw Damage +PA: 1d8 + 9 + 4 ⇒ (8) + 9 + 4 = 21

Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (20) + 17 - 2 - 2 = 33

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (4) + 4 + 4 = 12

Critical Confirmation Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (12) + 17 - 2 - 2 = 25

Critical Confirmation Wing Damage +PA: 1d6 + 4 + 4 ⇒ (1) + 4 + 4 = 9

Wing Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (2) + 17 - 2 - 2 = 15

Wing Damage +PA: 1d6 + 4 + 4 ⇒ (6) + 4 + 4 = 14

Tail Attack-PA-Level Drain: 1d20 + 17 - 2 - 2 ⇒ (20) + 17 - 2 - 2 = 33

Tail Damage +PA: 1d8 + 13 + 4 ⇒ (7) + 13 + 4 = 24

Critical Confirmation Tail Attack-PA-Level Drain: -1d20 + 17 - 2 - 2 ⇒ -(1) + 17 - 2 - 2 = 12

Critical Confirmation Tail Damage +PA: 1d8 + 13 + 4 ⇒ (8) + 13 + 4 = 25


Jean has hurt the vampire before him but he needs to keep attacking. It may not be hurting him but between its own fast healing and DR it is holding out pretty good. Round 9 maybe...

Zaidel actions please.


Jean lands a couple of blows each round the creatures DR and fast healing are keeping it protected. There is a lot of blood on the ground 62 damage out of 104.

Jean finishes off his vampire in round 9...

I knew I had a post ready, then maintenance happened.


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

Round 3

Zaidel continues to attack with Carouser's Retort.

Carouser's Retort: 1d20 + 21 ⇒ (10) + 21 = 31
Dmg.: 1d6 + 14 ⇒ (4) + 14 = 18

Round 4
The cleric gets swarmed by undead.
Will save: 1d20 + 26 ⇒ (13) + 26 = 39

Forcing his buckled hand to his neck, Zaidel lets out a stream of positive energy.
Channel Energy: 4d6 ⇒ (5, 6, 1, 3) = 15 (Will DC 32, 1/2 dmg.)

Round 5
Channel Energy: 4d6 ⇒ (1, 2, 1, 5) = 9 (Will DC 32, 1/2 dmg.)

Round 6
Channel Energy: 4d6 ⇒ (1, 3, 5, 3) = 12 (Will DC 32, 1/2 dmg.)

Round 7
Channel Energy: 4d6 ⇒ (4, 3, 6, 1) = 14 (Will DC 32, 1/2 dmg.)

Round 8
Channel Energy: 4d6 ⇒ (4, 6, 3, 5) = 18 (Will DC 32, 1/2 dmg.)

Round 9
Channel Energy: 4d6 ⇒ (1, 3, 6, 4) = 14 (Will DC 32, 1/2 dmg.)

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Round 10

Jean follows the misted vampire to find it's coffin.


Jean finds the coffin. It appears to have dirt and rocks around it.

Will saves for half: 6d20 ⇒ (18, 3, 10, 20, 2, 13) = 66
67 damage -30 fast healing= 37 damage


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

Round 6-7

Cleave the two coffin guards then the vampire.

6d20 ⇒ (19, 10, 18, 15, 5, 10) = 77

damage: 2d4 + 18 + 1d6 ⇒ (2, 3) + 18 + (2) = 25
damage: 2d4 + 18 + 1d6 ⇒ (4, 2) + 18 + (1) = 25

damage: 2d4 + 18 + 1d6 ⇒ (2, 3) + 18 + (1) = 24
damage: 2d4 + 18 + 1d6 ⇒ (1, 3) + 18 + (2) = 24

damage: 2d4 + 18 + 1d6 ⇒ (4, 2) + 18 + (5) = 29
damage: 2d4 + 18 + 1d6 ⇒ (2, 4) + 18 + (6) = 30

19+20 damage to vampire after DR

Round 8-9

Overhand Chop with Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (3) + 17 = 20
damage: 2d4 + 26 ⇒ (3, 3) + 26 = 32 15-20 possible critical.

