
![]() |

Flurry of Blows ◆ Strike ◆ Strike
Zizarc continues to beat the blue-haired gnome with concentration. Drop by drop, all the blood will flow out of this creature!
Flurry x Tiger Stance: 1d20 + 14 ⇒ (18) + 14 = 322d8 + 3 + 1d4 ⇒ (4, 5) + 3 + (2) = 14
Flurry x Tiger Stance: 1d20 + 10 ⇒ (1) + 10 = 112d8 + 3 + 1d4 ⇒ (6, 3) + 3 + (3) = 15
Tiger Stance: 1d20 + 6 ⇒ (8) + 6 = 142d8 + 3 + 1d4 ⇒ (7, 1) + 3 + (1) = 12
Tiger Stance: 1d20 + 6 ⇒ (8) + 6 = 142d8 + 3 + 1d4 ⇒ (7, 2) + 3 + (1) = 13

![]() |

Scratch sits quietly, tucked in the rocks, enjoying the rumble down below, wondering just when some knuckle headed minion is going to show up and try to kill him. Maybe I need to just sling straight hot lead and skip the elemental fancies...
I hope we can salvage that chain gun off the spider, no one better blow it up!
Maybe I can get it mounted in a backpack.. wouldn't that be a hoot...

![]() |

Zizarc’s first punch hits like a ton of bricks! Something … CRACKS! A piece of what might be a mask falls from Khismar’s face, revealing circuits and gears beneath as another piece sloughs off from his arm.
See updated art image in the middle of the slide.
The utter shock throws Zizarc off, and the rest of his attacks miss.
The roar of twin chain guns fills the canyon, but nothing else happens as all the rounds go flying off into the sky as soon as they pass into the wall of wind.
=================
Round 4
Annihilation Canyon
Conditions: Darkness in gray zone, Wall of Wind in white box
BOLD May Act
Lindevaile (-16, Haste)
Raph (Lifelinked, +5 thp, shield)
Scratch (hiding)
Khismar (-44)
Yellow Mage
Zizarc (Lifelinked, -25)
Jaxon (Lifelinked)
Lokaloka
Spider Thing

![]() |

Is the map picture accurate? There's some thick cable connecting the spider to something that looks like a control console?

![]() |

Is the map picture accurate? There's some thick cable connecting the spider to something that looks like a control console?
Yes, but... Everyone can see a large cable dangling from the spider's belly and then going up the side wall of the inner canyon where the spider is parked. But you cannot see the control panel as that's on the other side of the rock walls.

![]() |

Lindevaile Tindome points at the cable tangling from the spider. "There's some lifeline, bullet line, or something going to the spider? I'll make another wall so we can go cut it safely, maybe it stops it from attacking", she says.
True to her word, with another call of "Sûlramba!" and dancing sideways hand motions, the winds evident from the dust blown around extend to the spider's side. Then she gestures upward, and the winds keep her afloat.
◆◆◆ Wall of Wind, again. I feared this would be one of those useless bloodline spells you just have to take, but now it's all she does?
◆ Stride (hover)

![]() |

Scratch raises an eyebrow when half the gnome's face falls off What do we have here... He wonders. Recall Knowledge: Craft +12, Engineering +10, Occultism +10. Whatever seems appropriate.
The old Dwarf shrugs his shoulders and puts the bead on the gnome's head regardless and pulls the trigger before ducking back down to reload (normal round) and HIDE.
BOOM!
+1 Striking Arquebus: Concussive, Fatal d12, Kickback: 1d20 + 18 ⇒ (5) + 18 = 23 Damage (P/B): 2d8 + 5 ⇒ (3, 8) + 5 = 16
Replace Damage with Fatal Damage if a Crit, then x2 (P/B): 2d12 + 5 ⇒ (10, 7) + 5 = 22Extra Fatal Dice Damage (P/B): 1d12 ⇒ 8

