Alice the Poppet |
1 person marked this as a favorite. |
Arcana and Crafting 11, Nature 9
Maruta is relatively low on all of these, and I cannot tell from Aztryx's profile what their skills are.
So, at least something will be suboptimal. Here is my suggestion:
Kaitlyn is primary on Crafting and Alice attempts to aid
Celestia is primary for Arcana and Alice attempts to aid
Alice is primary for Nature and Celestia attempts to aid
If anyone has Guidance, I would suggest it for the weakest check -- Alice
Kaitlyn Deathsbane |
Arcana and Crafting 11, Nature 9
Maruta is relatively low on all of these, and I cannot tell from Aztryx's profile what their skills are.
So, at least something will be suboptimal. Here is my suggestion:
Kaitlyn is primary on Crafting and Alice attempts to aid
Celestia is primary for Arcana and Alice attempts to aid
Alice is primary for Nature and Celestia attempts to aid
If anyone has Guidance, I would suggest it for the weakest check -- Alice
+11 Nature so Kat can aid Alice
Alice the Poppet |
Oh, I hadn't noticed your Nature. I would change my suggestion to:
Kat does Nature (2 higher than Alice) with Celestia aiding (1 higher than Alice)
Alice does Crafting (1 less than Kat) with Kat aiding (1 higher than Alice)
Aztryx |
((Posted relevant Aztryx stats on OOC thread. Not sure if the feat qill help or not.))
Maruta |
Maruta wanders off into the corner, uninterested in the forge...
Avoid Notice
Kaitlyn Deathsbane |
Kat lends Aztryx a hand with the crafting.
Crafting, Aid: 1d20 + 12 ⇒ (7) + 12 = 19 +1 to the check
Aztryx |
With Kat's aid, Aztryx helps Tonfer finish Firecutter. He draws magical sigils upon the blade, naming the sword in Elven, Jotun and the language of magic itself - Draconic. He recites the names "Narmacil! Katarflam! Yolantharas!"
crafting: 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 24
Kaitlyn Deathsbane |
Kat communes with her Elven heritage and infuses Firecutter with the power of nature.
Nature: 1d20 + 11 ⇒ (16) + 11 = 27
Kaitlyn Deathsbane |
With that, AZtryx should do Crafting +12, with Kat aiding.
Kat should do Nature +11, with Celestia aiding
Celestia should do Arcana +12, with Kat aiding
Kat has no Arcana. If she aids, the thing might even go BOOM! :)
Aztryx |
Kat has no Arcana. If she aids, the thing might even go BOOM! :)
Aztryx has a +10 Arcana, and a Harmonic Wayfinder. If he makes the roll, it'll be considered a critical success to Aid
Kaitlyn Deathsbane |
1 person marked this as a favorite. |
Kaitlyn Deathsbane wrote:Kat has no Arcana. If she aids, the thing might even go BOOM! :)Aztryx has a +10 Arcana, and a Harmonic Wayfinder. If he makes the roll, it'll be considered a critical success to Aid
Celestia's roll is a crit so it's probably moot at this point :)
GM Frost |
Alice:
Maruta: Avoid Notice
Kaitlyn: Nature (Success)
Celestia: Arcana (Crit Success)
Aztryx: Crafting (Success)
Khagra: Scouting
I will assume the latest posts from each of you are your final actions.
Working together with the knowledge of the arcane and natural magic, Aztryx, Kaitlyn, and Celestia helps Tonfer in successfully creating the Firecutter. While the others are guarding the place just in case they attacked as warned.
The Pathfinder impresses Tonfer, who gifts them a ring of the ram.
We will retcon if anyone wants to invest the ring of the ram.
After a few minutes, as expected, the Firecutter's legendary potential supercharges the magic-instilling process. A surge of power conjures fiery monsters from the forge and gives life to Tonfer’s more mundane wares, which lash out in a show of force!
Kaitlyn Deathsbane's Initiative using Scout: 1d20 + 14 ⇒ (5) + 14 = 19
Celestia Sol's Initiative using Search: 1d20 + 11 ⇒ (9) + 11 = 20
Alice's Initiative using Scout: 1d20 + 12 ⇒ (13) + 12 = 25
Maruta's Initiative using Avoid Notice: 1d20 + 12 ⇒ (1) + 12 = 13
Aztryx's Initiative using Search: 1d20 + 9 ⇒ (18) + 9 = 27
Restless, Stealth: 1d20 + 14 ⇒ (19) + 14 = 33
Ashen, Perception: 1d20 + 9 ⇒ (10) + 9 = 19
Cinder, Perception: 1d20 + 9 ⇒ (18) + 9 = 27
Fiery, Perception: 1d20 + 9 ⇒ (3) + 9 = 12
Sooty, Perception: 1d20 + 9 ⇒ (10) + 9 = 19
Numerous dozens of pieces of silverware (such as kettle) and books are thrown at the Pathfinders out of nowhere!
