Maruta |
Nature (Trained): 1d20 + 7 ⇒ (11) + 7 = 18
Maruta does an imitation of a snake dance to show her how such a creature fares well in the wild. Slithering tither and yon, he adds a little burst of flight here or there, allowing his obscure movements to make his point...
...unsuccessfully...
GM Frost |
Celestia performs a healing demonstration for the student. Success
Alice performs another healing to teach the student, but this time, with Soothe spell after Kaitlyn intentionally hurts himself for the demonstration. Success
Maruta also demonstrates healing with spell as wizard. Success
Huali watches them with interest as the Pathfinders demonstrate healing. She even copies how they do it, that she manages to somewhat perform magical healing. She is very happy to learn something useful today.
"Thank you so much! I haven't even gotten to introduce myself, or even know you. I am Huali." she tells them excitedly. "I hope we can meet again and teach me more."
Mission Success
Celestia Sol |
I would be honoured Celestia replies. I am Celestia
To Kaitlyn she says teasingly ... If I knew you were going to do that I would have been tempted to demonstrate another technique knows as 'kiss it better'. A rather different technique to delivering a touch spell
GM Frost |
The student bids the group goodbye. Viltydus meets them again to congratulate them for another successful mission.
"For your last mission, follow me." Viltydus directs the Pathfinders to an intersection north of their stump along the border of the Forest of Trials. A branching network of footpaths emerges between the trees where the fey meets the Pathfinders.
Viltydus gestures to the forest’s border. “Legends about the Forest of Trials, Arcadia’s first barrier on the path to Valenhall, are many and varied. Locals whisper of curses that shroud it in secrecy, of bloodthirsty beasts that dwell among the trees. But the forest has long been my home, and I think it supports those who come to know it. Pathfinders, my task is for you to fulfill your Society’s namesake: use the day’s light to map one of the many footpaths along the forest’s edge. Respect the forest, but do not fear it, and gather what you need to introduce it to future explorers.”
"Bandits and monsters do roam the woods, but the forest itself isn’t a sinister place." they add.
Charting a pathway occurs in exploration mode. Each PC chooses an exploration activity and one relevant skill check. You find that the undergrowth on this path is particularly treacherous and confusing to navigate. Each PC must attempt a DC 20 Acrobatics, Nature, Stealth, or Survival; or DC 17 Forest Lore, or Herbalism Lore. The check has the following results.
Critical Success The PCs gain 2 Pathfinding Points.
Success The PCs gain 1 Pathfinding Point.
Critical Failure The PCs lose 1 Pathfinding Point.
Maruta |
Forest Lore (Trained) vs DC 17: 1d20 + 7 ⇒ (15) + 7 = 22
Without a word or thought, Maruta carelessly scampers off into the wood.
Kaitlyn Deathsbane |
Kat takes to the trees to chart a path.
Acrobatics(E): 1d20 + 14 ⇒ (6) + 14 = 20
Aztryx |
While searching on the trail, Aztryx decides to go about it as quietly as he can.
GM Frost |
Maruta, Success; Celestia, Crit Success; Kaitlyn, Success; Khagra, Success; Aztryx, Success; Alice, Success; 7 Pathfinding Points
The Pathfinders create a detailed map and find four enchanted herbs along the way that can function as lesser healing potions.
While they are doing finishing touches to the map, their investigation attracts hostile creatures who dwell in the forest and prey on folks who wander far from their own settlements.
