| "Doc" Adams |
Doc considers what he knows about fire elementals as he prepares to fight them.
Knowledge (planes), free inspiration: 1d20 + 11 + 1d6 ⇒ (8) + 11 + (3) = 22
He doesn't think they have any special damage resistance, and resolves simply to attack. He moves forward and strikes at one of the elementals, first with his rapier and then with his tankard.
Attack (rapier): 1d20 + 6 ⇒ (1) + 6 = 7
Damage (piercing): 1d6 + 3 ⇒ (6) + 3 = 9
Attack (tankard): 1d20 + 3 ⇒ (1) + 3 = 4
Damage (bludgeoning): 1d6 ⇒ 5
Wow, the dice hate me today!
| Ironperenti |
You are correct, extra damage from the cold.
The elemental shrieked when Cimrodel's cold ray hit it but it was still focused enough to block Shathee's way when he tried to move past it. Even so, Shathee still manages to easily dodge the creatures flailing attack and this with a thrust and flourish he sends bits of elemental fire flying in all directions. The elemental dissipates leaving little motes of fire falling to the ground.
Molasbar throws an acid splash at the remaining elemental. It dodges. Saria jabs at the elemental right after it ducks the acid and lances it through. Like the first, it dissolves into fiery motes.
acid splash: 1d20 + 4 ⇒ (8) + 4 = 121d3 ⇒ 2
Saria longspear: 1d20 + 7 ⇒ (19) + 7 = 261d8 + 3 ⇒ (1) + 3 = 4
Doc knows the same info Cimrodel does. Spoiler one page back. Cimrodel's comments on it are above.
End of combat
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 24/24
Aurie 26/26;
Doc adams 36/36
Cimrodel 23/23
Molasbar 29/29;
Saria 31/31
slam: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 171d4 + 2 ⇒ (1) + 2 = 3
| Shathee |
Shathee shakes his head now that the fiery creatures have disappated. "We just wanted to get past. You know, I'll bet the reason they attacked us is they don't have any other means of communicating. They're aggression was an effort to talk with us once the barrier went down. Maybe that's how they discuss things with one another since they couldn't really speak to us. I'll bet they've got a physical telepathy based on being in contact with other creatures..."
Having completed his thought and feeling confident in his newfound insight, he begins resuming their course down the opposite hallway.
| Ironperenti |
Shathee crosses the room and sees the exiting hall is extremely long. About twenty feet down the hall is a door on the right (west side) but the hall continues out of sight into darkness. It does appear there is another hall or room off to the left (east side) about fifty feet past the door.
Listening to the door Shathee hears a high pitched squeaky voice orating in a sing-song manner in a guttural and harsh language.
Here in Erebus I am the one
All do fear me, it's such fun
I'll sneak over while they rest
and steal all their stuff
They'll know I'm the best
Cause I'm so tough
Perception: 1d20 + 7 ⇒ (20) + 7 = 27
| Molasbar |
"Infernal, the language of the hells."
At the end of each stanza of the sing-song speech, Molasbar translates in a whisper.
"Here in Erebus I am the one
All do fear me, it's such fun
I'll sneak over while they rest
and steal all their stuff
They'll know I'm the best
Cause I'm so tough.
| Aurie de Valois |
Stealing loot, how uncultured! Aurie seems affronted by the imps likely modus operandi
How do you even sing in that language, like, Alyushinyrran Abyssal at least is fairly melodic, and the big-boned-bat-b@!!#, also known as Nocticula, has some pretty impressive war songs I have to admit.
Move in? she whispers
| "Doc" Adams |
"Let's move in," Doc whispers. He still has his rapier and tankard drawn, and looks like he is itching for a fight.
| Shathee |
Shathee readies a shortsword in each hand, "We've got enough devils sending us on quests. Time to start collecting some payment and working our way back. I am ready to be done with this place. First wererats and now we're dealing with devils." He shakes his head as he thinks aloud, "I hate to think of what is further into this tower if we keep going."
| Aurie de Valois |
I speak reasonable Abyssal if we encounter demons next, although most of the "talkative" demons would be far beyond our current ability to oppose.
Aurie offers as she moves in.
| Ironperenti |
You open the door revealing a roughly 'T' shaped room. You cannot see what is to the north. And an alcove to the south of this empty room is partially blocked by a curtain of red mesh formed from fine steel chains, rusty from long exposure. Standing in stem of 'T' are two lemure devils who block your path into the room. One is rubbing at its nose when you open the door, the other was scratching at its foot.
| Ironperenti |
Previously recalled:
Know Planes DC 11:
Lemure devil.