![]() |

Lindevaile resorts once again to her new go-to spell, closing off the back of the canyon should the team decide to venture there.
Scratch adds up all the evidence of what he’s seen about Khismar.
RK Engineering Lore: 1d20 + 10 ⇒ (20) + 10 = 30
The cracking sound he heard at Zizarc’s punch and the gears he sees now trigger an epiphany. Khismar is a construct! He was benefiting from construct armor, but now that’s gone thanks to Zizarc, and he’s easier to hit and takes all the damage dealt, as Scratch proves with his next shot.
As he peers down the barrel of his arquebus, he notices and remembers several things about construct creatures and this one in particular.
Whatcha wanna know with that Crit?
=================
Round 4
Annihilation Canyon
Conditions: Darkness in gray zone, Wall of Wind in white box
BOLD May Act
Lindevaile (-16, Haste)
Raph (Lifelinked, +5 thp, shield)
Scratch (hiding)
Khismar (-60)
Yellow Mage
Zizarc (Lifelinked, -25)
Jaxon (Lifelinked)
Lokaloka
Spider Thing

![]() |
1 person marked this as a favorite. |

Scratch can't recall constructs like Khismar having any weaknesses at all. That said, he does know that it would have all the standard immunities of a construct. In addition, though, this one seems to have some ability to harness electricity.
No weaknesses, so I'll give you something useful - the opposite of a weakness. It likes to be hit with electricity damage, which it would not only resist but also utilize to become Quickened.

![]() |
1 person marked this as a favorite. |

I forgot that I need to bot Raph this weekend. While technically not true to Raph’s published botting, I feel this action is in character and leads to a better (faster) conclusion to the combat.
Raph sees the parts falling off of Khismar and decides to call for some help. A minotaur made of bones and wielding a glaive appears next to Khismar and lashes out with blade and horns.
Super-sized-Skelly vs OG: 1d20 + 12 ⇒ (17) + 12 = 29
Damage, S: 1d8 + 7 ⇒ (1) + 7 = 8
Super-sized-Skelly agile horns vs OG: 1d20 + 12 - 4 ⇒ (7) + 12 - 4 = 15
Damage, S: 1d10 + 5 ⇒ (1) + 5 = 6
The glaive separates Khismar’s head from his body which oddly remains standing for a few seconds. In those seconds, an ominous ticking sound can be heard by those nearby, until suddenly Khismar’s body explodes in a ball of burning plasma!
Electricity damage: 8d6 ⇒ (3, 6, 6, 4, 2, 3, 1, 5) = 30
All creatures within 10 feet need a DC 24 basic Reflex save. Or not, since this is the very end, and the healing will be hand-waved anyway.
As the sound of the explosion fades away, the mage in Yellow comes back down into the canyon. Seeing only the charred remains of Khismar alongside the singed Pathfinders still standing, he surrenders. With the chain guns neutralized by Lindevaile’s magic, the same mage is able to shut off the spider from the control panel at the back of the upper canyon.
After tending to wounds and ransacking the Blue Streaks’ hideout for valuables, you rejoin the Gorumites and the caravan. With the squad of Gorumites traveling with the caravan, nothing short of a small army would dare attack the wagons, and the Gorumites are familiar enough with the lands to avoid any real dangers.
Having killed/destroyed Khismar, any Blue Streaks in the area are scared off and the gang is essentially disbanded. The caravan is able to make it to Starfall virtually unharried, with the exception of a pack of overly curious and somewhat vicious raccoons.
Fini.