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (13) + 13 - 2 = 24 vs Khagra AC 24
Damage: 2d12 ⇒ (4, 1) = 5 B damage
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (9) + 13 - 2 = 20 vs Kaitlyn AC 25
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (19) + 13 - 2 = 30 vs Celestia AC 19 crit
Damage: 2d12 ⇒ (12, 9) = 21 B damage x2
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (2) + 13 - 2 = 13 vs Alice (Summoner) AC 16
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (20) + 13 - 2 = 31 vs Alice (Eidolon) AC 22 crit
Damage: 2d12 ⇒ (8, 2) = 10 B damage x2
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (18) + 13 - 2 = 29 vs Maruta AC 19 crit
Damage: 2d12 ⇒ (4, 2) = 6 B damage x2
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (13) + 13 - 2 = 24 vs Aztryx AC 18
Damage: 2d12 ⇒ (2, 8) = 10 B damage
GM Frost |
⬤ POTENTIAL SUPERCHARGES! Round 1 ⬤
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
??? | Invisible (Undetected)
➤ Khagra Skewerspike (AC 24) (HP 100/100, +4 tHP) | 2☘️ |
➤ Aztryx (AC 18) (HP 32/42) | 2☘️ |
Cinder | Fetid Fumes |
Alice (AC 16) (HP 51/71) | 2☘️ |
⠀⠀⠀Alice (AC 22) |
Celestia Sol (AC 19) (HP 2/44) | 2☘️ |
Kaitlyn Deathsbane (AC 25) (HP 80/80) | 2☘️ |
Ashen | Fetid Fumes |
Sooty | Fetid Fumes |
Maruta (AC 19) (HP 22/34) | 2☘️ |
Fiery | Fetid Fumes |
EFFECTS & CONDITIONS REFERENCE
Aztryx |
Aztryx sends a bolt of electricity flying from his finger to Fiery and Sooty. He then moves to safety.
flat check: 1d20 ⇒ 13 target Fiery
flat check: 1d20 ⇒ 12 target Sooty
◆◆electric: 3d4 ⇒ (4, 4, 1) = 9 DC20 reflex
◆move
Khagra, Skewerspike |
Thanks for applying rage THP
Khagra goes into a rage as the silverware and kettles begin to assault him.
His scars begin to glow a shimmering gold, almost as if molten gold ran under his skin.
Pouring out of him comes a 30ft cone of nearly ephemeral gold dust, washing over all the rats and none of his allies.
Dragon's Rage Breath Fore Damage: 6d6 ⇒ (1, 5, 5, 5, 5, 4) = 25
Basic Reflex 22
Then he throws a returning trident at the closest rat.
trident vs Cinder?: 1d20 + 15 ⇒ (19) + 15 = 34
piercing+fire: 2d8 + 4 + 4 ⇒ (8, 7) + 4 + 4 = 23
Spear crit gives clumsy 1 until the start of my next turn.
GM Frost |
Aztryx electrifies Fiery and Sooty!
Fiery: DC 20 basic Reflex save: 1d20 + 12 ⇒ (3) + 12 = 15 vs EA (Fail, 9 E damage)
Sooty: DC 20 basic Reflex save: 1d20 + 12 ⇒ (10) + 12 = 22 vs EA (Success, 4 E damage)
Khagra rages and breathes out gold dust against the rat-like creatures!
Cinder: DC 22 basic Reflex save: 1d20 + 12 ⇒ (1) + 12 = 13 vs 'Golden Breath' (Crit Fail, 50 force damage, eliminated)
Ashen: DC 22 basic Reflex save: 1d20 + 12 ⇒ (7) + 12 = 19 vs 'Golden Breath' (Fail, 25 force damage)
Fiery: DC 22 basic Reflex save: 1d20 + 12 ⇒ (3) + 12 = 15 vs 'Golden Breath' (Fail, 25 force damage)
Sooty: DC 22 basic Reflex save: 1d20 + 12 ⇒ (3) + 12 = 15 vs 'Golden Breath' (Fail, 25 force damage)
Another unseen force seems to be washed over with the same dust of force!
