F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec
Bahaha, I am positively chuffed that we pulled that off! Thanks to GM Zoomba for rolling low XD
F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec
Wow, is that twice this scenario that a t-shirt reroll has turned into a Natural 20? Dang, I take back what I said, Dicebot <3
F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec
GM Zoomba wrote:
yep: seems quite Evasive and Reflexy...
Evasionnnnn!!!! *shakes fist* Lol, serves me right though. I can huff copium roleplay this and say it's classic high Int, low Wis character stuff, at least :D
If a character’s flight is due to a machine/active item (like Kosigan’s jetpack right now) would they drop down immeadiately if unconscious? Or stay hovering as that jetpack keeps puttering along until it runs out of battery in a few rounds?
intersex N khizar nanocyte 9 | SP 62/108 HP 60/60 | RP 13/14 | EAC 24; KAC 26 | Fort +12; Ref +7; Will +5 (many bonuses) | Init: +1 | Perc: +6 (unusual senses), SM: +2 | Speed 40 ft. | Current Arrays: Gear (Paramegnetic Storm Hammer), Sheath | Nanite Surge 10/10 | Reroll: 1 | Active conditions: None
I asked my local VO, and they said that either having it stay in place or continue moving at the same direction/speed (which in this case would be up 5 ft. per round) would make sense. No official ruling, so do as thou wilt.
We are very near the end of the scenario, so if you all could double-check you posted info and roll any Day Jobs you may or may not have/care to that'll help me make sure I can get chronicles out swiftly!
And if any of your PCs are in an OutPost game and thus will need the credits/details to get set for those ASAP let me know! That last fight was a doozy - and took a bit longer than I'd initially predicted. Dicebot didn't seem to care for many of you...
Elf Prophet 10 EAC23 - KAC24 | SP 19/50 HP34/54 RP08/11 | Init +7 | Perc +21 low-light vision, see invisibility, see ethereal creature SM +13| F +6, R +12, W +8 immune to confusion
Gil-Oloth continues to study at the University of Qabarat
F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec
Profession Weaponsmith:1d20 + 21 ⇒ (17) + 21 = 38
Plus Known Quality, so = x6 = 228.
To the point about Dispassion's 'honor': stuff like this is exactly why I'm a sucker for a good RPG god/religious sect. Unusual blends and mixtures of beliefs and deific areas of concern can end up resulting in strange points of view.
Spoiler(/reminder for those of you who've played it) for 2-20:
The entire reason your Society even got clued into the location of this complex is that Dispassion's teacher ratted :p him out to you because that teacher had a whole 'You cannot become a Master with trainees yourself until you have finished your training by killing me' and Dispassion decided to just skip the 'kill him' part.
The chain-of-pettiness keeps on going...
Lao Shu Po teaches her followers they should do and take whatever they can get away with: it tends to result in followers who can be devout but with some atypical conceptions of 'loyalty' and 'fair play' :)
Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)
Season two is just so long ago, not sure I can remember all the details. But I did play 2-20. Is that the one where we learn he had three apprentices and they have to kill each other to get a shot at him?
F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec
Thanks for running, Zoomba!! This was fun! @Zoomba since I've played this one before, for reporting, please mark off I've used a Replay. (I'm pleased that I forgot almost all of this, so it still felt new and exciting, haha :D)
And thanks for the table, y'all! See some of you at Outpost :)
F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec
Kosigan wrote:
Varuthalla, see you again over a nice, cold, unbroken drink.
You know those, like, Rage Rooms where you can pay money to go into a padded room and just like, smash plates and vases and things? Surely somewhere in the Pact Worlds (or Veskarium?) there's a Rage Bar, where Varuthalla and Kosigan can go share a cold one, and take turns shooting bottles of hooch :D
Oh, one very minor correction on the chronicle: you put down Sefel as faction exo-guardians. He is a member of the dataphiles.
I had used Exo-Guardians for this mission based on the earleir post here. I can correct that and resend for Dataphiles if you'd prefer/had meant to change however.
Elf Prophet 10 EAC23 - KAC24 | SP 19/50 HP34/54 RP08/11 | Init +7 | Perc +21 low-light vision, see invisibility, see ethereal creature SM +13| F +6, R +12, W +8 immune to confusion
Thanks for a great game GM!
Always a pleasure to play one of your game.