☠ Season of Ghosts w/ DM rainzax ☠

Game Master rainzax

Year, Season: 7108, Fall, Week 10
Current Weather: Crisp Autumn Breeze
Wandering Monster @ Town (graveyard) 20% / Hinterlands 20%
Cerulean Teahouse @ +1i to Raise Hope, +1c to Tea Lore to Raise Hope
Eternal Lantern @ Abadar, Pharasma, Shizuru for +1 party item bonus to Medicine, Society, and Religion

PC Macros ➤ Season of Ghosts
Maps / Slides ➤ Tan Sugi Monastery
Loot / Downtime / Wealth ➤ Lan's Accounting Sheet
Useful Info for Character Building ➤ Info
NPC Relationships ➤ LINK

Influence w/ Granny Hu vs Old Matsuki ➤ 2pts vs 12pts
Reputation w/ Northridge vs Southbank ➤ 7pts vs 10pts


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NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

*squish, squoosh, squish, squoosh, squish, squoosh, squish, squoosh*

Kazuki shadows the group along the tree line trying to avoid notice, however, every step creates an annoying squish sound.

"I can't help it! My socks are waterlogged!”

1) Avoid Notice
2) Token placed
3) Roll initiative!

Stealth (T), Inc Init +2, Season boon +2: 1d20 + 11 + 4 ⇒ (9) + 11 + 4 = 24


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Sigurd is thankful to just be alive. And he doesn't want to be greedy. He spends his time to practice his morning katas with his katana. He sighs and sheathes his katana to ready the short sword.

Steady Rain falls on him, trying to wear him down. But he will endure.

He readies his shield, and decides to Defend as he explores.

Perception for Initiative: 1d20 + 11 ⇒ (9) + 11 = 20


Yami, talking kitty w/ necromancy magic

While the party rests at Bridge Shrine, Yami spends the night practicing foul magicks on field mice, returning in the morning with a single zombie-rodent in her mouth which wriggles and writhes, which she lets go, then pounces on, and destroys.

She smiles at the party, her gaze lingering longest on Auntie Wu and Sigurd.

If chastised, she spends the next day following above Kazuki in the tree cover - actually, whether or not anyone has any words for her, she does so - and when the trees themselves lash out, she disappears into the woods again, to hide.

Verdant Wheel

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female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2
Quote:

You spot the Witch - barely through the dense fog. Merely a glimpse.

Two days trek away. Closer to the Mountains, beyond the Forest.

"Hmm... A witch this powerful will have dangerous minions located strategically around her. At least, that's what I'd do, especially if I was evil. Best be prepared for ambushes before we reach her. Try to conserve spells, just in case."

Yami wrote:
She smiles at the party, her gaze lingering longest on Auntie Wu and Sigurd.

Yeah, yeah. You're a real hoot. Auntie Wu keeps her face blank and acts like she doesn't notice Yami's antics. Of course she knows that Yami knows she sees it, but she refuses to give her the pleasure of a reaction. I'll see to the end of your foul tricks yet, but first I need to ensure our safety and the safety of everyone from Willowshore.

1) Exploration Mode: Detect Magic
2) Token placed
3) Roll initiative!

Initiative (Perception): 1d20 + 13 ⇒ (11) + 13 = 24


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None
the Weather wrote:
At this time, please declare Daily Preparations (especially prepared casters)!

3rd haste, vampiric touch

2nd acid grip, invisibility
Cantrips caustic blast, frostbite, light, shield, void warp

Wall of Ghosts wrote:

To Do:

1) Exploration Mode
2) Token on the new Map (inside pink circle)
3) Roll initiative!

1. avoid notice

2. done
3. Avoid notice (Stealth): 1d20 + 10 ⇒ (11) + 10 = 21

Vekka doesn't say anything to Yami. He continues to be afraid of the consequences of doing so, but he's certainly disturbed by her idle play.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Look out!" Kazuki shouts and points at the burls as they animate and attack. "Is this that darn cat's doing? Is she trying to test us!?"

+2 to everyone's initiative! (Seasonal Boon).


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Hungry Folialge

Green Tree Monster to Initiative (Stealth) w/ Vegetation Bonus (+8): 1d20 + 12 + 8 ⇒ (2) + 12 + 8 = 22
Purple Tree Monster to Initiative (Stealth) w/ Vegetation Bonus (+8): 1d20 + 12 + 8 ⇒ (7) + 12 + 8 = 27

Right behind Kazuki is a tree... No! It's a Tree Monster! It lashes out at him with a sort of "mouth" - following up with a vine lash!