???: DC 22 basic Reflex save: 1d20 + 14 ⇒ (1) + 14 = 15 vs 'Golden Breath' (Crit Fail, 50 force damage)
Redirecting your trident... He then strikes Ashen which easily removes it from the scene!
⬤ POTENTIAL SUPERCHARGES! Round 1 ⬤
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
??? (HP -50) | Invisible (Undetected)
Khagra Skewerspike (AC 24) (HP 100/100, +4 tHP) | 2☘️ |
Aztryx (AC 18) (HP 32/42) | 2☘️ |
Cinder (HP -50) |
➤ Alice (AC 16) (HP 51/71) | 2☘️ |
➤⠀⠀⠀Alice (AC 22) |
➤ Celestia Sol (AC 19) (HP 2/44) | 2☘️ |
➤ Kaitlyn Deathsbane (AC 25) (HP 80/80) | 2☘️ |
Ashen (HP -48) |
Sooty (HP -29) | Concealed w Fetid Fumes |
Maruta (AC 19) (HP 22/34) | 2☘️ |
Fiery (HP -34) | Concealed w Fetid Fumes |
EFFECTS & CONDITIONS REFERENCE
Kaitlyn Deathsbane |
Kat immediately slaps a pair of battle dressings on Celestia.
Healing, DC 20, Assurance, Medic Dedication: 2d8 + 10 + 5 ⇒ (1, 2) + 10 + 5 = 18
Healing, DC 20, Assurance, Medic Dedication: 2d8 + 10 + 5 ⇒ (1, 5) + 10 + 5 = 21
She then drops into a combat stance
◆ Battle Medicine DC 20
◆ Battle Medicine DC 20 (Medic Dedication allows a 2nd Battle Med once/day)
◆ Tiger Stance
Alice the Poppet |
Act together:
The Rag Doll will seek to see if there is something is invisible. Perception is +11
The little girl will drop the rag doll and move next to Fiery.
Fort DC 22: 1d20 + 13 ⇒ (14) + 13 = 27
=================
If the seek is not successful,
--- The rag doll will cast Boost Eidolon. Add 4 to the little girl's damage
Else
--- The rag doll will Point out where the invisible thing is.
Endif
The little girl will strike Fiery: 1d20 + 14 ⇒ (17) + 14 = 31for: 2d8 + 4 ⇒ (2, 6) + 4 = 12 bludgeoning, ghost touch damage.
Concealed check: 1d20 ⇒ 14
Kaitlyn Deathsbane |
Does Kaitlyn get extra healing because of the Halo?
It appears the halo only affects magic healing instead of mundane healing
GM Frost |
Celestia casts Bless and Angelic Halo to aid her both to their attacks and magical healing. Kaitlyn quickly patches the angelic sorcerer's wounds after being badly hurt. She then enters into a stance. Angelic Halo only works for Heal spells.
Alice finds something humanoid that shimmers that makes them Hidden to everyone after she points them (Restless) out! Her rag dolls move next to Fiery and sends it into oblivion! Fiery eliminated
Sooty approaches the rag doll Alice, continually exposing her to the fetid fumes! It then bites her!
Bite Attack: 1d20 + 10 ⇒ (16) + 10 = 26 vs Alice AC 22
Damage: 1d8 + 4 ⇒ (2) + 4 = 6 fire plus 1d4 ⇒ 1 persistent fire
Bite Attack, MAP: 1d20 + 10 - 5 ⇒ (12) + 10 - 5 = 17 vs Alice AC 22
It has Smoke Vision that ignores concealed condition from smoke.
⬤ POTENTIAL SUPERCHARGES! Round 1 ⬤
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Alice: DC 22 Fortitude vs Fetid Fumes ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Restless (HP -50) | Hidden
Khagra Skewerspike (AC 24) (HP 100/100, +4 tHP) | 2☘️ |
Aztryx (AC 18) (HP 32/42) | 2☘️ |
Cinder (HP -50) |
Alice (AC 16) (HP 44/71) | 2☘️ |
⠀⠀⠀Alice (AC 22) |
Celestia Sol (AC 19) (HP 41/44) | 2☘️ | Bless (15-ft emanation): +1 status to attack rolls; Angelic Halo (15-ft emanation)
Kaitlyn Deathsbane (AC 25) (HP 80/80) | 2☘️ |
Ashen (HP -48) |
Sooty (HP -29) | Concealed w Fetid Fumes |
➤ Maruta (AC 19) (HP 22/34) | 2☘️ |
Fiery (HP -46) | Concealed w Fetid Fumes |
AFTER YOUR TURN
❗ Alice: DC 15 Flat check vs 1d4 persistent Fire ❗
EFFECTS & CONDITIONS REFERENCE
Maruta |
Earlier
Everyone seems to overlook the Ring, so Maruta wears it as a belt...
