Kisarta: Adventures Beyond Death (Inactive)

Game Master Seer of Shadows


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Female Orlan Slayer (Sniper) 8 / Spiritualist 8 | HP 104/104 | AC: 24 (T: 18, FF: 17) | Saves: F:+8, R:+15, W:+14 | Init: +7 | Perc. +24 (+28 vs traps), Ethereal Sight, Darkvision 60ft
More Info:
BAB: +8/+3, CMB: +9, CMD: 26 | Spells: (1st) 6/6, (2nd) 5/6, (3rd) 3/3

GM, how do you want to handle checking for traps? Bronwyn's going to be keeping an eye out for them. Should I roll Perception in every post, or will you roll for me when it's necessary? (Her Perception is +28 when locating traps due to trapfinding.)


Bronwyn wrote:
GM, how do you want to handle checking for traps? Bronwyn's going to be keeping an eye out for them. Should I roll Perception in every post, or will you roll for me when it's necessary? (Her Perception is +28 when locating traps due to trapfinding.)

I would prefer to roll to check for traps so as to keep things running smoothly. Do you have any objections to that? I can understand if you want to roll personally and will allow it if you ask, but feel that it's just easier to handle this way.


Female Human Soulweaver (Lichling) / Hedgewitch

Feel free to roll for me as well then.


Female Human Soulweaver (Lichling) / Hedgewitch

Just how many of us have trap finding??? Lol


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

Rahlmaat doesn't have trapfinding, just constant detect magic and a good perception score. :D


Female Orlan Slayer (Sniper) 8 / Spiritualist 8 | HP 104/104 | AC: 24 (T: 18, FF: 17) | Saves: F:+8, R:+15, W:+14 | Init: +7 | Perc. +24 (+28 vs traps), Ethereal Sight, Darkvision 60ft
More Info:
BAB: +8/+3, CMB: +9, CMD: 26 | Spells: (1st) 6/6, (2nd) 5/6, (3rd) 3/3

@GM, I'm happy to have you rolling Perception for trap-finding. I just wanted to double-check and make sure you knew Bronwyn was looking for them.


Male Nephilim(Kyton) Orc Fiendish Exemplar(Left Hand Path) 8/Rajah(Batal/Ruler of the Damned) 8 (gestalt)

Are ya'll scout-y folk also sneaky?? Might be a good idea to stealth about while lookin for dangers.


I would like to pose a question to you all, something that slipped my mind up until this point: are you all fine with going offsite for maps (and only maps), seeing as how I cannot embed map images here like I could elsewhere, or would you prefer to handle things in the 'theater of the mind'?


Female Human Soulweaver (Lichling) / Hedgewitch

I'm good with offsite maps.


HP:146 | AC:32 ; T:27 ; FF:26 (Mage Armor) ; CMD:33/27 | Fort:+7 ; Ref:+13 ; Will:+9 | Init:+9 ; PER:+14 (Low Light)

I'm also happy with offsite maps - Roll20, google docs, whatever. I prefer maps (trash or otherwise) to theatre of the mind. I think they make tactical combat far easier.


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

Offsite maps are fine, that's usually how I handle maps on Paizo.


Male Nephilim(Kyton) Orc Fiendish Exemplar(Left Hand Path) 8/Rajah(Batal/Ruler of the Damned) 8 (gestalt)

I'm cool with it!


Female Orlan Slayer (Sniper) 8 / Spiritualist 8 | HP 104/104 | AC: 24 (T: 18, FF: 17) | Saves: F:+8, R:+15, W:+14 | Init: +7 | Perc. +24 (+28 vs traps), Ethereal Sight, Darkvision 60ft
More Info:
BAB: +8/+3, CMB: +9, CMD: 26 | Spells: (1st) 6/6, (2nd) 5/6, (3rd) 3/3

I'm fine with maps. I'm used to Google Slides and Roll20 but am up for anything.

While posting I realized the minor flaw with Bronwyn's scouting prowess. Edér has no ranks in Stealth but she can't be more than 50ft away from him without the tether breaking. That's not something she'd have any way of knowing so for now I just had him go back to her consciousness.


Offsite maps it is then! I will post links in gameplay whenever they become relevant.

Also: Kiya and Volgroruth, what are your actions?


Female Human Soulweaver (Lichling) / Hedgewitch

You all good Seer of Shadows?
I think we're waiting on your response to a couple of perception checks made by Bronwyn and Rahlmaat here.


