
Felix "Lucky Gits" Season |

Felix looks for a good spot and goes into Sneak, trying to stab one as he crosses his reach on the way to another person.
Stealth: 1d20 + 14 ⇒ (10) + 14 = 24
Attack AoO: 1d20 + 12 ⇒ (1) + 12 = 13
Attack: 1d8 + 7 + 3d6 ⇒ (1) + 7 + (1, 2, 1) = 12
Or he just slashes at the air. Also a plan.
Admitted a bad one, but a plan.

brvheart |

Ciri, in the back of the room you see a man in plate armor completely surrounded by goblins.

brvheart |

Felix looks for a good spot and goes into Sneak, trying to stab one as he crosses his reach on the way to another person.
[Dice=Stealth]1d20+14
[Dice=Attack AoO]1d20+12
[Dice=Attack]1d8+7+3d6
Or he just slashes at the air. Also a plan.
Admitted a bad one, but a plan.
Rolling a 1 air is all he is going to hit this round:)

"Slim" Jim |

I'm assuming we can walk through the whole southern wall. I would have moved differently last round if I'd had better knowledge of the map (likely only going back 5' not 10'), but never mind.
Jim stepped back through once more and found himself level with an Orc. He made a sudden thrust towards it's midriff!
Dice: 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22Damage: 1d8 + 9 + 6 ⇒ (7) + 9 + 6 = 22
Parry?: 1d20 + 14 + 1 ⇒ (18) + 14 + 1 = 33
Riposte!: 1d20 + 14 + 1 ⇒ (9) + 14 + 1 = 24Damage: 1d6 + 6 + 9 ⇒ (2) + 6 + 9 = 17
Parry #2: 1d20 + 14 + 1 ⇒ (1) + 14 + 1 = 16
Parry #3: 1d20 + 14 + 1 ⇒ (8) + 14 + 1 = 23

brvheart |

I'm assuming we can walk through the whole southern wall. I would have moved differently last round if I'd had better knowledge of the map (likely only going back 5' not 10'), but never mind.
Jim stepped back through once more and found himself level with an Orc. He made a sudden thrust towards it's midriff!
[dice=Dice]1d20+14+1[dice=Damage]1d8+9+6** spoiler omitted **
One goblin down.....

brvheart |

With that it seems Tal is successful in turning the statue as it spins.
direction: 1d4 ⇒ 2
1=A 2=B 3=C 4=D
The statue is now facing towards exit B. The Wall of Fog at B is now a Wall of Stone.

brvheart |

Initiative Order Round Two
Taz
Goblins
Haltashaar
Slim
Ciri
Felix
Thoron
Ourias

"Slim" Jim |

Going to post some actions for Jim now, in case its his turn while I'm sleeping.
Jim taps on the power of his silk scarf and then he luges at the closest goblin! But unused to the speed from his new boots he slips and nearly falls.
Hasted attack: 1d20 + 14 + 1 ⇒ (1) + 14 + 1 = 16Damage: 1d8 + 9 + 6 ⇒ (6) + 9 + 6 = 21
Primary attack: 1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 18Damage: 1d8 + 9 + 6 ⇒ (1) + 9 + 6 = 16
Iterative attack: 1d20 + 14 + 1 - 5 ⇒ (10) + 14 + 1 - 5 = 20Damage: 1d8 + 9 + 6 ⇒ (4) + 9 + 6 = 19
Ha! I guess that's Jim's turn over. Parry and Riposte happens on their turn however...
Parry?: 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17
Riposte!: 1d20 + 14 + 1 ⇒ (9) + 14 + 1 = 24Damage: 1d6 + 6 + 9 ⇒ (3) + 6 + 9 = 18
Parry #2: 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
Parry #3: 1d20 + 14 + 1 ⇒ (5) + 14 + 1 = 20

Tal'ariel Rhuidon |

Tal boggles as the wall of fog turns into a wall of stone. "Damn it, wasn't what I had in mind at all!"
She was not sure if she could be of much help against a horde of goblins, but launches some magic at them and, if she can tell, whoever their leader is.
Glitterdust on a bunch of goblins, would like to include Haltashaar if that's an option. Will DC16 or blind, usual Glitterdust visibility effects.

