GM ShadowLord's Quest for the Frozen Flame

Game Master The Rising Phoenix

Book Two: Lost Mammoth Valley
Battle Map


1,551 to 1,600 of 1,602 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>

TG1 | FF

Kadosh delivers two massive strikes against the wyrmling, one of them critically injuring the creature! Some of the wyrmling’s blood splatters onto him, dealing 1d4 ⇒ 1 cold damage and slowing him down. Slowed 1 for a round.

Valda hits only once, but she also delivers a critical strike against her foe! Some of the wyrmling’s blood splatters onto her, dealing 1d4 ⇒ 4 cold damage and slowing him down. Slowed 1 for a round.

Feeling the groove, Hakata also critically injures the dragon Kadosh is fighting, nearly taking it down.

Catamoch's squeal is particularly effective in scaring a baby dragon!

Strongjaw's fear spell is quite effective. While the creature fighting Kadosh shrugs off most of the effects, the other two flanking the bridget are completely overwhelmed by fear and bolt out of the room, flying away as fast as possible until they are no longer in sight.

Valda's dragon retaliates against her with two claw slashes and whipping its tail at her. Both a claw and a tail manage to get through her defenses.
Valda Damage: 2d6 + 5 ⇒ (3, 3) + 5 = 11
Valda Damage: 2d8 + 5 ⇒ (2, 3) + 5 = 10

On the end of the bridge, Kadosh's wyrmling also manages to land a single strike with its claw, but not after being slightly distracted by his bell.

Kadosh Damage: 2d6 + 5 ⇒ (4, 5) + 5 = 14

Two flew away, two remaing. Kadoshs's is very injured.

GM:

R:
Y:
B: 83
BR: 59

1d20 + 9 ⇒ (4) + 9 = 13
1d20 + 9 ⇒ (17) + 9 = 26
1d20 + 9 ⇒ (4) + 9 = 13

1d20 + 15 ⇒ (16) + 15 = 31
1d20 + 13 ⇒ (8) + 13 = 21
1d20 + 13 ⇒ (15) + 13 = 28

1d20 + 15 - 1 ⇒ (17) + 15 - 1 = 31
1d20 + 13 - 1 ⇒ (2) + 13 - 1 = 14
1d20 + 13 - 1 ⇒ (8) + 13 - 1 = 20
1d20 + 9 - 1 ⇒ (12) + 9 - 1 = 20

1d20 + 9 ⇒ (2) + 9 = 11


NG male half-elf animist 8 HP 56/72 | AC 26 | F +12 R +14 W +16 | Perc +16 | 4: 0/2 X 3: 2/2 X 2: 2/2 X 1: 2/2 S speed 25 ft | focus 2/3| Hero 2 | Active Conditions:

Hakata takes aim at Kadosh's dragonling, unleashing a flurry of arrows.

Hunt Prey, Hunted Shot, Strike

shortbow: 1d20 + 15 ⇒ (19) + 15 = 34 for piercing: 2d6 + 1 ⇒ (3, 6) + 1 = 10
shortbow: 1d20 + 15 - 5 ⇒ (15) + 15 - 5 = 25 for piercing: 2d6 + 1 ⇒ (6, 1) + 1 = 8

shortbow: 1d20 + 15 - 10 ⇒ (17) + 15 - 10 = 22 for piercing: 2d6 + 1 ⇒ (3, 3) + 1 = 7


Male Goblin ◆◇↺ Witch [Beastmaster] 8 Hp 66/78 AC (T) 23 Fort(E) +14, Ref(E) +15, Will(E) +11 Perception(T) +9 Focus Points 2/3 Conditions Vital Beacon 0/4

Strongjaw shakes the frost off himself before pointing his Staff of Healing at Kadosh!
Heal(3): 3d8 + 24 + 2 ⇒ (4, 8, 6) + 24 + 2 = 44

The Witch then smacks himself!
Vital Beacon: 4d10 ⇒ (7, 6, 6, 8) = 27

Tanngrisnir also smacks the Witch!
Vital Beacon: 4d8 ⇒ (5, 1, 8, 8) = 22

Tanngrisnir also Fast Heals.
Life Boost Hex for Tanngrisnir Fast Healing 8 for Rounds 3/4

Both goblin and goat seem to be completely healed again. Although the goblin does have two fairly recent blackened eyes starting to form....


Male HP 104, AC 25, F +15, R +14, W +12 Half-orc thaumaturge 8

I'm assuming Hakata took out my dragon.

Quick stats:

HP 104/104
AC 25
Fort +15, Ref +14, Will +14 (resolve)
Hero points: 2
Effects: xxx exploited, slowed 1

Kadosh slowly flashes a smile toward Anklebiter, the child already receding from his limbs back to full health. Taking a deep breath -- sure he's about to plummet to his doom -- he prepares himself and runs a few feet before leaping across the chasm to help Radiant Valda!

Leap

Athletics (trained): 1d20 + 13 ⇒ (17) + 13 = 30


Female Demontouched Female Kellid God-Caller 8 - HP 86/112| AC 23 | F +14 R +13 W +15 | Perception +15 | Focus 0/2 |Hero Points 1 |Spells: level 1 1/2, level 2 0/1, level 3 1+1/2+1, level 4 0/2

Veshka and Catamoch advance on the dragon foolish enough to remain by the bridge. Veshka continues to concentrate on her Blessing, ensuring that it envelops Valda and Kadosh as well...

Tandem Move
Sustain


Male Demonic Sarkorin Boar God 8 - AC 24 | F +15 R +12 W +11 | Perception +11

Catamoch pounces on the foolish wyrmling, savaging it with a delight and ferocity that makes it clear why they call it goring someone.

