SAVES / PERCEPTION
[dice=Perception(E)]d20+9[/dice]
[dice=Fortitude(E)]d20+11[/dice]
[dice=Reflex(E)]d20+13[/dice]
[dice=Will(E)]d20+9[/dice]
PANACHE
[dice=Tumble Through (Acrobatics vs Reflex DC)]1d20+13[/dice]
[ooc]Opponent OG if the check succeeds[/ooc]
[dice=Dance (Performance vs Will DC)]1d20+14[/dice];
[ooc]Panache as long as the above roll is not a crit failure (end of next turn on a fail; until combat ends or if he uses a finisher otherwise)[/ooc]
INITIATIVE
[dice=Francine Swaggering Initiative; Avoid Notice]d20+11+2[/dice] Panache if she acts first
SKILLS
[dice=Acrobatics(E)]d20+13[/dice]
[dice=Athletics(T)]d20+9[/dice]
[dice=Deception(T)]d20+11[/dice]
[dice=Diplomacy(T)]d20+11[/dice]
[dice=Intimidation(T)]d20+11[/dice]
[dice=Performance(E)]d20+13[/dice]
[dice=Performance(E), Dance]d20+14[/dice]
[dice=Stealth(T)]d20+11[/dice]
[dice=Thievery(T)]d20+11[/dice]
[dice=PFS Lore]d20+7[/dice]
[dice=Gladiatorial Lore]d20+7[/dice]
MELEE
[dice=+1 Striking Rapier]d20+14[/dice] for [dice=Piercing]2d6+1[/dice] plus [dice=Precision]3[/dice]
[dice=+1 Striking Rapier, MAP]d20+9[/dice] for [dice=Piercing]2d6+1[/dice] plus [dice=Precision]3[/dice]
[dice=+1 Striking Rapier, MAP 2+]d20+4[/dice] for [dice=Piercing]2d6+1[/dice] plus [dice=Precision]3[/dice]
[ooc]Critical Hit: Double Damage, Deadly d8, Crit Specialization[/ooc]
[dice=Deadly]1d8[/dice]
[dice=Hatchet, Melee]d20+11[/dice] for [dice=Slashing]1d6+1[/dice] plus [dice=Precision]3[/dice]
[dice=Hatchet, Melee, MAP, Agile]d20+7[/dice] for [dice=Slashing]1d6+1[/dice] plus [dice=Precision]3[/dice]
[dice=Hatchet, Melee, MAP 2+, Agile]d20+3[/dice] for [dice=Slashing]1d6+1[/dice] plus [dice=Precision]3[/dice]
[ooc]Critical Hit: Double Damage, Crit Specialization[/ooc]
[dice=Dagger Melee]d20+11[/dice] for [dice=Piercing]d4+1[/dice] plus [dice=Precision]3[/dice]
[dice=Dagger Melee, MAP, Agile]d20+7[/dice] for [dice=Piercing]d4+1[/dice] plus [dice=Precision]3[/dice]
[dice=Dagger Melee, MAP 2+, Agile]d20+3[/dice] for [dice=Piercing]d4+1[/dice] plus [dice=Precision]3[/dice]
[ooc]Critical Hit: Double Damage, Crit Specialization[/ooc]
[dice=Confident Finisher]2d6[/dice] Half if a miss (but not a critical miss)
**Add +2 Precision Damage to all agile/finesse weapons if the attack connects and Fran has Panache.**
RANGED
[dice=+1 Hatchet]d20+13[/dice] for [dice=Slashing Damage]d6+2[/dice] plus [dice=Precision]3[/dice]
[dice=+1 Hatchet, MAP, Agile]d20+9[/dice] for [dice=Slashing Damage]d6+2[/dice] plus [dice=Precision]3[/dice]
[dice=+1 Hatchet, MAP 2+, Agile]d20+5[/dice] for [dice=Slashing Damage]d6+2[/dice] plus [dice=Precision]3[/dice]
[ooc]Critical Hit: Double Damage, Crit Specialization[/ooc]
[dice=Confident Finisher]3d6[/dice] Half if a miss (but not a critical miss)