[Gameday XII] Pathfinder Society Scenario #4-17: Trapping the Hag's Claw (Author's Table)(22 Challenge Points) (Inactive)

Game Master Lysle

Start Date: September 12, 2023 September 13, 2023 WE'VE BEGUN!

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Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End

A place for out-of-character discussion.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Marta has an ability that I've been struggling to make usable in pbp. She has the psychic dedication with the Infinite Eye conscious mind, which alters the guidance cantrip:

Guidance
You have eyes everywhere, allowing you to guide people from a great distance. The range of guidance increases to 120 feet. It also gains the following amp.

Amp You can project a flash of insight to your ally in the nick of time to save them from failure. Amped guidance doesn't cause a creature to become temporarily immune to guidance, and a creature can be targeted by amped guidance even if it is temporarily immune to guidance.

You can cast an amped guidance spell as a reaction triggered when your ally fails or critically fails an attack roll, Perception check, saving throw, or skill check, and the bonus from guidance would change the failure to a success or the critical failure to a normal failure. The bonus from guidance applies retroactively to their check.

As the PCs don't often know the DC of what they are attempting, it seems that it is up to the GM to remember that I have the ability and inform me that the trigger condition has been met when someone fails (or crit fails) by exactly 1.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Maybe a reminder link/post in each of your combat posts like:

◆◆◆) Three actions
+
↺) Amped Guidance (If an ally fails or critically fails an attack / Perception / saving / skill check by 1, Marta will expend a focus point to retroactively add +1 circumstance to improve the outcome)

Envoy's Alliance

6-07 | female (she/her) nephilim human (Vidric) sorcerer (angelic) 9 | ◆◇↺ | HP 80/80 | AC 26 (27) | P+13, F+15, R+18, W+16 | Explore: Detect Magic | LLV, 30' | Focus: 1/2 | Spells: 1st (4/4) 2nd (3/4)* 3rd (4/4) 4th (3/4) 5th (2/3)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: Experienced Mountaineer, *lucky number [3], ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Notes on Nina.

1. Nina has the Skilled Mentor boon to offer: While working with less experienced Pathfinder allies, you provide vital advice to sharpen your newer colleagues’ skills. For any PCs benefiting from a Level Bump and whose levels are lower than yours, you increase the Level Bump’s modifier to skill checks to 2.

2. Nina has the Glad Hand feat: When you meet someone in a casual or social situation, you can immediately attempt a Diplomacy check to Make an Impression on that creature rather than needing to converse for 1 minute. You take a –5 penalty to the check. If you fail or critically fail, you can engage in 1 minute of conversation and attempt a new check at the end of that time rather than accepting the failure or critical failure result.

3. Nina casts Vital Beacon (5th) at the beginning of every day, so by default, she'll only start with two 5th level spell slots available: Cast 1 minute, Duration until your next daily preparations; Once per round, either you or an ally can use an Interact action to supplicate and lay hands upon you to regain Hit Points. Each time the beacon heals someone, it decreases in strength. It restores 4d10 Hit Points to the first creature, 4d8 Hit Points to the second, 4d6 Hit Points to the third, and 4d4 Hit Points to the fourth, after which the spell ends.

4. I have 3 GM glyphs for extra Hero Points. By default, I'll give it to the three lowest level characters, or newest players, or front-liners, in that order.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

In addition to being a wizard, Marta excels at subterfuge and legerdemain. Although her Perception isn't great thanks to her low Wisdom, she does have trap finder, meaning she is always searching for traps and has a +2 to her Perception.

She's probably your best trap disabler and door opener being master in Thievery with a familiar that has the Independent and Partner in Crime abilities. If she can use both her encompassing lockpicks and her familiar, she'll have a +22 Thievery modifier. Other feats that can be useful in these endeavors are Quick Unlock, Subtle Theft, Pickpocket and Conceal Spell. She has a Skeleton Key if any lock is particularly troublesome.

If we need an obscure lore skill, Marta's Librarian Staff has the Timely Tutor spell which can allow her familiar to make a specific lore check with a +13 modifier.

