PFS 4-16 - Dacilane Academys First Great Prank War (Inactive)

Game Master Zynete



Prank War Map

Hello and welcome to the game. I'm looking forward to running this game!

This is set in Dacilane Academy which has been featured in a few other wonderful adventures.

Let me know if any of you have played any of the following. Let me know if you played them on another character or the character you will be playing:

  • #2‑09: The Seven Secrets of Dacilane Academy
  • #3‑18: Dacilane Academy's Delightful Disaster

  • Verdant Wheel

    F human (sylph) Cleric | Font 2/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions:
    GM Blazej wrote:


  • #2‑09: The Seven Secrets of Dacilane Academy
  • #3‑18: Dacilane Academy's Delightful Disaster
  • Played 2-09 on a different character.

    Played 3-18 on this character.

    ——

    @Aella,
    I’ve added your character to the macros sheet. I think there are two errors on your character sheet. First of all, being Human your character should be size Medium rather than small. Secondly, I think your character is Expert at Nature.

    I did not put in any of your untrained skills on the spreadsheet.

    @Doven,
    I’ve added your character to the macros sheet. I did not put any of your untrained skills there. You may want to change this since you have the Pathfinder dedication that allows you to add level to your proficiency with untrained skills.

    Everyone should select their exploration activities in the spreadsheet.

    Verdant Wheel

    Female human (skilled) druid 3 | HP 41/41 | AC 19 | F +9 R +6 W +11 | Perc +11 | Stealth +1 | Speed:25 ft | Active Conditions: ---

    Yes, sorry, copy-paste errors! And indeed. expert in Nature.

    Aella has GM credit for 3-18.

    Vigilant Seal

    Male half-orc liberator 3 | hp 44/44, focus points 1/1, hero points 1/3 | AC 21 (23 w/ shield); shield hardness 5 hp 20/20 (BT 10) | F+8, R+6, W+7 | Speed 20 (25 w/o armor) | Perc. +5, low-light vision | Reactions: liberating step (5 resistance), shield block | Current conditions: | ◆◇↺

    Thanks, I'll update the macros.

    Also, Doven played 3-18, and I played 2-09 on a different character.

    Envoy's Alliance

    "I’m gonna bite them!" | 820-2009 | Male NG Wishborn Poppet Thaumaturge 6 (now with Venture-Gossip dedication!) | Portrait | HP 66 / 66 | AC 24 | F +12 R +10 W +10 (+1 vs death effects, disease, fear, poison, drained, paralyzed, sickened; emotion & fear success become crit success) | Perc +10 | 30 Speed | 1/2 Hero Points | 1/1 Campaign Coin | Active Conditions: Darkvision, Resistance to Cold & Mental 2 --- | ◇ ◈ ↺ |
    GM Blazej wrote:

    Hello and welcome to the game. I'm looking forward to running this game!

    This is set in Dacilane Academy which has been featured in a few other wonderful adventures.

    Let me know if any of you have played any of the following. Let me know if you played them on another character or the character you will be playing:

  • #2‑09: The Seven Secrets of Dacilane Academy
  • #3‑18: Dacilane Academy's Delightful Disaster
  • Played both!

    Verdant Wheel

    F human (sylph) Cleric | Font 2/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions:

    Would it be possible to use Dispel Magic against the Unseen Servant spell that is causing the books to be put away? My understanding of the situation is that would reduce how much the fire spreads.

    Asking before my turn so you have time to think about it.

    Yes, that would cause me to no longer be holding my breath but it seems currently the smoke is not thick enough to be a chocking / coughing hazard.


    Prank War Map

    I would say that you can use dispel magic to stop the unseen servant from replacing the books. That would slow the spread of the fire.

    And you are right that the smoke hazard isn't currently to the point of being a hazard itself.


    Prank War Map

    Would someone mind botting Jinglemane?