![]() |

"Let's get this place picked clean, including that Gatling gun up there!" There's a gleam in Scratch's eye.
Day Job: Master in Firearms Lore: 1d20 + 14 ⇒ (19) + 14 = 33
A pretty impressive piece of equipment he's able to critically salvage and resell!
---
"Best put them hands up high and wide if you wanna keep that head of yer in one piece yellow guy!" Hollers Scratch down from atop the cliff, sight lingering on the man's upper lip, finger on the trigger once he makes an appearance.
Once Jaxon and Zizarc have the mage under control does Scratch pop up out of the rocks and heads down to join the others. "Good work crew, who wants some jerky, I know I could use a snack after all that excitement!" He hands out some pocket jerky to everyone, including the mage if they want a bite.
Giving the injured a look Scratch raises his eyebrow at Ziz and Linde "Trust me?" He grins, teeth yellow. He draws out a clan pistol hidden deep under his coat, points it at Zizarc's wounds and nods, pulling the trigger.
KAPOW!
+1 Striking Clan Pistol: Concussive, Fatal d10: 1d20 + 18 ⇒ (4) + 18 = 22
Life Shot Healing: 3d4 + 3 ⇒ (1, 4, 2) + 3 = 10
He reloads and sends a slug at the flying Lindevaile.
KAPOW!
+1 Striking Clan Pistol: Concussive, Fatal d10: 1d20 + 18 ⇒ (8) + 18 = 26
Life Shot Healing: 3d4 + 3 ⇒ (1, 2, 1) + 3 = 7

![]() |
1 person marked this as a favorite. |

Reflex Save DC24: 1d20 + 12 ⇒ (10) + 12 = 22
Jaxon dusts himself off from the explosion and wipes the blood from his hands. He goes to inspect what's left of Khismar’s body. The thug picks up a few charred items, but spits on the ground near what's left of Khismar.
He helps Scratch inspect the spider and (I assume) attempt to remove the chain gun. You see the Jaxon pocket a few more items from the spider. He winks and says he knows someone who can get some top dollar for it.
When they meet back up with the Gorumites, Jaxon spends a lot of downtime sparring with Baric and showing off his tattoos to Landra. At some point they begin some sparring of their own at night, and for the rest of the trip, they're seen together a fair bit. You think Jaxon might go off with them at the end of your task, but he shakes his head. "They got a weird techno-fetish that doesn't sit right with me, plus the whole devoted to Gorum thing. It's fun for a while, but not really my thing." You do see that Jaxon sports a new tattoo, created by some sort of contraption the Gorumites have created from scavenged tech.

![]() |

Lokaloka heads over to Scratch. "Yous like big boom?" she asks, a bit shyly... she digs in her pickle jar. "Pickle?"
First time I was able to use Final Sacrifice twice in the same game...

![]() |

Lokaloka heads over to Scratch. "Yous like big boom?" she asks, a bit shyly... she digs in her pickle jar. "Pickle?"
First time I was able to use Final Sacrifice twice in the same game...
"Damn right!" He snags and chomps down on a pickle.

![]() |
1 person marked this as a favorite. |

Reflex: 1d20 + 11 ⇒ (18) + 11 = 29
Lindevaile Tindome ducks some of the blast. With Khismar gone, she sees the remaining minion getting worried. She flies close, and starts an elaborate dance, mimicking casting gestures.
Perform (dance, versatile perform: demoralize): 1d20 + 17 ⇒ (16) + 17 = 33
"Your master has fallen, now it is your chance to leave his wicked ways", she tells the mage. She follows the frightened mage to the console, to turn the spider device off.
"Of course I trust you! What do you...?" she starts to ask Scratch but is stopped by the gunshot. "Oh! It feels better! How you do that? The other boom people I met never did that." She beckons all hurt people toward her. "I can do something too", she promises, dances a pirouette with the word "Envinyataliltë!' and a warm, glowing wind flows from her hands to everyone.
Heal lvl 3, 3 actions 30ft burst: 3d8 + 3 ⇒ (7, 4, 3) + 3 = 17
When they get with the caravan to Starfall, she stages an improvised dance performance for locals and caravan people alike.
Dayjob, Perform(dance): 1d20 + 16 ⇒ (15) + 16 = 31
She gets some coins, and one lesser elixir of darkvision from grateful caravan members.
"Sorry, I didn't get to boom so much this time, just turned the bullets away with the winds, but maybe next time?" she apologizes Scratch. Then she suddenly remembers something. "Anastasia Nikolaevna Romanova! Where is she?" she shouts, then sees the arctic fox peeking from behind a corner. "Almost forgot my new little friend. Here, have some jerky", she says and gives some of the rations to her white-furred pet.