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Purrlock can take one.
"Greetings! We arrre from Kupyn. We arrre collecting ingredients for soup."

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Greetings Empress Sama, I am Gavan son of Tamiko Ichijouji but you can call me Gorhdan.
Like my comrades said, we are looking to acquire a bundle of scallions from your kingdom if it please Her Majesty
Diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25

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"We are mining metal ores, of gold of course." he answers Costolian. he then motions some of the dwarves to get the bag of potatoes and give it to the adventurers.
"Mining gold? And all we walk away with is potatoes?" Costolian quietly grumbles to himself.
Several diminutive fey wearing leaves and flowers emerge from their hiding places from within the wood. One, taller than the rest, wearing a crown of woven scallions and holding a purple onion flower (several times her height) like a scepter, steps forward. “I am Nelia Starsister, the Grove’s Grand Garlicia, and Alliumic Empress. Who are you to set foot in our domain?”
"Indeed, we are here on behalf of one Kupyn Baro as my colleagues have noted," Costolian adds with a bow. "And though she asks only scallions of you, no doubt the Grove's Grand Garlicia and Alliumic Empress would be willing to part with baubles and trinkets of even more value as simple demonstration of her influence, power, and wealth?"

GM Frost |

"Did you just say Kupyn? You know, my brownies love Darb (Kupyn's pup, if you can remember) very much and they only wanted to make his golden hair look more noble, and so tied it full of braids and ribbons. When Kupyn came by, we thought she is amused, but no, she knocked down our castle (but actually just several logs put together as a crude fort) in a huff! How dare of her now to ask scallions!" Nelia says angrily, her arms crossed. Even the brownies are doing the same attitude.
At this point, you can appease them such as with Diplomacy check to convince the brownies that Kupyn meant no harm, or repair the brownies’ castle with an Athletics check to hoist the logs up, or any appropriate skill that is justified by your roleplay. As usual for this task, take note that only one PC can attempt a check at each location, though other PCs can Aid them. If the PC fails this check, a different PC can attempt a different solution, though they receive a –2 circumstance penalty on their attempt.

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Purrlock has a look at the fort.
"Hmm... Yourrr forrt needs some strengthening herrre and herrre. I can help constrrruct a forrrt that no one can knock over."
Purrlock gets down to business and shows the brownies a different way to build the fort.
Crafting: 1d20 + 6 ⇒ (20) + 6 = 26
"That looks betterrrr, don't you think?"

GM Frost |

The eyes of the brownies follow the working hands of the catfolk as he repairs their 'castle' back. They are all impressed by his work, and the castle is much better and sturdier than it was previously built. Attempt is a crit success, obviously.
Instinctively, the brownies give the adventurers the scallions they need. Thank you so much for bringing our castle back to its former and better glory! I, Nelia Starsister, the Grove’s Grand Garlicia, and Alliumic Empress, promise that we will also attend the Winter Week feast. We owe you all a favor and all my brownies will watch out for all of you while you stay in Scallion’s Wrap." the empress tells them lovingly as the brownies give them the scallions they need. And the brownies begin dancing around the recently repaired castle of their own, not minding the adventurers are still there.

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Costolian shakes his head. "Just scallions, eh?"
When Gorhdan suggests returning to Kupin, he nods in agreement.

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"Soup sounds good!"

GM Frost |

With all the ingredients that they need, the adventurers happily return to where Kupyn stays.
As they are approaching, they can see that Kupyn’s cottage is brightly colored, with a thatched roof and tall chimney merrily puffing smoke into the brisk air. Yet as you get close, the house begins to rumble and quake. The front door spills open. Numerous tiny cobblestones pour out—no ordinary rocks. They all have open mouths with gleaming sharp teeth!
Maximas Power, Search: 1d20 + 5 ⇒ (17) + 5 = 22
Rinshu, Avoid Notice: 1d20 + 6 ⇒ (14) + 6 = 20
Gorhdan, Investigate: 1d20 + 5 ⇒ (6) + 5 = 11
Areeza, Search: 1d20 + 3 ⇒ (16) + 3 = 19
Costolian, Avoid Notice: 1d20 + 6 ⇒ (3) + 6 = 9
Swarm, Perception: 1d20 + 9 ⇒ (18) + 9 = 27
The swarm of lively stones advances and assaults those within their space, namely, Maximas and Areeza, the stones pummeling themselves onto them! (DC 17 basic Reflex save vs 2d4 ⇒ (1, 1) = 2 bludgeoning damage)
❖❖❖❖❖❖❖❖❖❖
WHAT'S ALREADY COOKING?! Round 1
Terrain Features: The Swarm's space is difficult terrain.
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Swarm (- HP)
➤ Purrlock (AC 17) (17/17 HP)
➤ Maximas (AC 17) (21/21 HP) │ DC 17 basic Reflex save vs 2 bludgeoning damage before your turn
➤ Rinshu (AC 16) (15/15 HP)
➤ Areeza (AC 18) (17/17 HP) │ DC 17 basic Reflex save vs 2 bludgeoning damage before your turn
➤ Gorhdan (AC 12) (19/19 HP)
⠀⠀➤ Gorhdan's Eidolon (AC ??) (19/19 HP) │ Unmanifested
➤ Costolian (AC 17) (16/16 HP)
Cauldron (- HP) │ ???
----------