Now
Activating it's power, he pummels Restless!
◆◆◆) Ring of the Ram
Basic Fortitude (DC 22) vs Force: 6d6 ⇒ (1, 3, 2, 6, 2, 4) = 18
GM Frost |
Rolling a Flat check because the ring's effect requires that your target is one foe that you can see within 60 feet.
DC 11 Flat check vs Hidden: 1d20 ⇒ 8
It could have been effective if Maruta can see the enemy because the force shaped as a ram rams itself against the wall next to it instead.
Restless becomes visible, appearing as a skeletal, ghostlike humanoid that frightens everyone!
Rolling DC 21 Will saves...
Khagra Skewerspike's Will Save (E): 1d20 + 12 ⇒ (2) + 12 = 14 (Fail, Frightened 2)
Kaitlyn Deathsbane's Will Save (E): 1d20 + 13 ⇒ (2) + 13 = 15 (Fail, Frightened 2)
Celestia Sol's Will Save (E): 1d20 + 12 ⇒ (4) + 12 = 16 (Fail, Frightened 2)
Alice's Will Save (E): 1d20 + 11 ⇒ (7) + 11 = 18 (Fail, Frightened 2)
Maruta's Will Save (T): 1d20 + 9 ⇒ (20) + 9 = 29 (Crit Success, Immune to Frighten)
Aztryx's Will Save (T): 1d20 + 9 ⇒ (15) + 9 = 24 (Success, Immune to Frighten)
Alice's (eidolon) Will Save (E): 1d20 + 10 ⇒ (11) + 10 = 21 (Success, Immune to Frighten)
More kettles and books fly around hitting everyone, and the Pathfinders can now see it is Restless's doing!
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (17) + 13 - 2 = 28 vs Khagra AC 24 - Frightened 2 (Hit)
Damage: 2d12 ⇒ (8, 6) = 14 B damage
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (8) + 13 - 2 = 19 vs Kaitlyn AC 25 - Frightened 2 (Miss)
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (14) + 13 - 2 = 25 vs Celestia AC 19 - Frightened 2 (Hit)
Damage: 2d12 ⇒ (1, 2) = 3 B damage
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (13) + 13 - 2 = 24 vs Alice AC 16- Frightened 2 (Crit Hit)
Damage: 2d12 ⇒ (2, 2) = 4 B damage (x2)
DC 5 Flat check: 1d20 ⇒ 8 vs Concealed w Fetid Fumes
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (10) + 13 - 2 = 21 vs Alice (eidolon) AC 22 (Miss)
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (20) + 13 - 2 = 31 vs Maruta AC 19 (Crit Hit)
Damage: 2d12 ⇒ (11, 6) = 17 B damage (x2)
Telekinetic Object Attack: 1d20 + 13 - 2 ⇒ (14) + 13 - 2 = 25 vs Aztryx AC 18 (Hit)
Damage: 2d12 ⇒ (2, 2) = 4 B damage
⬤ POTENTIAL SUPERCHARGES! Round 2 ⬤
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Alice: DC 22 Fortitude vs Fetid Fumes ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Restless (HP -50) |
➤ Khagra Skewerspike (AC 24) (HP 90/100) | Frightened 2 | 2☘️ |
➤ Aztryx (AC 18) (HP 18/42) | 2☘️ | Immune to Frighten
Cinder (HP -50) |
➤ Alice (AC 16) (HP 36/71) | Frightened 2 | 2☘️ |
➤⠀⠀⠀Alice (AC 22) | Immune to Frighten
➤ Celestia Sol (AC 19) (HP 38/44) | Frightened 2 | 2☘️ | Bless (15-ft emanation): +1 status to attack rolls; Angelic Halo (15-ft emanation)
➤ Kaitlyn Deathsbane (AC 25) (HP 80/80) | Frightened 2 | 2☘️ |
Ashen (HP -48) |
Sooty (HP -29) | Concealed w Fetid Fumes |
Maruta (AC 19) (HP 0/34) | Dying 2 | 2☘️ | Immune to Frighten
Fiery (HP -46) | Concealed w Fetid Fumes |
AFTER YOUR TURN
❗ Alice: DC 15 Flat check vs 1d4 persistent Fire ❗
EFFECTS & CONDITIONS REFERENCE
Aztryx |
Aztryx takes out his lesser healing potion, and drinks it. He then raises a defensive Shield to defend himself.
