DM Brainiac's Season of Ghosts Table 2

Game Master Brainiac

Map on Google Slides
Exploration Activities: Hooli: Avoiding Notice; Kwan: Scouting; Lek: Investigating; Lie Jie: Searching
Week 8 of Fall
Hope Points: 13; Food Points: 3; Security Points: 11


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As Kwan Tai impales the thatchling attacking him, Hooli moves to slice at the hooded girl. Xiung-Lau blasts her with another phase bolt, then Lie Jie squeezes her and rips at her with his fangs! Instead of blood, grass and leaves burst from her body, and with the final blow, she sighs and goes limp in Lie Jie's grasp. The illusion surrounding her falters, revealing a blood-stained thatchling in her place.

A search of the area reveals irregularities in the charred soil that you recognize as shallow graves. Exhuming them reveals two skeletons, as well as a red cloak that looks like the one the thatchling wore in its illusory disguise...

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

Hooli scratches her snout. "Did the thatchlings kill them, simply take advantage, or did something send them here?" she muses. Are we aware of thatchlings doing things like impersonating dead folks?

She examines the cloak to see if there's anything notable about it. But I don't have detect magic...


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Male human nephilim witch 5 | HP 43/43, Hero Points: 1 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 2/2 | Exploration: None | Active Conditions: None

Xiung-Lau rushes over to Crawler, looking toward Li Jie, "Please, can you stabilize him quickly? He will recover quickly, once he's able to rest ..."

I do have a minor healing potion I can give him, but figure with teh Medic Dedication Li Jie should have no trouble stabilizing him.

Once Crawler is stable, Xiung-Lau carefully wraps him in the blanket in his backpack. "There you go, my friend. Rest."

Crawler recovers 1 HP every 10 minutes he's in dim light or darkness from the Darkeater familiar ability.


Male human nephilim witch 5 | HP 43/43, Hero Points: 1 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 2/2 | Exploration: None | Active Conditions: None

Once his focus is able to turn away from Crawler, he casts detect magic on the area. He specifically casts to see if the cloak is magical and, if he detects anything magical, casts read aura to identify more about the type of magic.


Male Smokeworker Hobgoblin Shi 5 - HP 65/78| AC 23 | F +12 R +9(12) W +11 | Perception +11 | Hero Points 3 |

"They are lost souls, are they not? We have simply defeated some other creature's prey."


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

Li Jie tosses the remains to the floor. He rushes over to treat Crawler!
Crafting(E) DC 15: 1d20 + 9 ⇒ (17) + 9 = 264d8 ⇒ (6, 7, 4, 3) = 20

The Nagaji takes out a lollipop, hands it to Crawler and inks out a script for M&Ms.
Take two before bed.

The Alchemist then begins checking others for injuries....

Tai! Crafting(E) DC 15: 1d20 + 9 ⇒ (11) + 9 = 202d8 ⇒ (4, 1) = 5

Xiung-Lau! Crafting(E) DC 15: 1d20 + 9 ⇒ (17) + 9 = 264d8 ⇒ (2, 1, 5, 5) = 13

Li Jie! Crafting(E) DC 15: 1d20 + 9 ⇒ (3) + 9 = 122d8 ⇒ (2, 6) = 8

The Alchemist grins.
Li Jie! Crafting(E) DC 15: 1d20 + 9 ⇒ (2) + 9 = 114d8 ⇒ (6, 6, 5, 5) = 22

The Alchemist frowns.
Li Jie! Crafting(E) DC 15: 1d20 + 9 ⇒ (9) + 9 = 182d8 ⇒ (8, 6) = 14

Tai because 5!! Crafting(E) DC 15: 1d20 + 9 ⇒ (6) + 9 = 152d8 ⇒ (3, 8) = 11


There is magic in the area, and Xiung-Lau confirms that the cloak itself is enchanted.


Male human nephilim witch 5 | HP 43/43, Hero Points: 1 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 2/2 | Exploration: None | Active Conditions: None

Xiung-Lau begins a careful examination of the cloak to see if he can identify its properties.