The fight occurs in the daylight, and the underbrush is difficult terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Kaitlyn Deathsbane's Initiative using Scout: 1d20 + 14 ⇒ (18) + 14 = 32
Celestia Sol's Initiative using Search: 1d20 + 11 ⇒ (4) + 11 = 15
Alice's Initiative using Scout: 1d20 + 12 ⇒ (6) + 12 = 18
Maruta's Initiative using Avoid Notice: 1d20 + 12 ⇒ (17) + 12 = 29
Aztryx's Initiative using Avoid Notice: 1d20 + 9 ⇒ (14) + 9 = 23
Stalker 1, Stealth: 1d20 + 13 ⇒ (1) + 13 = 14
Stalker 2, Stealth: 1d20 + 13 ⇒ (4) + 13 = 17
Twig 1, Stealth: 1d20 + 11 ⇒ (13) + 11 = 24
Twig 2, Stealth: 1d20 + 11 ⇒ (14) + 11 = 25
Twig 3, Stealth: 1d20 + 11 ⇒ (14) + 11 = 25
⬤ WOODLAND STALKERS! Round 1 ⬤
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Kaitlyn Deathsbane (AC 25) (HP 80/80) | 2☘️ |
➤ Maruta (AC 19) (HP 34/34) | 2☘️ |
Twig 2 (White, Tiny) (HP -) |
Twig 3 (Yellow, Tiny) (HP -) |
Twig 1 (Black, Tiny) (HP -) |
Aztryx (AC 18) (HP 42/42) | 2☘️ |
Khagra Skewerspike (AC 24) (HP 100/100) | 2☘️ |
Alice (AC 16) (HP 71/71) | 2☘️ |
⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -) |
Celestia Sol (AC 19) (HP 44/44) | 2☘️ |
Stalker 1 (Red) (HP -) |
Kaitlyn Deathsbane |
Delay until they get closer
GM Frost |
Waiting for Maruta to act.
Maruta |
"Puff"
A rolling smoke spews forth from the sprite, clouding the area is hot smoke, forcing either retreat or near closing, primal fiery energy exploding from the corner between the Stalker and the Twig...
◆◆◆) Ash Cloud
Fire w/ Fortitude (DC 20) vs Stalker, Twig 1, Twig 2: 2d4 ⇒ (4, 1) = 5
You summon a tumultuous cloud of ash and smoke. The cloud is difficult terrain for flying creatures, and creatures in the cloud can't detect anything using their sense of smell. Creatures that start their turn within the cloud take 2d4 fire damage as their lungs fill with the hot, acrid smoke, with a Fortitude save.
Critical Success The target is unaffected.
Success The target takes half damage.
Failure The target takes full damage and is dazzled for 1 round.
Critical Failure The target takes double damage and is blinded for 1 round.
GM Frost |
Maruta creates an ashy and smoky cloud where the trio is standing.
Stalker 1: DC 20 Fortitude save: 1d20 + 9 ⇒ (3) + 9 = 12 vs Ash Cloud (Fail, 5 Fire damage, and Dazzled (1 rd))
Twig 1: DC 20 Fortitude save: 1d20 + 9 ⇒ (9) + 9 = 18 vs Ash Cloud (Fail, 5 Fire damage and 5 Fire Weakness, and Dazzled (1 rd))
Twig 2: DC 20 Fortitude save: 1d20 + 9 ⇒ (20) + 9 = 29 vs Ash Cloud (Crit Success, unaffected)
Only Twig 2 is unharmed, while the others are coughing and are burned.
Twig 2, confident that they are not harmed, just moves a bit and sends splinters at Khagra.
Splinter Attack: 1d20 + 11 ⇒ (7) + 11 = 18 vs Khagra AC 24
Splinter Attack: 1d20 + 11 - 5 ⇒ (7) + 11 - 5 = 13 vs Khagra AC 24
Yellow Twig 3, on the other hand, converges with the Pathfinders and sprays them with splinters! 4d6 ⇒ (6, 6, 1, 3) = 16 piercing damage (DC 20 basic Reflex save) to Maruta, Kaitlyn, Aztryx, Celestia, and Alice/Alice. It can’t use Splinter Spray again for 1d4 ⇒ 4 rounds.
Black Twig 1 runs away from the hot area and sprays splinters to those in front of them too! 4d6 ⇒ (6, 3, 3, 6) = 18 piercing damage (DC 20 basic Reflex save) to Maruta, Khagra, Kaitlyn. It can’t use Splinter Spray again for 1d4 ⇒ 1 rounds.
