DM Fang Dragon's: War for the Crown

Game Master FangDragon

Drammatis Personnae | Maps | Map of the Palace of Birdsong


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Palace of Birdsong| Shards of Oberon map | War for the crown maps

Ah I missed that, wouldn't have changed the outcome of the round. Lets stick to the normal rules the class then.


HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

It is interesting how Lope has not yet had the opportunity to really see Triphylla transformed. I am trying to figure out how he should react to that sight :)

To what degree is she transformed while using her mutagen?


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

I imagine her becoming thicker, but as a halfling she wears it well. Fangs and claws would be obvious. Perhaps she faintly resembles someone whose great-great-grandfather was a half orc. Also, to date, whenever she has transformed she is quickly covered in blood and guts. It lasts 30 minutes now so you'll see it when you step into the light.


HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min
DM Fang Dragon wrote:
Lope by my count you should have 12 hp left, unless I made a mistake (entirely possible).

Mmm... I think the difference might be you counted Lope started this mission full but I counted he started 8 hp down.

I thought we had no chance or resources to heal after we dealt with the Senate dungeon, but if there was some healing I missed out, that is great news!!!

Will wait to be sure about this before going on with a post.


Female Human Oracle 5 | HP 38/38 AC 16 T 14 FF 12 | CMB +3 CMD 15 | F +4 R +7 W +5 | init +2 | Per +8; darkvision 60 | Spells 1st 8/8, 2nd 4/4 | Additional Effects:
Skills:
Acrobatics +9 Bluff +11 Diplo +13 (-4 l/g) Intimidate +6 Kn: Local +6 Kn: Planes +9 Kn: Rel +9 Perc +8 Sense motive +7; BG Kn:Nobility +9 Artistry: Charcoal Drawings +9, Perform (dance) +4

Nudge nudge Fang, The answer to the question in my post will determine what I do at this point.


Palace of Birdsong| Shards of Oberon map | War for the crown maps
Valeria wrote:
Do I have the slot I gained for leveling or not that I can use? I was out when we leveled and then got that one. I believe RAW I can't use it until I have rested but I leave the final word in your court.

As a house rule, yes you gained the slot.


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HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

I checked back the posts and it seems we indeed did not heal after the Senate, but also found I misunderstood the Will save against the negative energy damage, I thought it was to avoid some extra effect, but it was to half the damage. So Lope has 2 more hp than I thought!

Also, we bought a wand of CLW to Mimips (10 charges) and we have a scroll of CLW.

We have other scrolls too, including a dispel magic too (from the Guardian scroll) that might be useful to counter quickly those nasty images.


Female Human Oracle 5 | HP 38/38 AC 16 T 14 FF 12 | CMB +3 CMD 15 | F +4 R +7 W +5 | init +2 | Per +8; darkvision 60 | Spells 1st 8/8, 2nd 4/4 | Additional Effects:
Skills:
Acrobatics +9 Bluff +11 Diplo +13 (-4 l/g) Intimidate +6 Kn: Local +6 Kn: Planes +9 Kn: Rel +9 Perc +8 Sense motive +7; BG Kn:Nobility +9 Artistry: Charcoal Drawings +9, Perform (dance) +4
DM Fang Dragon wrote:
Valeria wrote:
Do I have the slot I gained for leveling or not that I can use? I was out when we leveled and then got that one. I believe RAW I can't use it until I have rested but I leave the final word in your court.
As a house rule, yes you gained the slot.

I am Valeria, and I approve of this House Rule.

I never realized we had a wand/scroll available! Am I presumed to have the wand then or does someone else have it?

I will get an actual post up this evening when I can look at teh map.


HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

It is fine with me for Valeria to have the wand and any scroll she might be able to use.