Occultism(Identify Magic): 1d20 + 8 ⇒ (9) + 8 = 17
I have Oddity Identification, which means I get an additional +2 if the magic involves any of the following traits: mental, fortune, misfortune, detection, prediction, revelation, or scrying.


Xiung-Lau is unable to determine the cloak's magical properties.


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

The Alchemist glances over at the cloak that Xiung-Lau is holding.
Occultism(T): 1d20 + 7 ⇒ (3) + 7 = 10

May look good on ypu. Ssseemsss to match your bootsss.


Male human nephilim witch 5 | HP 43/43, Hero Points: 1 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 2/2 | Exploration: None | Active Conditions: None

"My inclination is that we should destroy it, since it is connected to that foul creature we encountered. But I am not sure if the evil came from the cloak, or the creature."

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

Nature (trained): 1d20 + 5 ⇒ (15) + 5 = 20

"Let me see," Hooli says, examining the cloak.


The red-hooded cloak is decorated with an image of an elaborately dressed performer whose two companions hold a lantern and umbrella for her. It is evocative of the tale of the doomed performer, Fan Hongrui. Hooli surmises that the cloak can be used to produce either a floating lantern or a floating umbrella to assist its wearer.

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

"I think it would look perfect on Crawler!" Hooli says, offering the garment to Xiung-Lau.

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

Hooli looks to Kwan Tai. "Maybe you should give them a proper burial to let their souls rest?"


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Male Smokeworker Hobgoblin Shi 5 - HP 65/78| AC 23 | F +12 R +9(12) W +11 | Perception +11 | Hero Points 3 |

Kwan Tai looks askance at Hooli before allowing that he is the best with a shovel, and that this is probably not the lead up to some prank. "I suppose."


You bury the skeletons in proper graves and say a few prayers over the sites to consecrate the remains. Once you have completed the task, Hooli feels a sudden sense of gratitude. She looks down at the folded cloak in her hands and realizes that the spirits of the dead want her to take it as thanks for your kindness.

The cloak is a unique magical item called Hongrui's Gratitude. You will no longer encounter any thatchlings out in the hinterlands, and the region feels slightly less haunted overall.

A thorough search of the surrounding buildings turns up nothing of interest. It seems that this line of investigation has come to a dead end. It would be a good idea to rest here before either heading back to Willowshore in the morning or exploring more of the hinterlands.


Male human nephilim witch 5 | HP 43/43, Hero Points: 1 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 2/2 | Exploration: None | Active Conditions: None

Xiung-Lau considers the cloak. "Does anyone want to wear this cloak? I find it ... intriguing."


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

The Nagaji shrugs his nonexistent shoulders at the Witch.
If the cloak fitssss...

He grins.

The Alchemist does glance about the place.
Are we resssting here tonight?

The Alchemist with take the final watch if they decide to camp.


Male Smokeworker Hobgoblin Shi 5 - HP 65/78| AC 23 | F +12 R +9(12) W +11 | Perception +11 | Hero Points 3 |

Kwan Tai shakes his head curtly. "It's yours."


After resting overnight, you ride back home to Willowshore the next day. When you make it back to town, you report what happened to the elders. They encourage you to pursue the other leads in hopes that they might ultimately help solve the mystery of the vanished governor.

Granny Hu speaks to you further about the strange mists preventing you from traveling too far away from Willowshore. "Our town is relatively self-sufficient, but without trade, the coming winter will be difficult. I'd like you to determine the extent of the effect that surrounds Willowshore. Do these strange mists merely prevent travel to the coast and to Karahai? Or do they completely encircle the region—and if so, to what extent?

"Following the mist in a circuit all around the region would be a long, potentially dangerous slog through trackless wilderness. Instead, I suggest you pay a visit to the Great Willow that stands on the hilltop just north of town. There dwells a local spirit whose connection to the hinterland wilderness should allow them to provide valuable insight into what’s going on."

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

"Haha," Hooli laughs. "I thought you were going to send us all around, but a visit to the Great Willow isn't bad."

Do we know anything about the spirit? If not, Hooli will ask for details.
Lore (Willowshore) (trained): 1d20 + 4 ⇒ (7) + 4 = 11 Apparently I do not...