X-OR |

What?!
Gorhdan is surprised by the rock assault! Realizing there is danger and his comrades needs help, he decides to call for his armor, X-0R!
In a few second, his body is recovered in Granium particles that form into a silver chrome combat suit within 0.05 6 seconds.
◆◆◆ (Meld into Eidolon)

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Purrlock yelps in surprise. He calms down and attempts to see what he knows about the cauldron.
Arcana: 1d20 + 6 ⇒ (16) + 6 = 22
"The Rrrrunes! They werre done incorrectly! That's why they'rrrre spewing out stones! We need to disable the rrrrunes!"
Purrlock takes a breath and attempts to concoct a strategem to beat the rocks.
Devise: 1d20 ⇒ 2
Not finding a viable solution, he runs to the cauldron to try to disable it. He also attempts to discover whether the rocks have any sort of weakness.
Occultism: 1d20 + 6 ⇒ (12) + 6 = 18
"'Warrre!" he calls, "This is a cobbleswarm. If it bites you, you'll fall! Don't let them surrround you!!"
◆ RK Arcana
◇ Devise Strategem (Current Investigation: Soup)
◆ RK Occultism
◆ Stride

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"The Rrrrunes! They werre done incorrectly! That's why they'rrrre spewing out stones! We need to disable the rrrrunes!"
"If you need a skilled hand, you've found one!" Costolian bows momentarily before springing into action. He dashes for the cauldron.
Stride x2Realizing that correcting a rune will take some time, he tries to make more sense of the swarming stones.
Occultism to ID: 1d20 + 4 ⇒ (7) + 4 = 11

GM Frost |

Gorhdan transforms himself into a silver chrome combat suit, or rather he envelopes himself with it from another's perspective. Purrlock is able to determine the cause of the presence of the swarm, advising the others that they can deactivate it. He tries to devise a plan against the swarm but he chooses to recall what exactly are they, and remember they are cobbleswarm, reminding the others to be careful of its assault.
Rinshu approaches the pot and makes herself ready of what she will do next to it. Costolian follows her and attempts to identify the swarm but he fails to remember about it. Thanks to Purrlock, he knows what it is now.
Maximas is able to dodge some damage from the stone plummeting on them (Maximas only takes 1 B damage).He then draws his katana and swings at the swarm but his attack misses.
(Botting Areeza...)
DC 17 basic Reflex save: 1d20 + 5 ⇒ (2) + 5 = 7
Hero Point: DC 17 basic Reflex save: 1d20 + 5 ⇒ (20) + 5 = 25
Areeza's small frame is advantageous as she dances her way out of the plummeting stones. She steps away from it, draws her scimitar and makes a slashing motion against the swarm.
Scimitar Attack vs Swarm: 1d20 + 7 ⇒ (19) + 7 = 26 Success
Scimitar Damage: 1d6 + 4 ⇒ (1) + 4 = 5 slashing damage
The swarm receives the attack but the damage is totally resisted due to its swamrm nature. (Resistance 6 to Slashing)
The cauldron keeps bubbling but nothing else after that so far. On the other hand, the swarm begins to bite those within its area (namely, Maximas)!
Athletics vs Maximas DC 17 Fortitude: 1d20 + 10 ⇒ (10) + 10 = 20 (Success. The creature falls prone, and is grabbed by the cobbleswarm until the creature until the end of the cobbleswarm’s next turn.
The swarm succeeds, making Maximas fall on his face, while being grabbed! The other lively stones jumps and plummets themselves onto him! (DC 17 basic Reflex save vs 2d4 ⇒ (3, 4) = 7 bludgeoning damage)
❖❖❖❖❖❖❖❖❖❖
WHAT'S ALREADY COOKING?! Round 2
Terrain Features: The Swarm's space is difficult terrain.
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Swarm (Cobble Swarm) (- HP)
➤ Purrlock (AC 17) (17/17 HP)
➤ Maximas (AC 17) (20/21 HP) │ Prone, Grabbed | DC 17 basic Reflex save vs 7 bludgeoning damage before your turn
➤ Rinshu (AC 16) (15/15 HP)
➤ Areeza (AC 18) (17/17 HP)
➤ Gorhdan (AC 12) (19/19 HP) │ as X-OR via Meld Eidolon
⠀⠀➤ Gorhdan's Eidolon (AC 17) (19/19 HP)
➤ Costolian (AC 17) (16/16 HP)
Cauldron (0/?) (- HP) │ DC 15 Arcana, Thievery, or Crafting checks (two actions next to it the cauldron) to fix runes or break the cauldron itself