My apologies for the extensive delay. My router was having issues loading websites- it eventually reached the point of falling into loading loops for indefinite periods of time- and I had to take it back to the store to get it fixed; that process was complicated by the only person who could do advanced troubleshooting, the manager, was out of town. After nearly a week, he finally arrived back in town and it took all of ten minutes for him to get the router working again. All the manager told me after fixing the router was that it was a software glitch that occurred and was interfering with the process of sending and receiving data packets. So the situation has been resolved and posting should normalize once more to the usual five or so posts a week.


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

Ouch, that sounds rough. Glad you were able to get it fixed!


I am as well! It certainly wasn't the worst event in recorded history, but it interfering with various things- my play-by-posts (this campaign and my fey-centric game recruitment) and my guild's Final Fantasy XIV raids in particular- was definitely troublesome enough where I felt a sense of relief upon getting it fixed.


Female Orlan Slayer (Sniper) 8 / Spiritualist 8 | HP 104/104 | AC: 24 (T: 18, FF: 17) | Saves: F:+8, R:+15, W:+14 | Init: +7 | Perc. +24 (+28 vs traps), Ethereal Sight, Darkvision 60ft
More Info:
BAB: +8/+3, CMB: +9, CMD: 26 | Spells: (1st) 6/6, (2nd) 5/6, (3rd) 3/3

Invisibility is great for Bronwyn because it guarantees she can start combat with a Frightening Ambush and (hopefully) start Intimidation cycling. She'll use it any time there's a good chance of a non-trivial combat starting soon if she's got the spell slot available.


I'm holding off on progressing until Kiya decides what she wants to do with Daisy in this situation, as that may or may not have an impact on what comes next.


Since Bronwyn and Straehan have taken point, I took the liberty of spoilering the information to show that they will gain the information first.


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

How big are the cooridors and doors here? I'm debating if Rahlmaat will stay in hybrid form or return to sphinx form before combat.


I apologize for the long absence immediately after the router incident that had already led to me missing several days. It was highly unprofessional and extremely discourteous of me to vanish without so much as a word and that is on me. I will explain in the below paragraph exactly what was going on and, while it does not excuse my silence, hopefully it will shed some light on why I was absent at the very least.

My grandmother had some dental work done about a month and a half ago and, long story short, one of the teeth adjacent to the ones that were pulled abscessed to an extreme degree, to the point where the right side of her face- from earlobe to the top part of her neck- were swollen. She already had an infection before getting the dental work done and that served to make it much worse. She ended up developing a bone infection in her jawbone- specifically the body portion of the mandible- that led to a relatively small but still serious case of osteonecrosis and had to have emergency surgery done on that. Because some doctors in our area do not always give the best care and sometimes make very costly mistakes, I chose to stay with her and ensure that she was receiving the very best care she could, or, at the very least, not the worst. The surgery and her IV antibiotic drips have done their work and everything seems to have turned out about as well as it could have, given the circumstances. I returned home this Thursday but, after around a week or so of using the hospital couch in her room as a makeshift bed, promptly fell into a deep sleep not too long afterwards. Friday was spent catching up on various duties and obligations that had accumulated in the days I spent at the hospital with my grandmother. And that brings us to early this Saturday morning when I can, at last, take a moment to breathe easy and post.

I would like to do a role call and make sure that all of you are willing to still play in this game despite the large number of absences that I have, shamefully, accumulated without a meaningful amount of communication to explain what exactly was going on. While I have quite clearly fallen behind on the standard of communication that was previously established in the recruitment and earlier portions of this campaign, I am very much still interested in serving as the GM for you all. Would you all still have me as your GM, despite my discourteous lack of communication?


Female Orlan Slayer (Sniper) 8 / Spiritualist 8 | HP 104/104 | AC: 24 (T: 18, FF: 17) | Saves: F:+8, R:+15, W:+14 | Init: +7 | Perc. +24 (+28 vs traps), Ethereal Sight, Darkvision 60ft
More Info:
BAB: +8/+3, CMB: +9, CMD: 26 | Spells: (1st) 6/6, (2nd) 5/6, (3rd) 3/3

Life happens and that’s okay. I’m glad to hear your grandmother’s doing well, (and certainly understand needing some time to breathe after that sort of ordeal).

Bronwyn’s still around and happy to continue :)


Female Human Soulweaver (Lichling) / Hedgewitch

I'm still about and eager to play.


