GM Jhaeman's PFS Module: "Masks of the Living God" (Inactive)

Game Master Jhaeman

Maps & Handouts


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Some general notes:

* Please make sure you have a good tagline with character stats. This saves me a lot of time while GMing and makes the game go by faster for everyone. If you're new to PbP and need help figuring out how to format things, just post here and we'll help you. Similarly, keep your tagline updated if you're casting buffs, have ongoing conditions, take damage, etc. I don't keep of the damage you've taken, so you'll need to do it in your tagline.

* If you have a really strange or complex build and want to explain anything in advance, please feel free to use this thread. If you want to earn extra GM love, posting a full character sheet in your profile is great. That way I can look stuff up and answer my own "how did they do that?" questions.

* I try to post at least once every day, and it would be good if you aim for the same thing. Real life comes up, of course, so if you need me to bot you, give me instructions or I'll play your character very conservatively (probably doing Total Defense).

* You'll need a picture of your character for the grid scenes.

Finally, role-playing is good! Please give your PC some personality and engage with the other PCs and NPCs. I'll gently move us along if we're dwelling too much in one part of the scenario.

Any questions, ask away!


Great RP on the introductions everyone! One more PC will be posting soon, and then your mission briefer will arrive.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Sorry for the delay everyone - busy week! I'm just updating my PC now - he leveled up since I last played him so I just need to doublecheck everything.

Edit: character is all updated and ready to go!


I've placed a map of the region on Slide # 4.

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

Wait sorry. Surprise round is 1 action. Scratch that attack. I'll do it on. the actual round


No worries, and sorry, I should have reminded you two of that--surprise rounds don't come up all that often.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

I'm taking my kid to the beach for a few days. Likely won't be able to post again until Thursday. Please bot me as needed. Thanks.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Back from vacation and will resume posting regularly now.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

I am glad that you are back. Your characters' dialogues are always memorable. :)

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Thanks - I enjoy Drukpa - it'll be interesting once he starts taking levels in Dragon Disciple and actually *is* a dragon.

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

Sorry, super busy yesterday. When I got some time to see the paizo boards, I took care of the games that I GM. Will try to drop a post here today when I find a few spare minutes.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

I am guessing Oil of Taggit here or some other poison that would knock you out without doing permanent damage. Welcome to the priesthood. :)

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

We will see where we are at after people rolls their saves but I am leaning more towards setting these followers of Razmir on fire than following along now. Generally I am all about mission success but this is a new low in my PF career. Hundreds of games played and I have never been poisoned at the supper table. :)

If I lose a couple of Prestige Points so be it!

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

I'm willing to ride this wooden horse into the heart of Troy.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

It really is surprising how rarely it happens (poisoning at the dinner table that is).

Grand Lodge

Male CN Dwarf Oracle 7 | HP 51/59 | AC 21 (T13 FF19) (uncanny dodge, +4 vs giants) | CMB +7, CMD 17 (21 vs BR & Trip)| F: +7, R: +6, W: +8 (Add+2 vs poison/madness/confusion & +4 vs spells) | Init: +4 | Perc: +5, SM: +7 | Speed 20ft | Special Abilities: Shirt Reroll 1/1; Omen 1/1; Blood Scarab 1/1; Horacalcum Boon 1/1 | Spells: Level 1 [6/7], Level 2 [5/7], Level [4/4] | Active conditions: 1 Dex damage,"12", Weapon of Awe

My theory is it's a wail of the banshee at CL20, and everyone's doomed!

Signed, Makras Vekker, Oracle of Groetus.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

I think not ... :)

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

Not a fantastic adventure to play a wizard or any character completely reliant on their gear like a focused archer character. :)

Everyone will need to unfortunately adjust their tagline to reflect our new gear-less reality.

@GM Jhaeman - My character traded out his Eschew Materials feat with his current archetype. Thankfully Burning Hands does not require any spell components nor do many of his other spells. I am wondering if a piece of his current garments or undergarments would satisfy the pinch of wool (or similar substance) requirement for the Daze spell? Also is he still wearing his riding boots?

@GM Jhaeman - Are we underground (my character would know due to his bond with the land) and does Alecto have any direct exposure to sunlight? I am asking as Ghorans need some exposure to the sun or they will take 1d4 Con damage per day.