Jaws (P) w/ Grab vs Kazuki (AC 22): 1d20 + 14 ⇒ (1) + 14 = 152d8 + 4 ⇒ (1, 7) + 4 = 12
Thorny Vine (S; agile, reach) vs Kazuki (AC 22): 1d20 + 14 - 4 ⇒ (5) + 14 - 4 = 152d4 + 4 ⇒ (1, 3) + 4 = 8

◆◆) Strike x2
◆) Piercing Shriek

Frustrated, it emits a high pitched sound that is maddening!

Will Save DC 25 (vs Everyone) Open after Confirming:

Success: The creature is sickened 1.
Failure: The creature is sickened 2.
Critical Failure: The creature is sickened 2 and slowed 1. As long as the creature remains sickened, this slowed condition value can't be reduced below 1.

☠☠☠ ☠☠☠ ☠☠☠

Stats
Nature to Identify (◆) - please spoiler a Secret check!
Bushes provide Cover - both Tree Monsters currently benefit

☠☠☠ ☠☠☠ ☠☠☠

Auntie Wu and Kazuki are Up!


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Will Save: 1d20 + 12 ⇒ (14) + 12 = 26

The yell worms through Sigurd, but he holds strong.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Will: 1d20 + 12 ⇒ (15) + 12 = 27

Kazuki feels a bit nauseous.

He stumbles to the river's edge, marks the purpley creature as his prey between gags, then fires off two quick shots at his prey...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30') vs Target: 1d20 + 14 - 2 ⇒ (1) + 14 - 2 = 132d8 ⇒ (6, 2) = 81d10 ⇒ 9
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30') w/ MAP, -3 vs Target: 1d20 + 14 - 3 ⇒ (18) + 14 - 3 = 292d8 ⇒ (5, 8) = 131d10 ⇒ 2

◆ stride 25'
◆ hunt prey
◆ hunted shot


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

1. Exploration: Scouting
2. Token: Placed for me? Back of the pack is in character.
3. Initiative.

Perception, Scouting: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27

The creatures get the jump on Lan anyway.

Will: 1d20 + 9 ⇒ (17) + 9 = 26

Lan feel sick.

I will assume that Lan will go with Auntie Wu and Kazuki.

Lan immediately tries to vomit, and then his fingers crackle with electricity.

Retch: 1d20 + 11 ⇒ (17) + 11 = 28 vs DC 25 (?)

Electricity: 4d4 ⇒ (2, 2, 3, 4) = 11
DC 21 un-Sickened basic Reflex save

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

Will Save DC 25: 1d20 + 13 ⇒ (8) + 13 = 21
Hero Point Will Save DC 25: 1d20 + 13 ⇒ (17) + 13 = 30

Auntie Wu is almost certain she's going to be quite sick, but manages to keep her bile down through sheer force of will. She's not used to plants being this sickeningly loud. What *are* these things?

Nature check:
Recall Knowledge (Nature): 1d20 + 13 ⇒ (14) + 13 = 27
Resistances/immunities first, then which is their highest/lowest save (in case of Crit success).

Quickly, before they close in on her, she casts Floating Flame on the tree with purple lichen.

Fire damage vs. Purple: 3d6 ⇒ (2, 2, 1) = 5
DC 21 basic Reflex save

◆ Recall Knowledge, ◆◆ Cast a spell


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

DC25 Will: 1d20 + 9 ⇒ (15) + 9 = 24 ⇒ sickened 2

No... not again. he gravely mutters to himself. His voice has a bit of resign in it as well.


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Sigurd, Kazuki, Lan, and Auntie Wu go sick. Vekka goes very sick. Lan throws up and feels better.

One of Kazuki's shots lands. -13 purple

Lan's electricity is ineffectual.

Green Basic Reflex vs 11 electricity (DC 21): 1d20 + 13 ⇒ (19) + 13 = 32 @ 0 damage
Purple Basic Reflex vs 11 electricity (DC 21): 1d20 + 13 ⇒ (18) + 13 = 31 @ 0 damage

Auntie Wu roasts her foe, and discovers a weakness!

Purple Basic Reflex vs 5 fire (DC 21) w/ Weakness (5): 1d20 + 13 ⇒ (9) + 13 = 22 @ 7 damage


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Green Tree Monster Acts!

Jaws (P) w/ Grab vs Sigurd (AC 24 / shield): 1d20 + 14 ⇒ (10) + 14 = 242d8 + 4 ⇒ (8, 6) + 4 = 18 @ 18 damage minus shield block?
Grab vs Sigurd (Fortitude 21): 1d20 + 10 ⇒ (4) + 10 = 14

◆) Strike
◆) Grab
◆) Piercing Shriek

Almost pulling Sigurd into it's mouth, he is able to wriggle free - it emits another ear-piercing vomit-inducing scream!