⬤ WOODLAND STALKERS! Round 1 ⬤
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Maruta: DC 20 basic Reflex save vs 16 Piercing Damage and DC 20 basic Reflex save vs 18 Piercing Damage ❗
❗ Kaitlyn Deathsbane: DC 20 basic Reflex save vs 16 Piercing Damage and DC 20 basic Reflex save vs 18 Piercing Damage ❗
❗ Aztryx: DC 20 basic Reflex save vs 16 Piercing Damage ❗
❗ Khagra Skewerspike: DC 20 basic Reflex save vs 18 Piercing Damage ❗
❗ Alice: DC 20 basic Reflex save vs 16 Piercing Damage ❗
❗ Alice: DC 20 basic Reflex save vs 16 Piercing Damage ❗
❗ Celestia Sol: DC 20 basic Reflex save vs 16 Piercing Damage ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Maruta (AC 19) (HP 34/34) | 2☘️ |
Twig 2 (White, Tiny) (HP -) |
Twig 3 (Yellow, Tiny) (HP -) | No Spray Splinters until Rd 5
Twig 1 (Black, Tiny) (HP -10) | Dazzled (1 rd) | No Spray Splinters until Rd 2
➤ Kaitlyn Deathsbane (AC 25) (HP 80/80) | 2☘️ |
➤ Aztryx (AC 18) (HP 42/42) | 2☘️ |
➤ Khagra Skewerspike (AC 24) (HP 100/100) | 2☘️ |
➤ Alice (AC 16) (HP 71/71) | 2☘️ |
➤⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -) |
Celestia Sol (AC 19) (HP 44/44) | 2☘️ |
Stalker 1 (Red) (HP -5) | Dazzled (1 rd) |
Aztryx |
reflex save: 1d20 + 7 ⇒ (12) + 7 = 19
Aztryx grimaces from the gift of thorns from the Twigs and decides it's time to give an exchange gift.
He casts Blazing Bolt and sends three rays of heat and flame towards each of the Twigs.
◆◆◆Blazing Bolt
spell attack Twig 1: 1d20 + 10 ⇒ (10) + 10 = 20fire: 4d6 ⇒ (1, 1, 1, 5) = 8
spell attack Twig 2: 1d20 + 10 ⇒ (15) + 10 = 25fire: 4d6 ⇒ (6, 1, 3, 1) = 11
spell attack Twig 3: 1d20 + 10 ⇒ (4) + 10 = 14fire: 4d6 ⇒ (6, 3, 2, 2) = 13
GM Frost |
Aztryx points fiery lasers at the twigs! Twig 1: 8+5 fire damage; Twig 2: 11+5 fire damage, Twig 3: miss
⬤ WOODLAND STALKERS! Round 1 ⬤
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Maruta: DC 20 basic Reflex save vs 16 Piercing Damage and DC 20 basic Reflex save vs 18 Piercing Damage ❗
❗ Kaitlyn Deathsbane: DC 20 basic Reflex save vs 16 Piercing Damage and DC 20 basic Reflex save vs 18 Piercing Damage ❗
❗ Khagra Skewerspike: DC 20 basic Reflex save vs 18 Piercing Damage ❗
❗ Alice: DC 20 basic Reflex save vs 16 Piercing Damage ❗
❗ Alice: DC 20 basic Reflex save vs 16 Piercing Damage ❗
❗ Celestia Sol: DC 20 basic Reflex save vs 16 Piercing Damage ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Maruta (AC 19) (HP 34/34) | 2☘️ |
Twig 2 (White, Tiny) (HP -16) |
Twig 3 (Yellow, Tiny) (HP -) | No Spray Splinters until Rd 5
Twig 1 (Black, Tiny) (HP -23) | Dazzled (1 rd) | No Spray Splinters until Rd 2
➤ Kaitlyn Deathsbane (AC 25) (HP 80/80) | 2☘️ |
Aztryx (AC 18) (HP 26/42) | 2☘️ |
➤ Khagra Skewerspike (AC 24) (HP 100/100) | 2☘️ |
➤ Alice (AC 16) (HP 71/71) | 2☘️ |
➤⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -) |
Celestia Sol (AC 19) (HP 44/44) | 2☘️ |
Stalker 1 (Red) (HP -5) | Dazzled (1 rd) |
Kaitlyn Deathsbane |
Reflex vs 16: 1d20 + 14 ⇒ (9) + 14 = 23
Reflex vs 18: 1d20 + 14 ⇒ (20) + 14 = 34
Kat hisses in pain as splinters hit her. She drops into a combat stance, steps up to Twig 1 and slashes at him with her 'claws'
Tiger Claw (Agile, Finesse), 1st attack: 1d20 + 15 ⇒ (5) + 15 = 20 for Tiger Claw Damage (Slashing): 2d8 + 2 ⇒ (5, 1) + 2 = 8
Tiger Claw (Agile, Finesse), 2nd attack: 1d20 + 11 ⇒ (8) + 11 = 19 for Tiger Claw Damage (Slashing): 2d8 + 2 ⇒ (1, 5) + 2 = 8
If both hit, combine damage before adding Weaknesses/Resistances
◆ Tiger Stance
◆ Step
◆ Flurry
Khagra, Skewerspike |
Khagra rages as combat starts.