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Purlock rushes up to the cauldron and attempts to fix the runes.
Arcana/Crafting: 1d20 + 6 ⇒ (4) + 6 = 10
Arcana/Crafting, HP, Promotional Vestments: 1d20 + 7 ⇒ (16) + 7 = 23
◆ Stride
◆◆ Disarm Cauldron runes

GM Frost |

Purrlock successfully changes one of the runes to the correct one.
Cauldron (1/4 Disabled). The rest except Purrlock can act!

X-OR |

X-OR concentrates to boost himself. Cast Boost Eidolon
Then attacks the swarm/
Fist: 1d20 + 7 ⇒ (4) + 7 = 11
Damages, B (Fatal D10): 1d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Laseroblade (Agile): 1d20 + 7 - 4 ⇒ (4) + 7 - 4 = 7
Damages, F: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12
◆ Cast Boost Eidolon
◆ Strike
◆ Strike

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Costolian studies the runes and tries to correct them.
Thievery: 1d20 + 6 ⇒ (9) + 6 = 15
◆◆ Disarm Cauldron runes
Thievery w/ Hero Point: 1d20 + 6 ⇒ (8) + 6 = 14
He then draws his blade, just in case.
◆ Interact

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reflex: 1d20 + 7 ⇒ (19) + 7 = 26
Having avoided most of the damage, I will power attack from prone hit: 1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10 includes -2 to hit from prone. dmg: 2d10 + 4 ⇒ (6, 9) + 4 = 19 and third action hit: 1d20 + 9 - 2 - 10 ⇒ (3) + 9 - 2 - 10 = 0 dmg: 1d10 + 4 ⇒ (4) + 4 = 8

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The little goblin tries to smash some of the toothy stones with her scimitar.
attack: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d6 + 4 ⇒ (5) + 4 = 9
I believe since I don't need to move I can attack again, although with a penalty. I'm not sure what the penalty is, and not completely back to thinking clearly yet.
second attack: 1d20 + 7 ⇒ (1) + 7 = 8

GM Frost |

X-OR strikes the swarm but both miss. As for the casting of Boost Eidolon, the Meld into Eidolon feat says that you can't cast Spells which, I believe, include Cantrips, and therefore will not benefit from it. Having said that, X-OR still has 1 action left. Costolian also corrects the runes of the Cauldron successfully. Cauldron is now at 2/4 disabled. Shisk also does so after casting Guidance to herself. The cauldron seems to simmer but is still moving. Cauldron is now 3/4 disabled.
Maximas dances his way out of the swarm's attack. He attacks while still prone but his Power Attack does not hit any of the lively stones. Even his last action to Strike is a miss.
Areeza slashes her scimitar at the swarm, she connects but does not cause much damage. (Success, Swarm takes 9 Slashing - Slashing Resistance 6 = 3 total damage0 She tries again but misses entirely the second time. You have one action left. It looks like you don't have a shield so I will bot you by Striking again (which is not ideal) if you don't mind.
Scimitar Attack vs Swarm, MAP2: 1d20 + 7 - 10 ⇒ (1) + 7 - 10 = -2
Scimitar Damage: 1d6 + 4 ⇒ (5) + 4 = 9 Slashing damage
The third one misses as well.
The cauldron bubbles again, but the brownies of the glade appear from under cover of illusion and fiddle with the cauldron before disappearing again with a giggle. The DC to Disable the cauldron is reduced by 2, thanks to Crit Success attempt on previously fixing the brownies' castle. The swarm, on the other hand, pummels Maximas with stones, aka themselves, jumping and falling onto him! I need three DC 17 basic Reflex save from Maximas vs 6d4 ⇒ (3, 3, 3, 2, 4, 3) = 18 bludgeoning damage
❖❖❖❖❖❖❖❖❖❖
WHAT'S ALREADY COOKING?! Round 3
Terrain Features: The Swarm's space is difficult terrain.
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Swarm (Cobble Swarm) (-3 HP)
➤ Purrlock (AC 17) (17/17 HP)
➤ Maximas (AC 17) (17/21 HP) │ Prone, Grabbed | pending three DC 17 basic Reflex save vs 6, 5, and 7 bludgeoning damage before your turn
➤ Rinshu (AC 16) (15/15 HP)
➤ Areeza (AC 18) (17/17 HP)
➤ Gorhdan (AC 12) (19/19 HP) │ as X-OR via Meld into Eidolon feat | one action left from previous Round
⠀⠀➤ Gorhdan's Eidolon (AC 17) (19/19 HP)
➤ Costolian (AC 17) (16/16 HP)
Cauldron (3/4) (- HP) │ DC 15-2 Arcana, Thievery, or Crafting checks (two actions next to it the cauldron) to fix runes or break the cauldron itself