◆retrieve lesser healing potion
◆drink lesser healing potion healing: 2d8 + 5 ⇒ (1, 3) + 5 = 9
◆cast Shield will ↺shield block if taking damage
Alice the Poppet |
Flat 15 vs persistent fire: 1d20 ⇒ 14
little girl Fort 22 vs fetid fumes: 1d20 + 13 ⇒ (20) + 13 = 33
The Alices will act together:
The Rag Doll will cast Boost Eidolon.
The little girl will strike Sooty: 1d20 + 14 ⇒ (13) + 14 = 27for: 2d8 + 4 + 4 ⇒ (5, 2) + 4 + 4 = 15 bludgeoning damage.
The little girl will strike: 1d20 + 14 - 5 ⇒ (10) + 14 - 5 = 19for: 2d8 + 4 + 4 ⇒ (2, 5) + 4 + 4 = 15 bludgeoning damage.
If Sooty is still up, the strike is against Sooty, otherwise, the little girl will step toward Relentless, and the strike was against Relentless.
If Sooty is still up, the little girl will strike Sooty: 1d20 + 14 - 10 ⇒ (20) + 14 - 10 = 24for: 2d8 + 4 + 4 ⇒ (1, 4) + 4 + 4 = 13 bludgeoning damage.
Persistent fire, with vulnerability to fire, and Resistance to fire from Flaming star: 1d4 + 1 - 2 ⇒ (3) + 1 - 2 = 21d20 ⇒ 7
Kaitlyn Deathsbane |
1 person marked this as a favorite. |
Seeing Maruta drop, Kat rushes to his side. Reaching into her healers kit, she slaps a battle dressing on the sprite.
Healing, DC 20, Medic Dedication: 2d8 + 10 + 5 ⇒ (7, 3) + 10 + 5 = 25
She pulls out her crossbow.
◆ Stride to Maruta
◆ Battle Med (Assurance; DC 20)
◆ Interact to Draw
Khagra, Skewerspike |
"Ow" Mutters Khagra as a tea kettle hits him in the side of the head.
Rather than throw from Range Khagra closes with the Restless Spirit and strikes with both tridents.
Trident vs Restless: 1d20 + 15 ⇒ (12) + 15 = 27
piercing+force: 2d8 + 4 + 4 ⇒ (8, 6) + 4 + 4 = 22
Double Slice vs Restless: 1d20 + 13 ⇒ (18) + 13 = 31
piercing+force: 2d8 + 4 + 4 ⇒ (7, 8) + 4 + 4 = 23
On crit: Clumsy 1 until the start of my next turn (spear crit)
Celestia Sol |
Celestia sustains her Bless to move it outwards then casts a two action Heal on Maruta. Since Heal is her Signature spell, she casts the strongest one she can.
healing: 3d8 + 24 ⇒ (3, 8, 7) + 24 = 42
GM Frost |
Aztryx heals himself and raises shield of magic.
Alice is no more on fire and handles the fumes with ease. She also brings down Sooty with two solid strikes. Sooty out
Moving to Restless, she gives another solid hit with some resistance that makes it disappear into nothing! 26 B - Resistance 5, Restless out!
Kaitlyn brings Maruta out of dying condition, and Celestia makes sure the same is healed.
ENCOUNTER OVER! WELL DONE!
Aztryx (27/42 HP) [2☘️]
Alice (36/71 HP) [2☘️]
Alice (/ HP)
Celestia Sol (38/44 HP) [2☘️]
Kaitlyn Deathsbane (80/80 HP) [2☘️]
Maruta (34/34 HP) [2☘️] | Wounded 1
With the situation back to normal, Tonfer pokes out his head, with the weapon gripped in both hands to keep it safe.
"Is it over? Is it gone?" he asks the Pathfinders while looking around to make sure it is safe to get out.
Kaitlyn Deathsbane |
Kat heads over to Alice and patches her up.
