
cmlobue |

Torrin keeps navigating.
Survival: 1d20 + 5 + 4 ⇒ (12) + 5 + 4 = 21
Survival: 1d20 + 5 + 6 ⇒ (4) + 5 + 6 = 15
Survival: 1d20 + 5 + 4 ⇒ (18) + 5 + 4 = 27
Survival: 1d20 + 5 + 6 ⇒ (9) + 5 + 6 = 20
It takes another 20 minutes and a lot of consultation between the Pathfinders in the lead, but they eventually escape the twisting tunnels.
A heavily worn set of stairs leads from claustrophobic tunnels into an eroded cavern studded with sand-scoured crystals that emit cool, faint light. The jagged foundations are all that’s left of metal walls—the fragments of which now jut from the wall like throwing knives. An immense, intricate, thousand-sided polyhedron made of sky metals floats within a tight series of binding circles. As blasts of air erupt from the polyhedron, the surface’s shattered facets regenerate before being blasted apart on another side.
The walls in this area are heavily damaged and only a few inches tall. The lighting here is dim, and the intermittent bursts of wind impose a –2 penalty on ranged attack rolls in this area.
The Pathfinders can explore the room and then attempt to either solve the puzzle orb or deal with the magic circles. You can use Knowledge (Arcana) to determine the properties of the circles or damage them at random. The following skills can be used on the orb: Appraise, Disable Device, Intelligence, Knowledge (religion), Wisdom, or Use Magic Device; or harder Knowledge (any), Linguistics, or Perception check. You can each make one attempt before ...something... happens.

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Moe considers the puzzle orb.
Wisdom: 1d20 + 1 ⇒ (19) + 1 = 20

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Allanarion moves forward to study the circles.
Knowledge (arcana): 1d20 + 8 ⇒ (8) + 8 = 16
(On my phone at the moment, if someone could move my token next to Moe.)

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Micah and Ponya move up and ifrit works on the orb, ”This looks powerful.”
UMD: 1d20 + 9 ⇒ (15) + 9 = 24

cmlobue |

2d5 ⇒ (2, 2) = 4 sigh...
1d4 ⇒ 2

cmlobue |

Allanarion is able to determine the functions of two of the circles.
The second (cyan) circle empowers the guardian creatures here, granting a +1 profane bonus on attack and damage rolls. Furthermore, these creatures begin each encounter with a number of temporary hit points equal to their Hit Dice (minimum 4). Oh, and by the way, there are guardian creatures... somewhere.
The third (orange) circle instills the fear of being buried alive in those who attempt to solve the puzzle orb; they must succeed at a Will save or gain the shaken condition until the end of the next encounter. If the character fails the save by 5 or more, they must succeed at a Fortitude save or begin to suffocate. With each round, he can attempt another Fortitude save to end the effect. This is an evil compulsion and fear effect, and although protection from evil does not protect against it completely, the spell does allow an additional save against the suffocation effect.
Note that you can reach all of the circles without having to move into the spaces they occupy.
Moe, Micah and Dora approach the orb. Knowing what Allanarion has shared, do you still want to try to unlock the orb? If so, make a Will save.

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What the heck, ya only live once! Unless you have the prestige for a rez.
Will: 1d20 + 2 ⇒ (11) + 2 = 13

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Moe summons some liquid courage and continues.
Will w/drink: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Shirt reroll w/stars: 1d20 + 3 + 2 + 2 ⇒ (9) + 3 + 2 + 2 = 16

cmlobue |

No, there is nothing at this tier that will overcome Dora's immunities.
Each of the Pathfinders resist the visions of being buried alive that the magic circle tries to implant in their minds. This is a fiendishly difficult puzzle to crack, and you are glad that there are multiple groups of agents willing to work on this, but all three seem to be making progress.
Torrin and Koli are up.