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Purrlock again attempts to correct the runes.
Arcana: 1d20 + 6 ⇒ (18) + 6 = 24
He then pulls out a hammer in case he needs to bash the rocks to powder.
◆◆ Fix Runes
◆ Interact to draw

GM Frost |

Purrlock finally corrects the last rune and the cauldron stops bubbling and moving. He then draws his weapon.
Cauldron is finally 4/4 disabled. Everyone except Purrlock can still act!

X-OR |

I'm not sure, but it seemed to me that linked spell could be done under meld eidolon
Laseroblade (agile): 1d20 + 7 - 8 ⇒ (5) + 7 - 8 = 4
Damages, F: 1d6 + 4 ⇒ (1) + 4 = 5
X-OR continues to plummeled the swarm.
Fist (Deadly D10): 1d20 + 7 ⇒ (2) + 7 = 9
Damages, B: 1d6 + 4 ⇒ (4) + 4 = 8
Laseroblade (agile): 1d20 + 7 - 4 ⇒ (8) + 7 - 4 = 11
Damages, F: 1d6 + 4 ⇒ (3) + 4 = 7
Laseroblade (agile): 1d20 + 7 - 8 ⇒ (9) + 7 - 8 = 8
Damages, F: 1d6 + 4 ⇒ (2) + 4 = 6

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With the cauldron's magic ceasing, Costolian is unsure he can do much more. Nevertheless, he is determined to try. He moves toward the swarming stones and jabs at them.
Stride x2
Melee, Strike rapier(disarm, deadly d8, finesse): 1d20 + 6 ⇒ (14) + 6 = 20
Damage (P): 1d6 ⇒ 5

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reflex: 1d20 + 7 ⇒ (2) + 7 = 9 failure for 6
reflex: 1d20 + 7 ⇒ (13) + 7 = 20 success for 2
reflex: 1d20 + 7 ⇒ (11) + 7 = 18 success for 3
again, powerattack from prone hit: 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15 dmg: 2d10 + 4 ⇒ (2, 7) + 4 = 13
and attack again hit: 1d20 + 9 - 2 - 10 ⇒ (2) + 9 - 2 - 10 = -1

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Rinshu whispers some words casting a spell towards the swarm.
Daze, amp: 1d10 ⇒ 7
Will DC 17. If the target fails its Will save, until the end of its next turn, it gains weakness 1 to mental damage and takes a –1 status penalty to Will saves. On a critical failure, the weakness is 3 (in addition to the target being stunned 1). The weakness applies before daze deals damage.