Male Smokeworker Hobgoblin Shi 5 - HP 65/78| AC 23 | F +12 R +9(12) W +11 | Perception +11 | Hero Points 3 |

Kwan Tai scowls. "So long as this initial reconnaissance is confirmed later."


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

The Nagaji hisses.
Let'sss go talk to a tree.


Willowshore’s Great Willow sits atop a hill overlooking town, a visible landmark and a source of pride among many locals. Said to be the first place Master Zhi Hui visited on her search for the Tan Sugi, the tree has endured through the years as one of the town’s symbols, yet no road or trail has ever been laid to the hill’s summit. Everyone knows that a spirit dwells within the tree, a kami who calls themself Great Willow and who watches over the town, yet few feel it’s wise to disturb or potentially annoy the spirit. As such, visits to Great Willow tend to happen rarely, and only at times when Willowshore needs advice from the spirit world—times such as those now facing the settlement.

In addition to seeking wisdom from Great Willow, the elders suggest that you organize an offering from the townsfolk to bring to the tree, in hopes of currying the spirit’s favor in protecting Willowshore. At the very least, bringing an offering should help make conversing with the spirit easier. The elders suggest an offering of wine or sake.

It takes you about twenty minutes to climb up the hill. The forest thins around the hilltop, leaving an eighty-foot-diameter clearing at its summit. Atop the hill in the center of the clearing grows the Great Willow—the only willow tree present in much of the forest. Looming at a height of nearly ninety feet, the Great Willow is also quite large for its kind. Yet the reason the Great Willow has held such a place of reverence in Willowshore’s history has more to do with the spirit said to dwell within it. At least a few years have passed since anyone has visited the Great Willow, but even from the clearing’s edge, it’s apparent that something seems amiss with the tree, for some sort of gray fungal growth has seemingly infested its lower roots.

As you approach, a spirit emerges from the tree. The little green humanoid figure stands only three feet tall. Their head is faceless save for two hollow pits for eyes and a third for a mouth. They adopt a defensive pose among the tree's roots, little fists upraised. "You there! Why do you dare approach the Great Willow?" the spirit demands in a tiny, childlike voice.


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

Slithering easily up the sacred hill to the sacred tree, the Nagaji bows before the appearance of the creature.
Willowshore Lore(T) is this Great Willow?: 1d20 + 7 ⇒ (15) + 7 = 22

Oh great tree! We come as representatives of Willowshore to express our patronize and promise of your wisdom.

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

"We bring sake!" Hooli adds.


The spirit matches the description of the Great Willow Li Jie is familiar with. The Great Willo lowers their fists. They cautiously approach the jug to inspect it, then they pick it up and take a long sip. "Ah. Good sake. Thank you," the kami says.


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

The Nagaji just shrugs his non-existent shoulders at the sake.
And that.

Not being exactly good with words, the Alchemist awaits another to do the talking, the requesting, the literal litany of lines that are required here....

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

"You're welcome. Before your brain becomes fogged with sake, perhaps you can tell us what's going on with all this fog around Willowshore?" Hooli asks.


Great Willow speaks slowly and methodically, as if choosing their words carefully. "The fog. Yes. I sense it too. It is a curse. A powerful one. I can feel its edges all around. We are in a cage now. When it happened on the first day of summer, I was confused. I was alone. I could not hear my friends’ voices. I jumped to visit my closest friend and they were not there, but a foul-tempered mushroom was, and I had to run away all the way back to here. Alone. I don’t know what to do. I dare not leave this tree again when this curse is all around, but I can look for its edges from here. I will tell you more, but before I do, I need to know my friend is safe. You will go to save her from the angry mushroom, and then I will help.

"Go to the willow grove south of town. On the western bank of the creek. You will see the mushroom. You will remove the fungus."


Male human nephilim witch 5 | HP 43/43, Hero Points: 1 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 2/2 | Exploration: None | Active Conditions: None

Xiung-Lau nods. "Is this mushroom creature also a spirit like yourself? Do you know any of its weaknesses?"


