
Nevitash |

Ok, I will take Light (1) and Executioner (2).

Erryll Reyven |

I too have been working on reading stuff: reading the weapons & mechanik stuff, although I think I would rather just have the money for them. Why mess around with ammunition when Arcance Bolts just slip off the fingers and the runes are all glowy & pretty ...

Nevitash |

That was supposed to be Electrocutioner. The one that can do lightning damage.

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Cards on the table. I've been moved to night shifts BUT have construction in my place early in the mornings. The change in rosters AND my lack of sleep thanks to noise is destroying me atm. I do want to play and look forward to the game but may need some additional patience.
If you guys want to replace me that's cool but I should be better in a day or two when construction finishes.

Nevitash |
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I am sorry Agnar. I did not mean to come off as consistently ignoring you. Nevitash is lawful and so I decided that I had to pay but was just not going to argue with you about it. And the first response I wasn't sure what to do with because it seemed like a greeting after not seeing each other for a while, and I thought we had agreed we were traveling together for sometime. And before I did respond the talk moved on and I did not go back to it. My current interactions have not have come off very well and that is on me. I will try and engage more as I know it is hard to do pbp's when it seems people are not engaging with you.

Erryll Reyven |

Erryll, is your profile up? I can't see anything when I click on your character.
Nevitash: Are you ignoring me on purpose? I've tried to engage you twice and gotten no response?
I do, in fact, need to post my more complete char sheet AND build out my profile. Thanks for the reminder!

Kita Samadrah |

Hoping Helaman can start getting some quality sleep, and join soon. It's tough to be creative when you're wiped. I'm happy to wait, as I'm looking forward to some great RP opportunities between the strict priest of Menoth and the devout-but-somewhat-hedonistic gunfighter. And if it takes you another few days, all the better for a very dramatic entrance to the party.

Kita Samadrah |

@Mohammed - by what title do clerics go by to the faithful? I'm assuming it's not "Father", as Menoth doesn't seem very paternal. My Lord? Pastor? Master? Your Holiness? Your Grace? Your Grumpiness? Kita should definitely know the correct form of address.

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I assume you mean the hierarchy of the Temple in The Protectorate of Menoth, since each country has it's own menite Hierarchy.
Anyway for the PoM the hieracrchy is
The Hierarch
The Synod of Visgoths (they help the Hierarch run things, think like the College of Cardinals).
Underneath them are the two groups of clergy:
1. Scrutators who are tasked with rooting out corruption among the faithful and the clergy. They basically run things in the PoM and even a sovereign priest is very respectful to a low ranking scrutator. The rankings are Grand Scrutator, Vice Scrutator(s), senior Scrutator(s), Scrutator(s)
2. Priesthood, they lead prayers and interact with faithful, that sort of thing. The rankings are Sovereigns, potentates, priests, and fledges (fledges are initiates who want to become priests)
Priest in my case will do fine... ie. Honoured Priest, Good Priest etc
That said I occupy a WIERD AF position.
Exemplars are normally elite shock troops and exist to implement the will of the clergy.
Without understanding that fully I made this character... so am colouring sort of outside the lines, and thus I believe I am like a Military Chaplain embedded within the Knights Examplar.
To go one step further? I've chosen the character to be an Exemplar Errant (for now).
Exemplars Errant range outside the borders of the Protectorate carrying out missions of great importance for the priesthood and the Creator. The Exemplar order relies on the errants to carry out the Synod’s will across Immoren, hunting down traitors and other heretics fleeing the Protectorate. Knights errant also serve the crusading armies of the Protectorate as advance scouts, seeking out and destroying the enemies of the faithful that lie in wait to obstruct their holy mission.
Then???
We update the game world as it is now, since The Claiming
The Protectorate of Menoth is little more than a broken husk, having been shattered by infighting and splintered as the idealist Sovereign Tristan Durant led thousands to escape the continent. Many of Durant’s pilgrims fled Caen at Henge Hold, and those who could not pass through the gateway before its destruction followed their reluctant leader across the Meredius to the distant continent of Zu. A skeleton clergy still holds services in many of the Protectorate’s formerly grand cathedrals, but fewer and fewer of the faithful hear their words. And with every year that passes, more of the Protectorate’s settlements become ghost towns—sometimes literally, for there are many things that still haunt this war-torn continent.The Claiming, like the Wicked Harvest before it, cost countless lives and brought new horrors into the world, not all of which were banished with the defeat of the infernals at Henge Hold. The unquiet dead cling to places where such terrible events took place, and strange creatures both old and new stir in the ruins where civilization once held sway.
Today, the Morrowan Order of Illumination leads the efforts to track down infernal agents, aided by Thamarite advocates and Menite knights—three faiths, formerly bitter enemies, working side by side. Such arrangements would have been unthinkable in ages past, but they are a necessity today even if they are not always comfortable. The change is not lost on a populace that has become keenly aware of the great dangers that lurk beyond their ken.

