GM Zoomba's Cornered Rat (Inactive)

Game Master Zoomba

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Blooming Catastrophe Return to Grave

She can try to sneak, just wanted to establish what the mentioned strat would entail.

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Happy to drain sefel's 2nd-level spell slots, but with only four invisibility which two characters can go without it?

Second Seekers (Jadnura)

Male CN Human Solarian 12 (Themeless) Character Sheet | SP 0/144, HP 59/88, RP 10/10 | EAC: 29 KAC: 29 | Fort: +13, Ref: +10, Will: +9 | Init: +4 | Perc: +10, SM: +7 | Speed 30 ft | Tracked Resources: Shirt Reroll 0/1, +2 Skill Check 0/1, Skill Reroll 1/1, Corona Las Pistol 19/20 | Active conditions: Photon: 0, Grav 3, Sidereal (Surv.), Excitant (-2 Dex skills, imm. sleep), Fatig, haste, +2w

I'm happy to volunteer--I've got a halfway decent Stealth and can change my Sidereal Influence to help.


Blooming Catastrophe Return to Grave

I think Gunnz and Varuthalla volunteered; Gunnz has her own invisibility source, while Varuthalla’s just extra stealthy

Second Seekers (Jadnura)

Male CN Human Solarian 12 (Themeless) Character Sheet | SP 0/144, HP 59/88, RP 10/10 | EAC: 29 KAC: 29 | Fort: +13, Ref: +10, Will: +9 | Init: +4 | Perc: +10, SM: +7 | Speed 30 ft | Tracked Resources: Shirt Reroll 0/1, +2 Skill Check 0/1, Skill Reroll 1/1, Corona Las Pistol 19/20 | Active conditions: Photon: 0, Grav 3, Sidereal (Surv.), Excitant (-2 Dex skills, imm. sleep), Fatig, haste, +2w

No worries.

Acquisitives

F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec

Bahaha, I am positively chuffed that we pulled that off! Thanks to GM Zoomba for rolling low XD

Second Seekers (Jadnura)

Male CN Human Solarian 12 (Themeless) Character Sheet | SP 0/144, HP 59/88, RP 10/10 | EAC: 29 KAC: 29 | Fort: +13, Ref: +10, Will: +9 | Init: +4 | Perc: +10, SM: +7 | Speed 30 ft | Tracked Resources: Shirt Reroll 0/1, +2 Skill Check 0/1, Skill Reroll 1/1, Corona Las Pistol 19/20 | Active conditions: Photon: 0, Grav 3, Sidereal (Surv.), Excitant (-2 Dex skills, imm. sleep), Fatig, haste, +2w

Travelling for the weekend--please bot as needed.


Blooming Catastrophe Return to Grave

This creature's art is one of my favorite ysoki arts Paizo has done

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

That is cool! It's giving gloomblade vibes.


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Blooming Catastrophe Return to Grave

That lunging jump is exactly the sort of thing I'd've granted a Hero Point for...were this yet a system that had those.

Acquisitives

F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec

Wow, is that twice this scenario that a t-shirt reroll has turned into a Natural 20? Dang, I take back what I said, Dicebot <3

Acquisitives

F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec
GM Zoomba wrote:
yep: seems quite Evasive and Reflexy...

Evasionnnnn!!!! *shakes fist* Lol, serves me right though. I can huff copium roleplay this and say it's classic high Int, low Wis character stuff, at least :D


Blooming Catastrophe Return to Grave

If a character’s flight is due to a machine/active item (like Kosigan’s jetpack right now) would they drop down immeadiately if unconscious? Or stay hovering as that jetpack keeps puttering along until it runs out of battery in a few rounds?

Dataphiles

intersex N khizar nanocyte 9 | SP 0/108 HP 0/60 | RP 14/14 | EAC 24; KAC 26 | Fort +12; Ref +7; Will +5 (many bonuses) | Init: +1 | Perc: +6 (unusual senses), SM: +2 | Speed 40 ft. | Current Arrays: Gear (paramagnetic storm hammer), Sheath | Nanite Surge 3/10 | Reroll: 0 | Active conditions: Dying

I asked my local VO, and they said that either having it stay in place or continue moving at the same direction/speed (which in this case would be up 5 ft. per round) would make sense. No official ruling, so do as thou wilt.


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Blooming Catastrophe Return to Grave

We are very near the end of the scenario, so if you all could double-check you posted info and roll any Day Jobs you may or may not have/care to that'll help me make sure I can get chronicles out swiftly!

And if any of your PCs are in an OutPost game and thus will need the credits/details to get set for those ASAP let me know! That last fight was a doozy - and took a bit longer than I'd initially predicted. Dicebot didn't seem to care for many of you...

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

dayjob(dancer): 1d20 + 20 ⇒ (13) + 20 = 33

Second Seekers (Jadnura)

Elf Prophet 9 EAC23 - KAC24 | SP24/45 HP15/48 RP10/10 | Init +6 | Perc +19 low-light vision, see invisibility SM +11| F +5, R +11, W +5

Gil-Oloth continues to study at the University of Qabarat

Second Seekers (Jadnura)

Male CN Human Solarian 12 (Themeless) Character Sheet | SP 0/144, HP 59/88, RP 10/10 | EAC: 29 KAC: 29 | Fort: +13, Ref: +10, Will: +9 | Init: +4 | Perc: +10, SM: +7 | Speed 30 ft | Tracked Resources: Shirt Reroll 0/1, +2 Skill Check 0/1, Skill Reroll 1/1, Corona Las Pistol 19/20 | Active conditions: Photon: 0, Grav 3, Sidereal (Surv.), Excitant (-2 Dex skills, imm. sleep), Fatig, haste, +2w

Day Job (Profession: Maintenance Worker): 1d20 + 12 ⇒ (2) + 12 = 14

Thanks for running GM!