Tusk: 1d20 + 17 + 1 ⇒ (17) + 17 + 1 = 35
Piercing: 2d6 + 6 ⇒ (5, 4) + 6 = 15
If that was a crit: 5d10 + 12 ⇒ (3, 10, 2, 9, 10) + 12 = 46
Tusk: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33
Piercing Crit: 5d10 + 12 ⇒ (6, 6, 9, 3, 6) + 12 = 42


Male HP 104, AC 25, F +15, R +14, W +12 Half-orc thaumaturge 8

Athletics (trained): 1d20 + 13 ⇒ (5) + 13 = 18

Kadosh jumps back to the bridge. "We should keep moving," he urges. "I don't think this is where we want to be when their mother realizes we're here!"


TG1 | FF

Leaving the fleeing wyrmlings behind them, the party moves back to the bridges and pushes onward in search of their ultimate goal, Venexus.

Located at the pinnacle of the glacial palace is a massive ice cavern closed in on three sides. To the north, a slick balcony looks out over Lost Mammoth Valley, providing a commanding view of Venexus’s domain—and a deadly free fall for those who can’t fly. Inside, once finely sculpted ice walls melt in the heat of the sun, leaving pools of water along the floor. A hall in the chamber’s southwest corner opens into a large room piled with riches—Venexus’s illgotten hoard.

In the center of the lair are two figures: a gaunt, pale man with tattooed skin and a monstrous bloodstained rhino with bone spurs and tremendous horn jutting from his head—Ashen Swale and his god‑beast Idovik. As his god stamps the ground and lowers its head to charge, Ashen Swale spits, "“You’re the cause of this? When I’m done with you, I’ll use your corpses to punish every last traitor! The valley will run red with blood!”

Ashe Vale hastens his god and shouts "Destroy, Idovik!" before turning to Hakata and casting a spell on him, attempting to break his bones! Hakata Damage (Fort DC 25): 3d8 ⇒ (7, 6, 6) = 19

Hakata:
Critical Success The target is unaffected.
Success The target takes half damage. If you cast the 3-action version, you can move the target up to 5 feet; it can choose to fall prone to avoid moving.
Failure The target takes full damage and is enfeebled 1. If you cast the 3-action version, you can move the target up to 15 feet; it can fall prone to avoid moving.
Critical Failure The target takes double damage and is enfeebled 2. If you cast the 3-action version, you can move the target up to 25 feet, then knock the target prone; if you attempt to move the target to a hazardous location, such as into a pool of acid or off a cliff, it can fall prone to avoid moving.

The god ramapages forward and charges Kadosh , using his momentum to power his attack. He slams into Kadosh with such tremendous force that he might be knocked from his feet.
Kadosh Crit Damage: 2d10 + 8 + 2d10 + 8 ⇒ (8, 5) + 8 + (8, 3) + 8 = 40 + DC25 Reflex or get knocked prone.

Note: Ashen Vale and Idovik are god caller/god, but are unusual in the sense that do not share the normal restrictions of the pair.

Party up!

GM:

Valda: 1d20 + 4 ⇒ (3) + 4 = 7
Hakata: 1d20 + 7 ⇒ (14) + 7 = 21
Strong Jaw: 1d20 + 2 ⇒ (6) + 2 = 8
Veshka: 1d20 + 5 ⇒ (4) + 5 = 9
Kadosh: 1d20 + 5 ⇒ (14) + 5 = 19
Baddies: 1d20 + 14 ⇒ (11) + 14 = 25
Attack Kadosh: 1d20 + 18 + 2 ⇒ (18) + 18 + 2 = 38


Female Demontouched Female Kellid God-Caller 8 - HP 86/112| AC 23 | F +14 R +13 W +15 | Perception +15 | Focus 0/2 |Hero Points 1 |Spells: level 1 1/2, level 2 0/1, level 3 1+1/2+1, level 4 0/2

Veshka points a taloned finger at Idovik with a shriek.

"Cast down this pretender, Catamoch!"

Extend boost: 1d20 + 15 ⇒ (13) + 15 = 28


Male Demonic Sarkorin Boar God 8 - AC 24 | F +15 R +12 W +11 | Perception +11

Catamoch rises to the occasion, showing this trembling thing the virtues of two tusks.

Tusk: 1d20 + 17 ⇒ (17) + 17 = 34
Piercing: 2d6 + 6 + 4 ⇒ (3, 1) + 6 + 4 = 14
If that's a crit: 5d10 + 12 + 8 ⇒ (7, 6, 8, 4, 4) + 12 + 8 = 49
Tusk: 1d20 + 12 ⇒ (13) + 12 = 25
Piercing: 2d6 + 6 + 4 ⇒ (5, 5) + 6 + 4 = 20


Male Goblin ◆◇↺ Witch [Beastmaster] 8 Hp 66/78 AC (T) 23 Fort(E) +14, Ref(E) +15, Will(E) +11 Perception(T) +9 Focus Points 2/3 Conditions Vital Beacon 0/4

Strongjaw giggles at Ashen Swale!

Mad Monkeys

Flagrant Burglary :

The monkeys try to Steal any one item from one creature in the area. Use your spell DC – 10 as the monkeys' Thievery modifier. Their attempt relies more on distraction than subtlety, so the victim knows what item the monkeys were trying to take and whether it was taken. Getting a stolen item from the monkeys— even for the caster—requires Stealing it from them or Disarming them, using your spell DC. When the spell ends, any stolen items fall to the ground in any square of the spell's area you choose.

Thievery: 1d20 + 16 ⇒ (18) + 16 = 34
Let's start taking his toys!

The Witch then points at Kadosh!
Heal Hex Fast Healing 8 for 4/4 Rounds


Radiant Valda, Peerless Under Heaven | Female human exemplar 8 | HP 30/128| AC 26 | Fort +16, Ref +11, Will +16 | Perc +13 | Focus: 1/3 | Hero Point: 0/3

Valda moves up to attack Idovik.