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

Don't worry about the bow. I'm still a monk, so I can slap people with unarmed strikes. It won't be a +8, but still.

Anyway - the only magical gear besides the bow is sleeves of manygarments.

So yeah. All good on my end. Skills are still there.


@Relgar: Yes, having some wool in your clothing seems reasonable. For footwear, whatever your character normally wears would still be on. You are indeed underground, and there is no direct exposure to sunlight--it's a good point we may need to keep in mind for our ghoran friend.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

Drukpa should be ok without his gear. (Famous last words...)

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

@Drupka - Claws on entering Bloodrage will be handy here. :) Still your AC will take a huge hit and even your saves are reduced. All considering this party is in pretty good shape without our gear.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

Step up one and all to win your free set of steak knives courtesy of the crazy Razmir cult. :)


How dare you blaspheme the Living God!

:)

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

This is the ultimate deity for NPCs. Worship and receive no abilities what so ever. :)

At least my character does not worship a deity but poor Mallycorn really should be going on a pilgrimage after this adventure to affirm his faith. Not necessarily for pretending to be a fake priest but for putting the Pathfinder Society and their ridiculous mission before his religion (for shame). ;)

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

With the way the priests have been acting up to this point, I am sure Mallycorn will be able to send many souls to Pharasma for the few transgressions he would have made.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

Of course you would say that but what else would one expect from a Heretic Inquisitor? :)

No, I believe that Clerics have to be held to a higher standard of behaviour at least in a home game. Of course in PFS you can do as you like (more or less) and get away with it.

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

Hey man, a mace is made of steel. Steel is natural (iron + carbon). Therefore, death by blunt object is a natural death. Pharasma would be pleased.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

If this deity was any good he would have fire as a domain. I mean really? :)

These guys are massively lame. Look at Asmodeus and his domains. Fire, Magic and Trickery. Pure awesome. I am certain that his church would be way more fun to infiltrate as well. These hacks have no class at all. :)

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

My character has already left the room and is on his way to the courtyard so I need to post this here. Anibal's perceived inability to navigate the doors to find the courtyard is pretty hilarious. I don't know if it is punch worthy but Anibal is not coming off as the sharpest pencil in the pack. :)

I am starting to feel bad for Krant and that is saying something. :)

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

Eh. I don't plan on fighting back. At least not so far. Just want to know whether he will go for it.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

It would be pretty hilarious if half the party graduated and the other half was left behind for bad behaviour. I am not saying that is going to happen but who knows it might. :)

It has been really fun to see all the personalities blend together so nicely. This is an experience that does not commonly happen at the table as generally you are up against time pressures and do not have as much time for actual RP.

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00
Relgar wrote:
It has been really fun to see all the personalities blend together so nicely. This is an experience that does not commonly happen at the table as generally you are up against time pressures and do not have as much time for actual RP.

yes, this is one of the things that I've really come to love about PbP. When you play at a face to face table people get impatient if there's too much RP.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

Why does Drupka think that we will be surfing tomorrow? He generally makes little sense but that makes no sense at all. Where would he surf? We are nowhere near an ocean that I know of.

Grand Lodge

1 person marked this as a favorite.
Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

"Serfdom" was mentioned.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

Right, that explains it. It is pretty cute actually. :)

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

:-)

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

I like the idea of colouring the cloaks before a recon mission. However I think a bit of patience would be a good idea. So far we have learned very little about the Razmir cult and their operations. I think if we spend a few days as actual acolytes (not farm hands or prisoners) we might learn a lot more and be in a better position to act. I do not want to act too hastily and risk loosing all of our gear and accumulated wealth. ;)

Do people agree or disagree?


I prefer such conversations in a role-playing format. What I agree or disagree with as a person may differ from the opinion of my character.

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft
GM Jhaeman wrote:

" Like I said, we'll meet back at the festhall one week from tomorrow."

Just putting this here. For no specific reason realted to the converastion, but to have a reminder for myself.


Sorry, work drama—back in the morning

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

I know this is not the plan but I think that my character is going to lose it and his next action might be a Burning Hands in Krant's face. If some of the 'older' acolytes get caught in the cone well that would just be unfortunate. ;)

As this will force the other player's actions I want to see how everyone else feels about the situation before I go ahead but I feel that the current situation is untenable.

