PFS1e 3-08 - Among the Gods (KS) (Inactive)

Game Master phaeton_nz

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Tier 3-7
APL = 32/6 = 5.333(etc) - High tier with 4 player adjustment.
Slides


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Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

i'll let the AO's fire first...give Dimal a chance to drop the fool...lol

will: 1d20 + 9 ⇒ (8) + 9 = 17

Liberty's Edge

AC 24, (T17, FF 20*UnDodge) CMD 23 - Fort 9, Ref 15, Will 6 HP 30/56 Init. + 6 Per 14 +2 vs traps, Trap Spotter 20' SM 7

AoO: 1d20 + 15 ⇒ (5) + 15 = 20
damage: 1d4 + 6 ⇒ (2) + 6 = 8
sneak: 4d6 ⇒ (5, 3, 4, 2) = 14

Will Save: 1d20 + 6 ⇒ (3) + 6 = 9

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | PFS1e 6-97

That misses

Liberty's Edge

Test Lucky Number: ? Male CN Dwarf Barbarian (Invulnerable Rager) 6 | HP 65/65 (83/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/Spell-like Abilities) | Init +5 | Perc +14 | SM +0 | Speed 30ft
phaeton_nz wrote:
Quint takes more damage (-77) He attempts to move away without taking AOOs and tries to do another channeling burst of negative energy. It looks like AOOs are applicable.

@phaeton_nz: Are the AoOs for moving? Because channelling doesn’t provoke...

Channel Energy (Su) wrote:
(...) A cleric may channel energy a number of times per day equal to 3 + her Charisma modifier. This is a standard action that does not provoke an attack of opportunity. A cleric can choose whether or not to include herself in this effect. A cleric must be able to present her holy symbol to use this ability.

Will save: 1d20 + 4 ⇒ (15) + 4 = 19 (+2 vs. Poison/Spells/Spell-like Abilities)

Liberty's Edge

AC 24, (T17, FF 20*UnDodge) CMD 23 - Fort 9, Ref 15, Will 6 HP 30/56 Init. + 6 Per 14 +2 vs traps, Trap Spotter 20' SM 7

@Dimak, I robbed him of his ability to 5' step, so yes he moved. I assume it was to escape still being in a flank after channelling.

Silver Crusade

Female Aasimar (Angelkin) Inquisitor (Sanctified Slayer) 5 / HP 43 / 43 / AC 26 /T 15 /FF 22 /F +5 /R +4 /W +6 /Init+9 /Perc+10 /CMB+6 /CMD 20 /(+1) Cold iron bastard sword +7 (1d10+4/19-20) / (MW) Repeating light crossbow +7 (1d8/19-20)

Will Save: 1d20 + 6 ⇒ (12) + 6 = 18 (Sucess for half).

Even with being as mentally resilient as she was, Saphera was caught off guard by the priest's raw power. A small bead of blood tricked out of her noise and then down her face as she pressed forward, in an attempt to get to the evil little man before he could do any further harm.

Standard & Move= Double move. (-7 HP from the channel).

Liberty's Edge

Test Lucky Number: ? Male CN Dwarf Barbarian (Invulnerable Rager) 6 | HP 65/65 (83/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/Spell-like Abilities) | Init +5 | Perc +14 | SM +0 | Speed 30ft
Derf Ling wrote:
@Dimak, I robbed him of his ability to 5' step, so yes he moved. I assume it was to escape still being in a flank after channelling.

I think it's great that you disabled his ability to 5' step, but I do not see any movement of Quint on the map - he is still flanked by the two of us.

Silver Crusade

Claremguard | Male LG Medium Human Paladin 5 | Aura: courage (10 ft.; +4 to saves of allies v. fear)| Immunities: disease, fear | HP 47/47| AC 22, T 11, FF 21 | CMD 19| F +8 R +5 W +7; | Init +1 | Perc +0; Sense Motive +8 | Speed 20ft | Active Conditions: None.
Skills:
Acrobatics -3 (-7 to jump), Diplomacy +11, Handle Animal +7 (+9 vs. Horse, heavy (combat trained) while worn), Knowledge (nobility) +10, Knowledge (religion) +10, Ride +1

Will save v. negative channel: 1d20 + 7 ⇒ (18) + 7 = 25

Secured by faith, Claremguard readily weathers the channel, then strikes as his foe moves away.
Melee (+1 longsword), AoO: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Claremguard pursues the foe, striking with his blade.
Move to follow
Melee (+1 longsword): 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | PFS1e 6-97

Quint staggers out of flank but gets hit by Claemguard's AOO (-85). His followup strike misses.

Quint looks like he can't take much more but he looks determined to carry on.