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Torrin moves to explore the room, onn a vigil to protect his comrades.
Perception: 1d20 + 1 ⇒ (1) + 1 = 2
Whut? :)

cmlobue |

Torrin seems to have lost his own feet.
Koli and Thor move closer to the group, but make no effort to aid the others with the mystical efforts.
Two sparkling metallic sculptures of humanoids emerge from the walls, clearly intending to stop the Pathfinders.
”Koli Initiative”: 1d20 + 6 ⇒ (8) + 6 = 14
”Thor Initiative”: 1d20 + 4 ⇒ (7) + 4 = 11
”Micah Initiative”: 1d20 + 3 ⇒ (17) + 3 = 20
”Ponya Initiative”: 1d20 + 3 ⇒ (9) + 3 = 12
”Moe Initiative”: 1d20 + 3 ⇒ (18) + 3 = 21
”Dora Initiative”: 1d20 + 9 ⇒ (3) + 9 = 12
”Torrin Initiative”: 1d20 + 4 ⇒ (14) + 4 = 18
”Red Initiative”: 1d20 ⇒ 6
”Blue Initiative”: 1d20 ⇒ 3
Round 1 - bolded may go
Moe
Micah
Torrin
Koli
Allanarion
Dora
Ponya
Thor
Red
Blue

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Moe offers a toast to The Accidental God, then moves to intercept one of the sculptures.
Cast divine favor; move

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Micah uses his usual wand (Prot evil) on Ponya then looks back at the puzzle.
Can we use a Standard Action (if we have one) to keep working on the puzzle?

Ponya |

His fire horse elemental eidolon prepares to bite if any foe gets close.
Ready to bite enemy in reach.
AoO Bite: 1d20 + 4 ⇒ (4) + 4 = 8 for Magic/BPS: 1d6 + 2 ⇒ (4) + 2 = 6

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What skill is needed to identify the creatures? Allanarion has the following, all at +8:
Knowledge (arcana, planes, religion): 1d20 + 8 ⇒ (18) + 8 = 26
Allanarion turns to study the emerging creatures for a moment, but decides that their allies can handle this. They continue studying the magic circles, hoping to find a way to deactivate the the wards (and potentially weaken the guardians).
Knowledge (arcana): 1d20 + 8 ⇒ (17) + 8 = 25

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"Come on, Thor! Let's let the smarties pants folks do their smart thing."
She pauses for a moment, centering herself, then moves up next to the creature, ready to hit next round.
Martial Flexibility: Gang Up

Thor Steggy |

Thor galumphs to flank with Moe, swinging his tail around to smack the creature.
tail slap: 1d20 + 5 ⇒ (3) + 5 = 8 for bludgeoning: 2d6 ⇒ (4, 6) = 10

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Torrin charges, sweeping hard with his flail!
atk, red, trip (improved), lt flail, charge: 1d20 + 4 + 2 + 2 ⇒ (15) + 4 + 2 + 2 = 23
Maybe? Let's see what good it does.

cmlobue |

Micah uses his usual wand (Prot evil) on Ponya then looks back at the puzzle.
Can we use a Standard Action (if we have one) to keep working on the puzzle?
Conferring with the overseer on this. Feel free to post actions for either answer and I'll resolve once I have an answer.

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Micah Elum wrote:Conferring with the overseer on this. Feel free to post actions for either answer and I'll resolve once I have an answer.Micah uses his usual wand (Prot evil) on Ponya then looks back at the puzzle.
Can we use a Standard Action (if we have one) to keep working on the puzzle?
Ok, his action this round was the wand. Ponya’s was his readied attack.