Male Smokeworker Hobgoblin Shi 5 - HP 65/78| AC 23 | F +12 R +9(12) W +11 | Perception +11 | Hero Points 3 |

"And what is your friend, so that no harm comes to her that we could have prevented."


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

The Alchemist just nods, as if talking to a Tree, going to pick a fight with magic mushrooms and being in a Lavender Haze is just another Tuesday.

Winking at the Great Willow, the Nagaji response is an affirmative nod.
Need to learn how to change Bricks into Yellow Gold....


"My friend is kami. The mushroom is not," Great Willow says. "Mushrooms can be cut easily. Use blades against it."

Lantern Lodge

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HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

"This mushroom sounds like a really fun guy," Hooli says. "But I bet we can cut him to ribbons. We'll scratch his back and you can scratch ours!"

She considers for a moment.

"Do you want us to give your friend a message?"


"I just want them to be okay," Great Willow says sadly. They take another long swig of sake.

***

You head south from Willowshore for about 5 miles or so. The creek-side road diminishes to a trail here as it approaches the once-idyllic grove of willow trees, but today, the foliage has become overgrown with sheets of gray and pale yellow fungi. More colorful spotted mushrooms or warty toadstools grow where underbrush once did.

It isn't long before you spot a creature moving towards you. They look like a humanoid mushroom with beady eyes and a thin line for a mouth. "Ah, company!" they call, putting a hand to their head. "Woe is me, a lonely myceloid driven out of my underground colony! The kodama who dwelled here welcomed me into their home, but then they all vanished, and now I am alone again. It is getting late. Won't one of you stay overnight and share a meal so that I won’t feel lonely?"

The tale seems rather far-fetched...


Male human nephilim witch 5 | HP 43/43, Hero Points: 1 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 2/2 | Exploration: None | Active Conditions: None

Xiung-Lau thinks, This tale seems rather far-fetched ...

"I am sorry to hear of your plight. Why were you driven from your colony? Perhaps we could help you return there."

Diplomacy: 1d20 + 6 ⇒ (9) + 6 = 15

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

"Did they say anything before they vanished?" Hooli asks, holding her daggers by her side.


Male Smokeworker Hobgoblin Shi 5 - HP 65/78| AC 23 | F +12 R +9(12) W +11 | Perception +11 | Hero Points 3 |

Kwan Tai rests a hand on the arming sword at his hip, but holds his tongue while Xiung-Lau and Hooli seek their information.


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M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

Li Jie hisses!
We are looking for a foul-tempered mushroom that bullies kamis. Ring any bells?

The Alchemist just stares at the Mushroom.

The Nagaji then snaps his fingers!
Ssshit! Anssser them first.


"I'd be happy to tell you all about it over dinner..." the myceloid days, unable to keep the sinister undertones from their voice.

When Lie Jie accuses them of bullying kami, the myceloid sneers. “Bah, I was hoping to get one of you alone. Well, I suppose I’ll have to settle for a banquet instead of a snack!"

Initiative:
Hooli: 1d20 + 7 ⇒ (10) + 7 = 17
Kwan: 1d20 + 7 ⇒ (9) + 7 = 16
Lie Jie: 1d20 + 4 ⇒ (12) + 4 = 16
Xiung-Lau: 1d20 + 6 ⇒ (3) + 6 = 9
Enemies: 1d20 + 10 ⇒ (15) + 10 = 25

Before you can react, the fungal creature rushes up to Kwan Tai and sucker punches the hobgoblin!

Fist: 1d20 + 14 ⇒ (17) + 14 = 311d20 + 9 ⇒ (1) + 9 = 10
Damage: 2d6 + 4 ⇒ (6, 3) + 4 = 13

26 bludgeoning damage to Kwan Tai! Everybody may act.

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

Quick stats:

HP 26/26
AC 19
Fort +5, Ref +10, Will +7
Hero points: 1
Seasonal Boon: summer []; fall []; winter []; spring []
Effects:

"Not so fun, after all!" Hooli says, moving behind the fungus and slashing with her daggers.