Know Planes DC 16:
minor DR /good or silver; Immune fire, mind-affecting effects, poison; Minor Resistance to acid, and cold, has darkvision
Know Planes DC 21:
DR 5/good or silver; Resist acid 10, cold 10, no known special attacks
| Cimrôdel |
"It seems," Cimrôdel mutters, eyeing the two lemures, "that my spells will not be particularly effective against these creatures. Their resistance to most forms of magic, combined with their fiery nature, means I am left with little recourse beyond physical means."
He pulls his light crossbow from its holster, checking the bolt before loading it with a quick, practiced motion. "I suppose it’s time for me to rely on more traditional methods," he adds dryly, positioning himself further back from the group. "I’ll leave the spellcasting to others for now."
| Ironperenti |
The lemures are slow to react and the party easily gets the drop on them.
Round 1
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 24/24<<<
Aurie 26/26;<<<
Doc adams 36/36<<<
Cimrodel 23/23<<<
Molasbar 29/29;<<<
Saria 31/31<<<
Lemures uninjured/uninjured
| Shathee |
Shathee charges forward, leading with his steel shortsword and his mithril blade trailing behind. As he approaches, he leaps into the air in a spin, slashing the mithril sword down across the lemure in front of him.
Mithril Shortsword+Charge: 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12
Damage: 1d6 + 7 ⇒ (4) + 7 = 11
However, he misjudges how close he is to the wall and his steel blade clunks loudly off of the stone wall causing him to nearly drop his mithril sword as it swings towards the disgusting creature.
| Ironperenti |
Cimrodel's shot is right on target but the bolt merely skips off the creature's hide and clatters to the ground.
Round 1
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 24/24
Aurie 26/26;<<<
Doc adams 36/36<<<
Cimrodel 23/23
Molasbar 29/29;<<<
Saria 31/31<<<
Lemures uninjured/uninjured
| Aurie de Valois |
From the mists a shape a ship is taking form
and the silence of the seas about to blast into a storm
show of power
show of force
battlestations the sea wraith is plotting her course
Wrath of the Maelstrom
a beast made to kill
Sea Wraith in motion
Queen of the Oceans
She was made to raid the seas
and lead the Besmarine
Aurie pretends to be a bard, she has heard that this makes enemies attack you especially since Besmara should be very unpopular with hell, as she advances and strikes.
Song akin to Bismark by Sabbaton Female Bismark cover in Russian
falcata power attack: 1d20 + 7 ⇒ (12) + 7 = 19
damage: 1d8 + 5 + 2 ⇒ (3) + 5 + 2 = 10
falcata power attack parry: 1d20 + 7 ⇒ (16) + 7 = 23
falcata power attack riposte: 1d20 + 7 ⇒ (20) + 7 = 27
falcata power attack confirm: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 1d8 + 5 + 2 ⇒ (3) + 5 + 2 = 10
if confirm
damage: 1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9
damage: 1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9
| Ironperenti |
Aurie’s crashing sword chops into the lemure like a woodsman chopping into a tree. Even though its body is supernaturally fortified it still gets cut and still bleeds.
in case there is confusion, there is no need to post in order. If every player is listed together then you can act. If you are waiting for someone to act, let them know. Such as asking Bob to initiate inspire courage before you attack.
Round 1
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 24/24
Aurie 26/26;
Doc adams 36/36<<<
Cimrodel 23/23
Molasbar 29/29;<<<
Saria 31/31<<<
Lemures -5 lightly injured/uninjured
| Ironperenti |
Cimrodel moved into the doorway when he fired off his bolt. Molasbar likewise moved as he prepared to fire (still have a standard action remaining). Saria and Doc both move into the room behind Aurie and Shathee (still have a standard action remaining).
Round 1
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 24/24
Aurie 26/26;
Doc adams 36/36<<<
Cimrodel 23/23
Molasbar 29/29;<<<
Saria 31/31<<<
Lemures -5 lightly injured/uninjured
| Molasbar |
Molasbar shoots at the injured lemure, hoping his arrow will finish it off.
To hit 1d20 + 4 - 4 ⇒ (2) + 4 - 4 = 2, Damage 1d8 + 0 ⇒ (2) + 0 = 2, cold iron with silver blanche.
Alas, trying to shoot through the melee without hitting an ally makes him skip the arrow off the ceiling and into the void beyond the fight.
| Ironperenti |
Doc settles with moving up to provide backup as he can't quite get a tankard on anything at the moment. The two lemures, brought to action by the assault, retaliate. They rake at the two before them with their stubby dog-like claws. Aurie manages to parry one of the clawed hands and gives a nasty cut back to the beast for her trouble. The other claw she sidesteps. Shathee, though quick and agile, can't avoid the first claw that rakes him across the chest (dmg 5) but the second he just manages to slip.