Marta will usually spend two of her level 2 slots on false life and longstrider. She is a universalist and thus can Drain Bonded Item once per spell rank.

I have 1 GM glyph.

Radiant Oath

NG male human (skilled) champion (redeemer) 9 l HP 125/125 | AC 30 (32 with Shield Raised) | F +18 R +14 W +17 Juggernaut| Perc +14| Resist Slashing 3 speed 25 ft | focus 3/3| Hero 1 | Active Conditions:

I'll update my profile soon.

Karando has the usual redeemer reaction, and he also has a martyr's shield, which will try to shield block to protect adjacent allies. I do have Quick Shield Block, so I get an additional reaction that can be used only to Shield Block.

He's also has cleric dedication, so can pull out a few divine spells.

I have 3 glyphs for hero points, so we'll likely all start with 2.

Horizon Hunters

TN Human (Ulfen) Herbalist Ranger (Outwit) / Beastmaster / Cleric (Erastil) w/ Nimble Bird Companion 10 | ◆◇↺ | Explore: Search or Track "Oozeshard"
Stats:
AC 28 or 29 vs prey |♥️ 148 | Saves @ 18**/22**/19** w/ Evasion | Perception (+20 or +21 visual); +2 vs prey | Speed 30
| ☘️ ☑□ | ⚕ none | Skills @ Survival +22*** (+2 vs prey), Nature +20*** (+2 outwit), Medicine +18**, Acro/Stealth +17, Ath/Religion +16, Craft/Dec/Dip/Herbalism +12, Others +10 plus mod

GM Meta:

➤ Aware of the strengths and limitations of her primary weapon - her longbow (with the Volley trait which imposes a -2 penalty to Strikes within 30 feet) - while exploring, she will typically carry it when she is in an more spacious outdoors setting, and typically stow it and instead draw her katana when she is in a less spacious indoors setting.
➤ A bit of a dedicated switch-hitter, if Jakoby finds herself amongst a party that lacks a dedicated front-line combatant, and if at least one of the other members volunteers to support her in doing so, she can play that role for the duration of the adventure, and will always carry her katana as her default weapon.
➤ Jakoby will attempt, when possible, to Track every creature she encounters, having a few class abilities that interact with her having successfully done so, including Hunt Prey and Swift Tracker - the latter enabling her a free Stride on her first turn when rolling Survival for initiative against her prey!
➤ When using her Monster Hunter class feat - granting a free action Recall Knowledge check against her prey - in conjunction with her Clever Improvisor ancestry feat - which let's her treat untrained skills as trained and add her level to those checks - if Jakoby has any remaining Hero Points, she will typically use one to avert critical failure, so as to prevent the possibility of acting upon erroneous information
➤ Jakoby has Assurance with her master proficiency in the Nature skill, and when rolling for Monster Hunter against multiple foes, will typically use it to assure her result (currently "25"). Against an individual creature, she would typically prefer to roll, using the same precaution for Hero Points (to avert critical failure) as above.

Radiant Oath

NG Half Elf Redeemer Champion of Milani 7 | AC 28 (29 w Shield) | HP 92/92 | P +10 F +13 R +9 W +12 | Def. Expl.:? | ◆ | ◇ ◈ | ↺ | | Hero Points: 1/3 | Focus Points: 1/1 |

I also have 1 glyph.

Bastian is a Runescarred Redeemer. He has lots of innate spells from tattoos and his armour rune is on his body, not his plate.

He usually has a Shifting rune on his War Flail from his blade spirit.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Marta - your backstory is bonkers. Nice.


Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End

As we count down to our start date, please take a few moments to provide the requested information on this Slide.

Also, please provide marching order(s) on this Slide.

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 10 | HP 116/116 | AC 28 | Fortitude +18, Reflex +19, Will +17 (Performer's Heart) | Perception +14 | Speed 25, climb 10 | Darkvision | Resist cold 5, void 1 | Default Exploration: Avoid Notice +16 | Bard Spells 5th-2/3 4th-3/3 3rd-3/3 2nd-3/3 1st-3/3 | Focus 1/2 | Greater Mentalist's Staff 5/5 | Hero Points 0 | Provisions: scroll of breath of life 1/1 | Active Conditions: None| ◆◇↺

Slides updated. I have three hirelings I can choose from to bring with me, depending on what seems the most useful. No, I really didn't have anything else I could buy when Fame was phased out.