Reflex: 1d20 + 12 ⇒ (17) + 12 = 29
Nearly dodging all the spikes and not bothered by the ones that do hit.
+9THP from raging, -9 HP from spikes.
Khagra then draws a trident and breathes on the northern twigs.
Force Damage: 6d6 ⇒ (5, 6, 4, 2, 4, 4) = 25
Basic Reflex DC 22 for Twigs 1 and 2.
Alice the Poppet |
Alice the Rag Doll Reflex save: 1d20 + 6 ⇒ (19) + 6 = 25
Alice the Little Girl Reflex save: 1d20 + 10 ⇒ (10) + 10 = 20
The worst of those two is a Simple Success. Therefore Alice takes 8 damage
◆ Act Together
The rag doll will cast Boost Eidolon.
The little girl will Strike Twig 3: 1d20 + 14 ⇒ (5) + 14 = 19for: 2d8 + 4 + 4 ⇒ (6, 8) + 4 + 4 = 22 bludgeoning damage.
◆◆ The rag doll will cast Phase Bolt at Twig 1
Spell attack: 1d20 + 11 ⇒ (20) + 11 = 31for: 5d4 ⇒ (3, 4, 1, 3, 4) = 15 x 2, piercing damage.
GM Frost |
Kaitlyn is quick to take only some damage from splinters. She goes into a stance and slashes at Twig 1. 16 damage
Khagra rages after being hit with the splinters. He then breathes that pierces the soul at the Twigs.
Twig 1: DC 22 basic Reflex save: 1d20 + 11 ⇒ (15) + 11 = 26 Success, 12 force damage
Twig 2: DC 22 basic Reflex save: 1d20 + 11 ⇒ (6) + 11 = 17 Fail, 25 force damage
It easily takes Twig 1 out of the scene.
Alice takes the worse but not that much. Acting together, the girl cracks stems of Twig 3 (22 B) while the doll launches something spiky at redirecting to Twig 2 that shred to pieces the enemy as well. crit, 30 P damage. Twig 2 out
Stalker 2 goes for the person Alice and slashes her with claws!
Claw Attack: 1d20 + 15 ⇒ (15) + 15 = 30 vs Alice AC 22
Damage: 2d6 + 7 ⇒ (3, 2) + 7 = 12 S damage plus DC 22 Fortitude vs sap
The claws have poison that seeps through her skin.
Celestia, on the other hand, is covered with splinters.
⬤ WOODLAND STALKERS! Round 1 ⬤
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Maruta: DC 20 basic Reflex save vs 16 Piercing Damage and DC 20 basic Reflex save vs 18 Piercing Damage ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Maruta (AC 19) (HP 34/34) | 2☘️ |
Twig 3 (Yellow, Tiny) (HP -) | No Spray Splinters until Rd 5
Kaitlyn Deathsbane (AC 25) (HP 72/80) | 2☘️ |
Aztryx (AC 18) (HP 26/42) | 2☘️ |
Khagra Skewerspike (AC 24) (HP 100/100) | 2☘️ |
Alice (AC 16) (HP 63/71) | 2☘️ |
⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -) |
➤ Celestia Sol (AC 19) (HP 28/44) | 2☘️ |
Stalker 1 (Red) (HP -5) | Dazzled (1 rd) |
Maruta |
Maruta Basic Reflex vs 16 damage (DC 20): 1d20 + 9 ⇒ (15) + 9 = 24 @ 8 damage
Maruta Basic Reflex vs 18 damage (DC 20): 1d20 + 9 ⇒ (3) + 9 = 12 @ 18 damage
Maruta is nearly pinned to the ground by the unexpected onslaught of wooden sticks!
