Isai Odighuzua

Rinshu's page

193 posts. Organized Play character for J.G.


Classes/Levels

Psychic 3 / HP 32/32, Perc +6, AC 19, Fort +6 Ref +8 Will +8 / Active conditions: Darkvision, Toughness, Quillcoat shisk, Surprise Attack

Strength 10
Dexterity 16
Constitution 12
Intelligence 18
Wisdom 12
Charisma 10

About Rinshu

PFS #212081-2018
Experience 26
Faction Horizon Hunter
Wealth 20.88 GP, 26 Horizon Hunter
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Rinshu
Psychic 3
M Medium humanoid (Shisk)
Senses Perc +6, Darkvision

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Defense
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AC 19
HP 32
Fort +6, Ref +8, Will +8

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Offense
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Speed 25 ft.
Melee Spear +6 (1d6)
Ranged Spear +9 (1d6)
Space 5 ft.; Reach 5 ft.
Special Attacks Barbed Quills
Spell Attack Roll +9
Spell DC 19
Occult Spells
. . Cantrips—Phase bolt (amp), Warp step (amp), Distortion lens (amp), Eat fire, Time sense, Daze
. . 1st—Thoughtful gift, Soothe (S), True Strike
. . 2d—Enlarge, Dispel magic (S)

. . Amp Focus points: 2

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Statistics
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Str 10, Dex 16, Con 12, Int 18, Wis 12, Cha 10
Class DC 19
Background Senghor sailor
Ancestry Feats Darkvision, Quillcoat shisk, Shisk lore
Skill Feats Quick repair, Natural medicine, Cat fall
Class Feats Conscious mind (The Unbound step), Subconscious mind (Precise Discipline), Unleash Psyche, Rogue dedication
Bonus Feats -
General Feats Toughness
Languages Common, Mwangi, Shisk, Jotun, Sylvan
Skills Acrobatics +8, Arcana +9, Athletics +0, Crafting +9, Deception 0, Diplomacy +5, Intimidation 0, Sailor Lore +9, Academia Lore +9, Shisk lore +9, Astronomy lore +9, Herbalism lore +9, Games lore +9, Medicine +1, Nature +6, Occultism +11, Performance 0, Religion +6, Society +9, Stealth +8, Survival +6, Thievery +8
Worn items Leather armor, Backpack
Readied items Climbing kit, Repair kit, +1 Returning Spear
Other items Flint & Steel, Waterskin, Trail rations (1 week), Bedroll

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Pathfinder Training
Generalist: Academia Lore, Scroll of Dispel magic (lvl 3-4)

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Bot Me!:

Botting instructions:
Non-combat case: He follows.
Combat case: He takes cover and tries to cast spells.