Murabara (Medicine +13, Theatre Lore +13, Absalom Lore +13, Inoculation)
Sneezewort (Survival +13, Games Lore +13, Hunting Lore +13, Experienced Tracker)
The 79th Magi (Crafting +13, Shelyn Lore +13, Engineering Lore +13, Quick Repair)

I also have one glyph and Magical Mentor.

Radiant Oath

NG male human (skilled) champion (redeemer) 9 l HP 125/125 | AC 30 (32 with Shield Raised) | F +18 R +14 W +17 Juggernaut| Perc +14| Resist Slashing 3 speed 25 ft | focus 3/3| Hero 1 | Active Conditions:

Profile finally updated. Think I'm ready to go!

Envoy's Alliance

6-07 | female (she/her) nephilim human (Vidric) sorcerer (angelic) 9 | ◆◇↺ | HP 80/80 | AC 26 (27) | P+13, F+15, R+18, W+16 | Explore: Detect Magic | LLV, 30' | Focus: 1/2 | Spells: 1st (4/4) 2nd (3/4)* 3rd (4/4) 4th (3/4) 5th (2/3)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: Experienced Mountaineer, *lucky number [3], ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Updated.

Side note / Fair warning: I find it hilarious that Jiki the Flatulist is going to try to Avoid Notice, and will be making plenty of "Silent but Deadly" jokes.

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 10 | HP 116/116 | AC 28 | Fortitude +18, Reflex +19, Will +17 (Performer's Heart) | Perception +14 | Speed 25, climb 10 | Darkvision | Resist cold 5, void 1 | Default Exploration: Avoid Notice +16 | Bard Spells 5th-2/3 4th-3/3 3rd-3/3 2nd-3/3 1st-3/3 | Focus 1/2 | Greater Mentalist's Staff 5/5 | Hero Points 0 | Provisions: scroll of breath of life 1/1 | Active Conditions: None| ◆◇↺

The name is something I piked when I wasn't sure if I would convert to PF2, and am stuck with it now that it has been used. The idea was that he was smart enough to know that there was a fancy word for someone who plays a flute, but not smart enough to know that word is "flautist".

Joke on, though. ;)


Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End

I've got a personal obligation that has arisen for tomorrow, so I am going to push out start date back one day to 9/13.

And I, too, look forward to this as the party looks like a lot of fun!

Radiant Oath

NG Half Elf Redeemer Champion of Milani 7 | AC 28 (29 w Shield) | HP 92/92 | P +10 F +13 R +9 W +12 | Def. Expl.:? | ◆ | ◇ ◈ | ↺ | | Hero Points: 1/3 | Focus Points: 1/1 |

Am I correct in thinking Bastian will get a level bump? He'll take the 'Skilled Mentor' but 'Magical Mentor' won't do anything for him.

Radiant Oath

NG male human (skilled) champion (redeemer) 9 l HP 125/125 | AC 30 (32 with Shield Raised) | F +18 R +14 W +17 Juggernaut| Perc +14| Resist Slashing 3 speed 25 ft | focus 3/3| Hero 1 | Active Conditions:

You can take Protective Mentor from me:

Protective Mentor
While working with less experienced Pathfinder allies, you shield your more fragile wards from the threat of death. For any PCs benefiting from a Level Bump and whose levels are lower than yours, you increase their current and maximum Hit Points by an additional amount equal to 3 times your Radiant Oath reputation tier (Liked = 1, Admired = 2, Revered = 3). I'm Admired, so it's 6 HP.

Radiant Oath

NG Half Elf Redeemer Champion of Milani 7 | AC 28 (29 w Shield) | HP 92/92 | P +10 F +13 R +9 W +12 | Def. Expl.:? | ◆ | ◇ ◈ | ↺ | | Hero Points: 1/3 | Focus Points: 1/1 |

Thank you!