Flowing Spirit Strike: 1d20 + 17 ⇒ (19) + 17 = 361d20 + 15 ⇒ (17) + 15 = 32
Spirit Damage: 2d12 + 10 ⇒ (6, 1) + 10 = 172d12 + 10 ⇒ (6, 8) + 10 = 24

Idovik must succeed at a DC 24 Will save or be frightened 1.


Male HP 104, AC 25, F +15, R +14, W +12 Half-orc thaumaturge 8

Reflex (expert): 1d20 + 14 ⇒ (5) + 14 = 19

Quick stats:

HP 72/104
AC 25
Fort +15, Ref +14, Will +14 (resolve)
Hero points: 2
Effects: Fast healing 8 1/4

"Why?" Kadosh cries as he's knocked to his feet. Sizing up the god, he climbs back to his feet and tries to fall into his fighting stance but is so shaken that he fails.

Exploit Vulnerability, Stand, Marshall stance

Lore (esoteric) (trained) to Exploit Vulnerability vs. standard DC of creature's level: 1d20 + 14 ⇒ (2) + 14 = 16

Diplomacy (expert): 1d20 + 18 ⇒ (1) + 18 = 19 These are the rolls I expect from Kadosh.

React to Ring Bell if target of Exploit Vulnerability makes a Strike or Casts a Spell that would affect me or an ally (DC 24, 3 rounds) or to Implement's Interruption if target of Exploit Vulnerability uses a concentrate, manipulate, or move action, or leaves a square during a move action it's using. Make a Strike against the triggering creature with your weapon implement. If your attack is a critical hit, you disrupt the triggering action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike.


NG male half-elf animist 8 HP 56/72 | AC 26 | F +12 R +14 W +16 | Perc +16 | 4: 0/2 X 3: 2/2 X 2: 2/2 X 1: 2/2 S speed 25 ft | focus 2/3| Hero 2 | Active Conditions:

Fortitude: 1d20 + 12 ⇒ (11) + 12 = 23
-19, enfeebled 1

With magic draining his strength, Hakata focuses on the magic of the spirits.

Channel Spirits, Cast divine wrath

spirit: 4d10 + 4 ⇒ (1, 4, 10, 7) + 4 = 26 DC 26


TG1 | FF

Catamoch opens the fight with a critical tusk into Idovik's chest, following up with a second attack that also hits, leaving his opponent gravely wounded after his attacks.

Stronjaw's monkeys successfully dislodge Ashen Swale's wand of healing!

Valda follows in Idovik's footsteps and delivers a critical strike and a regular strike, nearly finishing off the tusked creature

Kadosh has trouble getting his bearing to try and recall information he can exploit about Idovik, still fuzzy from his tumble.

Ashen Swale manages to avoid the bulk of Hakata's Wrath, but Idovik is not so lucky and is consumed by wrath.

Swale looks behind him and shouts, "VENEXUS! IT IS TIME!" as he casts a spell arching electricity between Valda and Catamoch.

Damage E DC25R: 5d4 ⇒ (3, 4, 4, 1, 3) = 15

A large winged creature can be heard flapping its wings over the ledge moments before a female young white dragon crests the top with a roar. A thin veil of fog surrounds her body as she moves, making it difficult to see her at times. Hanging from her arm is a cradle holding a ball of burning flame. Recognition is instant, this must be the Primordial Flame!

Only moments after appearing a torrent of frost explodes over the party as she sprays icy cold shards all over you. Damage C DC28R: 10d6 ⇒ (4, 5, 2, 3, 4, 3, 5, 2, 3, 1) = 32

Party up! Boss time! Everyone but Hakata gets sprayed by the breath weapon.

GM:

1d20 + 18 ⇒ (12) + 18 = 30
1d20 + 17 ⇒ (1) + 17 = 18
1d4 ⇒ 1


Female Demontouched Female Kellid God-Caller 8 - HP 86/112| AC 23 | F +14 R +13 W +15 | Perception +15 | Focus 0/2 |Hero Points 1 |Spells: level 1 1/2, level 2 0/1, level 3 1+1/2+1, level 4 0/2

Veshka Reflex: 1d20 + 13 ⇒ (3) + 13 = 16
Catamoch Reflex: 1d20 + 12 ⇒ (3) + 12 = 15

Catamoch Reflex: 1d20 + 12 ⇒ (10) + 12 = 22

Veshka falls back with a cry, lashed through her bond with Catamoch by winter storm and crackling lightning! She feverishly patches up her wounds while Catamoch roams closer to Ashen Swale.

Battle Medicine: 1d20 + 13 ⇒ (6) + 13 = 19
Healing: 2d8 + 5 ⇒ (7, 5) + 5 = 17


Male Demonic Sarkorin Boar God 8 - AC 24 | F +15 R +12 W +11 | Perception +11

While his acolyte withdraws, Catamoch turns to Venexus, using his innate abilities to pierce the dragon's mind and drag up its sins for all to see.

Using the Visions of Sin ability. DC 24 Will, but with a -2 circumstance penalty


Male Goblin ◆◇↺ Witch [Beastmaster] 8 Hp 66/78 AC (T) 23 Fort(E) +14, Ref(E) +15, Will(E) +11 Perception(T) +9 Focus Points 2/3 Conditions Vital Beacon 0/4

Strongjaw is seen embracing the cold wintery breath of the White!
Ref(E) DC 28: 1d20 + 15 ⇒ (16) + 15 = 31

Tanngrisnir is seen standing defiantly!
Tanngrisnir Ref(E): 1d20 + 16 ⇒ (8) + 16 = 24

The Snow goblin giggles!
Resistance Cold 4 ...lol

The goat seems none to pleased!

The Witch Sustains his Mad Monkeys on Ashen Swale!