Those that haven't taken their actions may do so. He's moved on my map, and yes, he provoked by moving


FeMale Half-Elf Gunslinger 7: Spd:30, Init:6, 67/67 HP, AC:22, T:17, FF:16, Fort:8, Ref:10, Will:6 +2 vs enchantment, Perc:8 lowlight

reload and shoot hit: 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31 vs touch, point blank shot included dmg: 1d8 + 6 + 1 ⇒ (3) + 6 + 1 = 10

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | PFS1e 6-97

And that is enough to take Quint down (-95)

On him, you find: +2 full plate, +1 heavy pick, amulet of natural armor +1, a silver unholy symbol of Zyphus, 92 gp.

With his destruction, you effectively remove the immediate Zyphen threat to the Pathfinder Society and to Taldor as a whole.

You descend the mountain, sceptre in hand, without further incident. The scepter is a welcome addition to the Pathfinder Society’s collection of ancient Azlanti artifacts, and though nonmagical, it earns the Pathfinders who retrieved it considerable fame within the organization.

You have succeeded in your mission earning 1pp and 1xp.
By expertly foiling Harvestman Quint’s carefully planned “accidents” on the way up, you earn your second prestige point.

This concludes the adventure. Will report soon. Could I have your dayjob rolls please.

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

well, that went exceedingly well...no day job for Horan..he's a slacker...lol

Is everyone hurt bad? If so, let me know... Goran says as he double checks to make sure the evil priest is indeed dead.

I hope this was worth the trouble... he says absentmindedly as he looks around.

Liberty's Edge

AC 24, (T17, FF 20*UnDodge) CMD 23 - Fort 9, Ref 15, Will 6 HP 30/56 Init. + 6 Per 14 +2 vs traps, Trap Spotter 20' SM 7

"Well, that was fun. Now, what say we pry those massive solid gold doors off the tomb, ride them down the mountain like a toboggan, then retire and buy a barony somewhere?"

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | PFS1e 6-97

*smirk*

You discover that they are gold paint. Was it not mentioned the person was a miser?

Game reported. I shall try to get the Chronicles out during Paizocon

Liberty's Edge

Test Lucky Number: ? Male CN Dwarf Barbarian (Invulnerable Rager) 6 | HP 65/65 (83/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/Spell-like Abilities) | Init +5 | Perc +14 | SM +0 | Speed 30ft

Just wanted to make sure that we actually get these AoOs...

As the Harvestmaster tries to get away, Dimak uses the opportunity to try another introduction of his hammer...

AoO Rage MW Longhammer, Dwarven + RA + PA + Flanking: 1d20 + 12 + 2 - 2 + 2 ⇒ (8) + 12 + 2 - 2 + 2 = 22
Bludgeoning + PA: 2d6 + 9 + 6 ⇒ (4, 6) + 9 + 6 = 25

The dicebot did not perform well against Quint so far, but this hits! Hammer to the face! ;-)

"HA! See? THAT wasn't an accident!"

Thanks for running, phaeton_nz!

Liberty's Edge

Test Lucky Number: ? Male CN Dwarf Barbarian (Invulnerable Rager) 6 | HP 65/65 (83/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/Spell-like Abilities) | Init +5 | Perc +14 | SM +0 | Speed 30ft
phaeton_nz wrote:

*smirk*

You discover that they are gold paint. Was it not mentioned the person was a miser?

Appraise: 1d20 + 0 ⇒ (1) + 0 = 1

Well, that's what I get for complaining about the dicebot... lol

"This paint is very valueable! But how are we going ro get it off the doors?"

*scratches head*

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS 1-32 | SFS 1-21 | PFS1e 6-97

Your Chronicles are HERE

Silver Crusade

Female Aasimar (Angelkin) Inquisitor (Sanctified Slayer) 5 / HP 43 / 43 / AC 26 /T 15 /FF 22 /F +5 /R +4 /W +6 /Init+9 /Perc+10 /CMB+6 /CMD 20 /(+1) Cold iron bastard sword +7 (1d10+4/19-20) / (MW) Repeating light crossbow +7 (1d8/19-20)

Thank you phaeton_nz for taking the time to run the game. It has been a lot of fun.

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

got it...gg guys! ty for running this boss!

Silver Crusade

Claremguard | Male LG Medium Human Paladin 5 | Aura: courage (10 ft.; +4 to saves of allies v. fear)| Immunities: disease, fear | HP 47/47| AC 22, T 11, FF 21 | CMD 19| F +8 R +5 W +7; | Init +1 | Perc +0; Sense Motive +8 | Speed 20ft | Active Conditions: None.
Skills:
Acrobatics -3 (-7 to jump), Diplomacy +11, Handle Animal +7 (+9 vs. Horse, heavy (combat trained) while worn), Knowledge (nobility) +10, Knowledge (religion) +10, Ride +1

Thanks for a fun game all!

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