[Outpost V] #4-07 Severing Ties
(Inactive)
Game Master
Mustaparta
09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)
Sorry, fellow Pathfinders - busy weekend. Will post tomorrow.
m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider
> +1 on skill checks and -1 on attacks and saves for 3 rounds.
That's a risky bet! )) This is really a real "vision of madness" )
09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)
Ezekial Sun-Blessed wrote: Ezekiel, also averting his eyes, will slash out with his scimitar's blunt backside, knowing this creature isn't really doing anything against its nature, he attempts to beat it down rather than kill it. Ezekial, I think you forgot to move your token on the MAP...
m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider
Hey guys! (you may have read this message in other games) I'm on a weird schedule until about May 12th. There will be days (today) when I can be very active on the PbP, but there will be days when I won't be able to post here. I'm fine, just real life. From May 11-12, I return to my usual daily routine. I should have written about it a week ago, but I hoped that I could post every day anyway - but no )) Sorry for any delays. Feel free to bot me btw.
09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)
Thanks for the info, Beryx.
Before we advance further we should get all player tokens on the map to their actual location.
I don't believe that Mizzie and Ezekial chose to stay behind... ;-)
09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)
Dear Pathfinders (except Tanbu and Beryx),
I hope I don't come across as a jerk, but...
Would it be possible for you to be a little more active?
It feels like we dropped from a run to a crawl in the last few weeks.
Also, please move your token(s) according to your actions.
This link to the map can be found in the header of our GM Mustaparta: 4-07: Severing ties
If you need someone to move your token(s), please just say so.
I am happy to do it for you.
#3-17
Thanks Kaervek, it makes my part lot easier if you move your tokens at the same time when you post.
Also, at this point we should roll for player boons so I can report in time.
example, Gm roll: 1d20 ⇒ 10 which boon: 1d3 ⇒ 2
09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)
I CAN HAZ BOON?: 1d20 ⇒ 10 No...
Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE
boon?: 1d20 ⇒ 4
which one?: 1d3 ⇒ 1
NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
Female Half-elf Druid 3 | AC: 17/13/14 | HP: 21/21 | Fort +4, Ref +4, Will +8 | CMB +4, CMD 17 | Initiative +3 | Perception +10
m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider
NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
day job, craft alchemy: 1d20 + 5 ⇒ (12) + 5 = 17
09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)
Day job: Take 10 Craft: Jewellery, crafter's fortune, MW Artisan's tools: 10 + 10 + 5 + 2 = 27
Female Half-elf Druid 3 | AC: 17/13/14 | HP: 21/21 | Fort +4, Ref +4, Will +8 | CMB +4, CMD 17 | Initiative +3 | Perception +10
#3-17
Ezekial and Mizzie can you soon give me your PFS# etc. on slide 8?
Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE
Female Half-elf Druid 3 | AC: 17/13/14 | HP: 21/21 | Fort +4, Ref +4, Will +8 | CMB +4, CMD 17 | Initiative +3 | Perception +10
Done! Sorry, guess I never scrolled that far down the slides.
Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE
m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider
Thank you all! A wonderful scenario.
NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
That was a lot of fun! Thanks for pulling this all together for us, GM. It was a PFS1 bucket lister for me before I inevitably have to move on to PF2. I prepped this twice to run at conventions and the table never made either time. But I have played it now and was not turned to stone. Wow!
Female Half-elf Druid 3 | AC: 17/13/14 | HP: 21/21 | Fort +4, Ref +4, Will +8 | CMB +4, CMD 17 | Initiative +3 | Perception +10
Looks great! Thanks for the game!
NG male halfling UC rogue 4|HP 33:35|AC:19, T:16, FF:14|CMD16|Fort+5, ref+10, Will+3(+2)|Init +6|Perc+9,+11 traps|20' Speed|conditions: none|temp items: holy water, p. of cure mod wounds, p of shield of faith halfling Rogue (unchained)/4
Chronicle looks great! Thanks a ton!
Male Human Paladin 2, HP: 21/21, AC: 18 T 13, FF 15; Fort 7, Ref 5, Will 5. Init +3 Perc +0 | Active Effects: NONE
Looks great as well! Thanks again!
09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)
Mustaparta wrote: Thanks everyone! Chronicles in this link! Chronicle looks fine. Thanks for running!
Also: Thank you for a good game, everyone! I had fun.
m CN tiefling Hunter 5 | HP 21/45 | AC 20 T 12 FF 18 | CMD 19 | F+7 R+7 W+5 | Init +2 | Perc +10 | DV60' | Speed 30' | Longstrider
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