[NostalgiaCon 2021] PFS #8-04 Wardens of Sulfur Gulch (Inactive)

Game Master cmlobue

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Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Rone and Shrec put themselves in positions where they cannot literally fall, but the sensation continues until Arin channels more enerry, and the haunt seems to quiet again.

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

”Have I told you all how much I hate this place?!” Fahd clearly didn’t rest very much last night, rubbing his eyes.

Once the group was up for good, he quickly mixed a mutagen and then drank it down, turning himself back into the strong style Fahd that everyone recognized.

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

Arin exhales in relief when his positive energy burst works again.

Okay... I have five of those left. I don't think we have as much of this place left

Arin suggests that they proceed to the Southern unexplored room. of the two left

Sovereign Court

Male Half-elf HP71/75|AC 21(24)/T12/FF19|F+10/R+12/W+9|BAB+8|Init +4|Diplo+29 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

"I will feel better when that creature that is causing the chaos to settles down, but I guess that we have to unravel this place to put it to rest." Minata said, taking up his position towards the front of the group as they traveled.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

The Pathfinders continue to explore the complex.

This chamber contains a bank of consoles—several shattered—that encircle the room. Chairs lie scattered and broken all around on the floor.

Dark Archive

HP 82/82

"This place is a mess!", Rone says as he peers into the room.

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

Arin proceeds into the rom with the face-in-the-box, showing it all sides of the room.

So, what may we find at these... devices?


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

"This is where security members observed the compound.

Silver Crusade

LG Female Half-Elf | Paladin 4 / Warpriest 6 (Ragathiel) | Perception: +4, Low-Light Vision | Init: +2 | HP: 82 (of 86) | AC: 26, Touch: 11, FF: 26, CMD: 23 | Speed: 20' | Fort: +17, Reflex: +9, Will: +18
Abilities Used:
0 (of 8 LoH [2d6]); 1 (of 1 LoH [3d6]); 0 (of 5 Fervor [2d6]); 0 (of 6 Blessings); 3 (of 6 rounds Sacred Weapon [+1]); 0 (of 2 Smite Evil [+4/+4])
Buffs/Conditions*:
None

Rhiannon continues to ward the group as best she can with her blade, but is starting to feel a bit less than her usual confident self after facing all these haunts that her sword cannot touch!

Apologies for my lack of posting, I wanted to let you know I'm still around, but busy at work (tax office) with zero mental bandwith to compose a decent post. Just want to keep you all appraised and let you know I'm keeping an eye on the thread as best I can. This weekend is my birthday and I'm headed out of town for a VERY brief vacation. Maybe that'll clear my head!

Sovereign Court

Male Half-elf HP71/75|AC 21(24)/T12/FF19|F+10/R+12/W+9|BAB+8|Init +4|Diplo+29 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

Minata looked around the room, trying to see if there is anything of interest.

Perception: 1d20 + 2 ⇒ (11) + 2 = 13

Happy Birthday there. Way too many things going in the world these days. Hoping to keep on playing Pathfinder and not live action Aftermath!.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

GM Screen:
”Rhiannon Perception”: 1d20 + 4 ⇒ (11) + 4 = 15
“Fahd Perception”: 1d20 + 14 ⇒ (18) + 14 = 32
”Shrec Perception”: 1d20 + 0 ⇒ (13) + 0 = 13
”Arin Perception”: 1d20 + 11 ⇒ (4) + 11 = 15
”Rone Perception”: 1d20 + 10 ⇒ (2) + 10 = 12

I assume you all knew this was coming...

Fahd sees the screens begin to glow...