Flagrant Burglary :

The monkeys try to Steal any one item from one creature in the area. Use your spell DC – 10 as the monkeys' Thievery modifier. Their attempt relies more on distraction than subtlety, so the victim knows what item the monkeys were trying to take and whether it was taken. Getting a stolen item from the monkeys— even for the caster—requires Stealing it from them or Disarming them, using your spell DC. When the spell ends, any stolen items fall to the ground in any square of the spell's area you choose.

Thievery: 1d20 + 16 ⇒ (8) + 16 = 24

The Witch then points at Veshka and Valda!

Kadosh Heal Hex Fast Healing 8 for 3/4 Rounds! Veshka and Valda Fast Healing 8 for 4/4 Rounds!

Tanngrisnir Strides out of Breath Weapon formation.


Male HP 104, AC 25, F +15, R +14, W +12 Half-orc thaumaturge 8

Reflex (expert): 1d20 + 14 ⇒ (3) + 14 = 17 Of course; guess I'll try a Hero Point; 1 left
Reflex (expert): 1d20 + 14 ⇒ (13) + 14 = 27 Well, got it up to a failure, instead of crit fail

Quick stats:

HP 48/104
AC 25
Fort +15, Ref +14, Will +14 (resolve)
Hero points: 1
Effects: Fast healing 8 2/4

Kadosh freezes as Strongjaw's magic struggles to keep up with the harm the dromaar is suffering. "DRAGON!" he cries, but he keeps his attention focused on Ashen Swale, charging toward -- and around -- the necromancer!

He swings his ax, hoping to catch the spellcaster before the man can escape.

Stride x2, Strike!
+1 striking battleaxe: 1d20 + 16 ⇒ (7) + 16 = 23
Slashing, with implement empowerment: 2d8 + 7 ⇒ (2, 4) + 7 = 13
Plus 1d6 persistent bleed


NG male half-elf animist 8 HP 56/72 | AC 26 | F +12 R +14 W +16 | Perc +16 | 4: 0/2 X 3: 2/2 X 2: 2/2 X 1: 2/2 S speed 25 ft | focus 2/3| Hero 2 | Active Conditions:

Relying on his cover against the dragon, for now, Hakata focuses his attention on the necromancer.

Hunt Prey, Embodiment of Battle, Hunted Shot
Enfeebled 1
shortbow: 1d20 + 15 + 2 ⇒ (10) + 15 + 2 = 27 for piercing: 2d6 + 1 - 1 + 2 ⇒ (3, 3) + 1 - 1 + 2 = 8
shortbow: 1d20 + 15 + 2 - 5 ⇒ (13) + 15 + 2 - 5 = 25 for piercing: 2d6 + 1 - 1 + 2 ⇒ (5, 5) + 1 - 1 + 2 = 12
deadly?: 1d8 ⇒ 8


Radiant Valda, Peerless Under Heaven | Female human exemplar 8 | HP 30/128| AC 26 | Fort +16, Ref +11, Will +16 | Perc +13 | Focus: 1/3 | Hero Point: 0/3

Reflex: 1d20 + 11 ⇒ (10) + 11 = 211d20 + 11 ⇒ (1) + 11 = 12
Hero Point: 1d20 + 11 ⇒ (16) + 11 = 27

31 damage to Valda. Fast healing 8.

Valda grits her teeth through the pain of the lightning and cold. She rushes the dragon and attacks wildly with her gleaming blade!

Flowing Spirit Strike: 1d20 + 17 ⇒ (2) + 17 = 191d20 + 15 ⇒ (1) + 15 = 16

Dragon must make a DC 24 Will save or be frightened 1.


TG1 | FF

The monkeys are not as succesful this round, and are warded off without stealing anything. Venexus dodges Valda's strikes while Kadosh and Hakata continue to whittle down Ashen Vale. While Venexus avoids being slowed by Catamoch, she does lose her ability to react quickly for a round (She has no reactions this round.)

Ashen Vale jams his spear into Kadosh's side! Kadosh Crit Damage: 2d6 + 8 ⇒ (4, 2) + 8 = 14 He jabs again and misses before throwing his shoulder into him, attempting to push him off the cliff. He stumbles as he steps forward though, barely making contact with the half-orc.

Up close, Valda can feel the warmth coming off the Primordial Flame that Venexus carries. The heat mixes with her innate cold body, producing a constant veil of fog around her. Creature within 10 feet are concealed. Even though Valda is concealed, it seems as Venexus's eyes pierce this mist as she stares directly at her.

She lunges forward and clamps her jaws shut on Valda, her sharp teeth piercing the Radiant's skin. Valda Damage: 2d10 + 10 + 1d6 ⇒ (4, 6) + 10 + (4) = 24 She follows up with a claw and tail strike, but luckily both miss!

Party up!

GM:

WillDC24: 1d20 + 17 + 1 - 2 ⇒ (15) + 17 + 1 - 2 = 31
Attack: 1d20 + 14 ⇒ (20) + 14 = 34
Attack: 1d20 + 14 - 5 ⇒ (14) + 14 - 5 = 23
Attack: 1d20 + 14 - 10 ⇒ (4) + 14 - 10 = 8
1d6 ⇒ 2
Attack: 1d20 + 21 ⇒ (13) + 21 = 34
Attack: 1d20 + 21 - 5 ⇒ (7) + 21 - 5 = 23
Attack: 1d20 + 20 - 10 ⇒ (4) + 20 - 10 = 14

AV: 50


Radiant Valda, Peerless Under Heaven | Female human exemplar 8 | HP 30/128| AC 26 | Fort +16, Ref +11, Will +16 | Perc +13 | Focus: 1/3 | Hero Point: 0/3

Valda shifts her immanence back to her blade and attacks again.