"Dizzy" As it Red Stalker (likely) approaches, illusions assail it's mind - a vision of the little forest fire engulfing him completely!
GM Frost |
Celestia surrounds herself with blessing and angelic light in the form of halo that will empower healing. Maruta takes damage from the showered splinters that
Once Red moves... Maruta produces dizzying illusions of forest fire to confuse Red.
DC 20? Will save: 1d20 + 12 ⇒ (17) + 12 = 29 vs Lose the Path (Success, becomes Immune to spell)
Red finds the illusion an old trick they are familiar with.
The sap inflicts little girl Alic with 1d6 ⇒ 2 poison damage.
Red moves out of the fiery zone unless they continue to get burned and then attacks Khagra!
DC 5 Flat check: 1d20 ⇒ 19 fr Dazzled
Claw Attack: 1d20 + 15 ⇒ (13) + 15 = 28 vs Khagra AC 24
Damage: 2d6 + 7 ⇒ (4, 1) + 7 = 12 slashing plus DC 22 Fort save vs Sap
DC 5 Flat check: 1d20 ⇒ 7 fr Dazzled
Claw Attack: 1d20 + 15 - 5 ⇒ (12) + 15 - 5 = 22 vs Khagra AC 24
⬤ WOODLAND STALKERS! Round 2 ⬤
Party Condition(s): Bless (15-ft emanation around Celestia): +1 status bonus to attack rolls
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Khagra Skewerspike: DC 22 Fort save vs Sap ❗
❗ Alice: DC 22 Fort save vs Sap (Stage 1) ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Maruta (AC 19) (HP 8/34) | 2☘️ |
Twig 3 (Yellow, Tiny) (HP -) | No Spray Splinters until Rd 5
Kaitlyn Deathsbane (AC 25) (HP 72/80) | 2☘️ |
Aztryx (AC 18) (HP 26/42) | 2☘️ |
Khagra Skewerspike (AC 24) (HP 88/100) | 2☘️ |
Alice (AC 16) (HP 61/71) | 2☘️ |
⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -) |
Celestia Sol (AC 19) (HP 28/44) | Angelic Halo (15-ft emanation) | 2☘️ |
Stalker 1 (Red) (HP -5) | Immune to Lose the Path
Maruta |
Coughing twice, Maruta covers the back row - Twig 3 and Stalker 2 - first in sparkles, which upon settling on the skin, burn with acid!
Faerie Dust (Will): 20 = 20
◆) Faerie Dust
◇) Cloak of Ribbons Blood Magic (Maruta Concealed 1 round)
◆◆) Caustic Blast
Both spells 5-ft burst catching Twig 3 and Stalker 2
Caustic Blast (Basic Reflex DC 20): 1d8 ⇒ 6
GM Frost |
Maruta showers the twig and stalker with faerie dust!
Twig 3: DC 20 Will save: 1d20 + 7 ⇒ (1) + 7 = 8 Crit, Fail, can't use reactions and takes a –2 status penalty to Perception checks and Will saves.
Stalke 2: DC 20 Will save: 1d20 + 12 ⇒ (19) + 12 = 31 Crit Success
Maruta then makes himself Concealed and blast the same targets with something corrosive!
Twig 3: Dc 20 basic Ref save: 1d20 + 11 ⇒ (6) + 11 = 17 Fail, 6 acid damage
Stalker 2: Dc 20 basic Ref save: 1d20 + 15 ⇒ (9) + 15 = 24 Success, 3 acid damage
Twig 3 approaches and slashes Celestia with claws.
Claw Attack: 1d20 + 11 ⇒ (7) + 11 = 18 vs Celestia AC 19
Claw Attack, Agile, MAP: 1d20 + 11 - 4 ⇒ (7) + 11 - 4 = 14 vs Celestia AC 19
All miss to scratch her.