Treat Wounds, Assurance, DC 20: 2d8 + 15 ⇒ (1, 3) + 15 = 19
She heads to Aztryx and restores him to full health (extra healing is 15 as it is so I don't need to roll the 2d8! :))
She returns to Alice and repeats the treatment.
Treat Wounds, Assurance, DC 20: 2d8 + 15 ⇒ (5, 6) + 15 = 26
She then turns to Khagra and Celestia and also restores them to full health. 20 minutes
Kat grins. "Yep. They're gone. You can come out now"
Aztryx |
"Thank you Kaitlyn! You're very good at that."
Aztryx looks to Tonfer and asks "Is there anything more we can do to help you?"
Maruta |
Maruta dusts himself off.
GM Frost |
With everyone safe, Tonfer profusely thanks them. Viltydus congratulates them for the job well done and instructs them to meet them tomorrow for their remaining task.
"You all deserve a rest. Let's meet again tomorrow for your other tasks."
------
Once they meet again, Viltydus directs the Pathfinders to a school in Port Valen. The building is a two-story structure that seems large from the outside but is probably cramped for the roughly 300 students who attend. A smattering of children run about in a play area, but most of the building is relatively quiet as the students within attend to their classes.
Viltydus beams at the school’s entrance. “This is my favorite place in town. The potential that radiates from this building is stunning. Many of these young people will become crafters or sailors or scholars, but some will become true heroes. One particular student with real talent and tenacity has caught my attention. I task you to inspire this individual to realize their destiny as an adventurer!”
"For your third task, I want you to convince Huali to focus on their field of interest and use their learning to pursue a heroic career, perhaps even as a Pathfinder initiate. She is a Mahwek girl that has a kind heart and a passion for justice for those who have led difficult lives, especially when arising from others’ cruelty. Unfortunately, her parents have discouraged her keen interest in Iomedae’s faith because they don’t want their daughter following a goddess whom they believe has Azlanti origins." they tell them.
Viltydus quickly leaves them when the doors open to release the students from their studies. Soon enough, they easily find the student Viltydus has described for them.
To encourage the student to pursue a heroic career, the PCs must first pique their curiosity and make one skill check attempt with DC 20 Diplomacy, DC 17 Iomedae Lore, DC 20 Religion, DC 20 Society, DC 19 Herbalism Lore, DC 22 Medicine, or DC 22 Nature. Successive checks from others using the same skill already rolled by other PC take a cumulative –2 penalty, as the student becomes harder to reach with a repeated approach.
Kaitlyn Deathsbane |
"You should learn medical skills to help your companions in case they're injured. Medics will go a long way to aid your reputation."
Medicine(E): 1d20 + 13 ⇒ (3) + 13 = 16
Medicine(E), HP, Vestments: 1d20 + 13 ⇒ (2) + 13 = 15
ARGH
Khagra, Skewerspike |
Khagra flexes "Khagra be strong, but dealing with an unfortunate wound is important as well."
Medicine - Kaitlyn: 1d20 + 10 - 2 ⇒ (20) + 10 - 2 = 28
GM Frost |
Celestia and Khagra takes no time to convince the student to pursue her dream. They can see that her eyes sparkle with interest.
"I want to help people with healing! But I don't know how to do it. Is it possible to teach me how to heal people with magic? How about fighting evil people? Or anything that I can contribute to change the world?"
The simplest way to complete these regimens is to cast three spells of 1st-level or higher that do the things she asks to see. If the PCs lack spellcasting or want to conserve their resources, each PC may attempt a DC 22 skill check of an appropriate magical tradition instead; if they fail, they instead take 3d4+4 electricity damage from Huali’s magical trinkets, doubled on a critical failure. Each PC can attempt to use a skill check once in this way. Alternatively, spells may come from magic items or be purchased for 20 gp (50 gp for levels 5–6) per spell. Other solutions appropriate for the task are welcome!
Everyone is up!
Kaitlyn Deathsbane |
Thanks for the campaign coin reroll!
Kaitlyn Deathsbane |
Since Alice the rag doll cast Soothe, Kat will jump in prior to the casting
Kat pulls out a knife and grimaces before slashing the blade across her arm.
Dagger, Slashing: 1d4 + 2 ⇒ (1) + 2 = 3
Holding up her arm to Alice, she receives the healing from her companion.
Aztryx |
"Healing you say? I am primarily an arcane caster. But, I also dabble in the primal powers." Pointing at this famliar he says "Peanut over here taught me the primal spell version of Heal." Aztryx casts the two-action version of Heal on himself.