Concealment: 1d20 ⇒ 181d20 ⇒ 1
Spirit Strike: 1d20 + 17 ⇒ (6) + 17 = 23
Spirit Damage?: 2d12 + 10 ⇒ (7, 12) + 10 = 29


Male HP 104, AC 25, F +15, R +14, W +12 Half-orc thaumaturge 8

[spoler=Quick stats]
HP 42/104
AC 25
Fort +15, Ref +14, Will +14 (resolve)
Hero points: 1
Effects: Fast healing 8 3/4,
[/spoiler]

Kadosh takes one step away from the ledge and swings wildly at Ashen Swale again "I can do this all day!" he snarls.

Step, Exploit Vulnerability vs. Ashen Swale, Strike!
Lore (esoteric) (trained) to Exploit Vulnerability vs. standard DC of creature's level: 1d20 + 14 ⇒ (9) + 14 = 23

+1 striking battleaxe: 1d20 + 16 ⇒ (7) + 16 = 23
Slashing, with implement empowerment, personal antithesis: 2d8 + 7 + 4 ⇒ (6, 7) + 7 + 4 = 24
Plus 1d6 persistent bleed

React to Ring Bell if target of Exploit Vulnerability makes a Strike or Casts a Spell that would affect me or an ally (DC 24, 3 rounds) or to Implement's Interruption if target of Exploit Vulnerability uses a concentrate, manipulate, or move action, or leaves a square during a move action it's using. Make a Strike against the triggering creature with your weapon implement. If your attack is a critical hit, you disrupt the triggering action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike.


Female Demontouched Female Kellid God-Caller 8 - HP 86/112| AC 23 | F +14 R +13 W +15 | Perception +15 | Focus 0/2 |Hero Points 1 |Spells: level 1 1/2, level 2 0/1, level 3 1+1/2+1, level 4 0/2

Veshka urges Catamoch on and Venexus's nightmares continue!

Tandem move and 'sustain' the no reactions effect


Male Demonic Sarkorin Boar God 8 - AC 24 | F +15 R +12 W +11 | Perception +11

Catamoch carves viciously into Ashen Swale, slicing long gouges into the fallen godcaller's flank!

Vs. Off Guard
Tusk: 1d20 + 17 ⇒ (3) + 17 = 20
Hero Point: 1d20 + 17 ⇒ (11) + 17 = 28
Slashing: 2d6 + 6 + 4 ⇒ (2, 1) + 6 + 4 = 13
Tusk: 1d20 + 12 ⇒ (16) + 12 = 28
Slashing: 2d6 + 6 + 4 ⇒ (2, 6) + 6 + 4 = 18


Male Goblin ◆◇↺ Witch [Beastmaster] 8 Hp 66/78 AC (T) 23 Fort(E) +14, Ref(E) +15, Will(E) +11 Perception(T) +9 Focus Points 2/3 Conditions Vital Beacon 0/4

Strongjaw smiles.

The Songsinger gives the white dragon the finger!
Intimidation(T) to Demoralize: 1d20 + 14 ⇒ (8) + 14 = 22

Hero Point! Intimidation(T) to Demoralize: 1d20 + 14 ⇒ (14) + 14 = 28

The Witch casts Leaden Steps on Venexus!
DC 26

Kadosh Heal Hex Fast Healing 8 for 2/4 Rounds! Veshka and Valda Fast Healing 8 for 3/4 Rounds!


NG male half-elf animist 8 HP 56/72 | AC 26 | F +12 R +14 W +16 | Perc +16 | 4: 0/2 X 3: 2/2 X 2: 2/2 X 1: 2/2 S speed 25 ft | focus 2/3| Hero 2 | Active Conditions:

Hakata lets the spirits of battle fall away as he channels into Valda, then captures some of the energy to enhance his weapon. He takes two shots at Venexus.

Cast heal III, Apparitions Empowerment, Hunted Shot
heal: 3d8 + 24 ⇒ (5, 2, 4) + 24 = 35

shortbow: 1d20 + 15 ⇒ (2) + 15 = 17 for piercing: 2d6 + 1 ⇒ (1, 1) + 1 = 3 & spirit: 1d6 ⇒ 6

shortbow: 1d20 + 15 - 5 ⇒ (12) + 15 - 5 = 22 for piercing: 2d6 + 1 ⇒ (6, 2) + 1 = 9 & spirit: 1d6 ⇒ 4


TG1 | FF

Valda lands her first strike on Venexus, but then gets lost in the mist with her second. The wound that Valda delivers spurts out some of the dragon's ice-cold blood onto her!
Valda Cold Damage: 2d6 ⇒ (3, 5) = 8 +Slowed 1 for 1 round.

@Catamoch - Good use of a HP reroll! Miss -> Hit.

Kadosh and Catamoch continue to pound on Ashen Vale who finally is beginning to look roughed up. Coughing up blood and moving all of his weight to one foot, he tries to stay on his feet to retaliate.

Hakata fires two shots at the dragon, but it's difficult to pinpoint her exact location and both arrows miss.

Remember Venexus is concealed while in the missed.

Strongjaw casts his spell on the wintery dragon, but she's much more resillient than she looks and she easily shrugs off his spell. His antics with flipping her the bird get through however, and she growls in frustration.

@SJ - Just got the demoralize in with the HP reroll!

Ashen Vale feels Hakata cast a healing spell and reaches his left arm out, attempting to intercept and siphon a portion of his spell. Unfortunately for him, Hakata is just a little too far and his efforts fail. Frustrated, he screams loudly and puts all of his weight into a thrust of his spear into Kadosh and buries it deep into the half-orcs chest. Kadosh rings his bell and it does seem to distract the attack slightly, but the point still burst into his body regardless.

Kadosh Crit Damage: 2d6 + 8 - 1 ⇒ (4, 1) + 8 - 1 = 12 That is his second straight crit on you. Oof! He does NOT like you.

Realizing the end is near, he yanks the spear free of Kadosh and tries to pierce him twice more. The first attack is close, but misses, as does his third.

