GM GuardYourPrivates' Shards of Golarion

Game Master SqueezeMeNow

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For the sake of brevity, dignity, and because I didn't specify the ladder is now steel.


Male Human Brawler 3 | HP: 24/27 | AC: 17 T:14, FF:13 | Init: +9 | Fort +5, Ref +7, Will +3 | CMB +7; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+7, Escape+9, Perception+8, Ride+8, Sense Motive+8, Stealth+10, Swim+7, Craft(Weapon)+11, Handle Animal+5 |

And not rusty or weak at all!


Ever dance with the devil in the pale moonlight?


Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21
GuardYourPrivates wrote:
Ever dance with the devil in the pale moonlight?

An awesome movie!


Male Human Brawler 3 | HP: 24/27 | AC: 17 T:14, FF:13 | Init: +9 | Fort +5, Ref +7, Will +3 | CMB +7; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+7, Escape+9, Perception+8, Ride+8, Sense Motive+8, Stealth+10, Swim+7, Craft(Weapon)+11, Handle Animal+5 |

This town needs an enema.


Male Human Paladin (Warrior of the Holy Light) 3 l AC 19 T 12 FF 17 l CMD 18 I HP 29/30 l F +10 R +7 W +8 l Init +2 l Perc +1 I Divine Health, Aura of Courage

"Bob...you're....my number one....guyyyyyy."


Male N Male Human Druid 3 (Menhir Savant/Saurian Shaman) | HP 26 / 30 | AC 19 / 13 T / 16 FF | CMD 17 | Fort + 6 / Ref + 5 / Will + 8 Init + 3 | Perception + 10 (Low-light vision) | Speed: 30 ft. | Conditions: None| Effects: Totemic Transformation, Shillelagh| Place Magic: 3/7 | Spells: 1st Level (2/3), 2nd level (0/2) | Totemic Transformation: 1/3 | AC 21
Alden Cooperson wrote:
"Bob...you're....my number one....guyyyyyy."

I have a feeling that will be Berik to Tymos...


The two certainly have an interesting relationship.


Oh, this combat might be too much for them. I hope I didn't overdue it. Paladin crit. Well okay then, I'm done worrying.


Dice are being very kind to the party!


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Male Human Paladin (Warrior of the Holy Light) 3 l AC 19 T 12 FF 17 l CMD 18 I HP 29/30 l F +10 R +7 W +8 l Init +2 l Perc +1 I Divine Health, Aura of Courage

That first hit crit was very cinematic. I don't usually get that kind of love from the dice-roller.


Male Human Brawler 3 | HP: 24/27 | AC: 17 T:14, FF:13 | Init: +9 | Fort +5, Ref +7, Will +3 | CMB +7; CMD 19 | BAB: +3, DEX: +4 | Acrobatics+10, Bluff+5, Climb+7, Escape+9, Perception+8, Ride+8, Sense Motive+8, Stealth+10, Swim+7, Craft(Weapon)+11, Handle Animal+5 |
GM wrote:


"Dice are being very kind to the party!"

That's why you rolled/failed our saves for us?

That -2 to all rolls, even damage really sucks! And seven minutes?


It's pretty ghastly, yeah. But not as bad as being carved up by them and Alden getting a -20 on his next d20 roll.


Male CG Halfling Rogue Shadow walker 3 | HP 17/21 | AC18 T14 FF13 | F+3 R+7 W+4 | CMD 12 | Init+3 Percep+10| Current effects: none
Skills:
Acrobatics 9 Appraise 7 Bluff 13 Climb 3 C: Alchemy 9 Diplomacy 9 Disable Device 10 Escape Artist 9 Know: Local 9 Know: Dungeon 7 Prcptn 10 Sense Motive 8 Sleight of Hand 9 Stealth 13 Swim 3 UMD* 9

I had forgotten to add Alden's healing from earlier so I applies that and then subtracted the damage from the dueling sword.


Male CG Halfling Rogue Shadow walker 3 | HP 17/21 | AC18 T14 FF13 | F+3 R+7 W+4 | CMD 12 | Init+3 Percep+10| Current effects: none
Skills:
Acrobatics 9 Appraise 7 Bluff 13 Climb 3 C: Alchemy 9 Diplomacy 9 Disable Device 10 Escape Artist 9 Know: Local 9 Know: Dungeon 7 Prcptn 10 Sense Motive 8 Sleight of Hand 9 Stealth 13 Swim 3 UMD* 9

I see where Tal the dragon loaned us the boots and the bluring movement but no description of what the ability actually is nor how many times it can be used. What are they called? Are they just striding and springing with a unique look, it almost seems like a short teleport. How many times can they be used?


Jaunt Boots had their link provided in the post they were introduced. Here is another link.


Male CG Halfling Rogue Shadow walker 3 | HP 17/21 | AC18 T14 FF13 | F+3 R+7 W+4 | CMD 12 | Init+3 Percep+10| Current effects: none
Skills:
Acrobatics 9 Appraise 7 Bluff 13 Climb 3 C: Alchemy 9 Diplomacy 9 Disable Device 10 Escape Artist 9 Know: Local 9 Know: Dungeon 7 Prcptn 10 Sense Motive 8 Sleight of Hand 9 Stealth 13 Swim 3 UMD* 9

Excellent, thank you. Missed the link the first time and when I went looking for them.


Intense round! How the hell do these ghouls fail so hard?


What an adorable familiar. Almost makes me wish the ghouls were back up to snack on him.


M Halfling Witch 3 | HP 18/21 | AC 14 (18 w MA) | F3 R4 W5 | Init +8 | Per +4
GuardYourPrivates wrote:
What an adorable familiar. Almost makes me wish the ghouls were back up to snack on him.

Mr. Whisper is MUCH meaner than Rabbit. (Of course that's a very low bar.)


It's okay. I am a fan.

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