2 people marked this as a favorite.
Female Human Oracle 5 | HP 38/38 AC 16 T 14 FF 12 | CMB +3 CMD 15 | F +4 R +7 W +5 | init +2 | Per +8; darkvision 60 | Spells 1st 8/8, 2nd 4/4 | Additional Effects:
Skills:
Acrobatics +9 Bluff +11 Diplo +13 (-4 l/g) Intimidate +6 Kn: Local +6 Kn: Planes +9 Kn: Rel +9 Perc +8 Sense motive +7; BG Kn:Nobility +9 Artistry: Charcoal Drawings +9, Perform (dance) +4

And after I intended to post after work I completely forgot. Ended up with a complete mess I ahd to try and fix because of someone being sick in another state and not being able to go install a piece of equipment that had to be done the night before release. No one else anywhere "nearby" (talking close to an hour drive in good conditions minimum, let alone with the blizzard starting to roll through) could do it that evening so it had to wait til the morning when hopefully someone who could not answer his phone in the evening could handle it early.

Maybe we'll have lucked out and the blizzard will have prevented the release and thus mooted the whole problem. Working on this now.


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7
Lope de Vega wrote:
We have other scrolls too, including a dispel magic too (from the Guardian scroll) that might be useful to counter quickly those nasty images.

I second this action.


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

This fight could hurt. The map is not a good setup for us at all, but I assume we can fit into the half-squares. Is that correct DM?


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Yes you can. It's also the last fight in book 1, so I think we're making excellent progress.


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

Wow! We flew through book!


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7
DM Fang Dragon wrote:
Yes you can. It's also the last fight in book 1, so I think we're making excellent progress.

Just some obvious table-talk here, but if we can setup flanking opportunities for each other we should make it through this.


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HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

Errrmm... sorry about my last post in Gameplay... I somehow thought I was responding a Discussion thread...

Let's draw a veil over so I can hide behind in shame '^_^


Female Human Oracle 5 | HP 38/38 AC 16 T 14 FF 12 | CMB +3 CMD 15 | F +4 R +7 W +5 | init +2 | Per +8; darkvision 60 | Spells 1st 8/8, 2nd 4/4 | Additional Effects:
Skills:
Acrobatics +9 Bluff +11 Diplo +13 (-4 l/g) Intimidate +6 Kn: Local +6 Kn: Planes +9 Kn: Rel +9 Perc +8 Sense motive +7; BG Kn:Nobility +9 Artistry: Charcoal Drawings +9, Perform (dance) +4

Sorry I've been slacking so badly on my posting lately. I was going to get one in but it seems I missed my chance.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Here's your opportunity to make up for it! :)


HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

DM Fang, I am happy to be delayed until after the cult leader if it helps to make posting a bit more agile :)


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Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

Here but waiting patiently.


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

For the benefit of expediency, may I know the save DC? I'll go ahead and make the roll myself each round and then act if successful. Too bad my Will save is terrible - could be stuck for the duration.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

It's DC 15.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Hi Lope I know the EITR doc mentions Risky Strike, do you know what it is? I couldn't find the rules just now, I assume it's not the halfling feat with a similar name :)

https://www.d20pfsrd.com/feats/racial-feats/risky-striker-combat-halfling/


HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

Hei Fang Dragon, crossbows usually threaten a crit at 19 :D

About Risky Strike, yes, it is an EitR combat option that basically mimics the Power Attack feat, but free access and without its requirements (well, you need BAB +1 but Lope has that already!).


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Oh power attack, right that makes sense, thanks!


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

Go team! You can do it!


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Julia I'm not sure you can use Saving Finale that way. I believe it's meant to be used as an immediate action when somebody initially fails a save.

Hold person does allow you to make a full round action to try to break free but I don't think I've ever seen Saving Finale used for that.

Note if you can do that, Triphylla gets an extra save in addition to the full round action.


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

Should I make an extra save roll next round if I miss the first?