GM Screen:
”Minata Initiative”: 1d20 + 4 ⇒ (8) + 4 = 12
”Rhiannon Initiative”: 1d20 + 2 ⇒ (6) + 2 = 8
”Fahd Initiative”: 1d20 + 2 ⇒ (2) + 2 = 4
”Shrec Initiative”: 1d20 + 7 ⇒ (4) + 7 = 11
”Arin Initiative”: 1d20 + 2 ⇒ (10) + 2 = 12
”Rone Initiative”: 1d20 + 8 ⇒ (2) + 8 = 10

Surprise Round - Round 1 - bolded may go

Minata
Arin
Shrec
Rone
Rhiannon
Fahd (one extra action from surprise round)
???

Knowledge Religion DC 15:
This is an explosive calamity haunt.
On its turn, it will cast fireball. You get one question for each 5 by which you exceed the DC.

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Fahd moves to the screen and punches it soundly.

Attack 1d20 + 19 ⇒ (3) + 19 = 22

Damage 1d10 + 13 ⇒ (3) + 13 = 16

If someone could move me, please. Thanks!

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

Ph'nglui ymg' yar, mgepah haunts ph'nglui wgah'n technology? (Abyssal):
In your time, did haunts reside in technology?

Arin opens his mouth to ask the carried intelligence a question, but it belches forth from the little gnome in a harsh, guttural abyssal. He frowns at this, knowing it likely wouldn't be understood.

He closes his eyes, and his skin and hair begin to glow a sickly green. It ends abruptly with a slightly audible pop.

Assuming Arin should have already been in the room per his last post, but if not that's what he'll use his move action on.

[stanard] channel energy
Channel energy, DC19: 4d6 ⇒ (4, 6, 3, 4) = 17

Dark Archive

HP 82/82

Knowledge (religion): 1d20 + 21 ⇒ (16) + 21 = 37

Rone casts a spell...

Cast mage armor on myself.


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

This is an explosive calamity haunt. When it acts, it will cast fireball centered 5 feet to the west of the room's entrance. It has 20 HP and resets every day. There is no additional way to harm it beyond what normally affects haunts, and cannot be permanently destroyed solely by acting on it.

Sovereign Court

Male Half-elf HP71/75|AC 21(24)/T12/FF19|F+10/R+12/W+9|BAB+8|Init +4|Diplo+29 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

Minata reached for a flask of holy water to send towards the creature as it appeared.

Holy water touch: 1d20 + 10 ⇒ (16) + 10 = 262d4 ⇒ (3, 3) = 6

Silver Crusade

LG Female Half-Elf | Paladin 4 / Warpriest 6 (Ragathiel) | Perception: +4, Low-Light Vision | Init: +2 | HP: 82 (of 86) | AC: 26, Touch: 11, FF: 26, CMD: 23 | Speed: 20' | Fort: +17, Reflex: +9, Will: +18
Abilities Used:
0 (of 8 LoH [2d6]); 1 (of 1 LoH [3d6]); 0 (of 5 Fervor [2d6]); 0 (of 6 Blessings); 3 (of 6 rounds Sacred Weapon [+1]); 0 (of 2 Smite Evil [+4/+4])
Buffs/Conditions*:
None

Rhiannon, now a bit more knowledgeable about dealing with these 'haunts' figures that this one can be touched and strides forward to try and channel some positive energy directly into the 'screen'!

Move 20' to get into melee range of the screen and use my 'special' Silver Crusade-given LoH that does 3d6 healing, but in this case using it to channel positive energy to hurt the haunt. Hope I'm doing this right here...

LoH: 3d6 ⇒ (2, 5, 6) = 13


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Minata pulls out a holy water, but there is no creature to target. However, Rhiannon's and Arin's positive energy put the haunt to rest for now.

GM Screen:
”Minata Perception”: 1d20 + 2 ⇒ (17) + 2 = 19
”Rhiannon Perception”: 1d20 + 4 ⇒ (11) + 4 = 15
“Fahd Perception”: 1d20 + 14 ⇒ (19) + 14 = 33
”Shrec Perception”: 1d20 + 0 ⇒ (16) + 0 = 16
”Arin Perception”: 1d20 + 11 ⇒ (1) + 11 = 12
”Rone Perception”: 1d20 + 10 ⇒ (7) + 10 = 17

Fahd notices a small box under the desk that has some of the thumbnail-sized bits of metal that Isirah said go into your head. They are corroded, but Isirah says they may be repairable. There is also a strange metal staff with a hole on one end and a trigger like a crossbow close to the other.