Round 2
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 19/24<<<
Aurie 26/26;<<<, -1 panache
Doc adams 36/36<<<
Cimrodel 23/23<<<
Molasbar 29/29;<<<
Saria 31/31<<<
Lemures -10 seriously injured/uninjured
lemure vs Aurie: 1d20 + 4 ⇒ (17) + 4 = 211d4 + 2 ⇒ (1) + 2 = 3
lemure vs Shathee: 1d20 + 4 ⇒ (16) + 4 = 201d4 + 2 ⇒ (3) + 2 = 5
lemure vs Aurie: 1d20 + 4 ⇒ (4) + 4 = 81d4 + 2 ⇒ (1) + 2 = 3
lemure vs Shathee: 1d20 + 4 ⇒ (15) + 4 = 191d4 + 2 ⇒ (3) + 2 = 5
| Cimrôdel |
"It seems," Cimrôdel begins with a slight bow, "that neither my magic, nor my crossbow will be of much use against these creatures. I must apologize, but I fear that my spells will do little to harm these resilient devils and the likelihood of my hitting them with a bolt is negligible. For now, I will remain on watch, keeping an eye on the approaching corridors for any further menaces."
He steps back a few paces, his eyes scanning the surroundings carefully as he readies himself to act if any new threats emerge. "You may need to rely on more physical means to deal with these creatures, as I can do little more than offer support from a safe distance."
| Shathee |
Shathee, once again, attempts to dive past the nasty devil who hit him so he could move into a better flanking position and make it so Doc could move in on the enemies as well.
Acrobatics: 1d20 + 12 ⇒ (3) + 12 = 15
Well crud... Pretty sure that wouldn't get past an immobilized mage. I believe that does provoke an AoO and leaves him on this side.
Failing to find a way past the devil's defences, he instead slashes his shortsword at the injured one in front of Aurie, hoping to at least drop one of them so they could potentially move into better position.
Mithril Shortsword: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 1d6 + 7 ⇒ (1) + 7 = 8
| Ironperenti |
Cimrodel sees nothing but is ready just in case. Shathee's redirected and nearly gets swiped but ducks at the last second. Then he lunges forward driving his shortsword into the unsuspecting opponent fighting Aurie. With a moan of pain the thing falls to the floor and melts into nothingness.
Round 2
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 19/24
Aurie 26/26;<<<, -1 panache
Doc adams 36/36<<<
Cimrodel 23/23 (readied action?)
Molasbar 29/29;<<<
Saria 31/31<<<
Lemures -10 seriously injured/uninjured
aoo: 1d20 + 4 ⇒ (11) + 4 = 151d4 + 3 ⇒ (1) + 3 = 4
| Aurie de Valois |
full attack falcata: 1d20 + 6 ⇒ (17) + 6 = 23
damage: 1d8 + 5 ⇒ (7) + 5 = 12
full attack Kukri: 1d20 + 5 ⇒ (7) + 5 = 12
Aurie likely fells the other one
| "Doc" Adams |
Doc does his best to aid the heavy hitters against the creatures' halfhearted dodges.
Aid another (DC 10): 1d20 + 7 ⇒ (15) + 7 = 22
| Ironperenti |
Aurie then attacks the uninjured lemure drawing a long line across its body. It rumbles in pain but merely raises its claws to attack.
Would Aurie start working around the creature by taking a 5' step? That would allow Doc a spot to aid in the attack as well. Doc, let's assume she took a 5' step after attacking. You can use that roll as an attack roll as you step into the gap if you like.
Round 2
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 19/24
Aurie 26/26; -1 panache
Doc adams 36/36
Cimrodel 23/23 (readied action?)
Molasbar 29/29;<<<
Saria 31/31<<<
Lemures -7 moderately uninjured
| "Doc" Adams |
If you're willing to treat that aid another attempt as an attack, I'll roll damage, though Doc probably won't do much.
Damage (piercing): 1d6 + 3 ⇒ (5) + 3 = 8
Seems like I should have prepared one of Doc's silver weapon blanches for this. Ah well, I guess I'll use them for one of the other devils!
| Ironperenti |
Doc hits the lemure and draws blood but he fears nearly breaking his rapier as it bends as if he had struck a tree. Shortly thereafter a quarrel from Molasbar smacks into the creature and penetrates. Saria stabs at the creature but her spear catches it in the head and skips to the side.