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 10 | HP 116/116 | AC 28 | Fortitude +18, Reflex +19, Will +17 (Performer's Heart) | Perception +14 | Speed 25, climb 10 | Darkvision | Resist cold 5, void 1 | Default Exploration: Avoid Notice +16 | Bard Spells 5th-2/3 4th-3/3 3rd-3/3 2nd-3/3 1st-3/3 | Focus 1/2 | Greater Mentalist's Staff 5/5 | Hero Points 0 | Provisions: scroll of breath of life 1/1 | Active Conditions: None| ◆◇↺

Jiki will buy some cold iron arrows before leaving, which I believe is 40 gp for 10 low-grade. Something has gone very wrong if he has to fire 11 arrows at Aslynn.

And, wow, this team has good Diplomacy. Nina and I are tied for best at +20, but our worst is Ukh at +12.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Did the disable of the chriper count as Marta's round 2 action? I wasn't sure how long that took.


Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End
Marta Sanz wrote:
Did the disable of the chriper count as Marta's round 2 action? I wasn't sure how long that took.

No, it was still part of the first "round", which is why I called it a BONUS point.

Marta has an action remaining in Influence Round Two.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

We should decide what form we want the explosive ammunition to take. Marta doesn't use weapons.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Marta would take the invisibility if no one else wants it. I have it prepped at level 4, but that's better suited to in combat use.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

My impression reading the handout again is that we are supposed to activate it by opening a portal to Zarta's dreamscape. There isn't supposed to be a separate demonstration.

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 10 | HP 116/116 | AC 28 | Fortitude +18, Reflex +19, Will +17 (Performer's Heart) | Perception +14 | Speed 25, climb 10 | Darkvision | Resist cold 5, void 1 | Default Exploration: Avoid Notice +16 | Bard Spells 5th-2/3 4th-3/3 3rd-3/3 2nd-3/3 1st-3/3 | Focus 1/2 | Greater Mentalist's Staff 5/5 | Hero Points 0 | Provisions: scroll of breath of life 1/1 | Active Conditions: None| ◆◇↺

Yes, but I was expecting to do that once Princess Poetrybutt was here.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

I think that's how we get her here. Otherwise they would have given us the name of someone else sleeping for demonstration purposes.

Envoy's Alliance

6-07 | female (she/her) nephilim human (Vidric) sorcerer (angelic) 9 | ◆◇↺ | HP 80/80 | AC 26 (27) | P+13, F+15, R+18, W+16 | Explore: Detect Magic | LLV, 30' | Focus: 1/2 | Spells: 1st (4/4) 2nd (3/4)* 3rd (4/4) 4th (3/4) 5th (2/3)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: Experienced Mountaineer, *lucky number [3], ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]
Jiki, the Flatulist wrote:
Princess Poetrybutt

To demean the rhyme is to demean the rhymer

There is no crime to play with no timer

Radiant Oath

NG Half Elf Redeemer Champion of Milani 7 | AC 28 (29 w Shield) | HP 92/92 | P +10 F +13 R +9 W +12 | Def. Expl.:? | ◆ | ◇ ◈ | ↺ | | Hero Points: 1/3 | Focus Points: 1/1 |

Many apologies. I've had a busy couple of days with work. Back on it now.

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 10 | HP 116/116 | AC 28 | Fortitude +18, Reflex +19, Will +17 (Performer's Heart) | Perception +14 | Speed 25, climb 10 | Darkvision | Resist cold 5, void 1 | Default Exploration: Avoid Notice +16 | Bard Spells 5th-2/3 4th-3/3 3rd-3/3 2nd-3/3 1st-3/3 | Focus 1/2 | Greater Mentalist's Staff 5/5 | Hero Points 0 | Provisions: scroll of breath of life 1/1 | Active Conditions: None| ◆◇↺

You two have fun. I'm just going to be pitching Aslynn/Nina Epic Rap Battles of History in the Ivy District.