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Fahd shows the others what he found, hoping they knew more than he did.

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

His voice returned to normal now, Arin asks about the bits of metal.

Oh, and how do we go about repairing them?


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

She gives you an explanation, about 70% of which makes sense. It would require a lab and one of you working as her hands, and these items are still not usable unless someone installs the box in their head.

Dark Archive

HP 82/82

"Fascinating...", Rone remarks as he examines the strange items.

"Shall we continue exploring this place?"


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

I guess we have to


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

You head down the hallway, past the lattices, to the only accessible location you have not visited.

Numerous machines connected by a maze of floor-level pipes fill most of this room, in some places reaching all the way to the chamber’s twenty-foot-high ceiling. To the west stands a gigantic cylinder filled with churning gases.

As you enter, the gases in the core reshape into the face of Isirah’s shade, seething with barely contained rage and frustration.

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

Oh, there she is. I wonder if she can hear us from in there. the gnome muses, stoically.

He calmly approaches the cylinder, ready to release his positive energy at a moment's notice.

Hello. He holds up the AI core in the box to face this visage, to see what happens.

Silver Crusade

LG Female Half-Elf | Paladin 4 / Warpriest 6 (Ragathiel) | Perception: +4, Low-Light Vision | Init: +2 | HP: 82 (of 86) | AC: 26, Touch: 11, FF: 26, CMD: 23 | Speed: 20' | Fort: +17, Reflex: +9, Will: +18
Abilities Used:
0 (of 8 LoH [2d6]); 1 (of 1 LoH [3d6]); 0 (of 5 Fervor [2d6]); 0 (of 6 Blessings); 3 (of 6 rounds Sacred Weapon [+1]); 0 (of 2 Smite Evil [+4/+4])
Buffs/Conditions*:
None

Rhiannon shakes her head in stunned awe at the pipes and massive cylinder. She wonders if perhaps the Ghost Wolves have a point in shunning this 'technology', though part of her mind insists it is no less dangerous than magic. "Can we do something to shut off that gas from here? I'm not sure if that will have any permanent effect on this Isirah, but perhaps it will do something. She doesn't seem to like our presence in this room."


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

The Isirah in the datapad says, "Your final act was not in vain. You saved yourself - me. It is time for you to move on!"

The shade is not taking any offensive action now, so you have a chance to speak to her. Each of you can make one check, with a +2 Aid Another from Isirah, to try to convince it to do something specific here - suggested skills include Bluff, Diplomacy, Intimidate or Sense Motive. Or you can just start breaking things.

Sovereign Court

Male Half-elf HP71/75|AC 21(24)/T12/FF19|F+10/R+12/W+9|BAB+8|Init +4|Diplo+29 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

"You know, this place can serve the people of Numeria as a hub of sorts." Minata said. "You have been here for ages and have much knowledge. Use that to further the lands. For example, if the corrosive gas could be turned off, or better yet, converted to a more useful purpose, it will help restore the area. As a trade hub, it will help limit foreign contact to designated routes and help prevent technological items from being stolen. If the adventurers are not following the set route, they are up to no good. I am sure that the trade caravans of Sovereign Sun enterprises will make sure to follow the rules" he said, pointing out various options for the land.

Diplomacy: 1d20 + 29 + 2 ⇒ (2) + 29 + 2 = 33

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Intimidate 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9

”Youd better turn off that gas, or we will break every piece of gear in this place!”


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Shrec can't do much, so he aids Minata I agree with him diplomacy: 1d20 + 10 ⇒ (3) + 10 = 13

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

Diplomacy, aid: 1d20 + 5 ⇒ (17) + 5 = 22

Yes, I don't see much use in employing the harmful gases. Why not interact more positively with the nearby, outside world?