Venexus roars loudly and furiously attacks Valda, but only manages to land one attack with her jaws in the process.
Valda P+C Damage: 2d10 + 10 + 1d6 ⇒ (3, 6) + 10 + (5) = 24

Party up! AV is almost out and may drop from one set of attacks.

GM:

1d6 ⇒ 5
Fort DC26: 1d20 + 21 + 1 ⇒ (16) + 21 + 1 = 38
V Conceal: 1d20 ⇒ 16
H Conceal: 1d20 ⇒ 2
H Conceal: 1d20 ⇒ 11
Attack: 1d20 + 17 ⇒ (20) + 17 = 37
RB DC24: 1d20 ⇒ 8
Attack: 1d20 + 17 - 5 - 1 ⇒ (11) + 17 - 5 - 1 = 22
Attack: 1d20 + 17 - 10 - 1 ⇒ (9) + 17 - 10 - 1 = 15

Attack: 1d20 + 21 - 1 ⇒ (8) + 21 - 1 = 28
Attack: 1d20 + 21 - 5 - 1 ⇒ (4) + 21 - 5 - 1 = 19
Attack: 1d20 + 20 - 10 - 1 ⇒ (12) + 20 - 10 - 1 = 21

AV: 104 E1
V: 29 F1


NG male half-elf animist 8 HP 56/72 | AC 26 | F +12 R +14 W +16 | Perc +16 | 4: 0/2 X 3: 2/2 X 2: 2/2 X 1: 2/2 S speed 25 ft | focus 2/3| Hero 2 | Active Conditions:

Hakata channels the warrior spirit again; urged by those martial voices, he closes the gap a bit toward Ashen Veil and unleashes two shots.

Stride, Cast embodiment of battle, Apparition's Enhancement, Hunted Shot

shortbow: 1d20 + 15 + 2 ⇒ (18) + 15 + 2 = 35 for piercing: 2d6 + 1 + 2 ⇒ (5, 1) + 1 + 2 = 9 & spirit: 1d6 ⇒ 4
shortbow: 1d20 + 15 + 2 - 5 ⇒ (10) + 15 + 2 - 5 = 22 for piercing: 2d6 + 1 + 2 ⇒ (4, 5) + 1 + 2 = 12 & spirit: 1d6 ⇒ 6

I should have only taken one shot at the dragon last time--the necromancer is my hunted prey.


Radiant Valda, Peerless Under Heaven | Female human exemplar 8 | HP 30/128| AC 26 | Fort +16, Ref +11, Will +16 | Perc +13 | Focus: 1/3 | Hero Point: 0/3

8 less damage due to resist 4 cold.

Slowed by the dragon's icy blood, Valda takes a moment to lay healing hands on herself, then slashes at the white wyrm again!

Concealed: 1d20 ⇒ 16
Sword: 1d20 + 17 ⇒ (7) + 17 = 24
Slashing Damage: 2d12 + 8 ⇒ (4, 11) + 8 = 23


Male HP 104, AC 25, F +15, R +14, W +12 Half-orc thaumaturge 8

Remember the bell lingers! And was the damage doubled already? Not sure if it should be 12 or 24 (included just 12 below).

Quick stats:

HP 38/104
AC 25
Fort +15, Ref +14, Will +14 (resolve)
Hero points: 1
Effects: Fast healing 8 4/4

Kadosh spits blood as Ashen Swale competes with Strongjaw's magic to determine whether he lives or dies. "You may kill me, but I'm taking you with me!" he growls, as he swings his ax in a pair of furious blows.

Demoralize, Strike x2
Intimidation (trained): 1d20 + 14 ⇒ (13) + 14 = 27

+1 striking battleaxe: 1d20 + 16 ⇒ (17) + 16 = 33
Slashing, with implement empowerment, personal antithesis: 2d8 + 7 + 4 ⇒ (8, 1) + 7 + 4 = 20
Plus 1d6 persistent bleed

+1 striking battleaxe, iterative: 1d20 + 16 - 5 ⇒ (20) + 16 - 5 = 31
Slashing, with implement empowerment, personal antithesis: 2d8 + 7 + 4 ⇒ (2, 8) + 7 + 4 = 21
Whoa. Some good rolls now!


TG1 | FF

I doubled it already, it was 12.

Kadosh's determination and combat prowess shines as he delivers his own series of critical strikes against the god-caller. Ashen Vale drops the frozen terrain, crimson spilling out over the ground at the half-orcs feet.

Only the dragon remains!!!


Male Demonic Sarkorin Boar God 8 - AC 24 | F +15 R +12 W +11 | Perception +11

Catamoch rounds on Venexus, gore dripping from his tusks and squeals a scornful challenge, preparing to charge!

Intimidate: 1d20 + 15 ⇒ (20) + 15 = 35
And 'sustain' the no reactions effect


Female Demontouched Female Kellid God-Caller 8 - HP 86/112| AC 23 | F +14 R +13 W +15 | Perception +15 | Focus 0/2 |Hero Points 1 |Spells: level 1 1/2, level 2 0/1, level 3 1+1/2+1, level 4 0/2

Veshka pours the last reserves of her power, of her hate into Venexus, binding her blood to the dragon's so that it too will fall like rain upon this battlefield.

Bloodspray Curse DC 24 Fort


Male Goblin ◆◇↺ Witch [Beastmaster] 8 Hp 66/78 AC (T) 23 Fort(E) +14, Ref(E) +15, Will(E) +11 Perception(T) +9 Focus Points 2/3 Conditions Vital Beacon 0/4

Strongjaw begins whining about dragons cheating and being all tough and stuff....

The Witch casts his final Heal at Kadosh!
Heal(3): 3d8 + 24 + 2 ⇒ (4, 5, 2) + 24 + 2 = 37

The goblin the Commands Tanngrisnir to Touch him twice.