Will Save DC 25 (vs Everyone) Open after Confirming:

Success: The creature is sickened 1.
Failure: The creature is sickened 2.
Critical Failure: The creature is sickened 2 and slowed 1. As long as the creature remains sickened, this slowed condition value can't be reduced below 1.

☠☠☠ ☠☠☠ ☠☠☠

Stats
Nature to Identify (◆) - please spoiler a Secret check!
Resistances: bludgeoning 5, electricity 5; Weaknesses fire 5
Bushes provide Cover - both Tree Monsters currently benefit

☠☠☠ ☠☠☠ ☠☠☠

Everyone - one more Will save (above)

Sigurd and Vekka are Up!


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

Will, Sickened 0: 1d20 + 9 ⇒ (9) + 9 = 18 vs DC 25
Sickened 2

"Ugh, this one's worse than the other one!"


Yami, talking kitty w/ necromancy magic

Watching Lan barf makes Yami barf up little bits of rotted field mouse flesh... she hacks and hacks and with a KKAAACKCK coughs up a hairball with it!


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

On the defensive, Sigurd uses his shield to absorb some of the blow.

Shield Block for Hardness 8. Sigurd takes 6 damage, Shield takes 6 damage.

Will Save: 1d20 + 12 ⇒ (1) + 12 = 13
Hero Point: 1d20 + 12 ⇒ (14) + 12 = 26 Sickened 1

"Shizuru! Shine your light down and blind my foes!" A bright light emits from Sigurd, hitting both trees.

He raises his shield again and tries to slash the Green shrubs in front of him.

+1 Striking Short Sword, Sickened 1: 1d20 + 8 - 1 ⇒ (14) + 8 - 1 = 21
Slashing: 2d6 + 3 ⇒ (2, 5) + 3 = 10

- Sigurd 6 damage, Shield 6 damage
◇ Will Save Success: Sickened 1 (used Hero Point)
◆ Cast >Dazzling Flash< on both plants (DC 19 due to Sickened 1)
◆ Raise Shield. (AC 23 due to Sickened 1)
◆ Strike Green
↺ Shield Block. Harness 8


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Green Fort vs Dazzling Flash (DC 19): 1d20 + 11 ⇒ (6) + 11 = 17
Purple Fort vs Dazzling Flash (DC 19): 1d20 + 11 ⇒ (4) + 11 = 15

Shizuru shines through Sigurd, blinding the Mandragoras - his short sword cuts right through @ 10 damage

Vekka!


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"That horrible scream! Gaahhh!!! Stop that screaming!!!”
Will vs DC 25, sick: 1d20 + 12 - 1 ⇒ (10) + 12 - 1 = 21

Kazuki vomits in his mouth and can't swallow it because of the burning in the back of his throat. He spits the vomit into the stream.
"Ugh. Gross." He quickly wipes his chin with his sleeve.

Sickened 3 (?).

I have a parrot at home that makes an annoying, incessant scream that does the same thing to me. Lol.


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Vekka's hands, even holding the katana, instinctively raise up to near the ear that is closest to the trees (as if it will even help). He winces making an expression almost as grotesque as how he feels.

DC25 Will, sickened 2: 1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 22 Failure ⇒ sickened 2 (but, he already was)

More of the same. He almost thinks he's getting used it to it... nope, another wave of nausea. So warm. So uncomfortable. Weak and chilled. Need to get it out of my system...

He desperately tries.

◆ Retch (DC25 Fortitude, sickened 2): 1d20 + 10 - 2 ⇒ (12) + 10 - 2 = 20
◆ Retch (DC25 Fortitude, sickened 2): 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 13
◆ Retch (DC25 Fortitude, sickened 2): 1d20 + 10 - 2 ⇒ (3) + 10 - 2 = 11

The sounds of his agonized hacking rings out over the clearing, but nothing is coming out!


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Vekka spews the entire contents of his stomach... and still feels terrible...

Purple reaches out to Auntie Wu!

