[SFS] 6-03 Project Dawn (Inactive)

Game Master Kludde

Slides
RPG Chronicles
High Tier


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Cognates

Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.

As long as going high tier doesn't make me miss the next Top Down and the Strange Quarks concert, I'm fine with going high tier.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Twila-5 is 4th level. I've survived playing high tier before. If she dies, I'll simply re-create her as Twila-6. Let's go!

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

I'm fine with high if everyone else is. Of course Freeman is grimacing even more now with his charge to the fore. :)

Wayfinders

Male NG Ryphorian | Mystic (Star Shaman) 5 |Sta: 40/40 |Hp: 34/34|Rp: 6/6| EAC/KAC 20 | F +5 | R +6 | W +8 | Init +5 | Perception +16| SM + 12

Arvoris has no problem focusing on healing. If anyone takes hit point damage, please let us know. Since channeling out to 30 feet is a full round action, please try to stay within 30 feet of Arvoris or Jek.

Wayfinders

Male Ysoki envoy 7 SP 56 HP 44 RP 5 EAC 21; KAC 22 Fort +4; Ref +9; Will +5; Int +4; Perception +10 Fat. Envoy 7

I'm ok with high


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High it is. That actually removes one of the enemies :)

Arvoris is quick to react, but his shot misses. Freeman switfly locks in one of the creatures, while drone takes a shot at the other one, burning the hide of the monster. Twila tries to be tricky, but only manages to land a normal hits, without catching the monster off guard.

Arvoris determines these creatures are Murzzilaths, but ones augmented with some form of necrotech. The have a bite attack and can perform a melodic assault at range.

The one creature out in the wild moves up to Twila and bites her
Bite, Twila: 1d20 + 12 ⇒ (4) + 12 = 161d6 + 9 ⇒ (6) + 9 = 15

--
Jekcedo
HK
Rattus
Arvoris
Twila
Freeman

---
Enemy (15)
Enemy (Locked in)
---
---

Wayfinders

Male NG Ryphorian | Mystic (Star Shaman) 5 |Sta: 40/40 |Hp: 34/34|Rp: 6/6| EAC/KAC 20 | F +5 | R +6 | W +8 | Init +5 | Perception +16| SM + 12

Thinking to save his magic for healing, Arvoris attempts a shot at the creature.

Laser Rifle vs EAC: 1d20 + 8 - 4 ⇒ (16) + 8 - 4 = 20
Laser Rifle damage: 1d8 + 5 ⇒ (7) + 5 = 12

Cognates

Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.

Jek tries to identify the creatures weaknesses, then takes cover to the side of the doorway leaving room for others to enter the room, then pulls out a shock grenade.

Life Science: 1d20 + 8 ⇒ (8) + 8 = 16

Acquisitives

Android mechanic 6 EAC15 - KAC17 | SP36/36 HP38/38 RP7/7 | Init +8 | Perc +12 SM -2| F +5, R +13, W +3

HK moves while activating its hunting protocols and shoots at the creature attacking Twila-5 orange

Staccato Rifle, pulse vs EAC: 1d20 + 9 ⇒ (4) + 9 = 13
Damages, So: 1d10 + 5 ⇒ (1) + 5 = 6

Frustration: Stop Moving Necro Meatball. it says as its shoot goes wide

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Freeman and drone both brace and fire at the beast.

overcharged ice carbine: 1d20 + 7 ⇒ (12) + 7 = 19
C+P damage: 1d8 + 1d6 + 4 ⇒ (5) + (5) + 4 = 14

Drone mumbles some code that sounds a little like "Rock and roll!" as he fires both weapons.

Drone:
perferator pistol: 1d20 + 7 - 3 ⇒ (20) + 7 - 3 = 24
Sonic damage: 1d4 + 3 ⇒ (3) + 3 = 6
crit damage?: 1d4 + 3 ⇒ (2) + 3 = 5

static arc pistol: 1d20 + 7 - 3 ⇒ (4) + 7 - 3 = 8
Electrical damage: 1d6 + 3 ⇒ (5) + 3 = 8


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Arvoris' laser gun lights up the unbound monster and leaves a burn mark, while Jekcedo retreats to get a shock grenade.

No particular weaknesses that Jekcedo knows off

HunterKiller is too careful in his aim, and misses the necrotechnical beast, but the barrage of Freeman and the drone is too much for the Murzzilat to handle. It slump to the ground as the drone's first shot hits.