Radiant Oath

NG Half Elf Redeemer Champion of Milani 7 | AC 28 (29 w Shield) | HP 92/92 | P +10 F +13 R +9 W +12 | Def. Expl.:? | ◆ | ◇ ◈ | ↺ | | Hero Points: 1/3 | Focus Points: 1/1 |

Did I forfeit my turn because I was fatigued?


Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End
Bastian Sunbright wrote:
Did I forfeit my turn because I was fatigued?

No, it was because your GM was. My apologies. You may take your turn and I can retcon whatever is necessary

Radiant Oath

NG Half Elf Redeemer Champion of Milani 7 | AC 28 (29 w Shield) | HP 92/92 | P +10 F +13 R +9 W +12 | Def. Expl.:? | ◆ | ◇ ◈ | ↺ | | Hero Points: 1/3 | Focus Points: 1/1 |

No problem, thanks.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Have any additional hero points been handed out?

Vigilant Seal

Male Goblin Inventor 10 (Alchemist Ded) / HP 130/130, Perc +14, AC 28, Fort +18 Ref +19 Will +17 /Vials 4/4, Advanced alchemy prepared: Alchemist's fire 4 / Darkvision, unbreak gob, Burn it! Toughness, Diehard, Resist fire 1/2 lvl, Resist void 1, +1 hp/min

I just inform you that I will be traveling until 20th Oct.


Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End
Marta Sanz wrote:
Have any additional hero points been handed out?

It know that Hero Points have been spent, but Marta is the only one with less than 2 Hero Points on the tracker. I have awarded a Hero Point to her, but will ask that the players please keep better track going forward.

Ukh wrote:
I just inform you that I will be traveling until 20th Oct.

Thanks for the heads up. Anyone care to bot Uhk?

Vigilant Seal

Male Goblin Inventor 10 (Alchemist Ded) / HP 130/130, Perc +14, AC 28, Fort +18 Ref +19 Will +17 /Vials 4/4, Advanced alchemy prepared: Alchemist's fire 4 / Darkvision, unbreak gob, Burn it! Toughness, Diehard, Resist fire 1/2 lvl, Resist void 1, +1 hp/min

I try to post, but I just inform in case I couldn't. So you know the reason if it happens.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Marta didn't forget about the fire resistance, just hoping to overwhelm it since it gets a lesser degree of success on the save. (If it fails, it should take on average around 50 fire damage per round it burns.)

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 10 | HP 116/116 | AC 28 | Fortitude +18, Reflex +19, Will +17 (Performer's Heart) | Perception +14 | Speed 25, climb 10 | Darkvision | Resist cold 5, void 1 | Default Exploration: Avoid Notice +16 | Bard Spells 5th-2/3 4th-3/3 3rd-3/3 2nd-3/3 1st-3/3 | Focus 1/2 | Greater Mentalist's Staff 5/5 | Hero Points 0 | Provisions: scroll of breath of life 1/1 | Active Conditions: None| ◆◇↺

Jiki's grumpiness is not a reflection on the players. ;)

Envoy's Alliance

6-07 | female (she/her) nephilim human (Vidric) sorcerer (angelic) 9 | ◆◇↺ | HP 80/80 | AC 26 (27) | P+13, F+15, R+18, W+16 | Explore: Detect Magic | LLV, 30' | Focus: 1/2 | Spells: 1st (4/4) 2nd (3/4)* 3rd (4/4) 4th (3/4) 5th (2/3)*** DE (1/1) staff (5/5) | Hero 1/3 | Active Conditions: Experienced Mountaineer, *lucky number [3], ***vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Don't worry about the calm emotions, I'll just use other spells in the future.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Does the Etheroot have the plant trait? If so, it's failure was a critical failure and it takes double the amount of persistent damage.

All creatures in the area take 1d6 persistent fire damage with a basic Fortitude save.

(7d6 persistent at rank 5)

Also, it wasn't enfeebled on its turn.

The way the spell works is that you make a Fort save when the spell is cast against the persistent damage.

Right before it takes the persistent damage, it makes another Fortitude save to see if it is enfeebled until the end of its next turn.