brvheart |

will save goblin: 1d20 + 1 ⇒ (3) + 1 = 4
will save goblin: 1d20 + 1 ⇒ (3) + 1 = 4
will save goblin: 1d20 + 1 ⇒ (17) + 1 = 18
will save goblin: 1d20 + 1 ⇒ (19) + 1 = 20
will save goblin: 1d20 + 1 ⇒ (3) + 1 = 4
will save goblin: 1d20 + 1 ⇒ (16) + 1 = 17
will save goblin: 1d20 + 1 ⇒ (5) + 1 = 6
will save goblin: 1d20 + 1 ⇒ (19) + 1 = 20
will save dire wolf: 1d20 + 2 ⇒ (5) + 2 = 7
will save dire wolf: 1d20 + 2 ⇒ (10) + 2 = 12
4 goblins and 2 dire wolves are blind

brvheart |

One goblin attacks Ciri
short sword: 1d20 + 2 ⇒ (15) + 2 = 17 damage: 1d4 ⇒ 4
Three attack Thoron
short sword: 1d20 + 2 ⇒ (6) + 2 = 8 damage: 1d4 ⇒ 3
short sword: 1d20 + 2 ⇒ (11) + 2 = 13 damage: 1d4 ⇒ 1
short sword: 1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7 damage: 1d4 ⇒ 3
Seven attack Ourias
short sword: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18 damage: 1d4 ⇒ 3
short sword: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15 damage: 1d4 ⇒ 3
short sword: 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 24 damage: 1d4 ⇒ 4
short sword: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15 damage: 1d4 ⇒ 4
short sword: 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 24 damage: 1d4 ⇒ 2
short sword: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13 damage: 1d4 ⇒ 3
Two attack Slimshort sword: 1d20 + 2 ⇒ (5) + 2 = 7 damage: 1d4 ⇒ 3
short sword: 1d20 + 2 ⇒ (11) + 2 = 13 damage: 1d4 ⇒ 3
short sword: 1d20 + 2 ⇒ (18) + 2 = 20 damage: 1d4 ⇒ 2
confirm crit: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15 additional damage: 1d4 ⇒ 2
confirm crit: 1d20 + 2 + 2 ⇒ (4) + 2 + 2 = 8 additional damage: 1d4 ⇒ 2

brvheart |

Haltashaar moves into the room and attacks a goblin
long sword: 1d20 + 5 ⇒ (19) + 5 = 24 damage: 1d8 + 4 ⇒ (3) + 4 = 7
confirm crit: 1d20 + 5 ⇒ (7) + 5 = 12 additional damage: 1d8 + 4 ⇒ (5) + 4 = 9

brvheart |

Going to post some actions for Jim now, in case its his turn while I'm sleeping.
Jim taps on the power of his silk scarf and then he luges at the closest goblin! But unused to the speed from his new boots he slips and nearly falls.
[dice=Hasted attack]1d20+14+1[dice=Damage]1d8+9+6
[dice=Primary attack]1d20+14+1[dice=Damage]1d8+9+6
[dice=Iterative attack]1d20+14+1-5[dice=Damage]1d8+9+6Ha! I guess that's Jim's turn over. Parry and Riposte happens on their turn however...
** spoiler omitted **
Yeah, I do a very simple fumble, roll a 1 and you are done in the round.

Ciri Princess of Cintra |

pop over to the corner and cast LIGHTNING bolt defensively on the 3 Worgs
CONCENTRATION DC 21: 1d20 + 11 ⇒ (14) + 11 = 25
LIGHTNING BOLT DC18: 6d6 ⇒ (1, 6, 3, 4, 5, 5) = 24

brvheart |

reflex dire wolf: 1d20 + 6 ⇒ (18) + 6 = 24
reflex dire wolf: 1d20 + 6 ⇒ (5) + 6 = 11
reflex dire wolf: 1d20 + 6 ⇒ (14) + 6 = 20

brvheart |

The Goblin statue spins once more
rnd: 1d4 ⇒ 3
and another wall of stone blocks an exit
Tal and Felix should be able to figure out it is a trap!

brvheart |

That is a miss Thoron. If she gets eaten by wolves, oh well.
DC=30 sorry Felix. Although you do get a +3 for trapfinding.

brvheart |

About then George appears and throws a Javelin of Lightning at the Dire wolves and goblins.
damage: 5d6 ⇒ (6, 5, 1, 5, 6) = 23 DC 14 Reflex

brvheart |

reflex dire wolf: 1d20 + 5 ⇒ (20) + 5 = 25
reflex dire wolf: 1d20 + 5 ⇒ (16) + 5 = 21
reflex dire goblin: 1d20 + 2 ⇒ (1) + 2 = 3
reflex dire goblin: 1d20 + 2 ⇒ (18) + 2 = 20

"Slim" Jim |

Just checking in. Looks like it's not Slim's turn yet. Slim has AC 23 so fortunately neither goblin hits him.

brvheart |

Two more goblins down.
The statue spins once more:
rnd: 1d4 ⇒ 1
Wall A, the south wall is now stone.