Female Tiefling Vigilante | HP: 38/38| AC: 20 | CMB: 4 CMD: 19 | F: +2, R: +8, W: +5 | Init: +5 | Ling/KnEn +4, KnNo +8, Per +11, Blf +12[16], Dip +12, Dsg +14 [34+], Sth +16, SM +12[16] |Koriana's Blade +10, d?+5+3d4/8 |Active conditions:

Sorry everyone - getting clobbered by my third round(!) of Covid. Will try to catch up now.

Looks like I should avoid rolling in combat. GM FD gets much better attacks than I do!


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Urgh the rona! I hate it so much, get well soon Cyrene!


Palace of Birdsong| Shards of Oberon map | War for the crown maps

@Triphylla go on this once make an extra save.


HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

Ouch, I hope you are getting better Cyrene. I have heard recently about a few people around me taking it too, seems there is some kind of wave.


HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

Bump! Crossbows have a critical threat range of 19-20/x2 GM, so if that was a hit, I think Valeria has a chance there for some extra damage :)


1 person marked this as a favorite.
Palace of Birdsong| Shards of Oberon map | War for the crown maps

Good point but dice bot says no.


Female CG Human Bard (Arcane Duelist) 4 | HP: 17/28 | AC: 15, T: 13, FF: 12 | CMB: +6, CMD: 16 | F: +2, R: +7, W: +4 | Init: +3 | Perc: +7| Bardic Performance: 22/22 | Spells Per Day 1/4
Skills:
Acrobatics +12, Bluff +10, Diplomacy +10, Disguise +8, Knowledge (local) +7, Knowledge (nobility) +10, Perception +7, Perform (act) +8, Perform (sing) +11, Sense Motive +7, Stealth +8, Use Magic Device +9
DM Fang Dragon wrote:
Julia I'm not sure you can use Saving Finale that way. I believe it's meant to be used as an immediate action when somebody initially fails a save.

Not sure how Saving Finale is supposed to interact with Hold Person as an immediate action but I suppose we could handwave it as Julia using it right after Tri got hit with Hold Person. Doesn't really matter either way since she failed the save.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

BTW when it comes to rules questions, if anyone can find a 'community accepted' ruling in the rules forum I'll always go with that.


1 person marked this as a favorite.
HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min
Triphylla Achlys wrote:
Just a dumb question: do flanking and concealment rules conflict at all? What about flanking and hold person? If Cyrene moved to flank both cultists, would she benefit from flanking with Triphylla even with Triphylla paralyzed? Not that she would - just wondering.

The key thing is you can only flank if the opposing character is threatening the creature you are attacking in melee.

Threatened squares are defined as: You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally).

Hold person: As you cannot make melee attacks while paralyzed, the rules seem to support the idea you do not threat any square, and hence cannot provide flanking.

Concealment: You can still attack creatures that are under concealment, hence you are threatening them. The Total concealment entry though has a clause: You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies. Which indirectly indicates you cannot threaten a creature benefiting from total concealment. Hence, you can offer a flank if the creature has only concealment against you, but not if it has total concealment.

As a rule of thumb I would suggest: Only if you can qualify for an Attack of Opportunity, you are offering a flank (even if you have spent all your attacks of opportunity this round).


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

Thanks Lope - your rule of thumb makes complete sense.


Female Human Oracle 5 | HP 38/38 AC 16 T 14 FF 12 | CMB +3 CMD 15 | F +4 R +7 W +5 | init +2 | Per +8; darkvision 60 | Spells 1st 8/8, 2nd 4/4 | Additional Effects:
Skills:
Acrobatics +9 Bluff +11 Diplo +13 (-4 l/g) Intimidate +6 Kn: Local +6 Kn: Planes +9 Kn: Rel +9 Perc +8 Sense motive +7; BG Kn:Nobility +9 Artistry: Charcoal Drawings +9, Perform (dance) +4

So everyone is aware I have been having PC troubles since Wednesday last week and am still in the process of getting it all worked out so my posting will likely be more sporadic than usual lately until it is resolved..


1 person marked this as a favorite.
Palace of Birdsong| Shards of Oberon map | War for the crown maps

No worries, hope you get it sorted!

