EbonFist's 7-26 All the Gods Below

Game Master EbonFist

Maps & Slides


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Dark Archive

F Tief (Pit) Ftr 5/HK9 - HP144 AC-30/T-16/F-27 CMB20 CMD34 F:+16 R:11: W+10/ Perc+13 - Dkvis 60' |Init+5(+combat reflex), Move 30'.

Will 1d20 + 10 + 6 ⇒ (8) + 10 + 6 = 24
Hellknight Discipline +6 vs Fear effects

Smite Chaos
Good/Lawful/Adamantine/Magic.
/PA/Bless
Attack 1d20 + 21 + 2 + 1 ⇒ (8) + 21 + 2 + 1 = 32
Miss 1 - 20 = -19
Damage 1d10 + 23 + 3 + 8 + 2d6 ⇒ (3) + 23 + 3 + 8 + (1, 3) = 41
+Intimidate 1d20 + 22 ⇒ (7) + 22 = 29 to Demoralise (shaken) vs 10+HD+WisMod

Attack 1d20 + 14 + 2 + 1 ⇒ (1) + 14 + 2 + 1 = 18
Miss 1 - 20 = -19
Damage 1d10 + 23 + 3 + 8 + 2d6 ⇒ (5) + 23 + 3 + 8 + (6, 2) = 47
+Intimidate 1d20 + 22 ⇒ (7) + 22 = 29 to Demoralise (shaken) vs 10+HD+WisMod

Attack 1d20 + 9 + 2 + 1 ⇒ (16) + 9 + 2 + 1 = 28
Miss 1 - 20 = -19
Damage 1d10 + 23 + 3 + 8 + 2d6 ⇒ (7) + 23 + 3 + 8 + (1, 2) = 44
+Intimidate 1d20 + 22 ⇒ (12) + 22 = 34 to Demoralise (shaken) vs 10+HD+WisMod

Eww, bad round

The Exchange

F Human Cleric 14/Pharasma|HP: 114/114|AC31,F30,T14|CMD: 21|F+15,R+9,W+20|Init+1|SPD40|PER +17|

Svetlana, I think you misrolled your Miss dice

Silver Crusade

7-20 | NG male (he/him) human (Varisian) alchemist 13 | AC 27 31 (T 16, FF 23 27) | HP 120/120 | P +21, I +4 | F +16 (+18 vs poison), R +17, W +12 | Bombs: 22/23, Fly: 13/13, Clover: 3/3 | Active Conditions: ant haul

Will: 1d20 + 12 ⇒ (6) + 12 = 18 vs DC 21
Shaken

Diazepane will activate his mix of Shield and Reduce Person (via Delayed Consumption) and moves forward to see what Svetlana and Kal'Ryon are swinging at.

Knowledge: 1d20 ⇒ 5
Arcana/nature +24, Local/planes +21, all others +9

Frost > Force > Fire

Concealed: 1d100 ⇒ 12 vs DC 21
Bomb, shaken, bless, small, PBS: 1d20 + 14 - 2 + 1 + 2 + 1 ⇒ (17) + 14 - 2 + 1 + 2 + 1 = 33
Cold, bless: 7d6 + 8 + 1 ⇒ (5, 4, 1, 6, 3, 4, 5) + 8 + 1 = 37 plus DC 24 Fortitude vs staggered
Miss: 1d8 ⇒ 2


All the Gods Below Games I've Played (Session Tracker)

Svetlana and Diazepane:
The creature has DR 10/lawful, 5/— is immune to cold, mind-affecting effects and poison. It is resistant to acid 10, electricity 10, fire 10, sonic 5

Diazepane:
The creature has a plethora of offensive abilities. In addition to the agonized wail it just released, it can display a horrific appearance that will drive opponents mad, cause disease with its bite and leave a target in convulsions with a touch.

Fort Save: 1d20 + 20 ⇒ (4) + 20 = 24

Nadya sends out her holy energy and it has full impact on the creature.

All of Svetlana's swings miss and would have even if the right concealment rolls had been rolled.

And so does Diazepane's bomb, though it is because of the fog.

Does he still do damage on a miss because of the splash?

1st/2nd Round the BOLD may act.
Remember if you're more than 5' away you can't see it. I moved Kal'Ryon up to within range with reach and added Svetlana's marker.
Svetlana
Daedin DC21 Will save or Shaken
Not a Kitten -85
Diazepane Shaken
Kal'Ryon -16hp, bleed 2 DC21 Will save or Shaken
Nadya

RONK RONK RONK RONK RONK RONK RONK RONK RONK RONK RONK RONK RONK

The Exchange

F Human Cleric 14/Pharasma|HP: 114/114|AC31,F30,T14|CMD: 21|F+15,R+9,W+20|Init+1|SPD40|PER +17|
Diazepane Ketal wrote:
[Frost > Force > Fire

Wasn't Frost Force Fire the name of Mia Wallace's failed pilot?

Silver Crusade

7-20 | NG male (he/him) human (Varisian) alchemist 13 | AC 27 31 (T 16, FF 23 27) | HP 120/120 | P +21, I +4 | F +16 (+18 vs poison), R +17, W +12 | Bombs: 22/23, Fly: 13/13, Clover: 3/3 | Active Conditions: ant haul

"It's immmune to cold, poison, and mind-affecting attacks, and it's resistant to energy attacks. It's also got DR 10/lawful, 5/-, you know what I mean? It's also so ugly it would drive lesser beings mad - not me of course - and it's got diseases in its bite and touch."

Spoilers open if you want it verbatim."

Grand Lodge

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25

Will: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16

Frightened by its wail, a shaken Daedîn still manages to inleash a horde of arrows at the frightening creature, targeting the square he hit previously…

To hit: Base/Dex, Magic, Weapon Focus, PBS, Bracers of Lesser Archery, Deadly Aim, Precise Shot, Deadeye Bowman, Bless, Shaken, Elven Ranger Confirmation
Damage: Magic, Strength, PBS, Deadly Aim, Sneak Attack

Longbow (Manyshot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 ⇒ (5) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 = 23
Miss<=50: 1d100 ⇒ 66
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (8) + 2 + 2 + 1 + 6 = 19
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (1) + 2 + 2 + 1 + 6 = 12

Longbow (Rapid Shot): 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 ⇒ (20) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 = 38
Confirmation: 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 + 1 ⇒ (16) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 + 1 = 35
Miss<=50: 1d100 ⇒ 67
Magic/Cold Iron/Good Damage: 3d8 + 6 + 6 + 3 + 18 ⇒ (5, 4, 8) + 6 + 6 + 3 + 18 = 50

Longbow (Iterative): 1d20 + 14 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 ⇒ (20) + 14 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 = 33
Confirmation: 1d20 + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 + 1 ⇒ (5) + 19 + 2 + 1 + 1 + 1 - 2 - 3 + 1 - 2 + 1 = 24
Miss<=50: 1d100 ⇒ 39
Magic/Cold Iron/Good Damage: 1d8 + 2 + 2 + 1 + 6 ⇒ (1) + 2 + 2 + 1 + 6 = 12

Clustered Shot Damage (only iterative misses): 93

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