Flat Check (DC 11): 1d20 ⇒ 15
Thorny Vine (S; agile, reach) w/ Poison (DC 21) vs Auntie Wu (AC 21): 1d20 + 14 ⇒ (19) + 14 = 332d4 + 4 ⇒ (2, 1) + 4 = 7
Auntie Wu, please make a Fortitude Save!
Flat Check (DC 11): 1d20 ⇒ 16
Grapple (w/ Vine) w/ MAP (-5) vs Auntie Wu (Fortitude 21): 1d20 + 10 - 5 ⇒ (6) + 10 - 5 = 11
Flat Check (DC 11): 1d20 ⇒ 13
Grapple (w/ Vine) w/ MAP (-10) vs Auntie Wu (Fortitude 21): 1d20 + 10 - 10 ⇒ (8) + 10 - 10 = 8

Purple Mandragora
◆) Strike
◆◆) Grapple x2

Mandragora Venom (poison) DC 21 (Open after Confirm):

Stage 1: 1d6 poison damage and stupefied 1 (1 round)
Stage 2: 1d6 poison damage, confused, and stupefied 1 (1 round)
Stage 3: 2d6 poison damage, confused, and stupefied 1 (1 round)

☠☠☠ ☠☠☠ ☠☠☠

HUNGRY FOLIAGE

Stats
Nature to Identify (◆) - please spoiler a Secret check!
Resistances: bludgeoning 5, electricity 5; Weaknesses fire 5
Bushes provide Cover - both Tree Monsters currently benefit
Conditions: Sickened

☠☠☠ ☠☠☠ ☠☠☠

Purple Mandragora @ -20 @ dazzled
Auntie Wu @ sick @ -14 @ FORT SAVE (vs Poison)
Kazuki @ sick
Lan @ sick
Green Mandragora @ blinded, dazzled
Sigurd @ sick @ -10 / shield -10
Vekka @ sick

☠☠☠ ☠☠☠ ☠☠☠

Auntie Wu, Kazuki, and Lan are Up!


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Auntie!!! NOOOOO!!! I'll get that thing off you!!!”

Kazuki steps back and out of the stream, then unleashes a volley of arrows flying past Lan's head...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'), Sick vs Target: 1d20 + 14 - 2 ⇒ (20) + 14 - 2 = 322d8 ⇒ (5, 3) = 81d10 ⇒ 2

+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'), sick w/ MAP (-3) vs Target: 1d20 + 14 - 3 - 2 ⇒ (9) + 14 - 3 - 2 = 182d8 ⇒ (6, 4) = 101d10 ⇒ 10

+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'), sick w/ MAP (-6) vs Target: 1d20 + 14 - 6 - 2 ⇒ (11) + 14 - 6 - 2 = 172d8 ⇒ (8, 3) = 111d10 ⇒ 7

◆ stride 5'
◆ hunted shot
◆ Strike

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

Will Save DC 25 vs. Screaming Tree: 1d20 + 13 ⇒ (2) + 13 = 15
Hero Point: Will Save DC 25 vs. Screaming Tree: 1d20 + 13 ⇒ (10) + 13 = 23
Failure = Sickened 2

DM rainzax wrote:
Sigurd Kolphan, Season of Ghost wrote:

GM, the enemies should be Dazzled after I used >Dazzling Flash< on them. They should have to make a DC 5 Flat Check before targeting us.

...unless they don't use sight to track us, in which case never mind!

Fixed it. Sorry, distracted babysitting.

Auntie no longer grappled / drained, failed the checks.

And they are blinded one round, dazzled after that.

@GM: Clarifying: All I need to worry about is the Thorny Vine strike and the poison that came with it, correct?

Fort save vs. Mandragora Venom (poison) DC 21: 1d20 + 11 ⇒ (10) + 11 = 21
Whew! Success = no poisoned condition

Feeling even sicker, Auntie Wu swallows her bile and immediately regrets that decision. Her stomach churns, but she manages to sustain her Floating Flame and drag it across both trees.

Fire Damage vs. Purple and Green: 3d6 ⇒ (6, 3, 1) = 10
Both trees need to make a DC 19 Reflex save (includes Sickened 2 penalty)

Then, disliking the lashing thorny vines very much, she grabs and raises her shield.

Auntie Wu will ↺ Shield Block the next Strike against her.

Shield Stats:
Hide shield (reinforcing rune): +2 AC, Hardness 8, Max HP 64 / BT 32, Current HP 64, additional +2 AC vs. bludgeoning

◆ Sustain a spell, ◆ Interact ◆ Raise shield (AC 21 with Sickened 2), ↺ Shield Block

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2
My goof wrote:

Fort save vs. Mandragora Venom (poison) DC 21: 1d20 + 11 ⇒ (10) + 11 = 21

Whew! Success = no poisoned condition

With -2 penalty from being Sickened 2, that's actually a failure:

Stage 1: 1d6 poison damage and stupefied 1 (1 round)

Poison damage: 1d6 ⇒ 1

Auntie Wu feels an unpleasant burning in her veins, which makes her head foggy.