Looks like Freeman is having more than just chicken.

Combat over! The second creature is trashing in confinement, but harmless as long as its inside

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Twila-5 assesses her bite wound, giving it a skeptical look. SP 17/32 "Hmm. Anyone else think it's weird that one of these was outside its containment field? Like, was it an accident or deliberate? ...I kinda want to stop for a bit to treat this wound, but I don't want to lose the element of surprise if we don't move fast. What do you guys think?"

Wayfinders

Male Ysoki envoy 7 SP 56 HP 44 RP 5 EAC 21; KAC 22 Fort +4; Ref +9; Will +5; Int +4; Perception +10 Fat. Envoy 7

"Yeah let's get moving, Twila! I think you're right!"

I wonder what else is around here

Wayfinders

Male NG Ryphorian | Mystic (Star Shaman) 5 |Sta: 40/40 |Hp: 34/34|Rp: 6/6| EAC/KAC 20 | F +5 | R +6 | W +8 | Init +5 | Perception +16| SM + 12

"It's up to you, Twila. If you need to rest, let's rest. We want you, and everyone, to make it home from this mission."

Cognates

Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.

I can heal stamina points because of my archetype, but you have to have at least 1 HP damage for my ability to work.

"Twila-5 at the first sign your wound is getting serious I can start healing you. We might be racing against a ticking time bomb. we should make sure the other creature is secure and do a quick search of the room for an earthquake bomb, whatever that looks like.

While the party decides what to do Jek does a quick inspection of the creature's containment device and controls to make sure it all looks in proper working order.

Profession maintenance worker: 1d20 + 9 ⇒ (8) + 9 = 17

Wayfinders

Male NG Ryphorian | Mystic (Star Shaman) 5 |Sta: 40/40 |Hp: 34/34|Rp: 6/6| EAC/KAC 20 | F +5 | R +6 | W +8 | Init +5 | Perception +16| SM + 12

Arvoris searches the area.

Perception: 1d20 + 16 + 4 ⇒ (2) + 16 + 4 = 22

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

"Ayup, let's move on. Hold a sec.."
He messes with the console for a few seconds and sends a 6 digit alphanumeric code to everyone.
"OK, that be the lock code for yonder beastie's containment field. Would nay want someone ta open er' up behind us!"

Drone whistles. Freeman shakes his head, "Aye! I know it happened already, that be why i'm makin' sure this time!"


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Searching through the room yields a few items that are of practical value: a sharp-pointed syringe stick, an advanced syringe spear,four clearly labeled
tier 2 sedatives, and two clearly labeled mk 2 serums of healing.

The computers do not have any security to them, just that they are not networked. Research files are easily accesible, but strange to the untrained eye.

Life Science or Mysticism, or a profession (Doctor, surgeon, dentist, etc) check

Acquisitives

Android mechanic 6 EAC15 - KAC17 | SP36/36 HP38/38 RP7/7 | Init +8 | Perc +12 SM -2| F +5, R +13, W +3

while its comrades looks in the room, HK tries to access the computers.

Computer: 1d20 + 14 ⇒ (14) + 14 = 28 +4 with tools


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HunterKiller moves the mouse of the computer, and gets access to all files

No security :-P

Wayfinders

Male NG Ryphorian | Mystic (Star Shaman) 5 |Sta: 40/40 |Hp: 34/34|Rp: 6/6| EAC/KAC 20 | F +5 | R +6 | W +8 | Init +5 | Perception +16| SM + 12

Mysticism: 1d20 + 12 ⇒ (15) + 12 = 27

Acquisitives

Android mechanic 6 EAC15 - KAC17 | SP36/36 HP38/38 RP7/7 | Init +8 | Perc +12 SM -2| F +5, R +13, W +3

HK downloads the files in its datacore.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Nodding agreement, Twila-5 packs up all the found items not claimed by anyone else as a precaution. She certainly doesn't want them used against her team. "Okay. I'll be fine for now. Let's jet."

For now all the found items are in Twila-5's inventory, unless someone else claims them.