Overhand Chop with Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (18) + 17 = 35
damage: 2d4 + 26 ⇒ (1, 1) + 26 = 28 15-20 possible critical.

Crit

Overhand Chop with Adamantine +2 keen falchion, PA: 1d20 + 17 ⇒ (5) + 17 = 22
damage: 2d4 + 26 ⇒ (4, 3) + 26 = 33 15-20 possible critical.

The vampire gets blasted and cut down, turning into mist.

Grand Lodge

Skills:
Diplomacy +28, Fly +15, K(Arcana) +23, K (Planes, Religion) +21, Perception +15, Sense Motive +13, Spellcraft +24, Stealth +10, Swim +27
Abilities:
A.R.: 6/8; Arc Spells: 5/6, 6/6, 1/3; Innate: 5/5
Vital 1:
HP 296/296 | AC 28, T 11, FF 28 | Perception +15 (LL, DV 120 ft, BS 60 ft) | Sense Motive +13, Initiative +2 |Fort +23, Ref +13, Will +12 (+2 vs Fear) | CMB +16; CMD 28 (32 vs. trip) |
Vital 2:
Speed 50 ft., fly 160 ft. (average); Swim 70 ft. |Immune electricity, Magic Aging, Disease, Positive Energy Damage, Sleep and Paralysis, Fast Healing 10; Resist Negative Energy 10, Cold 10; SR 17; DR 5/Magic

Jean opens the coffin and dismembers the vampire.


Round 6-7
This alluring, raven-haired beauty casually wipes a trickle of blood from a pale cheek, then smiles to reveal needle-sharp fangs.

She comes out of the darkness and attempts to dominate Matthew again...
30 feet away.

Will DC 28 for Matthew. Once he is attacking, she focuses on Zaidel.

5d20 ⇒ (13, 3, 14, 11, 14) = 55 DC28 -14= 14 or higher.

Round 8-10
Will DC 28 for Zaidel.

Round 14

Jean returns to the group.


HP: 95/199_ FH:13_AC: 37 _T: 26_FF: 30_ Perception +9_Init: +6_Fort: +14_Ref: +10_Will: +17_CMB: +15_CMD: 29_Speed: 60
Skills:
Acro+14_Ap+6_Bluf+21_Climb+13_Dip+27_EscA+14_HA +17_Heal+1_Intimidate+21_K +7_K his +14 (rel, Nob) +10_Ling+12_Ride+10_SM+8_ Ste+15_Sur+4_Swim+14_UMD+21

Round 10

Taking a breather he asks Zaidel, "Can you put resist evil on me? Otherwise I am going to be dominated again. She is sexy though!"


Skills:
Inspiration Pool 14/14|Diplo +32 (+34 Charming)|Percep +30|Heal +24|Bluff +30|Handle +24|Intim +30|Kn. Arcana +19☆|Kn. Nature +21☆|Kn. Rel. +21☆|Perform (wind, sing, string) +33|SM +26|Spell +18☆|Stealth +23|UMD +24
Vitals:
HP 199/199|F: +17, R: +17, W: +26|Init + 9|AC 29 (18 T, 22 FF)|DR 6/cold iron|Fast Healing 19|BAB +4 CMB +16 CMD 35
Channel Energy (Su) 4d6 12/12x/day|Agile Feet (Su) 12/12x/day each|Touch of Good (Sp), Strength Surge (Sp)|Liberation (Sp) 5/5rds./day|Bardic Performance 25/25 rds/day

"I didn't get it memorized", Zaidel explains. "But I do have this..!"
The cleric raises his holy symbol and casts consecrate.

Will DC 28: 1d20 + 26 ⇒ (15) + 26 = 41

5,551 to 5,600 of 5,672 << first < prev | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Gameplay All Messageboards

Want to post a reply? Sign in.