Dark Archive

HP 82/82

"Please listen to Minata. You have so much knowledge to share."

Diplomacy aid: 1d20 + 9 ⇒ (18) + 9 = 27


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Rhiannon helps Minata make his case.

Diplomacy, Aid: 1d20 + 20 ⇒ (14) + 20 = 34

"You wish me, a traveler in the stars, so stay on this backwater world and help people like you, who haven't the faintest inkling what any of this is? It would take a hundred lifetimes for you to understand even the least advanced of my devices.

"And if that one is supposed to be me, then why do I still exist, and why would you want me to remain?"

The shade recedes into the machinery, and shortly thereafter, the machines expel more toxic gases with a hiss. They form into creatures and attack.

Initiative:
”Minata Initiative”: 1d20 + 4 ⇒ (16) + 4 = 20
”Rhiannon Initiative”: 1d20 + 2 ⇒ (7) + 2 = 9
”Fahd Initiative”: 1d20 + 2 ⇒ (7) + 2 = 9
”Shrec Initiative”: 1d20 + 7 ⇒ (8) + 7 = 15
”Arin Initiative”: 1d20 + 2 ⇒ (12) + 2 = 14
”Rone Initiative”: 1d20 + 8 ⇒ (4) + 8 = 12
”Red Initiative”: 1d20 + 12 ⇒ (14) + 12 = 26
”Green Initiative”: 1d20 + 12 ⇒ (3) + 12 = 15
”Blue Initiative”: 1d20 + 12 ⇒ (17) + 12 = 29

Blue floats close to the door and breathes acidid mist onto the Pathfinders.

Acid Damage: 5d6 ⇒ (5, 2, 5, 6, 2) = 20 (Reflex DC 20 half)
Recharge: 1d4 ⇒ 4

Red approaches Arin and pounds him with solidified gas.

Slam: 1d20 + 18 ⇒ (11) + 18 = 29
Bludgeoning Damage: 1d10 ⇒ 1
Negative Energy Damage: 1d10 ⇒ 4
Plus Reflex DC 20 to avoid 1d10 acid burn.

Round 1 - bolded may go

Blue
Red
Minata (-10/20 HP, Reflex Save)
Green
Shrec (-10/20 HP, Reflex Save)
Arin (-5 HP, Reflex Save)
Rone
Rhiannon (-10/20 HP, Reflex Save)
Fahd (-10/20 HP, Reflex Save)

Silver Crusade

LG Female Half-Elf | Paladin 4 / Warpriest 6 (Ragathiel) | Perception: +4, Low-Light Vision | Init: +2 | HP: 82 (of 86) | AC: 26, Touch: 11, FF: 26, CMD: 23 | Speed: 20' | Fort: +17, Reflex: +9, Will: +18
Abilities Used:
0 (of 8 LoH [2d6]); 1 (of 1 LoH [3d6]); 0 (of 5 Fervor [2d6]); 0 (of 6 Blessings); 3 (of 6 rounds Sacred Weapon [+1]); 0 (of 2 Smite Evil [+4/+4])
Buffs/Conditions*:
None

Rhiannon shakes her head sadly. "Hubris will be your undoing, creature from beyond the stars." Then the mist monsters are among them and the paladin ducks to at least partially avoid the acidic breath of the nearest, finding that the elemental resistance she has picked up during her service to the Pathfinders has come in handy...

Reflex Save: 1d20 + 9 ⇒ (12) + 9 = 21 vs DC 20 = Success! 6 acid damage due to elemental resistance (from chronicle boons, in character notes.)

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

Reflex, DC20: 1d20 + 3 ⇒ (19) + 3 = 22

The gnome coughs and sputters as he dodges away from the worst of the acid.

Vulgtmnah, cahf got yog ot wgah'n ephaiaglor (Abyssal):
Well, that got out of control quickly.