My character is going to try to lie his way out of this first and hopefully we will be able to try to break out tonight. If not he does not plan on fighting the other PCs.


My opinion as a player consists of two parts:

1. I would like to pretend to be a cultist for as long as possible. It's really interesting.

2. One should act on the character of his character and no one has the right to restrict him in this. If your character has to react like that, let him react. Metagame benefits of an interesting module should not contradict with RP.

Imho .)

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

RP is an important element to the game but in society games the fun of the players and the GM come first IMO. That being said if the personal safety of a character is in question then it is unreasonable for them not to act even if there are consequences to the group as a whole.

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

Without overestimating my character, despite the fact that I am the highest level character here, and trying to completely sabotage this mission and beat up the slavemaster (emphasis on try) I will attempt to defuse the situation.

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

The issue is not if we can take Krant. I doubt he would last a single round with the entire party pounding on him. The question is what is next after that. :)

Grand Lodge

Male LN Human (Iobarian) Bounty Hunter 4.0 | Init +6 | Perc: +12, SM: +9 | HP L -0; NL -0 / 33 | AC 17; T 17; FF 17 | CMB +4 | CMD +16 | Fort +7; Ref +5; Will +9 | Speed: 40 ft

If I had to hazard a guess, it would be Egarthis.

Thank you everyone, I'm here all week.

No really, they didn't let me out for like 3 days now.

Dark Archive

1 person marked this as a favorite.
Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

Did I hear Drukpa call Krant fat? There is going to be a rumble in the jungle for sure now. :)

Dark Archive

Male N Gnome Sorcerer 5 (Tattooed Sorcerer) Buffs: | HP 50/50| AC 15 T 12 FF 14 | CMB -2 CMD 9| F +5 R +3 W +4| INIT +12| PER +14 Darkvision 60' SM+1| Speed 20' |Resist Fire 5|
Resources:
Shirt Reroll 1/1, Dancing Lights 4/4, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1| Spells 1st 8/8 2nd 5/5

I have a bit of an odd question but as we have experienced players here I figured I would ask.

While it is sort of counter-intuitive to the purpose of the Tar Kuata Initiate boon gained in 6-19 Test of Tar Kuata I would like to retrain two levels of monk into inquisitor levels. Now according to the text of the boon it claims that "When using the rules for retraining you treat all classes as through they had retraining synergy with the monk class..".

Now clearly the purpose of this boon is to retrain a character's levels into monk but my thinking is that it should work both ways in terms of reducing the cost of the retraining down to 5 days per level.

This is for my 17th level monk/inquisitor so it might only be a thought experiment at this point anyways as play opportunities at that level are exceedingly rare. :)

Silver Crusade

Male LG Nagaji Bloodrager 4 | Raging: HP 45/45 | AC 17 T 9 FF 16 | CMB +13 CMD 20 (27 vs grapple)| F +11 R +5 W +5 (+2 vs. mind-affecting & poison & cold) | Not Raging: HP 37/37 | AC 18 T 11 FF 17 | CMB +11 CMD 20 | F +9 R +5 W +5 | | Init +5 | Perc +6 (low-light) SM +0 | Speed 20' | Rage 5/12 | Reroll 1/1 | LoH 1/1 | Spit 3/3 | Active Conditions: Barkskin 12:30, Heroism 12:50, Clay Skin (10/25) 12:50, Shield (13:04), Delay Poison 15:00, Alch. Grease 16:00, Vermin Rep. 16:00, Ablative Barrier (0/25) 17:00, Blood Pill 20:00

GM, is it correct that the fatigue effect doesn't kick in until the next morning, or are we fatigued immediately after finishing the secretarial tasks?

Everyone, I'll go along with whatever the group decides and I don't have strong feelings one way or another, but I have a slight preference to continue with the undercover operation until something interesting happens. For one thing, I'm not sure that we've really learned much yet in terms of our mission to report back. For another, having gone this far with our "conversion" I'm a little curious to see how it will all play out. On the other hand, of course at some point we'll want to give Krant et al the beatdown they deserve and I'll go along with however that plays out. If he had taken the bait when Drukpa goaded him I would have been ok with setting the ball in motion then.

GM, where is Drukpa in terms of non-lethal dmg at present? He took 9 from an earlier beating and then some more now. Will you just let me know how much he has when something starts where it will actually matter? Thx.

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