cmlobue |

Ruling is that you can use an action to work on the puzzle during combat, but the DC is higher due to distractions.
Moe calls on the power of his god before approaching the enemy.
Micah protects his eidolon and then asks it to prepare for an attack.
Torrin knocks the red statue to the ground.
Koli takes advantage of everyone swarming the statue.
Allanarion focuses on the circles more, determining many more of their properties.
The fourth (purple) circle increases the difficulty of all the PCs’ checks to solve the puzzle orb by one step; a Hard skill check DC instead increases by 20% (round down).
The circles can be broken with Disable Device checks as well as damage.
Circles have hardness and take half damage from energy effects other than sonic.
He also recognizes the creatures as celedons, constructs with no subtypes. Three questions.
Dora ignores the fighting and keeps working on the puzzle, but doesn't make any progress.
Dora, Will Save: 1d20 + 1 ⇒ (14) + 1 = 15
She brushes aside the feeling of dread the puzzle causes.
Thor slams its tail into the fallen statue. It works!
The creature on the ground begins to sing. It sounds like it would be very inspiring, if you were a living statue.
The standing statue moves in, getting bitten once for its troubles. it takes a swing at the eidolon.
Short Sword: 1d20 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Piercing Damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Round 2 - bolded may go
Moe
Micah
Torrin
Koli
Allanarion
Dora
Thor
Ponya
Red (-6 HP, prone, inspire courage)
Blue (-2 HP)

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Questions: Weaknesses? DR/hardness? Energy resistances/immunities?
Allanarian shares what they know about celedons as they attempt to break one of the circles. They start with the cyan circle, which is empowering the guardian creatures.
Disable Device: 1d20 + 5 - 1 ⇒ (16) + 5 - 1 = 20
Unless they have to be done in a particular order, in which case, I do that instead.

cmlobue |

The celedon has no weakness, DR, hardness, or energy resistances beyond what is common to constructs.

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Micah waits on the orb a moment, "Ponya and I will distract this one. You all finish off the others or work on those magic circles. I can help with the orb in a few."
He casts a magical spell, creating a sticky surface under the nearby foe.
Glue Seal on Blue's Square, DC 16 reflex or is entangled for 2 minutes.

Ponya |

PONYA CHOMPS!
Bite Blue: 1d20 + 4 ⇒ (9) + 4 = 13 for Magic/BPS: 1d6 + 2 ⇒ (3) + 2 = 5
Might hit if enemy is entangled. Maybe.

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With a foe at his feet and the ruined wall between them only a few inches tall (assuming I read the descriptive text above correctly) Moe decides to take advantage of the opportunity and strike!
Melee (unarmed strike) w/divine favor v red: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
Damage (lethal;B) w/divine favor: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8

cmlobue |

Moe reaches over the wall and punches the prone construct.
Micah tries to stick the blue celedon to the floor.
Reflex Save: 1d20 ⇒ 19
It keeps its feet free.
Allanarion, with the help of Arod, deactivates the cyan circle.
Dora continues to make progress on the puzzle, and continues to be immune to fear.
Ponya is able to chew on the blue celedon, even if it's not stuck.
Round 2 - bolded may go
Moe
Micah
Torrin
Koli
Allanarion
Dora
Thor
Ponya
Red (-14 HP, prone, inspire courage round 2)
Blue (-7 HP)

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"Move over, boy," says the brawler as she smacks the statue on the ground, trying to shut it up.
gladius, flanking with gang up, prone: 1d20 + 6 ⇒ (16) + 6 = 22 for slashing: 1d6 + 5 ⇒ (5) + 5 = 10
She takes a step into Thor's place, as the dinosaur moves over to flank with Torrin.

Thor Steggy |

Thor shuffles sideways and continues to beat up the grounded statue.
tail slap, flank, prone: 1d20 + 5 ⇒ (13) + 5 = 18 for bludgeoning: 2d6 ⇒ (4, 4) = 8

cmlobue |

Koli and Thor combine to put down the reddish construct.
Torrin moves toward the other celedon.
The blue enemy reaches out and touches Ponya.
Melee Touch: 1d20 + 1 ⇒ (7) + 1 = 8
Well, touches near Ponya. It then steps closer to the Pathfinders.
Round 3 - bolded may go
Moe
Micah
Torrin
Koli
Allanarion
Dora
Thor
Ponya
Red
Blue (-7 HP)

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Allanarion attempts to disable the purple circle, to make solving the puzzle easier for Dora.
Disable Device: 1d20 + 5 - 1 ⇒ (10) + 5 - 1 = 14

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Torrin steps up and gives the thing a swing...
atk, blue, lt flail: 1d20 + 4 ⇒ (6) + 4 = 10
dmg, blue, lt flail: 1d8 + 3 ⇒ (2) + 3 = 5
Thanks for moving me.