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It takes a while to puzzle out the data, but Arvoris comes to a troubling conclusion: Lubose has been creating and testing necrografts aimed at corrupting or hijacking those who they’re installed in without the subject’s knowledge, turning unwitting users into undead or making them susceptible to remote commands. Many of these necrografts will be marketed to the beauty, fitness, personal augmentation, and sports markets at affordable prices— perfect for purchase by the unsuspecting public.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

"If they catch us here, they'll make us disappear. Or turn us into their remote-controlled zombies." The enormity of the risk sits heavy in the pit of Twila-5's stomach.

Wayfinders

Male Ysoki envoy 7 SP 56 HP 44 RP 5 EAC 21; KAC 22 Fort +4; Ref +9; Will +5; Int +4; Perception +10 Fat. Envoy 7
Twila-5 wrote:
"If they catch us here, they'll make us disappear. Or turn us into their remote-controlled zombies." The enormity of the risk sits heavy in the pit of Twila-5's stomach.

"Ah that's NOT good...let's scram!"

zombie...no thanks!

Wayfinders

Male NG Ryphorian | Mystic (Star Shaman) 5 |Sta: 40/40 |Hp: 34/34|Rp: 6/6| EAC/KAC 20 | F +5 | R +6 | W +8 | Init +5 | Perception +16| SM + 12

"Do we have enough evidence against them now? Is there anyplace else we should check out?"

Cognates

Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.

"If they're done with the research, they might be trying to cover up the evidence by causing an earthquake to destroy the building, and we still need to find out what rare mineral polyecotane was being used with and what it does. Probably best to check all the rooms to be safe."

Acquisitives

Android mechanic 6 EAC15 - KAC17 | SP36/36 HP38/38 RP7/7 | Init +8 | Perc +12 SM -2| F +5, R +13, W +3

Annoyed: Yes. We need to find where they keep their secret weapon.

Says HK.

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Freeman sighs. "Ayup, we be needin' ta get rid o' that weapon."

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Twila-5 sends a copy of the team's findings to their ship's computer, along with a note for the captain: "If we don't return before you need to leave, pass this along to Celita for us."

Can she tell if it goes through?


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There are more door in along the main hallway, which such names as 'secure laboratory', 'necromantic studies' and 'Lubose'

Where do you want to go?

Cognates

Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.

"If there is an earthquake bomb around, I think it's more likely to be in the secure lab. If we can find that, we got more time to rest before clearing the rest of the other rooms."

Acquisitives

Male CG Half-Orc | Operative (Explorer) 5 |Sta: 40/40 |Hp: 36/36|Rp: 7/7| EAC 20 KAC 21 | F +5 | R +9 | W +8 | Init +7 | Perception +14| SM + 14

"Secure Lab it is then."

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Drone beeps.

"Drone says ta always go fer that secure lab."
He looks at Drone, "Ye seem serious aboot that. A story I dunna know about?"


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The secure laboratory's door is - true to form - secured. Karezen's ID card doesn't seem to give automatic access, buth the scanning display just lighting up with the message 'enter password'.

You can enter the password, or work on the door with engineering or computers to get in

Acquisitives

Android mechanic 6 EAC15 - KAC17 | SP36/36 HP38/38 RP7/7 | Init +8 | Perc +12 SM -2| F +5, R +13, W +3

Engineering: 1d20 + 14 ⇒ (14) + 14 = 28 +4 with tools

HK gets to the door and tries to open it with his tools.


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HunterKiller tinkers with the entrance control, and finally convinces it to let the group roll in through the blast door.

The massive laboratory is brightly lit, with curved walls of active computer screens exhibiting data along the east and west sides. Hidden in alcoves to the northwest and southwest corners, high-powered generators hum with power, thick power cables pouring from each onto a large, powered table in the center of the room. A slim light path winds its way through the room and around the research table, where a tiny drone idles.

Dancing to the song of Abysshead, a quorly with a cybernetic eyestalk - easily identified as Lubose - is busy in one corner of the lab. In a bored tone, they say “Welcome, intruders. I’m afraid I can’t allow you to leave. Luckily, you’ll make fine test subjects.”