Dataphiles

intersex N khizar nanocyte 9 | SP 0/108 HP 0/60 | RP 14/14 | EAC 24; KAC 26 | Fort +12; Ref +7; Will +5 (many bonuses) | Init: +1 | Perc: +6 (unusual senses), SM: +2 | Speed 40 ft. | Current Arrays: Gear (paramagnetic storm hammer), Sheath | Nanite Surge 3/10 | Reroll: 0 | Active conditions: Dying

Profession (Cook): 1d20 + 19 ⇒ (10) + 19 = 29

Acquisitives

F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec

Profession Weaponsmith: 1d20 + 21 ⇒ (17) + 21 = 38
Plus Known Quality, so = x6 = 228.


Blooming Catastrophe Return to Grave

To the point about Dispassion's 'honor': stuff like this is exactly why I'm a sucker for a good RPG god/religious sect. Unusual blends and mixtures of beliefs and deific areas of concern can end up resulting in strange points of view.

Spoiler(/reminder for those of you who've played it) for 2-20:
The entire reason your Society even got clued into the location of this complex is that Dispassion's teacher ratted :p him out to you because that teacher had a whole 'You cannot become a Master with trainees yourself until you have finished your training by killing me' and Dispassion decided to just skip the 'kill him' part.

The chain-of-pettiness keeps on going...

Lao Shu Po teaches her followers they should do and take whatever they can get away with: it tends to result in followers who can be devout but with some atypical conceptions of 'loyalty' and 'fair play' :)

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

Season two is just so long ago, not sure I can remember all the details. But I did play 2-20. Is that the one where we learn he had three apprentices and they have to kill each other to get a shot at him?


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Blooming Catastrophe Return to Grave

That's the one! (or close enough: eventually they'd need to winnow each other down; for that mission they're still training and used to test you)

Chronicles are up HERE. Please let me know if there are any issues or corrections needed!

Acquisitives

F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec

Thanks for running, Zoomba!! This was fun! @Zoomba since I've played this one before, for reporting, please mark off I've used a Replay. (I'm pleased that I forgot almost all of this, so it still felt new and exciting, haha :D)

And thanks for the table, y'all! See some of you at Outpost :)

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Thanks for the game all, that was awesome. Of course the asteroid had to be blown up in the end :)

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Oh, one very minor correction on the chronicle: you put down Sefel as faction exo-guardians. He is a member of the dataphiles.

Dataphiles

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intersex N khizar nanocyte 9 | SP 0/108 HP 0/60 | RP 14/14 | EAC 24; KAC 26 | Fort +12; Ref +7; Will +5 (many bonuses) | Init: +1 | Perc: +6 (unusual senses), SM: +2 | Speed 40 ft. | Current Arrays: Gear (paramagnetic storm hammer), Sheath | Nanite Surge 3/10 | Reroll: 0 | Active conditions: Dying

Chronicle looks good. Thanks for a great game, everyone, especially Zoomba for running.

Varuthalla, see you again over a nice, cold, unbroken drink.

Acquisitives

F Sylph LN Giantblooded Op I/Soldier VIII | SP 9/62 HP 64/64 | RP 10/10| EAC 25* KAC 26* | Fort +6; Ref +10; Will +8 | Init: +11* | Perc: +13 | No Conditions | Resist 5 Elec
Kosigan wrote:
Varuthalla, see you again over a nice, cold, unbroken drink.

You know those, like, Rage Rooms where you can pay money to go into a padded room and just like, smash plates and vases and things? Surely somewhere in the Pact Worlds (or Veskarium?) there's a Rage Bar, where Varuthalla and Kosigan can go share a cold one, and take turns shooting bottles of hooch :D


Blooming Catastrophe Return to Grave
Sefel Lamunesh wrote:
Oh, one very minor correction on the chronicle: you put down Sefel as faction exo-guardians. He is a member of the dataphiles.

I had used Exo-Guardians for this mission based on the earleir post here. I can correct that and resend for Dataphiles if you'd prefer/had meant to change however.

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Oof. Yeah that was my mistake. It is dataphiles. Apologies.


Blooming Catastrophe Return to Grave

Not a problem :)

Chronicle sheet revised and updated

Dataphiles

Male damaya lashunta scholar technomancer 10 | SP 50 HP 54 | RP 7/9 | EAC 27; KAC 29 | F+3 R+7 W+9; +2 vs spells/magical effects | Init: +8 | Limited Telepathy 30’ | Perc: +12, SM: +2, Darkvision 60' | Speed 30ft | Detect Thoughts 1/1 | Tip of the Tongue 1/1 | Spell Cache 1/1 | Spells: 1st 4/6; 2nd 0/5; 3rd 2/4; 4th 3/3 | tactical autobeam rifle 34/40 | Active conditions: none

Thank you!

Second Seekers (Jadnura)

Elf Prophet 9 EAC23 - KAC24 | SP24/45 HP15/48 RP10/10 | Init +6 | Perc +19 low-light vision, see invisibility SM +11| F +5, R +11, W +5

Thanks for a great game GM!
Always a pleasure to play one of your game.

Thanks all!

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