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

I'm certainly not going to blame you for prioritizing your grandmother over a bunch of strangers on the Internet. And I definitely still want to play Rahlmaat. :)


HP:146 | AC:32 ; T:27 ; FF:26 (Mage Armor) ; CMD:33/27 | Fort:+7 ; Ref:+13 ; Will:+9 | Init:+9 ; PER:+14 (Low Light)

I’m glad your grandma is doing better. I’m still happy to play but I am flying today through Tuesday, so I may be slow in posting for the next several days.


Male Nephilim(Kyton) Orc Fiendish Exemplar(Left Hand Path) 8/Rajah(Batal/Ruler of the Damned) 8 (gestalt)

Considering my Grammy was also just recently in the hospital, it's absolutely understandable you were MIA.

Game on!


Thank you everyone! I couldn't really ask for a better group of players, both in terms of your quality in-game with respect to your characters and how they roleplay, as well as outside of the game with how patient and understanding you've been you've been with me this past month.

Amn, are you still interested as well?


Also Rahlmaat, seeing as how I did not answer it earlier, the hallway you were in is roughly 15 foot wide, although the stone coffins would make maneuvering a bit difficult. The room the creature is in, however, is a good 50+ foot wide. It will be more clear once I put the maps up.


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

I'm going to have to review all my thoughts for Rahlmaat in combat, since this is going to be the first time we're fighting and she's appropriately complicated. XD


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

I can tell this enemy is dangerous, but I have no clue if it's "Dangerous but handleable" or "This will end badly" kind.


That is indeed the question, isn't it? Being able to tell an enemy is dangerous, but just not how dangerous was something I found particularly thrilling in those years before I stepped up as a GM for my home table. This Hollowed not being something that you can identify in-game and reference out-of-game doubtless makes it a much more intimidating foe than if I just threw a devourer or dread vampire antipaladin at the group. It plays into and feeds on that fear of the unknown deep within the human psyche.


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

...unfortunately Rahlmaat isn't human, and as a sphinx the unknown is exciting to her. :D


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

So I suppose Straehan and Bronwyn are trying to stay hidden, and we seem to have lost Amn, so it's just Volgroruth who needs to ask a question?


More or less, yes. I've been hanging back waiting, as I don't really have an issue with people taking a little extra time to post if need be.


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

I've just seen times where everyone ends up waiting on everyone else and no one speaks up about it, so I wanted to make sure I said something. :D

(Also I'm excited to be playing Rahlmaat)


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Female Orlan Slayer (Sniper) 8 / Spiritualist 8 | HP 104/104 | AC: 24 (T: 18, FF: 17) | Saves: F:+8, R:+15, W:+14 | Init: +7 | Perc. +24 (+28 vs traps), Ethereal Sight, Darkvision 60ft
More Info:
BAB: +8/+3, CMB: +9, CMD: 26 | Spells: (1st) 6/6, (2nd) 5/6, (3rd) 3/3

Bronwyn is staying hidden. Edér's not but this conversation is going way over his head so he's also keeping his mouth shut.

(I would have said something earlier but I disappeared from the boards for a bit due to an unexpected medical emergency. Sorry about that. I'm better now and should be back to a more regular schedule.)


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

Yikes, hope you're in the clear for medical emergencies now! Glad you're better.


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

Just checking in to see if we have a waiting deadlock going on. :D


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

I got a fun little illustration last night of Rahlmaat investigating the Cemetary of Lost Souls. :)


HP:146 | AC:32 ; T:27 ; FF:26 (Mage Armor) ; CMD:33/27 | Fort:+7 ; Ref:+13 ; Will:+9 | Init:+9 ; PER:+14 (Low Light)

Hey guys, if you'd like to see this game deactivated please state that here. I'll contact Paizo about shutting it down. Thanks!


F Sphinx 8/Hedgewitch 8 | HP 128/128 | AC 37+2 T 24+2 FF 33+2 | CMB +18 CMD 33 | F +13 R +12+2 W +15 | Init +4 | Perception +18 | Spell point 15/18 | Inspiration 7/7 | Memories 7/7 | Current Effects: Foreshadow, Thoughtsense

I wouldn't like for it to be deactivated, but yeah, it does seem to be necessary.


HP:146 | AC:32 ; T:27 ; FF:26 (Mage Armor) ; CMD:33/27 | Fort:+7 ; Ref:+13 ; Will:+9 | Init:+9 ; PER:+14 (Low Light)

Sad but true.


Female Human Soulweaver (Lichling) / Hedgewitch

yeah, it's unfortunate but this game is dead.

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