Sovereign Court

Male Half-elf HP71/75|AC 21(24)/T12/FF19|F+10/R+12/W+9|BAB+8|Init +4|Diplo+29 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

Reflex: 1d20 + 12 ⇒ (16) + 12 = 28

"So be it!" Minata said as he strode forward with his nodachi, trying to cut down the foe.

Nodachi: 1d20 + 13 - 3 ⇒ (1) + 13 - 3 = 111d10 + 7 + 9 ⇒ (3) + 7 + 9 = 19
Swing and a miss


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

reflex: 1d20 + 6 ⇒ (3) + 6 = 9

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Reflex 1d20 + 10 ⇒ (20) + 10 = 30

Fahd takes a 5’ step and engages the enemy in front of him.

Attack 1d20 + 17 ⇒ (7) + 17 = 24
Damage 1d10 + 13 ⇒ (4) + 13 = 17

Attack 1d20 + 17 ⇒ (15) + 17 = 32
Damage 1d10 + 13 ⇒ (8) + 13 = 21

Attack 1d20 + 12 ⇒ (11) + 12 = 23
Damage 1d10 + 13 ⇒ (9) + 13 = 22


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Minata's attack on Blue hits only air, and not the toxic stuff either.

Green moves forward and also exhales poisonous gases onto the Pathfinders.

Acid Damage: 5d6 ⇒ (1, 5, 2, 1, 4) = 13 (Reflex DC 20 half)
Recharge: 1d4 ⇒ 4

Fahd moves forward and punches Blue. All the strikes hit, but their gaseous composition prevents him from dealing full damage.

Round 1 - bolded may go

Blue (-45 HP)
Red
Minata (-16/23 HP, Reflex save)
Green
Shrec (-26/33 HP, Reflex save)
Arin (-5 HP)
Rone
Rhiannon (-12/19 HP, Reflex save)
Fahd (-16/23 HP, Reflex save)

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Reflex 1d20 + 10 ⇒ (13) + 10 = 23

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

Arin looks back and forth at the creatures surrounding him.

I have been separated from the group.

He reflects on what he thinks these creatures might be.

recall knowledge (planes): 1d20 + 16 ⇒ (20) + 16 = 36

He takes a step back and pleads with the unknown sources of his powers for the blessings of fervor.

[5' step] N
[standard] Cast Blessing of Fervor; Duration 8 rounds

EVERYONE Choose one of these blessings every round while this spell lasts.

Reference:
Blessing of Fervor wrote:

With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).

* Increase its speed by 30 feet.
* Stand up as a swift action without provoking an attack of opportunity.
* Take one extra attack as part of a full attack action, using its highest base attack bonus.
* Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
* Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None

This round Arin chooses +2 attack/dodge AC/reflex

Silver Crusade

LG Female Half-Elf | Paladin 4 / Warpriest 6 (Ragathiel) | Perception: +4, Low-Light Vision | Init: +2 | HP: 82 (of 86) | AC: 26, Touch: 11, FF: 26, CMD: 23 | Speed: 20' | Fort: +17, Reflex: +9, Will: +18
Abilities Used:
0 (of 8 LoH [2d6]); 1 (of 1 LoH [3d6]); 0 (of 5 Fervor [2d6]); 0 (of 6 Blessings); 3 (of 6 rounds Sacred Weapon [+1]); 0 (of 2 Smite Evil [+4/+4])
Buffs/Conditions*:
None

Reflex Save: 1d20 + 9 ⇒ (2) + 9 = 11 vs DC 20 = Failure! 9 acid damage due to elemental resistance

Rhiannon cannot avoid the blast of acidic breath this time, but shrugs off the burning stuff and channels divine energy into the heavy bastard sword as she lunges past her companions to strike at the wispy creatures. She prays that she has chosen wisely, given the nature of these gaseous-looking things.