The goat rears back and reverse headbutts the goblin. Twice!
Vital Beacon: 4d6 + 2 ⇒ (5, 1, 1, 2) + 2 = 11
Vital Beacon: 4d4 + 2 ⇒ (2, 1, 4, 1) + 2 = 10

Kadosh Heal Hex Fast Healing 8 for 1/4 Rounds! Veshka and Valda Fast Healing 8 for 2/4 Rounds


TG1 | FF

Valda swings at Venexus, but can't seem to land her strike on the large creature.

Venexus is visibly shaken by the boar-god!

Veska lands her spell on the dragon, even though it seems to partially resist her.

Strongjaw dutifully plays medic and keeps his allies on their feet with multiple applications of healing.

The dragon raises its head and roars loudly before slamming it down and clamping its jaws around Valda! She shakes free only to be bit again by the sharp teeth! As it swings its tail her though, she ducks it and avoids the strike.

Valda Damage P+C: 2d10 + 10 + 1d6 ⇒ (2, 5) + 10 + (1) = 18
Valda Damage P+C: 2d10 + 10 + 1d6 ⇒ (10, 5) + 10 + (3) = 28

Party up!

GM:

V: 29 F2
1d20 + 21 ⇒ (5) + 21 = 26
1/10 the first time each round that the target takes at least 10 piercing or slashing damage from a single Strike, it takes 2d6 additional damage of the same type.

Attack V: 1d20 + 21 - 2 ⇒ (15) + 21 - 2 = 34
Attack V: 1d20 + 21 - 5 - 2 ⇒ (14) + 21 - 5 - 2 = 28
Attack V: 1d20 + 20 - 10 - 2 ⇒ (8) + 20 - 10 - 2 = 16


Radiant Valda, Peerless Under Heaven | Female human exemplar 8 | HP 30/128| AC 26 | Fort +16, Ref +11, Will +16 | Perc +13 | Focus: 1/3 | Hero Point: 0/3

42 damage after cold resistance.

Valda takes a beating but heals herself again with her divine power. As Strongjaw's hex heals her further, she shifts her immanence into her sword and tries to hit the damn dragon again!

Concealed: 1d20 ⇒ 7
Sword: 1d20 + 17 ⇒ (11) + 17 = 28
Damage: 2d12 + 10 ⇒ (11, 7) + 10 = 28


Female Demontouched Female Kellid God-Caller 8 - HP 86/112| AC 23 | F +14 R +13 W +15 | Perception +15 | Focus 0/2 |Hero Points 1 |Spells: level 1 1/2, level 2 0/1, level 3 1+1/2+1, level 4 0/2

With the dragon's blood cursed, Veshka turns to blessing Catamoch once more.

Extend Boost Eidolon: 1d20 + 15 ⇒ (15) + 15 = 30


Male Demonic Sarkorin Boar God 8 - AC 24 | F +15 R +12 W +11 | Perception +11

Catamoch continues to drown the dragon in its sins as he trots forward, ready to join the fray.

Sustain no Reactions
Tusk: 1d20 + 17 ⇒ (4) + 17 = 21

Soon. Ready to join the fray soon.


Male HP 104, AC 25, F +15, R +14, W +12 Half-orc thaumaturge 8

Quick stats:

HP 38/104
AC 25
Fort +15, Ref +14, Will +14 (resolve)
Hero points: 1
Effects:

As Strongjaw's healing magic fades, Kadosh steels himself to keep fighting, turning his attention to the dragon, and moving around to get into a better position.

Exploit Vulnerability, Stride x2
Lore (esoteric) (trained) to Exploit Vulnerability vs. standard DC of creature's level: 1d20 + 14 ⇒ (5) + 14 = 19

React to Ring Bell if target of Exploit Vulnerability makes a Strike or Casts a Spell that would affect me or an ally (DC 24, 3 rounds) or to Implement's Interruption if target of Exploit Vulnerability uses a concentrate, manipulate, or move action, or leaves a square during a move action it's using. Make a Strike against the triggering creature with your weapon implement. If your attack is a critical hit, you disrupt the triggering action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike.


NG male half-elf animist 8 HP 56/72 | AC 26 | F +12 R +14 W +16 | Perc +16 | 4: 0/2 X 3: 2/2 X 2: 2/2 X 1: 2/2 S speed 25 ft | focus 2/3| Hero 2 | Active Conditions:

Hakata turns his attention to the dragon, maintains his contact with the guiding spirits, and fires off two quick shots.

Hunt Prey, Sustain, Hunted Shot

shortbow: 1d20 + 15 + 2 ⇒ (8) + 15 + 2 = 25 for piercing: 2d6 + 1 + 2 ⇒ (2, 5) + 1 + 2 = 10
shortbow: 1d20 + 15 + 2 - 5 ⇒ (1) + 15 + 2 - 5 = 13 for piercing: 2d6 + 1 + 2 ⇒ (3, 3) + 1 + 2 = 9
deadly?: 1d8 ⇒ 4


Male Goblin ◆◇↺ Witch [Beastmaster] 8 Hp 66/78 AC (T) 23 Fort(E) +14, Ref(E) +15, Will(E) +11 Perception(T) +9 Focus Points 2/3 Conditions Vital Beacon 0/4

Strongjaw looks a bit frustrated. The Witch decides to aid in the ending of their dragon and wizard problems.

He Commands Tanngrisnir to Stride into a Flank with Valda against the Dragon!

The goat then headbutts it!
Melee(T) headbutt, flank : 1d20 + 18 ⇒ (13) + 18 = 312d8 + 9 ⇒ (6, 4) + 9 = 19 bludgeoning Shove

The Witch then calls down sum light show action!
Electric Arc DC 26: 5d4 ⇒ (3, 2, 4, 3, 1) = 13

Veshka and Valda Fast Healing 8 for 1/4 Rounds


TG1 | FF

Now that Ashen Vale has fallen, the party turns its full attention to the creature that holds the artifact that they have been searching for.