⬤ WOODLAND STALKERS! Round 2 ⬤
Party Condition(s): Bless (15-ft emanation around Celestia): +1 status bonus to attack rolls
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Khagra Skewerspike: DC 22 Fort save vs Sap ❗
❗ Alice: DC 22 Fort save vs Sap (Stage 1) ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Maruta (AC 19) (HP 8/34) | Concealed (1 rd) | 2☘️ |
Twig 3 (Yellow, Tiny) (HP -6) | can't use reactions and takes a –1 status penalty to Perception checks and Will saves | No Spray Splinters until Rd 5
➤ Kaitlyn Deathsbane (AC 25) (HP 72/80) | 2☘️ |
➤ Aztryx (AC 18) (HP 26/42) | 2☘️ |
➤ Khagra Skewerspike (AC 24) (HP 88/100) | 2☘️ |
➤ Alice (AC 16) (HP 61/71) | 2☘️ |
➤⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -3) |
Celestia Sol (AC 19) (HP 28/44) | Angelic Halo (15-ft emanation) | 2☘️ |
Stalker 1 (Red) (HP -5) | Immune to Lose the Path
Kaitlyn Deathsbane |
Kat gets into the Stalker's face. She concentrates and slashes at it with her claws, adding a bit of inner Qi energy to her strikes...
Tiger Claw (Agile, Finesse), 1st attack, Inner Upheaval: 1d20 + 15 + 1 ⇒ (1) + 15 + 1 = 17 for Tiger Claw Damage (Slashing): 2d8 + 2 ⇒ (5, 4) + 2 = 11 plus Force: 1d6 ⇒ 6
Tiger Claw (Agile, Finesse), 2nd attack, Inner Upheaval: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27 for Tiger Claw Damage (Slashing): 2d8 + 2 ⇒ (8, 6) + 2 = 16 plus Force: 1d6 ⇒ 6
Crit: Double Damage + 1d4 Persistent Bleed
... before stepping back out of reach.
◆ Step
◆ Inner Upheaval (aka Qi Strike)
◆ Step
Khagra, Skewerspike |
fort vs sap: 1d20 + 13 ⇒ (6) + 13 = 19
Khagra gets sapped. Assuming this doesn't stop Khagra from stabbing, Khagra stabs.
Khagra then stabs the Red Stalker with both tridents.
Stab vs Red Stalker 1: 1d20 + 15 ⇒ (1) + 15 = 16
piercing+force: 2d8 + 4 + 4 ⇒ (8, 1) + 4 + 4 = 17
Double Slice vs Red Stalker 1: 1d20 + 13 ⇒ (6) + 13 = 19
piercing+force: 2d8 + 4 + 4 ⇒ (3, 6) + 4 + 4 = 17
Khagra takes a 3rd stab.
stabs vs red stalker: 1d20 + 15 - 10 ⇒ (4) + 15 - 10 = 9
piercing+force: 2d8 + 4 + 4 ⇒ (5, 8) + 4 + 4 = 21
Kaitlyn Deathsbane |
Kat and Khagra both duck as their respective first strikes almost take the other's head off... Both Natural 1's!! :)
Alice the Poppet |
Little Girl Fort Save: 1d20 + 13 ⇒ (16) + 13 = 29
◆ Act Together
The rag doll will cast Boost Eidolon
The little girl will strike the twig: 1d20 + 14 ⇒ (8) + 14 = 22for: 2d8 + 4 + 4 ⇒ (6, 8) + 4 + 4 = 22
◆ The little girl will strike the twig (or if the twig dropped, the nearby stalker2) with a wing: 1d20 + 14 - 4 ⇒ (8) + 14 - 4 = 18for: 2d6 + 4 + 4 ⇒ (1, 2) + 4 + 4 = 11
◆◆ The rag doll will cast Telekinetic Projectile on the Twig (or Stalker2): 1d20 + 11 - 10 ⇒ (4) + 11 - 10 = 5
Aztryx |
Aztryx who is out of 2nd rank spells, drains his bonded item to power one more spell of this level. He fires several rays of heat and flame targetting all three foes ((◆◆◆Blazing Bolt)).