With that, they usher forth a quartet of cybernetically enhanced zombies, in a foreshadowing of the plans they no doubt have for the group

Init:

Arvoris: 1d20 + 5 ⇒ (20) + 5 = 25
Freeman: 1d20 + 4 ⇒ (11) + 4 = 15
Twila-5: 1d20 + 5 ⇒ (12) + 5 = 17
Jek: 1d20 + 1 ⇒ (19) + 1 = 20
HK: 1d20 + 7 ⇒ (2) + 7 = 9
Rattus: 1d20 + 4 ⇒ (8) + 4 = 12

Enemey: 1d20 + 0 ⇒ (14) + 0 = 14

---
Arvoris
Jekcedo
Twila-5
Freeman

---
Lubose
Zombie
Zombie
Zombie
Zombie
--
Rattus
HunterKiller

---
You see I rolled in through the blast door
when it was my turn for throne
I never wanted to stand on your pedestal man
cause I was born to build my own!
When they say do or die,
I said no way no how,
they said I wouldn't last for long
But I'm still standing in the hurricane's eye
and it's dancing to my song

---

Cognates

Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.

Jek draws a shock grenade while moving into the room, Throwing it at the top Northeast corner of the red zombies square. (15'r should hit all three if on target.)

Shock grenade MK1: 1d20 + 1 ⇒ (17) + 1 = 18
damage electrical: 1d8 ⇒ 8
Reflex save DC 11 for 1/2 damage

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Twila-5 tumbles into the room, drawing her tactical rotating pistol (her static arc pistol is still held in her other hand), somersaulting to her left just as the shock grenade dies down, and firing a shot at the zombie in the purple shirt.

Trick attack (acrobatics): 1d20 + 13 ⇒ (14) + 13 = 27
Tactical rotating pistol: 1d20 + 7 ⇒ (4) + 7 = 11
Piercing damage: 2d4 + 2 ⇒ (1, 3) + 2 = 6

Wayfinders

Male NG Ryphorian | Mystic (Star Shaman) 5 |Sta: 40/40 |Hp: 34/34|Rp: 6/6| EAC/KAC 20 | F +5 | R +6 | W +8 | Init +5 | Perception +16| SM + 12

Arvoris brings up his laser rifle and takes a shot at Lubose.

Laser Rifle vs EAC: 1d20 + 8 ⇒ (19) + 8 = 27
Laser Rifle damage: 1d8 + 5 ⇒ (7) + 5 = 12

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

"Ug, Zambies..."
Freeman also opens up on Purple if it's still up.
overcharged ice carbine: 1d20 + 7 ⇒ (1) + 7 = 8
C+P damage: 1d8 + 1d6 + 4 ⇒ (2) + (2) + 4 = 8

Drone Beeps a confirmation and moves up just above Freeman's head and takes a shot at Purple as well..
perferator pistol: 1d20 + 7 ⇒ (20) + 7 = 27
Sonic damage: 1d4 + 3 ⇒ (1) + 3 = 4
crit damage?: 1d4 ⇒ 2

crit bleed is applicable: 1d4 ⇒ 2

Drone manages to find time to criticize Freeman's marksmanship skills...

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none
TheFreeman wrote:
Drone manages to find time to criticize Freeman's marksmanship skills...

And Twila-5's, probably.


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Jekcedo throws a grenade amidst the zombies, who are engulfed in a crackling of energy, which wreaks havoc on the cybernetic systems of the undead.

Reflex: 1d20 + 5 ⇒ (20) + 5 = 25
Reflex: 1d20 + 5 ⇒ (3) + 5 = 8
Reflex: 1d20 + 5 ⇒ (5) + 5 = 10

Twila-5 comes in with flashy distraction, but little aim to back up the ruse. Arvoris shows that just aiming and shooting is much more effective (for now).

Freeman gets rightfully scolded by Drone for his aiming skills, and Drone in turn rips through purple, and creates a bloodless wound

Lubose turns to the little helper drone (not Drone) and hands a rock with green protrusions in it, saying sample marked for destruction, and then grabs his needler pistol as are these intruders!

The zombie then rush forward to Jekcedo meaeaat!