Kita Samadrah |

Very cool. I found the link in your profile, I'll do some more digging. I want Kita to be behaving properly towards Mohammed, so if she's doing something incorrectly, let me know.
We seem to be using German for Molgur-Og - the language of the Ogrun. Erryll and I talked about using Spanish for Shyrr. That's as far as we've got for languages.

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I still need a second language. Suggestion? Probably whatever is the primary language of Corvis but I can be swayed by lore etc
Very cool. I found the link in your profile, I'll do some more digging. I want Kita to be behaving properly towards Mohammed, so if she's doing something incorrectly, let me know.
I am NOT a subject matter expert.
A BIG part for my delay was exhaustion and disruption in working the opposite of my regular shifts.
BUT another part of it?
Part of it was I wanted to do justice to the DM and the setting, which meant doing a whack of google-fu, reading and watching some YouTube vids, and I did NOT have the energy at the time for that.
Now I've had two days off, recovered sleep, and caught up on reading etc. I still need to finish the character history but I think I have what I need to join the game and add decent RP.
If anyone more familiar with the setting knows I made a mistake or missed something? PLEASE call me on it (and share the reference :D) so I can fix it.
Now, on another note...
Mohammed As`Zaman Bey wrote:And I seem to be a bard! Coincidence...? =)
Everytime Atlas and I cross paths, I seem to be a religious nut... or what I like to call 'a cleric' :D This time I added a big bowl of 'Fanatico's to my breakfast diet
Next time dibs on playing the crazy irreverent one

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Thou shalt not poke the bear that is responsible for your healing and buffs... :D
I'm RPing a religious zealot. Menoth isn't the god of slapstick and stand up comedy, nor does he encourage lively debate and casual banter - The faith even has napalm throwing crazies who take pleasure in burning everything as a sign of their religious piety (its in their Wargaming codex as an actual unit)
As if that wasn't enough, I'm ostensibly a member of military order who's primarily mission was to die in thick of the worst parts of the battlefield as much directed by their religious leaders.
John Cleese and Monty python he is not. I welcome the RP and even carefully picking away at what essentially a faith in decline, and one that is on the way out. Just don't wipe your buttocks on his faith, scriptures etc.
In time, he'll soften.
Without being true to the gameworld Rp, there isn't any point in personal RP and the character just becomes a grey NPC that hands out healing.

Kita Samadrah |
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OMG did you catch the D&D direct announcement? SO MUCH COOLNESS!!

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The Help action in 5E is much much much easier than previous editions:
When you take the Help action, makes to perform the task you are helping with
Hence, all you have to do is say you are helping, and the other person gets another roll. Nice!
So even if you're not a bricklayer, you can still know if a house is falling down. ^_^

Nevitash |

Why fight without Buddy? He will be our mascot.

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Why fight without Buddy? He will be our mascot.
I fear we might not make such a high level without some rubble in our history.
But we got full XP for those bandits, yeah? For "overcoming" the obstacle?

Nevitash |
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I start with a robot. The GM apparently has a plan for how I find him in the game. So hopefully, Buddy makes an appearance soon.