brvheart |

Initiative Order Round Three
Taz
Goblins
Haltashaar
Slim
Ciri
Felix
Thoron
Ourias

brvheart |

I did ask her nicely to not be on the front line in a fight.
In her defense she does currently have a 22 AC, 23 with shield spell so she is not exactly the typical squishy wizard

brvheart |

LOL I was a fussing in error I see. I was thinking all she had was robes on.
amulet of natural armor +1, bracers of armor +2, ring of protection +1 and a 14 Dex. Add to that Mage armor and shield and she is well protected for a short while at least.

brvheart |

I don't think it's my turn again yet, but I will try to disable the spinning statue trap if Felix doesn't get to it first.
So I will roll it for her as it has been since Wednesday:
disable device: 1d20 + 20 ⇒ (12) + 20 = 32
The statue stops moving and the stone walls come down.

brvheart |

One goblin attacks Slim
short sword: 1d20 + 2 ⇒ (5) + 2 = 7 damage: 1d4 ⇒ 2
Two attacks Haltashaar
short sword: 1d20 + 2 ⇒ (17) + 2 = 19 damage: 1d4 ⇒ 4
short sword: 1d20 + 2 ⇒ (20) + 2 = 22 damage: 1d4 ⇒ 3
Three attack Orias
short sword: 1d20 + 2 ⇒ (18) + 2 = 20 damage: 1d4 ⇒ 1
short sword: 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10 damage: 1d4 ⇒ 4
short sword: 1d20 + 2 + 2 ⇒ (16) + 2 + 2 = 20 damage: 1d4 ⇒ 2
Three attack Thoron
short sword: 1d20 + 2 ⇒ (7) + 2 = 9 damage: 1d4 ⇒ 1
short sword: 1d20 + 2 ⇒ (14) + 2 = 16 damage: 1d4 ⇒ 3
short sword: 1d20 + 2 ⇒ (14) + 2 = 16 damage: 1d4 ⇒ 2
Dire wolf attacks Ciri
claw: 1d20 + 7 ⇒ (18) + 7 = 25 damage: 1d8 + 6 ⇒ (3) + 6 = 9
Two wolves attack Orias
claw: 1d20 + 7 ⇒ (12) + 7 = 19 damage: 1d8 + 6 ⇒ (5) + 6 = 11
claw: 1d20 + 7 ⇒ (5) + 7 = 12 damage: 1d8 + 6 ⇒ (5) + 6 = 11

brvheart |

Haltashaar attacks a giblin
longsword: 1d20 + 5 ⇒ (9) + 5 = 14 damage: 1d8 + 4 ⇒ (2) + 4 = 6

brvheart |

Rolling for Ciri's mirror image attacks
rnd: 1d5 ⇒ 2
Ciri loses an image.

"Slim" Jim |

With multiple goblins in front of him, Slim sets about the grim work of ending them with gusto. He parries the feeble blow from the one in front with a flick of his before going for the things's throat. He follows up with another well judged slice and a third wilder blow.
Haste: 1d20 + 14 + 1 ⇒ (16) + 14 + 1 = 31Damage: 1d8 + 9 + 6 ⇒ (3) + 9 + 6 = 18
Crit?: 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17Crit Damage: 1d8 + 9 ⇒ (5) + 9 = 14
Primary: 1d20 + 14 + 1 ⇒ (12) + 14 + 1 = 27Damage: 1d8 + 9 + 6 ⇒ (8) + 9 + 6 = 23
Iterative: 1d20 + 14 + 1 - 5 ⇒ (7) + 14 + 1 - 5 = 17Damage: 1d8 + 9 + 6 ⇒ (4) + 9 + 6 = 19
He then sinks into a defensive stance, waiting for their reply.
Parry?: 1d20 + 14 + 1 ⇒ (6) + 14 + 1 = 21
Riposte!: 1d20 + 14 + 1 ⇒ (9) + 14 + 1 = 24Damage: 1d6 + 6 + 9 ⇒ (4) + 6 + 9 = 19
Parry #2: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32
Parry #3: 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35
Jim currently threatens with an extra 5' radius, if he's lucky he may get some AOOs as they move about. 3/10 rounds of haste used.

brvheart |

With that Slim takes out 3 of them. I presume he will take a 5' step forward.

brvheart |

Ciri misses the one next to her but kills the dire wolf in the middle. Thoron kills another goblin.

brvheart |

George moves up 5' and attacks the dire wolf to his left
great sword: 1d20 + 17 ⇒ (6) + 17 = 23 damage: 2d6 + 10 ⇒ (6, 1) + 10 = 17
great sword: 1d20 + 12 ⇒ (4) + 12 = 16 damage: 2d6 + 10 ⇒ (3, 3) + 10 = 16