Both Sickened and Stupefied are status penalties, so they don't stack. It's still just a -2 penalty to the DC for Floating Flame, as noted in my original post.


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

Lan doesn't understand why he feels so nauseated.

Retch: 1d20 + 11 ⇒ (3) + 11 = 14 vs DC 25
I can't find a negative effect for Crit-Failing a Retch save, so I'm not going to reroll that. Still Sickened 2.

Lan will cast Protector Tree (2nd rank), causing a sapling to sprout up and protect Sigurd, Vekka, and Auntie Wu. My apologies in advance if that took anyone's square. I figure that shouldn't take anyone's flanking spot away, and covers two of the middle squares where people might want to move.


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Purple Basic Reflex vs 10 fire (DC 19 / sick) w/ 5 weakness: 1d20 + 13 ⇒ (4) + 13 = 17 @ 15 damage
Green Basic Reflex vs 10 fire (DC 19 / sick) w/ 5 weakness: 1d20 + 13 ⇒ (19) + 13 = 32 @ 0 damage

One tree takes the brunt of the attack, sparing the other.

A third tree - Lan's - appears!

Green Mandroraga blindly attacks Sigurd!

Flat Check (DC 11): 1d20 ⇒ 3
Jaws (P) w/ Poison (DC 21) vs Sigurd (AC 24 / shield): 1d20 + 14 ⇒ (8) + 14 = 222d8 + 4 ⇒ (3, 3) + 4 = 10
Flat Check (DC 11): 1d20 ⇒ 6
Jaws (P) w/ Poison (DC 21) w/ MAP (-5) vs Sigurd (AC 24 / shield): 1d20 + 14 ⇒ (5) + 14 = 192d8 + 4 ⇒ (8, 1) + 4 = 13
Flat Check (DC 11): 1d20 ⇒ 11
Thorny Vine (S; agile, reach) w/ MAP (-8) Sigurd (AC 24 / shield): 1d20 + 14 - 10 ⇒ (3) + 14 - 10 = 72d4 + 4 ⇒ (2, 2) + 4 = 8

But only flails about ineffectually...

☠☠☠ ☠☠☠ ☠☠☠

HUNGRY FOLIAGE

Stats
Nature to Identify (◆) - please spoiler a Secret check!
Resistances: bludgeoning 5, electricity 5; Weaknesses fire 5
Bushes provide Cover - both Tree Monsters currently benefit
Conditions: Sickened

☠☠☠ ☠☠☠ ☠☠☠

Purple Mandragora @ -35 @ dazzled
Auntie Wu @ sick 2 @ -15 @ stage 1 @ FORT SAVE (vs Poison)
Kazuki @ sick 2
Lan @ sick 2
Lan's Tree (20 HPs)
Green Mandragora @ dazzled
Sigurd @ sick 1 @ -10 / shield -10
Vekka @ sick 2

☠☠☠ ☠☠☠ ☠☠☠

Sigurd and Vekka are Up!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

End of turn save:

Fort save vs. Mandragora Venom (poison) DC 21, Sickened 2: 1d20 + 11 - 2 ⇒ (4) + 11 - 2 = 13
Hero Point Reroll: Fort save vs. Mandragora Venom (poison) DC 21, Sickened 2: 1d20 + 11 - 2 ⇒ (17) + 11 - 2 = 26
Success


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Sigurd takes a moment to reign in his senses.
Retch vs DC 21, Sickened 1: 1d20 + 11 - 1 ⇒ (19) + 11 - 1 = 29

Kolphanir must have stabilized his vertigo.

While the plant cannot see him, Sigurd takes to the offensive. He swings at its lush Green leaves.

+1 Striking Silver Short Sword: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24
Slashing: 2d6 + 3 ⇒ (3, 4) + 3 = 10

+1 Striking Silver Short Sword, Agile: 1d20 + 8 + 1 - 4 ⇒ (14) + 8 + 1 - 4 = 19
Slashing: 2d6 + 3 ⇒ (5, 4) + 3 = 12

Kolphanir must have steadied his aim. Bless her.

- Sigurd 10 damage, Shield 10 damage
◆ Retch, no longer Sickened
◆◆ Strike Green


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Another bout of dry heaving...

◆ Retch (DC25 Fortitude, sickened 2): 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12
◆ Retch (DC25 Fortitude, sickened 2): 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 21

Still nothing comes out. The sickness sticks with him like stink on a monkey, and weighs heavily on his insides.

Gasp I can't keep doing this...

Steeling himself in desperation, Vekka recites an incantation, disappearing in a cloud of smoke and reappearance opposite Sigurd, next to a Mandragora!