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Thanks for that link. I'd never seen that before.
You mean you've never played the original Torment before?
Highly recommend.
It's been called the most 'literate' CRPG, and I tend to agree.
(Of note, for the modern remake, apparently they said "This game has some reading in it, and the game is good, so to make it MORE GOODER we'll put in MORE reading! Brilliant!" No, no it is not.)
Right now it's on sale on GOG (my favorite game store. Many many are the people that have started on Steam and then become GOG converts) for only $5.
I suggest playing it the way most people play it: Max Str and Con, gawk at the massive regeneration you have, play as a fighter for the first chapter, go "This game is t3h SUX!", read something only about how it's supposed to be played, restart with maxxed Cha and Int, with a rising Wis, and suddenly be amazed at how fantastic the game gets. (The game changes according to your stats, and gives you more options as your character brings more to the table.)

Erryll Reyven |

Rosaleen di Henryn wrote:Thanks for that link. I'd never seen that before.You mean you've never played the original Torment before?
Highly recommend.
It's been called the most 'literate' CRPG, and I tend to agree.
(Of note, for the modern remake, apparently they said "This game has some reading in it, and the game is good, so to make it MORE GOODER we'll put in MORE reading! Brilliant!" No, no it is not.)
Right now it's on sale on GOG (my favorite game store. Many many are the people that have started on Steam and then become GOG converts) for only $5.
I suggest playing it the way most people play it: Max Str and Con, gawk at the massive regeneration you have, play as a fighter for the first chapter, go "This game is t3h SUX!", read something only about how it's supposed to be played, restart with maxxed Cha and Int, with a rising Wis, and suddenly be amazed at how fantastic the game gets. (The game changes according to your stats, and gives you more options as your character brings more to the table.)
The game which is posted at the link you gave, for $1.82, does ALL the things you said?

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The game which is posted at the link you gave, for $1.82, does ALL the things you said?
Yes.
I just checked the link and it still says 4.99. YMMV. But even at twice the price would still recommend.
The example that sticks out in my head is the juxtaposition of one of the better conversations in the game. (Well, there are many, but this sets a tone.)
You come across your dead lover. Her body is entombed and you are able to talk to her spirit that has been tied to her mortal corpse.
You two have a deep and long shared history, so naturally you want to talk to her.
With an 8 Int your dialog options are few and sparse. Little more than "I miss you" and she says the same thing and THAT'S IT!
With such sparse fare it's easy for disappointment to set in.
But with an 18 INT?
Your dialogue is 5 paragraphs in keyhole-structure detailing how you love her, you miss her, and you've landed in circumstances you never asked for. Now that you are immortal you are forbidden from joining her in death but now it feels like there's something you need to do and how is it that she is not allowed to rest?
She responds ALSO in paragraphs about how she is not allowed to join the eternal rest and she also misses you and will wait for you forever until you two can be joined in whatever afterlife awaits the two of you.
And it goes ON like that. I think she even gives some sad insight in how she died.
Hence, yes, with a change in stats the dialogue gets -much- deeper. And yet it stays out of the reading-quest that it's sequel fell in to.
I'd just recommend staying away from the companions. Unlike BG the XP is divided, so a full party of 6 will be lite on levels. You can still talk to them though, and I recommend investing some time in to the chaste succubus that's a literary whore (it makes sense once you get there.)
Fall-from-Grace can be found during the mid-game at her Brothel for Slaking Intellectual Lusts in the Clerk's Ward. If the Nameless One has a relatively high amount of intelligence and charisma, it will be easy to convince Grace to leave her brothel to journey with him to the other planes. Lower stats will require following along and exploring more of her dialogue to achieve that.
Also specialize in either maces or axes. There are no swords. Well, there is one sword, but it's held by an imprisoned fallen angel voiced by Q.
Lastly, even the background noise is -so- good it has stayed with me.
in Australian Mad Max-esque accent: "See the edge on that? See the shine on it? I tell ya what Cutter that'll do ya ya business."

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Hey there Erryll...just wanted to move this over here so it did not get all mixed up in our combat postings!! :-)
In 5e the player gets 1 action per turn. Sometimes you might get a reaction to something that has happened, or specific abilities allow a bonus action. Casting your spell takes 1 action, and the spell only produces 1 bolt.