◇drain bonded item - 2nd level
◆strike twig 3: 1d20 + 10 ⇒ (2) + 10 = 12fire: 4d6 ⇒ (5, 2, 1, 2) = 10
strike twig 3 hero point: 1d20 + 10 ⇒ (9) + 10 = 19fire: 4d6 ⇒ (4, 3, 6, 2) = 15
◆strike stalker 1: 1d20 + 10 ⇒ (17) + 10 = 27fire: 4d6 ⇒ (3, 3, 6, 4) = 16
◆strike stalker 2: 1d20 + 10 ⇒ (12) + 10 = 22fire: 4d6 ⇒ (4, 1, 5, 4) = 14
GM Frost |
First slash misses, but the second one gives Stalker lion scratches from Kaitlyn. 16 S + 6 Force damage
Khagra gets poisoned with 1d6 ⇒ 5 poison damage and the sap continues to poison him. Nevertheless, he pokes Stalker with his trident, only hitting with the second one too. 17 P damage
Alice shrugs at the sap's attempt to poison her and boosts her eidolon. The girl Alices connects her attack with the Twig for 22 damage but misses the second time. The doll Alice does not even hit.
Aztryx sending burning flames at the enemies, effectively burning Twig 3 with 15 fire + 5 fire weakness, and Stalker 1 with 16 fire, and Stalker 2 with 14 fire. The fire burns Stalker 1 to ashes. Stalker 1 out
Stalker, enraged by the burning act, continues to attack the girl Alice!
Claw Attack: 1d20 + 15 ⇒ (16) + 15 = 31 vs Alice AC 22
Damage: 2d6 + 7 ⇒ (6, 6) + 7 = 19 slashing plus DC 22 Fort vs Sap
Claw Attack, Agile, MAP: 1d20 + 15 - 4 ⇒ (15) + 15 - 4 = 26 vs Alice AC 22
Damage: 2d6 + 7 ⇒ (2, 2) + 7 = 11 slashing plus DC 22 Fort vs Sap
Claw Attack, Agile, MAP: 1d20 + 15 - 8 ⇒ (7) + 15 - 8 = 14 vs Alice AC 22
⬤ WOODLAND STALKERS! Round 2 and 3 ⬤
Party Condition(s): Bless (15-ft emanation around Celestia): +1 status bonus to attack rolls
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Khagra Skewerspike: DC 22 Fort save vs Sap (Stage 1) ❗
❗ Alice: Two DC 22 Fortitude saves vs Sap ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Round 3
➤ Maruta (AC 19) (HP 8/34) | 2☘️ |
Twig 3 (Yellow, Tiny) (HP -48) | can't use reactions and takes a –1 status penalty to Perception checks and Will saves | No Spray Splinters until Rd 5
Kaitlyn Deathsbane (AC 25) (HP 72/80) | 2☘️ |
Aztryx (AC 18) (HP 26/42) | 1☘️ |
Khagra Skewerspike (AC 24) (HP 83/100) | 2☘️ |
Alice (AC 16) (HP 31/71) | 2☘️ |
⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -17) |
Round 2
➤ Celestia Sol (AC 19) (HP 28/44) | Angelic Halo (15-ft emanation) | 2☘️ |
Stalker 1 (Red) (HP -60) |
GM Frost |
Celestia provides the needed healing for Alice after extending her Bless aura. Adding +4 HP from Angelic Halo, if my math is right.
⬤ WOODLAND STALKERS! Round 3 ⬤
Party Condition(s): Bless (15-ft emanation around Celestia): +1 status bonus to attack rolls
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Khagra Skewerspike: DC 22 Fort save vs Sap (Stage 1) ❗
❗ Alice: Two DC 22 Fortitude saves vs Sap ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Maruta (AC 19) (HP 8/34) | 2☘️ |
Twig 3 (Yellow, Tiny) (HP -48) | can't use reactions and takes a –1 status penalty to Perception checks and Will saves | No Spray Splinters until Rd 5
Kaitlyn Deathsbane (AC 25) (HP 72/80) | 2☘️ |
Aztryx (AC 18) (HP 26/42) | 1☘️ |
Khagra Skewerspike (AC 24) (HP 83/100) | 2☘️ |
Alice (AC 16) (HP 65/71) | 2☘️ |
⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -17) |
Celestia Sol (AC 19) (HP 28/44) | Angelic Halo (15-ft emanation) | 2☘️ |
Stalker 1 (Red) (HP -60) |
Maruta |
Strange mists swirl around maruta - a glob of burning fluid assails from within to melt the twig!