Going to use her Sacred Weapon ability as a swift action to give her bastard sword the Ghost Touch enhancement for six rounds (or for however long I decide to keep it going) to see if that gets past their DR. Using Lunge feat to get that extra 5' reach from my current position, so at -2 AC for this round and also Power Attack (-3/+6). I'll take the extra attack from Arin's Blessing of Fervor. Thanks, Arin!

Magical +2 Adamantine 'Ghost Touch' Bastard Sword (Power Attack): 1d20 + 16 - 3 ⇒ (13) + 16 - 3 = 26
Weapon Damage (Power Attack): 1d10 + 9 + 6 ⇒ (9) + 9 + 6 = 24

Magical +2 Adamantine 'Ghost Touch' Bastard Sword (Power Attack): 1d20 + 16 - 3 ⇒ (7) + 16 - 3 = 20
Weapon Damage (Power Attack): 1d10 + 9 + 6 ⇒ (1) + 9 + 6 = 16

Magical +2 Adamantine 'Ghost Touch' Bastard Sword (Power Attack): 1d20 + 11 - 3 ⇒ (5) + 11 - 3 = 13
Weapon Damage (Power Attack): 1d10 + 9 + 6 ⇒ (3) + 9 + 6 = 18


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Arin recognizes these creatures as haunt surrogates. They are variants of the caustic stalkers you fought earlier. They are outsiders with the air and elemental subtypes. Three questions. He then blesses the Pathfinders with fervor.

Rhiannon enchants her blade and swings it between Minata and Fahd. The first two swings connect, though the magic does not seem to do anything about their resistance. You didn't specify which enemy, so I picked Blue, because ganging up is usually a good strategy.

Round 1 - bolded may go

Blue (-75 HP)
Red
Minata (-16/23 HP, Reflex save)
Green
Shrec (-26/33 HP, Reflex save)
Arin (-5 HP)
Rone
Rhiannon (-15 HP)
Fahd (-16 HP)

Sovereign Court

Male Half-elf HP71/75|AC 21(24)/T12/FF19|F+10/R+12/W+9|BAB+8|Init +4|Diplo+29 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

Reflex DC 20: 1d20 + 12 ⇒ (19) + 12 = 31


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:15/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

reflex: 1d20 + 6 ⇒ (9) + 6 = 15 Shrec moves in, provokes and strikes hit: 1d20 + 15 ⇒ (19) + 15 = 34 dmg: 1d8 + 9 ⇒ (3) + 9 = 12 vs blue
crit thread: 1d20 + 15 ⇒ (18) + 15 = 33 dmg: 1d8 + 9 ⇒ (4) + 9 = 13


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺

Botting Rone

The creatures are happy to try to take advantage of Shrec's move.

Slam: 1d20 + 18 ⇒ (12) + 18 = 30
Bludgeoning Damage: 1d10 ⇒ 7
Negative Energy Damage: 1d10 ⇒ 3
Plus Reflex DC 20 to avoid 1d10 acid burn.

Slam: 1d20 + 18 ⇒ (16) + 18 = 34
Bludgeoning Damage: 1d10 ⇒ 7
Negative Energy Damage: 1d10 ⇒ 9
Plus Reflex DC 20 to avoid 1d10 acid burn.

They are less impressed by his critical hit. Elementals are immune. Still, his sword bites into one.

Rone speeds the team further with a haste spell.

Blue wants to get to the dangerous Rhiannon, but must go through Fahd to do so.

Slam: 1d20 + 18 ⇒ (7) + 18 = 25
Bludgeoning Damage: 1d10 ⇒ 8
Negative Energy Damage: 1d10 ⇒ 3
Plus Reflex DC 20 to avoid 1d10 acid burn.

Slam: 1d20 + 18 ⇒ (8) + 18 = 26
Bludgeoning Damage: 1d10 ⇒ 2
Negative Energy Damage: 1d10 ⇒ 10
Plus Reflex DC 20 to avoid 1d10 acid burn.