    Envoy's Alliance

    1 person marked this as a favorite.
    "I’m gonna bite them!" | 820-2009 | Male NG Wishborn Poppet Thaumaturge 6 (now with Venture-Gossip dedication!) | Portrait | HP 66 / 66 | AC 24 | F +12 R +10 W +10 (+1 vs death effects, disease, fear, poison, drained, paralyzed, sickened; emotion & fear success become crit success) | Perc +10 | 30 Speed | 1/2 Hero Points | 1/1 Campaign Coin | Active Conditions: Darkvision, Resistance to Cold & Mental 2 --- | ◇ ◈ ↺ |

    I botted him.

    Verdant Wheel

    F human (sylph) Cleric | Font 2/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions:

    Hilary and I are at a local convention this weekend, just checked into the hotel. Expect that updates will be even more spotty than normal.


    Prank War Map

    I will also be at a local convention this weekend. I will try to post but I might have trouble in the following days.

    Verdant Wheel

    F human (sylph) Cleric | Font 2/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions:

    Quick question.

    GM Blazej wrote:


    Everyone who starts within 40 feet of the Student #19 construct or comes in that area, and can see the gaze, will need to make a DC 20 Will save (reminder that courageous anthem will give a +1 status bonus on the save) with the following effects:
    Critical Success: You are unaffected and immune for the encounter.
    Success: You are frightened 1.
    Failure: You are frightened 2 and fascinated by Student #19 until the end of your turn.
    Critical Failure: You are frightened 3 and fascinated by Student #19 until the end of your turn.
    In addition, if you end your turn within this area, your frightened condition cannot go below 1.

    Is the part about Frightened cannot go below 1 only for those who crit fail or does it apply to anyone who became frightened?


    Prank War Map

    No problem. That part applies to everyone regardless of success or failure.

    Envoy's Alliance

    "I’m gonna bite them!" | 820-2009 | Male NG Wishborn Poppet Thaumaturge 6 (now with Venture-Gossip dedication!) | Portrait | HP 66 / 66 | AC 24 | F +12 R +10 W +10 (+1 vs death effects, disease, fear, poison, drained, paralyzed, sickened; emotion & fear success become crit success) | Perc +10 | 30 Speed | 1/2 Hero Points | 1/1 Campaign Coin | Active Conditions: Darkvision, Resistance to Cold & Mental 2 --- | ◇ ◈ ↺ |

    Is everyone signed into the RPG chronicles yet? I only see three of us.

    Also, does anyone else think that the opposums have the humans beat in this scenario when it comes to pranking?

    I would have posted Jinglemane's response to someone trying to bite Kit, but I'm assuming that we are waiting for the mysterious '17' that is listed in the initiative.

    Hmm


    Prank War Map

    You are right that I do need Doven and Aella still on the sign up sheet. We are a just a bit from the ending, so I'll need that in the next few days.

    I have also dealt with that mysterious 17 in the initiative and opened up the rest of the round.

    Vigilant Seal

    Male half-orc liberator 3 | hp 44/44, focus points 1/1, hero points 1/3 | AC 21 (23 w/ shield); shield hardness 5 hp 20/20 (BT 10) | F+8, R+6, W+7 | Speed 20 (25 w/o armor) | Perc. +5, low-light vision | Reactions: liberating step (5 resistance), shield block | Current conditions: | ◆◇↺

    Sorry, just entered it.

    Verdant Wheel

    F human (sylph) Cleric | Font 2/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions:

    Waiting for others to have an opinion on the winner.

    Envoy's Alliance

    "I’m gonna bite them!" | 820-2009 | Male NG Wishborn Poppet Thaumaturge 6 (now with Venture-Gossip dedication!) | Portrait | HP 66 / 66 | AC 24 | F +12 R +10 W +10 (+1 vs death effects, disease, fear, poison, drained, paralyzed, sickened; emotion & fear success become crit success) | Perc +10 | 30 Speed | 1/2 Hero Points | 1/1 Campaign Coin | Active Conditions: Darkvision, Resistance to Cold & Mental 2 --- | ◇ ◈ ↺ |

    Thanks for the Hero Point!


    Prank War Map

    If people want to make checks for their downtime they may do so!