GM Frost |

X-OR keeps attacking with his fist and laseroblade but none even connects to the swarm. Maximas dodges whilst prone, taking some damage from the plummeting. His attacks are both misses as well. Costolian joins the others and tries to pierce the swarm. His attack goes through it but causes no harm. Attack is reduced from 5 to 0, thanks to Piercing Resistance 6.
Rinshu, from a distance sends a mental jolt to the swarm, and is not able to resist it. Swarm gains Weakness 1 to mental damage, and -1 status penalty to Will saves. It takes 8 damage from the spell.
Botting Areeza...
Areeza, seeing her ally is badly hurt, goes around the swarm and gets close to him to lay her hands to heal 6 HP on him. Maximas also gains +2 status bonus to AC for 1 round. She then smites the swarm with her scimitar.
Scimitar Attack vs Swarm: 1d20 + 7 ⇒ (1) + 7 = 8
She slashes into its empty space instead. The swarm seems bored with Maximas and instead moves to bite X-OR and Costolian this time.
Athletics check vs X-OR Fortitude DC 18: 1d20 + 10 ⇒ (10) + 10 = 20 (Success. X-OR falls prone, and is grabbed by the cobbleswarm until the creature until the end of the cobbleswarm’s next turn.)
Athletics check vs Costolian Fortitude DC 17: 1d20 + 10 ⇒ (12) + 10 = 22 (Success. Costolian falls prone, and is grabbed by the cobbleswarm until the creature until the end of the cobbleswarm’s next turn.)
The swarm successfully makes them fall into their faces and grabs them with their bites.
❖❖❖❖❖❖❖❖❖❖
WHAT'S ALREADY COOKING?! Round 4
Terrain Features: The Swarm's space is difficult terrain.
ENCOUNTER MAP
──────────
Character in ➤ BOLD can act!
──────────
Swarm (Cobble Swarm) (-11 HP) │ Weakness 1 to mental damage, and -1 status penalty to Will saves
➤ Purrlock (AC 17) (17/17 HP)
➤ Maximas (AC 17) (12/21 HP) │ Prone, +2 status bonus to AC for 1 rd
➤ Rinshu (AC 16) (15/15 HP)
➤ Areeza (AC 18) (17/17 HP)
➤ Gorhdan (AC 12) (19/19 HP) │ as X-OR via Meld into Eidolon feat | Prone, Grabbed, FF
⠀⠀➤ Gorhdan's Eidolon (AC 17) (19/19 HP)
➤ Costolian (AC 17) (16/16 HP) │ Prone, Grabbed, FF

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Purrlock runs closer to the cobbleswarm. He tries finding the best way to defeat them.
Devise: 1d20 ⇒ 16
Reasonably sure of his strategy, Purrlock hurls his hammer at them (Hits AC 21).
Bludgeoning, Precision: 2d6 ⇒ (3, 1) = 4
◆ Stride
◆ Devise
◆ Bonk?

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Again Rinshu whispers some words casting a spell towards the swarm.
Daze, amp: 1d10 ⇒ 7
Will DC 17. If the target fails its Will save, until the end of its next turn, it gains weakness 1 to mental damage and takes a –1 status penalty to Will saves. On a critical failure, the weakness is 3 (in addition to the target being stunned 1). The weakness applies before daze deals damage.

GM Frost |

Purrlock joins the gang and finds that maybe bludgeoning them is the wiser approach to defeat the swarm. He makes his attack and his weapon bonks some of the lively stones into tiny pieces. Swarm takes 4 bludgeoning damage.Rinshu sends another mental jolt and the remaining swarm of cobblemites burst themselves into inanimate broken stone pieces! Swarm is eliminated!
ENCOUNTER OVER! WELL DONE!
After the shocking encounter arrives Kupyn. "I just instructed you to get some ingredients, but what happened here?!" she exclaims. She then finds her cauldron just outside her brightly-colored cottage. "And why is my cauldron here?" She also finds Costolian and another person in metallic-whatsoever-that-she-cannot-recognize-as-one-of-them-whom-she-has-i nstructed-to-get-the-ingredients are surrounded by lots of stones of different sizes. "And who is that?" she adds to her train of questions as she looks at X-OR with her hands on her hips.
We are at the end of the bounty. Just a few short roleplays while I prepare the chronicles and report the game later.

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The Shisk is satisfied to have shown a proof of the power of the mind over the material.
He simply replies to Kupyn: It seems that someone should better know the arcane before to try such things. Now there is no danger anymore.

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"We have the requested ingredients here with us," Costolian replies. "I trust you have the promised coin? And, soon, soup?"

GM Frost |

"I see. I have been less enthusiastic lately about the holiday and I hadn’t been taking proper care of my magic cauldron and making preparation until the last minute. I surely was making mistakes with its magical runes in my haste. Good thing, you are able to correct it and the cauldron is still whole!" she tells them happily. She then take the ingredients and began cooking. As a reward for saving the town, each of them receives their payment, along with a generous helping of rock stew. And they all have a very happy Winter Week!
-END OF BOUNTY!-