◆) Create a Diversion
◆◆) Camel Spit
◇) Spit
Create a Diversion (Deception) vs Twig 3 (Perception DC): 1d20 + 10 ⇒ (17) + 10 = 27
Camel Spit (Acid, maybe Dazzled) w/ Bless (+1) vs Twig 3 (AC, maybe Off-guard): 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 191d6 ⇒ 3
GM Frost |
Maruta distracts Twig. Maruta becomes Hidden to Twig. He then conjures a glob of corrosive fluid and flings it to Twig, burning it to a pile of woods. 3 acid damage, Twig 3 out.
⬤ WOODLAND STALKERS! Round 3 ⬤
Party Condition(s): Bless (15-ft emanation around Celestia): +1 status bonus to attack rolls
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Khagra Skewerspike: DC 22 Fort save vs Sap (Stage 1) ❗
❗ Alice: Two DC 22 Fortitude saves vs Sap ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Maruta (AC 19) (HP 8/34) | 2☘️ |
Twig 3 (Yellow, Tiny) (HP -51) |
➤ Kaitlyn Deathsbane (AC 25) (HP 72/80) | 2☘️ |
➤ Aztryx (AC 18) (HP 26/42) | 1☘️ |
➤ Khagra Skewerspike (AC 24) (HP 83/100) | 2☘️ |
➤ Alice (AC 16) (HP 65/71) | 2☘️ |
➤⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -17) |
Celestia Sol (AC 19) (HP 28/44) | Angelic Halo (15-ft emanation) | 2☘️ |
Stalker 1 (Red) (HP -60) |
Khagra, Skewerspike |
save vs sap: 1d20 + 13 ⇒ (18) + 13 = 31
Khagra recovers from being sapped and passes by Twig #3, into a flank on Stalker 2 where he stabs, twice.
Blessed stab vs Blue Stalker 2 FF: 1d20 + 15 + 1 ⇒ (19) + 15 + 1 = 35
piercing+force: 2d8 + 4 + 4 ⇒ (1, 8) + 4 + 4 = 17
Blessed double slice vs Blue Stalker 2 FF: 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 16
piercing+force: 2d8 + 4 + 4 ⇒ (7, 3) + 4 + 4 = 18
GM Frost |
Khagra recovers from being poisoned by sap, and brings a forceful stab to Stalker 2. Crit, 34 damage The second strike is a miss.
⬤ WOODLAND STALKERS! Round 3 ⬤
Party Condition(s): Bless (15-ft emanation around Celestia): +1 status bonus to attack rolls
Terrain Feature(s): Squares with underbrush are Difficult Terrain that provides enough concealment for Small or prone creatures to Hide or Sneak.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Alice: Two DC 22 Fortitude saves vs Sap ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Maruta (AC 19) (HP 8/34) | 2☘️ |
Twig 3 (Yellow, Tiny) (HP -51) |
➤ Kaitlyn Deathsbane (AC 25) (HP 72/80) | 2☘️ |
➤ Aztryx (AC 18) (HP 26/42) | 1☘️ |
Khagra Skewerspike (AC 24) (HP 83/100) | 2☘️ |
➤ Alice (AC 16) (HP 65/71) | 2☘️ |
➤⠀⠀⠀Alice (AC 22) |
Stalker 2 (Blue) (HP -51) |
Celestia Sol (AC 19) (HP 28/44) | Angelic Halo (15-ft emanation) | 2☘️ |
Stalker 1 (Red) (HP -60) |
Aztryx |
Aztryx hurls sharp needle darts at Stalker 2. He then casts Shield to defend himself.
◆◆needle darts: 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 19 piercing: 4d4 ⇒ (4, 1, 2, 3) = 10
◆Shield ((↺ shield block if taking damage))
Kaitlyn Deathsbane |
Kat reaches into her healer's kit and slaps a battle dressing on Maruta
Battle Medicine, DC 20, Medic Dedication, Assurance: 1d20 + 10 + 5 ⇒ (2) + 10 + 5 = 17
She then moves up to Celestia and also slaps a battle dressing on her.
Battle Medicine, DC 20, Medic Dedication, Assurance: 1d20 + 10 + 5 ⇒ (12) + 10 + 5 = 27
She reaches for a throwing knife from her bandolier.
◆ Battle Medicine - Maruta
◆ Doctor's Visitation - Celestia
◆ Interact to draw