◆ Cast a spell: Dimensional Assault

Strike: +1 striking katana attack GREEN (sickened 2), slashing damage (two-handed): 1d20 + 14 - 2 ⇒ (13) + 14 - 2 = 252d10 + 4 ⇒ (9, 2) + 4 = 15


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Auntie Wu throws off the poison, Sigurd's and Vekka's blades both strike true. Purple Mandragora recovers his sight and reaches for Auntie Wu with his jaws!

Purple Mandragora
◆) Step
◆) Strike
◆) Grab

Flat Check (DC 5): 1d20 ⇒ 7
Jaws (P) w/ Poison (DC 21) vs Auntie Wu (AC 19 / sick 2): 1d20 + 14 ⇒ (15) + 14 = 292d8 + 4 ⇒ (4, 2) + 4 = 10
Grab (Athletics) vs Auntie Wu (Fortitude DC 19 / sick 2): 1d20 + 10 ⇒ (18) + 10 = 28

Critically biting into her but for Lan's tree which absorbs the blow, it clutches her in it's jaw, and begins to "drink"...

☠☠☠ ☠☠☠ ☠☠☠

HUNGRY FOLIAGE

Stats
Nature to Identify (◆) - please spoiler a Secret check!
Resistances: bludgeoning 5, electricity 5; Weaknesses fire 5
Bushes provide Cover - both Tree Monsters currently benefit
Conditions: Sickened

☠☠☠ ☠☠☠ ☠☠☠

Purple Mandragora @ -35 @ dazzled @ grabbing Auntie Wu
Auntie Wu @ sick 2 @ -15 (less 20 tree) @ grabbed by Purple
Kazuki @ sick 2
Lan @ sick 2
Lan's Tree (20 HPs) @ destroyed
Green Mandragora @ dazzled @ -25
Sigurd @ sick 1 @ -10 / shield -10
Vekka @ sick 2

☠☠☠ ☠☠☠ ☠☠☠

Auntie Wu, Kazuki and Lan are Up!


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

Lan ◆ retches again.

Fortitude, Sickened 2: 1d20 + 11 - 2 ⇒ (7) + 11 - 2 = 16 vs DC 25

Undeterred, Lan ◆◆ casts Rejuvenating Flames. 15' cone northward from Lan's NW corner. This should include Auntie Wu and the two Mandragoras, but not Vekka or Sigurd.

Healing or Fire: 3d4 ⇒ (3, 4, 4) = 11
Sickened 2 DC 19 basic Reflex save


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Purple Basic Reflex vs 11 fire (DC 19 / sick) w/ 5 weakness: 1d20 + 13 ⇒ (3) + 13 = 16 @ 16 damage
Green Basic Reflex vs 11 fire (DC 19 / sick) w/ 5 weakness: 1d20 + 13 ⇒ (19) + 13 = 32 @ 0 damage

Auntie Wu heals while Purple Tree burns!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

"Thanks, La--!" Auntie Wu calls, though her gratitude to Lan is cut short by a bout of retching, which she aims right into the tree's "mouth". Ugh! There, eat that and leave me alone!

◆ Retch (DC25 Fortitude, sickened 2): 1d20 + 11 - 2 ⇒ (19) + 11 - 2 = 28
◆ Retch (DC25 Fortitude, sickened 1): 1d20 + 11 - 1 ⇒ (6) + 11 - 1 = 16

She feels a little better, but completely. And she's peeved that puking into the tree's mouth didn't get it to drop her, so she swings her Floating Flame around to burn the purple tree's backside (away from her own body), and sends it back to the green tree.

Fire Damage vs. Purple and Green: 3d6 ⇒ (3, 4, 1) = 8
Both trees need to make a DC 20 Reflex save (includes Sickened 1 penalty)

◆ Retch, ◆ Retch, ◆ Sustain a spell


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki steps into the stream to get a better shot at the green lichen covered tree monster. He marks it as his prey then lets loose two quick shots...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'), Sick vs Target: 1d20 + 14 - 1 ⇒ (3) + 14 - 1 = 162d8 ⇒ (6, 2) = 81d10 ⇒ 9

+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'), sick w/ MAP (-3) vs Target: 1d20 + 14 - 3 - 1 ⇒ (18) + 14 - 3 - 1 = 282d8 ⇒ (2, 7) = 91d10 ⇒ 6

◆ stride 5'
◆ hunt prey (green)
◆ hunted shot (sick 1)


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Purple Basic Reflex vs 8 fire (DC 20 / sick) w/ 5 weakness: 1d20 + 13 ⇒ (10) + 13 = 23 @ damage
Green Basic Reflex vs 8 fire (DC 20 b sick) w/ 5 weakness: 1d20 + 13 ⇒ (19) + 13 = 32 @ 0 damage

Auntie Wu burns Purple Tree to a crisp while Kazuki’s second arrow strikes home! @ 9 damage


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Green Tree attacks Vekka!