Valda fights through the mist and scores a hit again the creature, once more it's ice-cold blood splashing onto her after she does so. Freezing Blood C: 2d6 ⇒ (3, 6) = 9 +Plus slowed 1 for 1 round.

Kadosh moves up, getting within range while Hakata and Catamoch both attempt to strike the dragon, but can't quite find purchase.

@SJ - Is he a flying goat? The dragon is hovering above the edge of the cliff. Flanking will be a challenge otherwise! He still hits without the flank though.

The goat shoves the dragon backwards just before the goblin blasts it with some electricity which it partially resists.

Venexus is not happy with being shoved, so it glides backwards another five feet to get a better angle, now completely hovering over the edge. She takes a large breath in and then bellows forth a tremendous cloud of frost that blows through the entire party! Kadosh rings his bell, but the sounds is lost in the flurry of ice.

Breath of frost DC28R: 10d6 ⇒ (4, 2, 1, 4, 3, 4, 2, 3, 2, 3) = 28

Party up!

GM:

Flat: 1d20 ⇒ 9
Reflex: 1d20 + 15 - 1 ⇒ (9) + 15 - 1 = 23
V: 62 F1
1d4 ⇒ 4
Bell DC24: 1d20 + 21 - 1 ⇒ (4) + 21 - 1 = 24


NG male half-elf animist 8 HP 56/72 | AC 26 | F +12 R +14 W +16 | Perc +16 | 4: 0/2 X 3: 2/2 X 2: 2/2 X 1: 2/2 S speed 25 ft | focus 2/3| Hero 2 | Active Conditions:

Reflex: 1d20 + 14 ⇒ (19) + 14 = 33
Hakata avoids much of the damage from the dragon's frigid breath.

Urged on by the spirits of battle, he continues to fire on the dragon.

Sustain, Hunted Shot, Strike
shortbow: 1d20 + 15 + 2 ⇒ (1) + 15 + 2 = 18 for piercing: 2d6 + 1 + 2 ⇒ (6, 3) + 1 + 2 = 12
shortbow: 1d20 + 15 + 2 - 5 ⇒ (1) + 15 + 2 - 5 = 13 for piercing: 2d6 + 1 + 2 ⇒ (6, 2) + 1 + 2 = 11

shortbow: 1d20 + 15 + 2 - 10 ⇒ (2) + 15 + 2 - 10 = 9 for piercing: 2d6 + 1 + 2 ⇒ (6, 4) + 1 + 2 = 13


Male Demonic Sarkorin Boar God 8 - AC 24 | F +15 R +12 W +11 | Perception +11

Catamoch stretches out, passing the pain of the wintery blast down to his acolyte and then slashes up for the dragon's throat while it's distracted with its sins!

Reflex: 1d20 + 12 ⇒ (14) + 12 = 26 And done with Strong Jaw's fast healing hex

No Reactions
Tusk: 1d20 + 17 ⇒ (20) + 17 = 37
Slashing: 5d10 + 20 ⇒ (8, 9, 3, 10, 6) + 20 = 56
Tusk: 1d20 ⇒ 4


Female Demontouched Female Kellid God-Caller 8 - HP 86/112| AC 23 | F +14 R +13 W +15 | Perception +15 | Focus 0/2 |Hero Points 1 |Spells: level 1 1/2, level 2 0/1, level 3 1+1/2+1, level 4 0/2

Veshka hunkers down outside of the range of the blast. She's already patched up Catamoch's wounds, so she turns to her own.

Battle Medicine: 1d20 + 13 ⇒ (2) + 13 = 15
Healing: 2d8 + 5 ⇒ (6, 8) + 5 = 19 And now Catamoch and her have gotten Battle Med - running out of healing!


Male Goblin ◆◇↺ Witch [Beastmaster] 8 Hp 66/78 AC (T) 23 Fort(E) +14, Ref(E) +15, Will(E) +11 Perception(T) +9 Focus Points 2/3 Conditions Vital Beacon 0/4

Ref(E) DC 28: 1d20 + 15 ⇒ (20) + 15 = 3528 = 28 Cold Resistance 4
Tann Ref(E) DC 28: 1d20 + 16 ⇒ (14) + 16 = 3028 = 28

Both the Snow goblin and Goat shrug at the wintry breathing of the dragon.

The Witch reaches out to touch the white scale of the hoovering dragon!
Goblin Pox DC 26

The Beast master Commands Tanngrisnir to Strike and then Step away to allow Valda their position.
Melee(T) headbutt: 1d20 + 18 ⇒ (8) + 18 = 262d8 + 9 ⇒ (8, 1) + 9 = 18 bludgeoning Shove


Radiant Valda, Peerless Under Heaven | Female human exemplar 8 | HP 30/128| AC 26 | Fort +16, Ref +11, Will +16 | Perc +13 | Focus: 1/3 | Hero Point: 0/3

Reflex: 1d20 + 11 ⇒ (1) + 11 = 12

Oof, out of Hero Points.

Valda grits her teeth as the icy breath blasts her quite badly! Frost clings to her blistered skin, but she remains defiant as she activates the rune on her armor. She grows to the size of a giant as she brings her blade down on the dragon's neck!

Concealed: 1d20 ⇒ 9
Strike: 1d20 + 17 ⇒ (19) + 17 = 36
Damage: 2d12 + 10 ⇒ (1, 6) + 10 = 17


Male Demonic Sarkorin Boar God 8 - AC 24 | F +15 R +12 W +11 | Perception +11

Oh hells.
Concealed: 1d20 ⇒ 6

1,551 to 1,600 of 1,602 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM ShadowLord's Quest for the Frozen Flame All Messageboards

Want to post a reply? Sign in.