Red repositions and continues assaulting Arin.

Slam: 1d20 + 18 ⇒ (20) + 18 = 38
Bludgeoning Damage: 1d10 ⇒ 3
Negative Energy Damage: 1d10 ⇒ 6
Plus Reflex DC 20 to avoid 1d10 acid burn.

Slam: 1d20 + 18 ⇒ (13) + 18 = 31
Bludgeoning Damage: 1d10 ⇒ 5
Negative Energy Damage: 1d10 ⇒ 3
Plus Reflex DC 20 to avoid 1d10 acid burn.

Critical Confirmarion: 1d20 + 18 ⇒ (15) + 18 = 33
Critical Bludgeoning Damage: 1d10 ⇒ 9
Negative Energy Damage: 1d10 ⇒ 1

The creatures pound their way through Pathfinder defenses.

Round 2 - bolded may go

Blessing of Fervor round 1
Haste round 1

Blue (-82 HP)
Red
Minata (-16 HP)
Green
Shrec (-59 HP, 2 Reflex saves)
Arin (-32 HP, 2 Reflex saves)
Rone
Rhiannon (-15 HP)
Fahd (-39 HP, 2 Reflex saves)

Liberty's Edge

Male Gnome Oracle 10 | HP 73/73 | AC26 T15 FF24 | CMB +5, CMD 19 | F+4 R+5 W+8; +2 v fear/despair; +2 v lang effects/spells | Init+6 | Low-light vision | Perc+13, SM+1 | Speed 20ft | Spells: 1st 8/8; 2nd 7/7; 3rd 7/7; 4th 6/6; 5th 4/4 | arcane bond [_] | mnemonic vestment [_] | arcane mark [_], comprehend languages [_], message [_], read magic [_] | Channel Positive Energy 6/6 | Energy Body (rounds) 10/10 | Combat Healer [_] | Delay Affliction 2/2 | Eternal Hope [_] | Active conditions: None
cmlobue wrote:
Arin recognizes these creatures as haunt surrogates. They are variants of the caustic stalkers you fought earlier. They are outsiders with the air and elemental subtypes. Three questions.

1. Resistances, 2. Weaknesses, 3. Special Defenses


Solstice Scar | Defy the Dragon | Inheritors of Gadrathar | Upon Wheels and Rime | ◆◇↺
Arin Qualnoh wrote:
cmlobue wrote:
Arin recognizes these creatures as haunt surrogates. They are variants of the caustic stalkers you fought earlier. They are outsiders with the air and elemental subtypes. Three questions.
1. Resistances, 2. Weaknesses, 3. Special Defenses

Arin recalls that these creatures are immune to acid and have DR 5/- in addition to the standard elemental traits. They are vulnerable to wind (take damage in strong or stronger winds and are treated as two size categories smaller for wind effects).

Sovereign Court

Male Half-elf HP71/75|AC 21(24)/T12/FF19|F+10/R+12/W+9|BAB+8|Init +4|Diplo+29 Battle Herald 4/Vig(Avenger) 2/Bard(Arcane Duelist)1/Cav 1/Rgr (Guild breaker) 1

Power Attack Blue: 1d20 + 13 - 3 ⇒ (8) + 13 - 3 = 181d10 + 7 + 9 + 1 ⇒ (4) + 7 + 9 + 1 = 21
Power Attack Blue 2: 1d20 + 8 - 3 ⇒ (18) + 8 - 3 = 231d10 + 7 + 9 + 1 ⇒ (9) + 7 + 9 + 1 = 26
Power Attack Blue BoF: 1d20 + 13 - 3 ⇒ (7) + 13 - 3 = 171d10 + 7 + 9 + 1 ⇒ (4) + 7 + 9 + 1 = 21
With one seriously wounded, Minata slashed at the foe, trying to reduce their acidic attacks on the group.

Swift action Arcane Strike. Use Blessing for an extra attack. If Blue drops, then hit green.

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