Purple Mandragora
◆) Strike
◆) Grab
◆) Blood Drain

Flat Check (DC 5): 1d20 ⇒ 13
Jaws (P) w/ Poison (DC 21) vs Vekka (AC 21 / sick 2): 1d20 + 14 ⇒ (17) + 14 = 312d8 + 4 ⇒ (5, 7) + 4 = 16
Grab (Athletics) vs Auntie Wu (Fortitude DC 18 / sick 2): 1d20 + 10 ⇒ (8) + 10 = 18

Critically biting him, it's jaws clutched around his neck, it begins to drink his blood!

Blood Drain (damage and Drained 1): 2d6 ⇒ (6, 5) = 11

43 damage vs HP pool reduced by 5 due Drained leaves Vekka @ 3 HPs

Vekka barely clings to life. The party retaliates, and...

Everyone is Up!


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Sigurd frowns and hacks away at the tree.

+1 Silver Striking Shortsword: 1d20 + 8 + 1 - 1 ⇒ (6) + 8 + 1 - 1 = 14
Slashing: 2d6 + 3 ⇒ (3, 4) + 3 = 10

Or not. Better to heal Vekka, anyway.
Heal: 3d8 + 24 ⇒ (6, 6, 7) + 24 = 43


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

Lan ◆ retches again.

Fortitude, Sickened 2: 1d20 + 11 - 2 ⇒ (12) + 11 - 2 = 21 vs DC 25

He'll try attacking directly, even though he's sick.

Needle Darts, Sickened 2: 1d20 + 11 - 2 ⇒ (2) + 11 - 2 = 11
Piercing: 5d4 ⇒ (1, 3, 3, 2, 2) = 11

He should have stuck to things that don't require coordination.


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Vekka makes a near-full recovery due to Sigurd’s magic.

But neither the cleric nor the sorcerer can seem to connect.

Auntie Wu, Kazuki, and Vekka!


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"You all need to invest in a polearm or ranged weapon so you're not getting whacked by creatures so often."

With the remaining living plant creature marked as his quarry, Kazuki lets loose a volley of arrows. And he still feels nauseous...

+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30') vs Target: 1d20 + 14 - 2 ⇒ (5) + 14 - 2 = 172d8 ⇒ (4, 2) = 61d10 ⇒ 5
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30') w/ MAP (-3) vs Target: 1d20 + 14 - 3 - 2 ⇒ (12) + 14 - 3 - 2 = 212d8 ⇒ (7, 7) = 141d10 ⇒ 5

+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30') w/ MAP (-6) vs Target: 1d20 + 14 - 6 - 2 ⇒ (9) + 14 - 6 - 2 = 152d8 ⇒ (4, 4) = 81d10 ⇒ 1

+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30') w/ MAP (-6) vs Target: 1d20 + 14 - 6 - 2 ⇒ (18) + 14 - 6 - 2 = 242d8 ⇒ (1, 4) = 51d10 ⇒ 7

◆ hunted shot (sick 2)
◆ strike (sick 2)
◆ strike (sick 2)

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

"Hang in there, Vekka!" Auntie Wu shouts, shifting her Floating Flame so it doesn't burn him.

Fire Damage vs. Purple and Green: 3d6 ⇒ (2, 5, 6) = 13
Both trees need to make a DC 20 Reflex save (includes Sickened 1 penalty)

Dashing over to his side, she reaches out to touch him. Warmth floods through his veins, closing some of his wounds.

Lay on Hands: Vekka heals 18 HP.

◆ Sustain a spell, ◆ Stride, ◆ Cast a spell


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Vekka goes through very severe ups and downs in a few brief moments.

First, he gasps within his sickness as the Mandragora sinks into him and begins draining blood. At this point he assumes the end is near before Sigurd's healing blessing settles on him, followed by Auntie Wu patching his remaining wounds.

Yet the sickness remains. So too does some of the lingering energy from his most recent spell dimensional assualt.

◆ Enter stance: Arcane Cascade

Tapping a spell drum with the flat of his katana and setting it alight, he thrusts it forward into the Mandragora...