Not-Jiki and Not-Bastian are taking half of 7d6 persistent.
Not-Ukh is taking full 7d6 persistent.
Etheroot is taking double 7d6 persistent.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

I'm still not quite sure what you did. The spell deals persistent damage with a basic Fortitude save. As far as I understand that means...

So when you get hit you roll the save, but you don't take damage immediately.

If you make the initial save then you roll the 7d6 at the end of the turn and then halve it.

If you critically fail the save then you roll the 7d6 at the end of the turn and double it.

You repeat that every round as long as the persistent damage remains (no new save is rolled).

After taking the persistent damage, but before rolling to end it, you make a separate Fort save to see if you are enfeebled until the end of your next turn.


Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End

I think it is fixed. My apologies juggling work, play, multiple systems, lack of sleep, etc.

In short, the etheroot is dead.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

So Aslynn has something that increases her level of success on fort saves? Looks like she just succeeded and Dehydrate is not incapacitation, so she would still take half of the 7d6 each round until she gets rid of it.


Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End
Marta Sanz wrote:
So Aslynn has something that increases her level of success on fort saves? Looks like she just succeeded and Dehydrate is not incapacitation, so she would still take half of the 7d6 each round until she gets rid of it.

She does not have such a something. She will take the peristent damage at the end of her turn.

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 10 | HP 116/116 | AC 28 | Fortitude +18, Reflex +19, Will +17 (Performer's Heart) | Perception +14 | Speed 25, climb 10 | Darkvision | Resist cold 5, void 1 | Default Exploration: Avoid Notice +16 | Bard Spells 5th-2/3 4th-3/3 3rd-3/3 2nd-3/3 1st-3/3 | Focus 1/2 | Greater Mentalist's Staff 5/5 | Hero Points 0 | Provisions: scroll of breath of life 1/1 | Active Conditions: None| ◆◇↺

I hope this is everything you dreamed of (pun intended) when you wrote this.

Radiant Oath

NG Half Elf Redeemer Champion of Milani 7 | AC 28 (29 w Shield) | HP 92/92 | P +10 F +13 R +9 W +12 | Def. Expl.:? | ◆ | ◇ ◈ | ↺ | | Hero Points: 1/3 | Focus Points: 1/1 |

Sorry folks, I've been away from home for a few days. Posting was trickier than expected.


1 person marked this as a favorite.
Destiny of Sands | Q16 | Lost Maid of Anactoria | Year of Era's End
Jiki, the Flatulist wrote:
I hope this is everything you dreamed of (pun intended) when you wrote this.

And, I hope that you are all enjoying the adventure (even with my rules lapses and varied post rates)!

I must admit that getting to write RPG scenarios for publication has been and remains a bit of a "dream" for me.

This is an interesting scenario to run. For one, my mother passed away during the process, so some parts I don't quite recall. For another, I know I made a fair number of changes to the scenario AFTER it was playtested (which I am happy to discuss afterwards, if folks are interested). In addition, there were some changes that were made AFTER I submitted my final version, which were done by the developers. The reasons for some of those changes are now pretty evident to me although some others I wonder about (though, perhaps because they contradict only my own "head canon").

Bastian Sunbright wrote:
Sorry folks, I've been away from home for a few days. Posting was trickier than expected.

Thanks for letting us know. I understand; real life tends to play those tricks.

By my estimates, we are doing fairly well on time (which I can't say for all of my Gameday tables), so we can afford a few, small, if inevitable delays.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Remember that Aslynn is only taking half the rolled persistent damage since she succeeded on the initial save. Also are you rolling the flat checks to end persistent damage secretly? I haven't seen you roll in your post.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

If Marta is able to see and point out Aslynn, then Aslynn would become hidden to everyone rather than undetected. That means Nina would still need to succeed on a DC 11 flat check to target Aslynn with a dispel magic.

Radiant Oath

NG Half Elf Redeemer Champion of Milani 7 | AC 28 (29 w Shield) | HP 92/92 | P +10 F +13 R +9 W +12 | Def. Expl.:? | ◆ | ◇ ◈ | ↺ | | Hero Points: 1/3 | Focus Points: 1/1 |

Thank you for running this! It's be an entertaining scenario!

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