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Micah tries to punch a spiked hand at the foe to help his companion.
Spiked Gauntlet AC 10 for +2 Ponya to hit: 1d20 + 1 ⇒ (4) + 1 = 5
He is not much of a distraction.

Ponya |

Ponya steps to set up a flank and bites.
Bite: 1d20 + 4 ⇒ (16) + 4 = 20 for Magic/BPS: 1d6 + 2 ⇒ (5) + 2 = 7
I think we can also try to bash the circles, if you can’t get to the enemy.
edit: nvm on the step just realized that’s where the glue seal is.

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Moe returns to the orb.
Move
He takes a sip for Allanarion.
Cast guidance on Allanarion

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Koli urges Thor forward to flank with Torrin again. (double move, provokes) She moves up past Allanarion near the orb (if the pink square is an available space without hurting herself, she'll go there to hit the construct. If not, one space back and "help" with the orb.).
+5 for Perception
+6 to hit the construct (flanking) for slashing: 1d6 + 5 ⇒ (4) + 5 = 9

cmlobue |

Moe gives Allanarion some extra inspiration.
Micah waves his gauntlet around, attracting exactly no notice.
Torrin swings and misses.
Koli directs her companion, who gets hacked at for its troubles.
Short Sword: 1d20 + 2 ⇒ (4) + 2 = 6
Piercing Damage: 1d6 + 1 ⇒ (2) + 1 = 3
The dino ducks under the blade.
Koli stands near the orb and also attacks.
Attack: 1d20 + 6 ⇒ (5) + 6 = 11
And has as much luck as everyone else.
Allanarion makes progress on the purple circle, thanks to Cayden.
Dora tries to solve the puzzle.
UMD: 1d20 + 6 ⇒ (14) + 6 = 20
Ponya lands the first hit of the round.
The construct tries to get back at the eidolon.
Short Sword: 1d20 + 2 ⇒ (10) + 2 = 12
Piercing Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Round 4 - bolded may go
Moe
Micah
Torrin
Koli
Allanarion
Dora
Thor
Ponya
Red
Blue (-14 HP)
Purple Circle (-5 HP)

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Torrin considers his inability to land a blow... perhaps he can make it easier for others to do so.
trip, blue, lt flail, improved trip, flank: 1d20 + 4 + 2 + 2 ⇒ (1) + 4 + 2 + 2 = 9
I guess tripping it prone is a debuff. If... he would ever roll decently. LOL.

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Micah steps back and dispels the glue square, ”Sorry about that, dinosaur.”

Ponya |

Ponya chomps again!
”Stupid thing, I almost chipped a tooth!”
Bite: 1d20 + 4 ⇒ (8) + 4 = 12 for Magic/B: 1d6 + 2 ⇒ (5) + 2 = 7

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Allanarion mutters to themself in sing-song Celestial as they continue to work on the purple circle.
Disable Device: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18

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Seeing an opening, Moe moves in to strike at the statue.
Move
Melee (unarmed strike) w/divine favor v blue: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Damage (lethal;B) w/divine favor: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

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I had an attack on my post, but it's fine.
Koli swats at it again.
gladius, flanking: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21 for slashing: 1d6 + 5 ⇒ (1) + 5 = 6

Thor Steggy |

Thor raaaars and takes a chomp on a free leg.
tail slap, flanking: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11 for bludgeoning: 2d6 ⇒ (3, 5) = 8
Or not.

cmlobue |

Koli, that is not formatting I was expecting.
The Pathfinders team up to finish off the other statue. Allanarion disables the purple circle.
You each now have two rounds to work on the circles or puzzle, heal, buff or whatever else you want to do.
I am counting puzzle successes but nothing obvious will happen until the house hits a threshold.