The injured lemure claws at Aurie but is ineffectual. Then an imp comes through the chain link curtain and waves a wand sending a zap of electricity at Saria. It hits and she disappears in a puff of smoke. The imp looks as surprised at everyone else and considers his wand with wide eyes.
The flying creature is an imp. It can fly and has darkvision.
minor DR/good or silver; Immune fire, poison; moderate resistance to acid, cold
poison stinger, invisible at will, other utility spells, minor fast healing
Round 3
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 19/24<<<
Aurie 26/26; -1 panache<<<
Doc adams 36/36<<<
Cimrodel 23/23 <<<
Molasbar 29/29;<<<
Lemures -13 critically injured
Imp uninjured
lemure v aurie: 1d20 + 4 ⇒ (7) + 4 = 111d4 + 2 ⇒ (3) + 2 = 5
| Cimrôdel |
"No!" Cimrôdel cries out in alarm, his voice laced with urgency as his gaze follows Saria's sudden disappearance. "That firepower! This creature is not just an imp—this is an advanced one, and we cannot risk further engagement!"
He quickly assesses the situation, his academic mind rapidly formulating an analysis. "Imps are typically known for their flight and darkvision, but this one clearly possesses greater capabilities than usual. They are normally immune to fire and poison, with resistance to acid and cold. But what we just witnessed—the disintegration of Saria—suggests this imp wields far more power than a standard one should possess. Its ability to use utility spells, and its moderate fast healing, makes it a formidable foe, even for a group of our caliber."
Cimrôdel takes a step back, his expression hardening with resolve. "This is beyond us. We must back out now, regroup, and reconsider how we approach this creature. If we stay, we will all be destroyed. I will not sacrifice more lives today, not when we are clearly outmatched. Backout immediately and close that door, and I shall lock it shut magically."
Cimrôdel will ready an action to use his arcane bonded item to cast hold portal from his spell book once the others back out and lock the door.
Knowledge (planes): 1d20 + 13 ⇒ (18) + 13 = 31
| Aurie de Valois |
Would Aurie start working around the creature by taking a 5' step? That would allow Doc a spot to aid in the attack as well. Doc, let's assume she took a 5' step after attacking. You can use that roll as an attack roll as you step into the gap if you like.
She absolutely would
An advanced Imp? FINALLY A WORTHY FOE!
Aurie shouts as she enters her Bloodrage For +4 dex
acrobatics: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
She likely provokes an AoO from the lemure as she sprints towards the imp
falcata piranha strike: 1d20 + 3 + 7 + 1 - 1 ⇒ (11) + 3 + 7 + 1 - 1 = 21
damage: 1d8 + 7 + 2 ⇒ (3) + 7 + 2 = 12
| Shathee |
With a hole opened up in their opponents ranks, which Aurie charges through, Shathee follows quickly behind, but turns at the last second and uses a backhand slash against the, hopefully surpirsed, imp between him and Doc.
Assuming Aurie got the AoO, so Shathee won't tumble here either as that would probably just end poorly anyway.
Mithril shortsword: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
Damage: 1d6 + 7 + 2d6 ⇒ (3) + 7 + (3, 2) = 15
Crit confirmation: 1d20 + 11 ⇒ (5) + 11 = 16
Extra crit damage: 1d6 + 7 ⇒ (2) + 7 = 9
Hopefully that will allow Shathee to skewer this last lemure and let us focus attention on the imp.
| Ironperenti |
Against Cimrodel's advice Aurie and Shathee attack. The lemure makes a pitiful attempt to stop Aurie who then dashes up to the imp and smashes her falcata into the little devil. The imp screams in pain. Shathee then takes advantage of the distraction and he runs past as well only to stab the creature in the back. It arches in his direction as the blade slides into its body before it collapses into a puddle that seems to melt into the stones.
Round 3
Arodus 14, 4712
2210, 73 degrees, humid (outside)
Shathee 19/24
Aurie 26/26; -1 panache
Doc adams 36/36<<<
Cimrodel 23/23 <<<
Molasbar 29/29;<<<
Imp -7 moderately injured
lemure aoo: 1d20 + 5 ⇒ (2) + 5 = 71d4 + 3 ⇒ (1) + 3 = 4
| Molasbar |
[ooc]Prescience 1d20 ⇒ 8
Molasbar slips forward to get the imp in his sights. He calls on all of his training in divination to try and predict the imp's movements and sends an arrow where he thinks the imp will be when the arrow lands.
To hit with cold iron/silver blanched arrow 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17, damage 1d8 ⇒ 1.