◆◆ Spellstrike
Cast a spell Ignition
Strike: +1 striking katana attack (sickened 2), slashing damage (arcane cascade, two-handed): 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 222d10 + 4 + 1 ⇒ (4, 1) + 4 + 1 = 10
Fire damage: 4d6 ⇒ (6, 1, 4, 4) = 15
On Critical Success The target takes double damage and 3d6 persistent fire damage.


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Final Tree is peppered with arrows and twice burnt to the ground - it withers to ash. After 3d6 ⇒ (2, 1, 3) = 6 more barfings, everyone recovers fully - their inner ears restabilized.

Encounter Over

The party takes stock, and patches wounds if needed.

How much time?

Party Wounds:

Auntie Wu @ -15
Kazuki @ full
Lan @ full
Sigurd @ -10, Shield @ -10
Vekka @ full but Drained 1 (max HP 46)

Furthermore, the purple / green tree blood on the ground strangely congeals into a pair of like colored gems.

Identify w/ Trained Crafting (one attempt per PC) DC 19:

As if formed from natural causes (molten rock, etc) - even with no tectonic activity in the area, nor mines nearby, no volcano local - this is a legitimate gem.

Could easily fetch several gold.

Or be used to house magic.

+2 to all Tradition checks to Identify Magic - self or ally!

But... why? How?!...

Identify w/ Trained Tradition (one attempt per PC) DC 19:

a pair of Fear Gems!


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Sigurd takes 10 minutes praying to Shizuru, thanking her for the protection she granted to the team. Refocus

If the team needs more time, he will examine the craftsmanship on these gems.

Crafting (E): 1d20 + 9 ⇒ (7) + 9 = 16

No idea, so he takes a more religious approach.
Religion (T): 1d20 + 11 ⇒ (16) + 11 = 27

"I see..." If we're taking 30 minutes to recover, feel free to open the bottom spoiler.

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

Not sure if Lan has any more Healing Flames left, which might render Auntie Wu's Treat Wounds moot.

Ten minutes:
Treat Wounds on Sigurd, Assurance 19 vs. DC 15: 1d20 + 14 ⇒ (7) + 14 = 21
Sigurd's HP healed: 2d8 ⇒ (8, 7) = 15

Ten minutes:
Treat Wounds on Auntie Wu, E, DC 20: 1d20 + 14 ⇒ (13) + 14 = 27
Auntie Wu's HP healed: 2d8 + 10 ⇒ (4, 1) + 10 = 15

Ten minutes to Refocus:
Once everyone's healed up, Auntie Wu sighs. "I'd like to rest a sec, if I can."


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

Lan only has one Rejuvenating Flames, and also, they're only 3d4 healing (7.5 average), so they couldn't replace a Treat Wounds (9 or 0.75*19 average). Lan can top people off with 1st rank Heals, if needed.

Crafting: 1d20 + 6 ⇒ (6) + 6 = 12 vs DC 19

Lan tries to identify what happened with the blood, and then 10 minutes Refocusing.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Yeah, I'd like to rest too. My feet are soaking wet." Kazuki sits down on a log and removes his boots and water-logged woolen socks.
"Gah! Look at my toes!"

Kazuki holds his foot up and each toe looks like a prune.


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Tired, Vekka kneels down to catch his breath sheaths his katana.

Those trees were something else. It's going to take a night for me to recover.

After a few moments he shifts into a more proper sitting position. He reflects on the dual nature of Nethys while resting.

Refocus 10m


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Looks like we will take 30 minutes of downtime. This will give Auntie Wu enough time to Treat Wounds. Sigurd can Identify the gems, and everyone can Refocus.

">Fear Gems<. Interesting. If we had more time I would fix them to our hand-to-hand weapons." He looks to Vekka. "Do you want this attached to your katana now? I could spend 10 minutes and affix it."

Once it is added (or Vekka refuses), Sigurd stands up and readies his dented shield. "I am ready when you all are. We're close to the Garden Shrine."


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
Sigurd Kolphan, Season of Ghost wrote:

Looks like we will take 30 minutes of downtime. This will give Auntie Wu enough time to Treat Wounds. Sigurd can Identify the gems, and everyone can Refocus.

">Fear Gems<. Interesting. If we had more time I would fix them to our hand-to-hand weapons." He looks to Vekka. "Do you want this attached to your katana now? I could spend 10 minutes and affix it."

Once it is added (or Vekka refuses), Sigurd stands up and readies his dented shield. "I am ready when you all are. We're close to the Garden Shrine."

"I have time to affix those to your weapons. I'm just waiting for my socks to dry."

Kazuki pokes the coals of the small campfire he made and flips his socks drying on a rock next to the fire. He then adds another chunk of mandragora to fuel the fire.

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