◈ Stride, ◈◈ Twin Feint (two Strikes, second is vs. flat-footed), Invigorating Fear reaction (maybe?)
+1 dagger (agile, finesse, thrown 10 feet): 1d20 + 9 ⇒ (10) + 9 = 19
Piercing / Slashing: 1d4 ⇒ 2
Sneak Attack: 1d6 ⇒ 5

Cold iron dagger (agile, finesse, thrown 10 feet), iterative: 1d20 + 8 - 4 ⇒ (5) + 8 - 4 = 9
Piercing / Slashing: 1d4 ⇒ 2
Sneak Attack: 1d6 ⇒ 3

Invigorating Fear reaction (once/hour); Trigger A creature within 60 feet gains the frightened condition. Effect: You are invigorated by the shock of a prank or the thrum of terror. You gain temporary Hit Points equal to the creature's level or 3, whichever is higher. You lose any temporary Hit Points after 1 minute.


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

Li Jie nods as if he expected as much from this spoiled toadstool.

The Alchemist Commands Blue to brew and pour!

Juggernaut Mutagen (Lesser)
Item 1:

Benefit You gain an item bonus to Fortitude saves and the listed number of temporary Hit Points. Whenever you are at maximum Hit Points for at least 1 full minute, you regain the temporary Hit Points.

Drawback You take a –2 penalty to Will saves, Perception checks, and initiative rolls.
PFS Standard
Juggernaut Mutagen (Lesser)
Item 1
Source Core Rulebook pg. 548 4.0
Price 4 gp
The bonus is +1, you gain 5 temporary Hit Points, and the duration is 1 minute.

Brutus the Barber Beefcake roars a challenge at the dirty Sanchez! The Nagaji Strides into a Flank with Hooli (perhaps conveniently in time for her initial strike to connect?) and attempts to Bite the fungus!
Melee(T) Fangs, flank: 1d20 + 7 ⇒ (13) + 7 = 201d6 + 3 ⇒ (2) + 3 = 5 S Traits: Finesse, Unarmed P


Male Smokeworker Hobgoblin Shi 5 - HP 65/78| AC 23 | F +12 R +9(12) W +11 | Perception +11 | Hero Points 3 |

Kwan Tai groans, nearly crumpling to the ground. He swings with his sword to gain some distance, but still winded, his strikes lack their usual force.

Slash: 1d20 + 10 ⇒ (5) + 10 = 15
Slash: 1d20 + 5 ⇒ (6) + 5 = 11
Step


Male human nephilim witch 5 | HP 43/43, Hero Points: 1 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 2/2 | Exploration: None | Active Conditions: None

Xiung-Lau waves his staff, sending dark tendrils of shadow out toward the myceloid.

◆ Cast a Spell: shroud of night - DC 18 Will save

With another wave, a sharp rock spins toward the creature..
◆◆ Cast a Spell: telekinetic projectile
Telekinetic projectile attack: 1d20 + 8 ⇒ (9) + 8 = 17
Slashing damage: 2d6 ⇒ (5, 3) = 8


Will: 1d20 + 10 ⇒ (13) + 10 = 23

The myceloid resists Xiung-Lau's hex. Both the witch and Kwan Tai are able to hit the wily fungus, but Li Jie bites them and Hooli slashes them with her dagger, the edged weapon proving particularly effective!

Sneering, the myceloid steps up to get to Kwan Tai again. With a mighty swing, they lay the hobgoblin low! They then turn to Lie Jie and Hooli, releasing a burst of spores from their cap!

Fists: 1d20 + 14 ⇒ (20) + 14 = 34
Damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

20 damage to Kwan Tai. He is down at dying 2. Lie Jie, Hooli, and Kwan Tai must all make attempt a DC 20 Fortitude save against Purple Pox. Note that the onset time is 1 minute so there will not be any immediate effects.

Purple Pox (disease):
Saving Throw DC 20 Fortitude; Onset 1 minute; Stage 1 2d6 poison damage and stupefied 1 (1 day); Stage 2 6d6 poison damage, stupefied 3, and the creature is compelled to seek out the nearest myceloid colony—this compulsion is a mental emotion effect (1 day); Stage 3 The creature dies. Over 24 hours, its corpse becomes bloated and bursts, releasing a new, fully grown myceloid.