    Verdant Wheel

    F human (sylph) Cleric | Font 2/5 | BM not used yet | HP 62/62 | AC 21 (22 w/shield) +1 vs Dispatch | F +11 R +10 W +14 | Perception +14; low-light, darkvision | Exploration: Search | Conditions:

    Kit’s downtime will be used for Off Hours Study, Lore Plane of Air.

    Envoy's Alliance

    "I’m gonna bite them!" | 820-2009 | Male NG Wishborn Poppet Thaumaturge 6 (now with Venture-Gossip dedication!) | Portrait | HP 66 / 66 | AC 24 | F +12 R +10 W +10 (+1 vs death effects, disease, fear, poison, drained, paralyzed, sickened; emotion & fear success become crit success) | Perc +10 | 30 Speed | 1/2 Hero Points | 1/1 Campaign Coin | Active Conditions: Darkvision, Resistance to Cold & Mental 2 --- | ◇ ◈ ↺ |

    Jinglemane will do that Off Hours Study as well!

    Vigilant Seal

    Male half-orc liberator 3 | hp 44/44, focus points 1/1, hero points 1/3 | AC 21 (23 w/ shield); shield hardness 5 hp 20/20 (BT 10) | F+8, R+6, W+7 | Speed 20 (25 w/o armor) | Perc. +5, low-light vision | Reactions: liberating step (5 resistance), shield block | Current conditions: | ◆◇↺

    Doven works as a consulting diplomat between the Pathfinder Society and a hold of orcs he knows near his home in Andoran.

    Orc Lore to Earn Income: 1d20 + 7 ⇒ (16) + 7 = 23

    Radiant Oath

    CG Female Human | Merchant | Bard Lvl 5 | Pathfinder Agent Dedication | Hero Points: 1/3 | Focus Points: 2/3 | HP 58/58 | AC 21 | F/R/W 11/13/11 | Perc +11 | Spell Attack: +11 | 25 feet | Class DC 21 | ◈◇↺ | Spells: -/3/2/0 | Exploration Activity: Avoid Notice | Performance(E)/Diplomacy(E): +13, Acrobatics/Stealth/Thievery: +11, Deception/Medicine: +10, Intimidation(U)/Nature/PFS Lore(E): +9, Athletics: +8, Lore (Mercantile)/Occultism: +7, Religion/Survival: +7, Arcana/Crafting/Society: +5 |

    Shayna plays her flute for the assembled students, fey and staff...

    Performance(E), Virtuosic w/ Wind Instruments: 1d20 + 13 ⇒ (8) + 13 = 21

    and bows after enthusiastic applause.


    2 people marked this as a favorite.
    Prank War Map

    I've just sent out chronicle sheets. Let me know if there needs to be any corrections.

    Once again thank you all again for letting me run for you. It was my pleasure.

    Vigilant Seal

    Male half-orc liberator 3 | hp 44/44, focus points 1/1, hero points 1/3 | AC 21 (23 w/ shield); shield hardness 5 hp 20/20 (BT 10) | F+8, R+6, W+7 | Speed 20 (25 w/o armor) | Perc. +5, low-light vision | Reactions: liberating step (5 resistance), shield block | Current conditions: | ◆◇↺

    Chronicle looks great. Thanks for running, that was fun!

    Radiant Oath

    CG Female Human | Merchant | Bard Lvl 5 | Pathfinder Agent Dedication | Hero Points: 1/3 | Focus Points: 2/3 | HP 58/58 | AC 21 | F/R/W 11/13/11 | Perc +11 | Spell Attack: +11 | 25 feet | Class DC 21 | ◈◇↺ | Spells: -/3/2/0 | Exploration Activity: Avoid Notice | Performance(E)/Diplomacy(E): +13, Acrobatics/Stealth/Thievery: +11, Deception/Medicine: +10, Intimidation(U)/Nature/PFS Lore(E): +9, Athletics: +8, Lore (Mercantile)/Occultism: +7, Religion/Survival: +7, Arcana/Crafting/Society: +5 |

    got my chronicle! Looks good! :)

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