The Pathfinder Society has sent an expedition to a previously uncharted island! The island contains a door sealed with a type of magical technology thought lost with the ancient Azlanti empire. What secrets lie behind the door, and what dangers may lurk beneath the island's surface? To find out, the PCs will first have to solve the magical "puzzle" sealing the door and preventing contact with whatever lies beyond.
Aldonza Delamorte
Female Elf (Changeling) | HP 90/90 | AC 25/26 | F +13 R +17 W +11 | Perc +10 | Stealth +17 | speed 35 | Hero 1/3 | Active Conditions: ---
played by
Mitch
(636
posts)
Delorn Malix, Esq.
N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---
played by
Mitch
(285
posts)
Zug of the Stone
Half-Orc(Labourer) Druid(Wild)/3 HP 28/28 AC 19(Shield 21) F+9,R+6,W+10 Perc +10 Hero 2/2 Focus 1/1 Speed 25; Active Condition: Default Exploration Search
played by
Deevor
(40
posts)