Enemy Status:
-12


Male human nephilim witch 5 | HP 43/43, Hero Points: 1 | AC 19 | Fort +10, Reflex +9, Will +12 | Spd 25 ft. | Perc: +10, low-light vision | | Expendables: See profile | Focus Points: 2/2 | Exploration: None | Active Conditions: None

Should that say that me and Kwan Tai were "unable" to hit the fungus?

◇ Cast a Spell: Patron's Puppet - Focus point spent

Crawler reacts with no direct action from Xiung-Lau, scurrying forward and leaping to the ground, moving around into a dark overgrown area in the ground near the fungal creature, trying to remain hidden on the ground.

Crawler's Stealth to Hide: 1d20 + 6 ⇒ (2) + 6 = 8

◆ Cast a Spell: Shroud of night - Will DC 18 - Regardless of the outcome, if Crawler is concealed, hidden, or undetected to the myceloid then it becomes frightened 1.

With his 8-legged friend in position, Xiung-Lau again tries to send shadows out to encircle the mushroom, while sending another sharp rock spinning in its direction.

◆◆ Cast a Spell: telekinetic projectile
Telekinetic projectile attack: 1d20 + 8 ⇒ (4) + 8 = 12
Telekinetic projectile slashing damage: 2d6 ⇒ (1, 4) = 5

I'll spend a HP to re-roll that attack ...
Telekinetic projectile attack: 1d20 + 8 ⇒ (1) + 8 = 9
Well, that wasn't worth it ...

Lantern Lodge

HP 58, AC 22, F +9, R +13, W +10 Kitsune rogue 5

Fortitude (trained): 1d20 + 5 ⇒ (15) + 5 = 20

Quick stats:

HP 26/26
AC 19
Fort +5, Ref +10, Will +7
Hero points: 1
Seasonal Boon: summer []; fall []; winter []; spring []
Effects:

"Kwaugh Tai cough!" Hooli says, hacking as she tries not to breathe in the spores.

She takes a deep breath in case it tries to spray them again, then slashes again at the not-fungi.

"You'll pay for that!" she says, but her bark is much worse than her bite as she keeps glancing at the nearly dead hobgoblin.

◈ Demoralize, ◈◈ Twin Feint (two Strikes, second is vs. flat-footed), Invigorating Fear reaction
Intimidation (trained): 1d20 + 7 ⇒ (15) + 7 = 22

+1 dagger (agile, finesse, thrown 10 feet): 1d20 + 9 ⇒ (5) + 9 = 14
Piercing / Slashing: 1d4 ⇒ 1
Sneak Attack: 1d6 ⇒ 2

Cold iron dagger (agile, finesse, thrown 10 feet), iterative: 1d20 + 8 - 4 ⇒ (1) + 8 - 4 = 5
Piercing / Slashing: 1d4 ⇒ 3
Sneak Attack: 1d6 ⇒ 4

Invigorating Fear reaction (once/hour); Trigger A creature within 60 feet gains the frightened condition. Effect: You are invigorated by the shock of a prank or the thrum of terror. You gain temporary Hit Points equal to the creature's level or 3, whichever is higher. You lose any temporary Hit Points after 1 minute.


M Nagaji Alchemist (Chirurgeon) [Medic Dedication] 5◆◇↺ Hp 70/70 AC (T) 22 Fort(T) +12, Ref(E) +10, Will(T) +7 Perception(T)+7 Low-Light Vision, Imprecise Scent 30' Exploration mode Investigate Conditions:

Fort(T) DC 20, antidote: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25

The Alchemist smiles at the myceloid.
Trick no good, amateur.

The Medic then Strides over to the downed Hobgoblin.
This is really not a great time for a nap.

Li Jie attempts to Battle Medicine him.
Crafting(T/E) DC 15: 1d20 + 9 ⇒ (10) + 9 = 192d8 ⇒ (6, 4) = 10

The Nagaji then Commands Blue to fetch and pour an Elixir into Kwan Tai's snoring mouth.
Elixir of Life(1): 1d6 ⇒ 3 +1 vs Poison 1 minute

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