@All that was the last encounter of Book 1, congratulations! Please work on your level 4 updates, note these won't apply until you've rested.


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

Do we want to reopen recruitment to replace our lost player? We seem a capable enough party on the whole. We could use an offensive spellcaster and more range.


HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

Wow! Congrats everyone, 6 month for a book is a good time, even for a 1st one!! Special thanks to DM Fang Dragon who pushed us through in a timely manner and with very vivid daily descriptions. That was sure a hard work and it deserves all of the recognition :D

Level 4, great! :D


Palace of Birdsong| Shards of Oberon map | War for the crown maps

The AP is written assuming 4 players, you are 5 so I'd rather not recruit at this time.


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

I'll see what options I have to make Triphylla more versatile. She can become more capable in a support role with the level 4 discovery.

I echo Lope's comments - this is an excellent game.


Female Human Oracle 5 | HP 38/38 AC 16 T 14 FF 12 | CMB +3 CMD 15 | F +4 R +7 W +5 | init +2 | Per +8; darkvision 60 | Spells 1st 8/8, 2nd 4/4 | Additional Effects:
Skills:
Acrobatics +9 Bluff +11 Diplo +13 (-4 l/g) Intimidate +6 Kn: Local +6 Kn: Planes +9 Kn: Rel +9 Perc +8 Sense motive +7; BG Kn:Nobility +9 Artistry: Charcoal Drawings +9, Perform (dance) +4

Glad we made it! I'll work on updating when I can. Currently;y testing the PC while on with tech support and so far it is looking positive?

Now, let's see if I jinxed it.


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Female Human Oracle 5 | HP 38/38 AC 16 T 14 FF 12 | CMB +3 CMD 15 | F +4 R +7 W +5 | init +2 | Per +8; darkvision 60 | Spells 1st 8/8, 2nd 4/4 | Additional Effects:
Skills:
Acrobatics +9 Bluff +11 Diplo +13 (-4 l/g) Intimidate +6 Kn: Local +6 Kn: Planes +9 Kn: Rel +9 Perc +8 Sense motive +7; BG Kn:Nobility +9 Artistry: Charcoal Drawings +9, Perform (dance) +4

Yep, jinxed it, still having problems!

X_X

Got another call with tech support tonight. I'm starting to hope they will just replace it but maybe they have some thing else they can do still. It is doing better than it was...somewhat at least.


Female Human Oracle 5 | HP 38/38 AC 16 T 14 FF 12 | CMB +3 CMD 15 | F +4 R +7 W +5 | init +2 | Per +8; darkvision 60 | Spells 1st 8/8, 2nd 4/4 | Additional Effects:
Skills:
Acrobatics +9 Bluff +11 Diplo +13 (-4 l/g) Intimidate +6 Kn: Local +6 Kn: Planes +9 Kn: Rel +9 Perc +8 Sense motive +7; BG Kn:Nobility +9 Artistry: Charcoal Drawings +9, Perform (dance) +4

Sso, looks like the hard drive is bad so they are sending me a new one. Swapped back to my old PC again in the meantime so I am working on getting caught up.

Oracle 4
HP+6
BAB +1
Will +1
Cha +1

Skills +1 to all except bluff, put rank in acro instead

Spells +1 1st and +4 2nd
Known 0-detect poison; 2nd resto lesser


Resources NG Halfling Alchemist 4 (Vivisectionist) / Barbarian 1 (Elemental Kin / Urban Barbarian) | HP 36/36 AC17 T15 FF14 | CMB 6 CMD 17 | F9 R9 W3 +2 vs Poison | Init +3 | Rage: 4 rds/day | Dex Mutagen+Power Attack+Str Rage: Attack +7, Damage +7, AC +4
Skills:
Acro 3/8, Appraise 6, Bluff 10, Cr Alchemy 12, Diplomacy 10, DD 9/11, KArcana 6, KEng 3, KHistory 4, KLocal 7, KNature 6, KNobility 5, Perc 6, Perf Oratory 10, SM 8, SoH 7/9, Spellcraft 6, Stealth 8/10, Survival 4, UMD 7