Slam, Jekcedo: 1d20 + 8 ⇒ (13) + 8 = 211d6 + 5 ⇒ (2) + 5 = 7
Slam, Jekcedo: 1d20 + 8 ⇒ (15) + 8 = 231d6 + 5 ⇒ (3) + 5 = 8
Slam, flankingJekcedo: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 241d6 + 5 ⇒ (1) + 5 = 6

The last one close in on Twila-5

Slam, Twila-5: 1d20 + 8 ⇒ (9) + 8 = 171d6 + 5 ⇒ (1) + 5 = 6

---
Rattus
HunterKiller
Arvoris
Jekcedo
Twila-5
Freeman

---
Lubose (12)
Zombie - Red (6)
Zombie - Blue (12)
Zombie - Purple (18)
Zombie
--

Wayfinders

Male NG Ryphorian | Mystic (Star Shaman) 5 |Sta: 40/40 |Hp: 34/34|Rp: 6/6| EAC/KAC 20 | F +5 | R +6 | W +8 | Init +5 | Perception +16| SM + 12

Arvoris moves up to the doorway to get a better shot, then fires again at Lubose.

Laser Rifle vs EAC: 1d20 + 8 ⇒ (16) + 8 = 24
Laser Rifle damage: 1d8 + 5 ⇒ (6) + 5 = 11

"Surrender. You had to know that someone would figure out what you're doing eventually. Today is not the day that you need to throw away your life."

Cognates

Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.

Jek seeing no escape, Jek's combat training takes over, and doesn't hesitate. Draws another shock grenade, trying to avoid hitting others of the team Jek faces away from the doorway to use the Southwest corner of my square as the center of the blast area, assuming people on the other side of the wall are safe. Trying to avoid three attacks of opportunity for using a ranged attack, pulls the pin without throwing it.

Shock Grenade: 1d20 + 1 ⇒ (13) + 1 = 14 not sure this is needed because I'm holding it.

Damage electrical 15'r: 1d8 ⇒ 4
also assuming I take full damage since I'm holding it, and I can't try to jump out of the way for a reflex save.

Wayfinders

Male NG Ryphorian | Mystic (Star Shaman) 5 |Sta: 40/40 |Hp: 34/34|Rp: 6/6| EAC/KAC 20 | F +5 | R +6 | W +8 | Init +5 | Perception +16| SM + 12

Arvoris takes a moment to realize what Jek is doing.

"Wait! You don't have to..." is about all he is able to say before the grenade detonates.

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Freeman starts to step into the room when Drone beeps.
"He WHAT?"
Instead of heading in, he stays right where he is around the corner from any blast and he and drone both unload on Lubose.

Ice carbine, overcharged
overcharged ice carbine: 1d20 + 7 ⇒ (1) + 7 = 8
C+P damage: 1d8 + 1d6 + 4 ⇒ (2) + (5) + 4 = 11

perferator pistol: 1d20 + 7 - 3 ⇒ (19) + 7 - 3 = 23
Sonic damage: 1d4 + 3 ⇒ (1) + 3 = 4

static arc pistol: 1d20 + 7 - 3 ⇒ (8) + 7 - 3 = 12
Electircal damage: 1d6 + 3 ⇒ (6) + 3 = 9

Drone laughs at Freeman's shot...


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Arvoris has another shot at Lubose, hits the quorlu but realises the laser fire doesn't have full effect.

Jekcedo goes for the blue dragon defense, and drops a shock grenade on the floor while keeping his defenses up. (Not completely sure how to rule on this, but let's say grabbing the grenade is a move, pulling the pin is a standard. Dropping the grenade would be a free action, and I see no reason why you shouldn't get a reflex save. Putting it in the pants of a zombie is a sleight of hand check :))

Reflex: 1d20 + 5 ⇒ (18) + 5 = 23
Reflex: 1d20 + 5 ⇒ (11) + 5 = 16
Reflex: 1d20 + 5 ⇒ (10) + 5 = 15

The electrical blast burns through the zombies, causing further cybernetic overloads, but all of the undead seem to be still up after the blast.

The freeman takes a moment to get on-target, while drone eventually hits Lubose with a loud blast

---
Rattus
HunterKiller
Arvoris
Jekcedo
Twila-5
Freeman
---
Lubose (22)
Zombie - Red (9)
Zombie - Blue (15)
Zombie - Purple (21)
Zombie
--

Cognates

Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.

Reflex: 1d20 + 1 ⇒ (20) + 1 = 21
sleight of hand untrained: 1d20 + 1 ⇒ (11) + 1 = 12

Jek misses the fancy pants move but manages to pull off some fancy dance moves while grabbing a pipe on the wall that acts as a grounding wire to help protect Jek from the full blast.

"I can't hold them off much longer! Jek takes up a defensive posture before asking, "Did anyone get a vid recording of that? "

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