Alchemist (Vivisectionist) 4

+1 Ability Point (Str)

+1 to BAB, Ref and Fort saves

Prepare 2 Level-2 Extracts/day (14 Int)

+1 2nd level formula: Focused Scrutiny
- You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature you can perceive, allowing you to sense its state of mind and easily influence it. You gain a +10 bonus on Perception, Sense Motive, and Survival checks attempted against the target creature, as well as a +5 bonus on Diplomacy and Intimidate checks attempted against it.

Lvl 4 Discovery: Infusion
Benefit: When the alchemist creates an extract, he can infuse it with an extra bit of his own magical power. The extract created now persists even after the alchemist sets it down. As long as the extract exists, it continues to occupy one of the alchemist’s daily extract slots. An infused extract can be imbibed by a non-alchemist to gain its effects.

+6 Skill Ranks (+4 Diplomacy, +2 Sense Motive)
+1 Class Bonus to Craft Alchemy
+2 Background Skills (K History, K Nobility)

Favored Class Bonus, Halfling: Add one extract formula from the alchemist’s list to the character’s formulae book. This formula must be at least one level lower than the highest-level formula the alchemist can create: Expeditious Retreat
- This spell increases your base land speed by 30 feet. This adjustment is treated as an enhancement bonus. There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases your speed, this spell affects your jumping distance (see the Acrobatics skill).


Female CG Human Bard (Arcane Duelist) 4 | HP: 17/28 | AC: 15, T: 13, FF: 12 | CMB: +6, CMD: 16 | F: +2, R: +7, W: +4 | Init: +3 | Perc: +7| Bardic Performance: 22/22 | Spells Per Day 1/4
Skills:
Acrobatics +12, Bluff +10, Diplomacy +10, Disguise +8, Knowledge (local) +7, Knowledge (nobility) +10, Perception +7, Perform (act) +8, Perform (sing) +11, Sense Motive +7, Stealth +8, Use Magic Device +9

Bard (Arcane Duelist) Level 4

+1 BAB, +0 Fort, +1 Ref, +1 Will
+1 2nd Level Spell Per Day
+2 2nd Level Spell Known: Heroism, Blindness/Deafness
Ability Point: +1 Cha
Skill Ranks: 6 (Class) + 1 (Int) + 1 (Skilled) = 7
+1 Bluff
+1 Diplomacy
+1 Knowledge (Local)
+1 Perception
+1 Sense Motive
+1 Stealth
+1 Use Magic Device
Background (2):
+1 Knowledge (Arcane)
+1 Perform (Sing)
Hit Points: 1d8 (Average) + 1 (Con) = +5 HP
Favored Class Bonus: +1 HP


HP 43/43 AC 24 21 TAC 19 FF 16 13 | CMD 21 | F +5 R +5 W +4 | P 2/6 L1 3+0/4+2 L2 0/2 | Init +4 Senses +0 |
Skills:
Acrobatics+6,Bluff+8/+10,Climb+3,DisableDevice+5,Intimidate+4,K.Arcana+10,K .dungeon+8,K.planes+9,K.local/geo/history/nobility/religion+5,Linguistics+8 /+10,Perf.Oratory+12,Ride+8,Spellcraft+12,Swim+3,UMD+8
Human Magus (Kensai/Bladebound) 5 | spider climb 50 min, mage armor 45 min

Level 4

HP +8
Stat increase +1 Dex
Class feature Perfect Strike
Spells
cat’s grace
spider climb
Skills
Acrobatics
Bluff
K. arcana
Ride
Spellcraft
Use Magic Device
Background skills
Linguistics (Vudrani) forgot to pick a language with the previous rank: Osiriani
Perform Oratory

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